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rocksndiamonds.git
2021-06-08
Holger Schemel
added waiting for finished snapping when snapping envelope
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2021-05-30
Holger Schemel
added improved element collecting animations
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2021-05-30
Holger Schemel
added command line function to write element collecting...
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2021-05-30
Holger Schemel
renamed command to create level sketch images
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2021-05-29
Holger Schemel
added marking all images from non-default graphics...
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2021-05-14
Holger Schemel
changed variable and preprocessor definition names...
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2021-05-14
Holger Schemel
removed unused code for writable game data directory
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2021-05-14
Holger Schemel
removed unused code for common (system-wide) data directory
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2021-05-14
Holger Schemel
removed support for global (common/system-wide) scores...
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2021-05-14
Holger Schemel
added setup option to force showing local scores only
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2021-05-14
Holger Schemel
forced displaying last added high score entry
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2021-05-12
Holger Schemel
added saving score tape and server score if score not...
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2021-05-12
Holger Schemel
fixed skipping historic score entries with empty tape...
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2021-05-11
Holger Schemel
moved flag for unique score entry per player name to...
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2021-05-11
Holger Schemel
fixed checking player name when adding new score entry
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2021-05-11
Holger Schemel
added dumping levels and tapes by level set and number
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2021-05-11
Holger Schemel
added "rate time over score" flag when dumping level
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2021-05-07
Holger Schemel
added special summary when playing/testing tape by...
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2021-05-07
Holger Schemel
moved some expressions for "autotest" result to separat...
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2021-05-05
Holger Schemel
changed "autotest" result from "OK" to "WARN" if no...
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2021-05-05
Holger Schemel
added support for playing/testing tape by filename
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2021-05-05
Holger Schemel
added using hostname for high score server from setup...
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2021-05-03
Holger Schemel
added runtime flag to store if high score server is...
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2021-05-02
Holger Schemel
added setup option to enable or disable using high...
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2021-05-02
Holger Schemel
removed merging local and server scores after loading...
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2021-05-01
Holger Schemel
added reloading server scores after download has finished
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2021-05-01
Holger Schemel
added loading/saving high scores from/to score server...
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2021-05-01
Holger Schemel
added function to load and merge local and server scores
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2021-05-01
Holger Schemel
minor code change
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2021-05-01
Holger Schemel
added allocating memory buffers that are too large...
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2021-05-01
Holger Schemel
removed local variables only used for storing copy...
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2021-05-01
Holger Schemel
removed function parameter only used for storing copy...
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2021-05-01
Holger Schemel
removed local variable only used for storing copy of...
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2021-05-01
Holger Schemel
moved calculating first entry on high score screen...
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2021-05-01
Holger Schemel
added freeing buffer for Base64 encoded file
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2021-05-01
Holger Schemel
added loading high scores from score server
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2021-05-01
Holger Schemel
added functions to handle score cache files and directories
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2021-05-01
Holger Schemel
added saving high scores to score server
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2021-05-01
Holger Schemel
extended function to set score info structure to defaul...
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2021-05-01
Holger Schemel
added last added score entry position to score info...
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2021-05-01
Holger Schemel
fixed saving already erased score tape
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2021-05-01
Holger Schemel
fixed saving score tape if no tape was recorded
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2021-05-01
Holger Schemel
improved (and fixed) adding new score entry
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2021-05-01
Holger Schemel
moved adding new score entry to separate function
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2021-05-01
Holger Schemel
renamed function
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2021-05-01
Holger Schemel
changed variable name
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2021-05-01
Holger Schemel
changed variable name
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2021-05-01
Holger Schemel
added functions to convert between HTTP client and...
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2021-05-01
Holger Schemel
added functions to convert between ISO-8859-1 and UTF-8
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2021-05-01
Holger Schemel
added basic HTTP support
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2021-05-01
Holger Schemel
cleanup of code for Base64 encoding and decoding
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2021-05-01
Holger Schemel
added Base64 encoding and decoding to libgame header...
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2021-05-01
Holger Schemel
minor whitespace change
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2021-05-01
Holger Schemel
added initial code for Base64 encoding and decoding
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2021-05-01
Holger Schemel
added saving tape basename for each high score entry
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2021-05-01
Holger Schemel
minor whitespace change
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2021-05-01
Holger Schemel
added saving tape for each high score entry
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2021-05-01
Holger Schemel
minor code improvement
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2021-05-01
Holger Schemel
fixed mouse button CE change events for older levels
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2021-05-01
Holger Schemel
fixed counting last step when using steps instead of...
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2021-05-01
Holger Schemel
changed calculating final game values when game is...
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2021-05-01
Holger Schemel
added some comments
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2021-05-01
Holger Schemel
cleanup of function to get high score list text entry
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2021-05-01
Holger Schemel
moved converting score to time from high score screen...
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2021-05-01
Holger Schemel
changed loading native Supaplex levels to rate high...
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2021-05-01
Holger Schemel
added level editor option to sort high scores by playin...
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2021-05-01
Holger Schemel
changed high score screen to show time instead of score...
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2021-05-01
Holger Schemel
moved filesystem code for Emscripten platform to separa...
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2021-05-01
Holger Schemel
added using played time for high score calculation
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2021-05-01
Holger Schemel
added storing played time in score files (not used...
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2021-05-01
Holger Schemel
improved code for final time calculation
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2021-05-01
Holger Schemel
cleanup of high score data structures
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2021-05-01
Holger Schemel
removed unused code
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2021-05-01
Holger Schemel
changed file format of score files from plain text...
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2021-05-01
Holger Schemel
changed flood fill function to prevent stack overflow...
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2021-03-05
Holger Schemel
added freeing bitmap (potentially replaced after scalin...
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2021-03-04
Holger Schemel
added some cleanup and comments
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2021-03-04
Holger Schemel
fixed using custom sized game graphics also for global...
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2021-03-04
Holger Schemel
added support for accessing (scaled) original size...
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2021-03-04
Holger Schemel
changed name of preprocessor constant to improve readab...
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2021-03-03
Holger Schemel
fixed graphics config option to support elements on...
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2021-02-28
Holger Schemel
version number set to 4.2.3.2
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2021-02-27
Holger Schemel
added deployment targets in Makefile
4.2.3.1
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2021-02-27
Holger Schemel
re-enabled storing selection from "last played level...
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2021-02-26
Holger Schemel
removed code which has no effect
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2021-02-26
Holger Schemel
changed function to get tree node from identifier to...
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2021-02-25
Holger Schemel
fixed problems with current level set node being a...
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2021-02-25
Holger Schemel
added marking nodes in "last played level sets" sub...
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2021-02-25
Holger Schemel
added safety check (should never happen style)
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2021-02-25
Holger Schemel
fixed horrible crash bug caused by dereferencing pointe...
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2021-02-24
Holger Schemel
version number set to 4.2.3.1
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2021-02-23
Holger Schemel
version number set to 4.2.3.0
4.2.3.0
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2021-02-19
Holger Schemel
added support for using LLDB instead of GDB when debugg...
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2021-02-19
Holger Schemel
added setup options to disable asking on quit game...
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2021-02-19
Holger Schemel
changed function parameter handling (with same function...
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2021-02-18
Holger Schemel
fixed crash bug caused by freeing string buffer twice
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2021-02-18
Holger Schemel
fixed updating list of last played level sets after...
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2021-02-17
Holger Schemel
fixed sort priorities of special tree nodes to prevent...
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2021-02-17
Holger Schemel
fixed crash bug caused by accessing undefined sorting...
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2021-02-17
Holger Schemel
added functions to case-insensitively compare strings...
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