rocksndiamonds.git
2025-01-15 Holger Schemeladded not covering BD screen when returning to editor
2025-01-14 Holger Schemeladded fading sounds after covering BD screen when not...
2025-01-14 Holger Schemelremoved redundant closing of doors when (not) restartin...
2025-01-14 Holger Schemelfixed stopping sounds while (un)covering screen when...
2025-01-14 Holger Schemelfixed playing/stopping sounds while covering screen...
2025-01-14 Holger Schemelremoved stopping sounds after covering screen when...
2025-01-14 Holger Schemelremoved stopping sounds when freeing BD game structure
2025-01-14 Holger Schemelchanged fading sounds and music before closing door...
2025-01-14 Holger Schemelfixed black screen flickering when using Metal render...
2025-01-13 Holger Schemeladded GIC flag to keep game panel door open when restar...
2025-01-11 Holger Schemelchanged condition (no functional change)
2025-01-11 Holger Schemelremoved unnecessary parentheses
2025-01-11 Holger Schemeladded support for BD player graphic with bomb or rocket...
2025-01-11 Holger Schemeladded updating playfield for BD engine if drawing eleme...
2025-01-11 Holger Schemeladded storing 2nd last BD player movement direction...
2025-01-10 Holger Schemelrenamed function
2025-01-10 Holger Schemeladded redrawing tile for BD engine if it has animated...
2025-01-08 Holger Schemeladded setup option to save tape without asking
2025-01-08 Holger Schemelfixed comment
2025-01-06 Holger Schemeladded closing request door before covering BD screen...
2025-01-06 Holger Schemeladded covering BD screen before closing game panel...
2025-01-06 Holger Schemeladded flag for open request door after request (not...
2025-01-06 Holger Schemelinverted logic for checking for covering BD screen
2025-01-06 Holger Schemelfixed undefined caveset data when using non-native...
2025-01-06 Holger Schemelfixed keeping life if BD style intermission restarted
2025-01-06 Holger Schemelfixed removing life twice if BD style level lost
2025-01-06 Holger Schemelfixed removing life if BD style intermission level...
2025-01-06 Holger Schemelfixed showing wrong playfield actions when closing...
2025-01-06 Holger Schemeladded returning from game actions if winning game compl...
2025-01-06 Holger Schemeladded return code to function "GameWon()" (not used...
2025-01-06 Holger Schemelfixed covering screen if last level did not use BD...
2025-01-06 Holger Schemelfixed errors with covering BD screen when not using...
2025-01-06 Holger Schemelfixed showing wrong playfield actions when closing...
2025-01-06 Holger Schemelfixed showing level story when playing without hall...
2025-01-06 Holger Schemelmoved code to close game panel door before starting...
2025-01-06 Holger Schemelremoved redundant closing of game panel door before...
2025-01-06 Holger Schemelfixed bug with closing tape recorder door after game
2025-01-06 Holger Schemeladded always closing game panel door in main menu
2025-01-05 Holger Schemelimproved support for restart key when playing BD games...
2025-01-05 Holger Schemelimproved code logic (removed redundant condition)
2025-01-05 Holger Schemelfixed support for restart key when playing BD games...
2025-01-05 Holger Schemeladded support for restart key when playing BD games...
2025-01-05 Holger Schemeladded skipping screen fading when restarting game using...
2025-01-05 Holger Schemeladded checking for BD engine for not covering BD screen
2025-01-05 Holger Schemelmoved code to cover BD screen before fading out when...
2025-01-05 Holger Schemelupdated title text and border graphic to show current...
2025-01-04 Holger Schemeladded support for showing multiple lives for BD games...
2025-01-04 Holger Schemeladded game panel classes to show items only before...
2025-01-04 Holger Schemeladded support for narrow font if game panel text too...
2025-01-04 Holger Schemeladded support to show level set name in game panel
2025-01-04 Holger Schemeladded support for playing BD games with multiple lives...
2025-01-03 Holger Schemelminor code change (no functional change)
2025-01-03 Holger Schemelfixed initializing level specific colors when loading...
2025-01-03 Holger Schemeladded skipping extra colors when using reduced BD style...
2025-01-02 Holger Schemeladded variable to be set when using reduced color templ...
2025-01-01 Holger Schemelfixed bug with scrolling screen towards initially creat...
2025-01-01 Holger Schemelfixed bugs with potentially using off-playfield position
2024-12-31 Holger Schemeladded setting color type and colors for editor after...
2024-12-31 Holger Schemelchanged setting random colors for BD style levels for...
2024-12-31 Holger Schemelrenamed variable
2024-12-31 Holger Schemelfixed saving BD style snap element in level file
2024-12-30 Holger Schemelfixed multi-line request text overlapping with request...
2024-12-30 Holger Schemelchanged code to use narrow request font (no functional...
2024-12-27 Holger Schemelfixed bug with sounds not being played in native BD...
2024-12-27 Holger Schemelfixed sound action ".growing" to be non-looping in...
2024-12-27 Holger Schemelversion number set to 4.4.0.1-test-1
2024-12-23 Holger Schemelversion number set to 4.4.0.0 (stable) master-next-major-release 4.4.0.0
2024-12-22 Holger Schemelfixed playing native BD replays with correct engine...
2024-12-20 Holger Schemeladded renaming already existing level directory when...
2024-12-20 Holger Schemelmoved static local strings to global structure for...
2024-12-20 Holger Schemelchanged checking for directory in zip file in last...
2024-12-20 Holger Schemeladded storing state of checked zip file
2024-12-20 Holger Schemeladded command line option to list available SDL render...
2024-12-17 Holger Schemelchanged threshold for fast counting down remaining...
2024-12-17 Holger Schemelfixed playing time bonus sound in BD engine with R...
2024-12-17 Holger Schemelimproved graphics for digging crumbled BD style sloped...
2024-12-17 Holger Schemelchanged positions of some BD style graphics inside...
2024-12-17 Holger Schemeladded crumbled graphics support for more BD style game...
2024-12-17 Holger Schemelfixed broken BDCFF token for BD engine
2024-12-16 Holger Schemeladded separate level editor graphics for BD style non...
2024-12-16 Holger Schemelimproved support for player dying sound for native...
2024-12-16 Holger Schemeladded sound support for some enemies for the BD engine
2024-12-16 Holger Schemelfixed amoeba sounds for BD engine
2024-12-16 Holger Schemelfixed smoothing player movement with variable cave...
2024-12-15 Holger Schemelfixed drawing graphics for crumbled sand with BD game...
2024-12-15 Holger Schemelversion number set to 4.4.0.0-test-7
2024-12-15 Holger Schemeladded classic BD level set using native BD game engine 4.4.0.0-test-6
2024-12-14 Holger Schemeladded sound for opening exit in native BD game engine
2024-12-14 Holger Schemelfixed graphics when digging crumbled sand with BD game...
2024-12-14 Holger Schemelfixed playing loop sounds when using native BD game...
2024-12-14 Holger Schemelremoved unused BD background color in level editor
2024-12-13 Holger Schemeladded converting BD style grass for R'n'D game engine
2024-12-13 Holger Schemeladded variable to be set when using extended color...
2024-12-13 Holger Schemelreplaced BD color index numbers with meaningful constants
2024-12-13 Holger Schemelcleanup of BD style color definitions
2024-12-13 Holger Schemeladded support for two extra colors for color templates
2024-12-12 Holger Schemeladded crumbled graphics support for more BD style game...
2024-12-11 Holger Schemeladded digging and crumbled graphics definitions for...
2024-12-11 Holger Schemeladded more generic handling of crumbled graphics in...
2024-12-11 Holger Schemeladded support for digging (crumbled) sand for BD graphi...
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