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rocksndiamonds.git
2024-03-09
Holger Schemel
restricted customizing empty space to R'n'D engine...
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2024-03-09
Holger Schemel
white space changes
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2024-03-09
Holger Schemel
added support for extra diamond score in BD engine...
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2024-03-08
Holger Schemel
reduced delay until game over after player died in...
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2024-03-08
Holger Schemel
fixed crash bug when running in headless mode
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2024-03-08
Holger Schemel
added special handling of BD intermission levels on...
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2024-03-08
Holger Schemel
added special handling of BD intermission levels when...
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2024-03-08
Holger Schemel
added special handling of BD intermission levels when...
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2024-03-08
Holger Schemel
moved code to separate function
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2024-03-08
Holger Schemel
added support for intermission levels in BD engine...
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2024-03-08
Holger Schemel
white space changes
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2024-03-08
Holger Schemel
added level editor config tab/page for BD game engine...
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2024-03-08
Holger Schemel
added macros for some game elements
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2024-03-08
Holger Schemel
changed default audio replay sample rate back to 22...
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2024-03-07
Holger Schemel
improved converting BD game engine elements for R'n...
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2024-03-07
Holger Schemel
fixed another graphical bug when using smooth movements...
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2024-03-07
Holger Schemel
fixed graphical bugs when using smooth movements with...
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2024-03-06
Holger Schemel
fixed preview size of intermission levels for native...
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2024-03-06
Holger Schemel
added graphics config option for level-specific colors...
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2024-03-06
Holger Schemel
fixed level-specific colors for BD engine using small...
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2024-03-06
Holger Schemel
added converting BD game engine elements for R'n'D...
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2024-03-06
Holger Schemel
added dedicated empty space element for BD engine ...
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2024-03-06
Holger Schemel
added support for level-specific preview colors for...
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2024-03-06
Holger Schemel
added support for level-specific game graphics colors...
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2024-03-06
Holger Schemel
added function to create bitmap from SDL surface
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2024-03-06
Holger Schemel
moved function
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2024-03-06
Holger Schemel
added using game element properties for smooth moving...
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2024-03-06
Holger Schemel
fixed potential crash bug in BD engine
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2024-03-06
Holger Schemel
fixed comment
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2024-03-06
Holger Schemel
added color functions and definitions for BD engine...
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2024-03-06
Holger Schemel
added functions to check game element properties (not...
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2024-03-06
Holger Schemel
added game element properties for BD engine (not used...
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2024-03-06
Holger Schemel
minor code formatting change
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2024-03-06
Holger Schemel
changed function to scale SDL surface to be externally...
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2024-03-06
Holger Schemel
changed function to create native SDL surface
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2024-03-02
Holger Schemel
added gadget type id to arrays to do some additional...
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2024-02-28
Holger Schemel
added support for diagonal player movement in BD engine...
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2024-02-28
Holger Schemel
changed some comments
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2024-02-28
Holger Schemel
changed most comments from C to C++ style for BD engine...
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2024-02-28
Holger Schemel
fixed some element class names
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2024-02-28
Holger Schemel
renamed panel option "game.panel.gems_total" to "game...
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2024-02-28
Holger Schemel
added loading both level packages and single levels...
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2024-02-28
Holger Schemel
added saving BD style levels in R'n'D format as native...
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2024-02-28
Holger Schemel
added setting new caveset name to current levelset...
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2024-02-28
Holger Schemel
fixed checking file extension for BD engine
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2024-02-28
Holger Schemel
added asking before overwriting when saving native...
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2024-02-27
Holger Schemel
added saving native BDCFF file with cheat code ":save...
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2024-02-27
Holger Schemel
added saving BDCFF files for BD engine
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2024-02-27
Holger Schemel
improved color handling when loading BDCFF file in...
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2024-02-27
Holger Schemel
white space changes
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2024-02-27
Holger Schemel
moved color handling functions to separate source files...
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2024-02-27
Holger Schemel
added "const" to some file function parameters
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2024-02-27
Holger Schemel
added functions to print to and to escape strings
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2024-02-27
Holger Schemel
added checking pointers for hash table iterator
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2024-02-27
Holger Schemel
fixed function to iterate through hash table and remove...
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2024-02-25
Holger Schemel
removed library dependency to glib-2.0
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2024-02-25
Holger Schemel
replaced glib function calls to g_print()
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2024-02-25
Holger Schemel
replaced glib function calls to g_file_get_contents()
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2024-02-25
Holger Schemel
replaced glib function calls to g_byte_array*()
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2024-02-25
Holger Schemel
replaced glib function calls to g_utf8_strdown()
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2024-02-25
Holger Schemel
replaced glib function calls to g_rand_*() and g_random_*()
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2024-02-25
Holger Schemel
added random generator functions (from glib)
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2024-02-25
Holger Schemel
fixed using strtod() by resetting errno to detect overf...
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2024-02-24
Holger Schemel
removed unused variable
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2024-02-24
Holger Schemel
fixed compiler warning
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2024-02-24
Holger Schemel
removed unused function
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2024-02-24
Holger Schemel
renamed function to allocate and copy memory
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2024-02-24
Holger Schemel
added using checked memory handling functions to list...
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2024-02-24
Holger Schemel
replaced glib function calls to g_stat() and g_path_get...
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2024-02-24
Holger Schemel
replaced glib function calls to g_return_val_if_fail()
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2024-02-23
Holger Schemel
replaced glib function calls to g_strlcpy()
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2024-02-23
Holger Schemel
replaced glib function calls to g_memmove()
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2024-02-23
Holger Schemel
replaced glib function calls to g_str_equal()
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2024-02-23
Holger Schemel
replaced glib function calls to g_ascii_strup()
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2024-02-23
Holger Schemel
replaced glib function calls to g_ascii_tolower()
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2024-02-23
Holger Schemel
replaced glib function calls to g_strstrip() and g_strc...
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2024-02-23
Holger Schemel
added functions to remove leading and/or trailing white...
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2024-02-23
Holger Schemel
fixed comment
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2024-02-23
Holger Schemel
replaced glib function calls to g_ascii_strtod()
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2024-02-23
Holger Schemel
replaced glib function calls to g_snprintf()
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2024-02-23
Holger Schemel
replaced glib function calls to g_list_*()
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2024-02-23
Holger Schemel
added list handling functions (from glib)
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2024-02-23
Holger Schemel
fixed wrong linking order of libraries in Makefile
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2024-02-23
Holger Schemel
replaced glib macro G_STRUCT_OFFSET
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2024-02-23
Holger Schemel
replaced glib function calls to g_memdup()
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2024-02-23
Holger Schemel
added function to allocate and copy memory
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2024-02-23
Holger Schemel
replaced remaining glib function calls to g_hash_table_*()
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2024-02-23
Holger Schemel
added type definition for hash table structure
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2024-02-23
Holger Schemel
added functions to iterate through hash table and remov...
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2024-02-23
Holger Schemel
fixed crash bug with masked blitting in headless mode
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2024-02-22
Holger Schemel
replaced glib function calls to g_strdup()
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2024-02-22
Holger Schemel
replaced some glib function calls to g_hash_table_*()
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2024-02-22
Holger Schemel
disabled smooth movement for player entering exit in...
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2024-02-22
Holger Schemel
added function to check if hash table value exists...
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2024-02-22
Holger Schemel
added function to convert string to all uppercase chara...
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2024-02-21
Holger Schemel
replaced some glib function calls to g_hash_table_*()
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2024-02-21
Holger Schemel
added function parameters for hash table creation to...
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2024-02-21
Holger Schemel
removed returning value when removing entry from setup...
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2024-02-21
Holger Schemel
white space changes
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2024-02-21
Holger Schemel
added functions for integer hash keys
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