rocksndiamonds.git
2025-01-05 Holger Schemeladded skipping screen fading when restarting game using...
2025-01-05 Holger Schemeladded checking for BD engine for not covering BD screen
2025-01-05 Holger Schemelmoved code to cover BD screen before fading out when...
2025-01-05 Holger Schemelupdated title text and border graphic to show current...
2025-01-04 Holger Schemeladded support for showing multiple lives for BD games...
2025-01-04 Holger Schemeladded game panel classes to show items only before...
2025-01-04 Holger Schemeladded support for narrow font if game panel text too...
2025-01-04 Holger Schemeladded support to show level set name in game panel
2025-01-04 Holger Schemeladded support for playing BD games with multiple lives...
2025-01-03 Holger Schemelminor code change (no functional change)
2025-01-03 Holger Schemelfixed initializing level specific colors when loading...
2025-01-03 Holger Schemeladded skipping extra colors when using reduced BD style...
2025-01-02 Holger Schemeladded variable to be set when using reduced color templ...
2025-01-01 Holger Schemelfixed bug with scrolling screen towards initially creat...
2025-01-01 Holger Schemelfixed bugs with potentially using off-playfield position
2024-12-31 Holger Schemeladded setting color type and colors for editor after...
2024-12-31 Holger Schemelchanged setting random colors for BD style levels for...
2024-12-31 Holger Schemelrenamed variable
2024-12-31 Holger Schemelfixed saving BD style snap element in level file
2024-12-30 Holger Schemelfixed multi-line request text overlapping with request...
2024-12-30 Holger Schemelchanged code to use narrow request font (no functional...
2024-12-27 Holger Schemelfixed bug with sounds not being played in native BD...
2024-12-27 Holger Schemelfixed sound action ".growing" to be non-looping in...
2024-12-27 Holger Schemelversion number set to 4.4.0.1-test-1
2024-12-23 Holger Schemelversion number set to 4.4.0.0 (stable) master-next-major-release 4.4.0.0
2024-12-22 Holger Schemelfixed playing native BD replays with correct engine...
2024-12-20 Holger Schemeladded renaming already existing level directory when...
2024-12-20 Holger Schemelmoved static local strings to global structure for...
2024-12-20 Holger Schemelchanged checking for directory in zip file in last...
2024-12-20 Holger Schemeladded storing state of checked zip file
2024-12-20 Holger Schemeladded command line option to list available SDL render...
2024-12-17 Holger Schemelchanged threshold for fast counting down remaining...
2024-12-17 Holger Schemelfixed playing time bonus sound in BD engine with R...
2024-12-17 Holger Schemelimproved graphics for digging crumbled BD style sloped...
2024-12-17 Holger Schemelchanged positions of some BD style graphics inside...
2024-12-17 Holger Schemeladded crumbled graphics support for more BD style game...
2024-12-17 Holger Schemelfixed broken BDCFF token for BD engine
2024-12-16 Holger Schemeladded separate level editor graphics for BD style non...
2024-12-16 Holger Schemelimproved support for player dying sound for native...
2024-12-16 Holger Schemeladded sound support for some enemies for the BD engine
2024-12-16 Holger Schemelfixed amoeba sounds for BD engine
2024-12-16 Holger Schemelfixed smoothing player movement with variable cave...
2024-12-15 Holger Schemelfixed drawing graphics for crumbled sand with BD game...
2024-12-15 Holger Schemelversion number set to 4.4.0.0-test-7
2024-12-15 Holger Schemeladded classic BD level set using native BD game engine 4.4.0.0-test-6
2024-12-14 Holger Schemeladded sound for opening exit in native BD game engine
2024-12-14 Holger Schemelfixed graphics when digging crumbled sand with BD game...
2024-12-14 Holger Schemelfixed playing loop sounds when using native BD game...
2024-12-14 Holger Schemelremoved unused BD background color in level editor
2024-12-13 Holger Schemeladded converting BD style grass for R'n'D game engine
2024-12-13 Holger Schemeladded variable to be set when using extended color...
2024-12-13 Holger Schemelreplaced BD color index numbers with meaningful constants
2024-12-13 Holger Schemelcleanup of BD style color definitions
2024-12-13 Holger Schemeladded support for two extra colors for color templates
2024-12-12 Holger Schemeladded crumbled graphics support for more BD style game...
2024-12-11 Holger Schemeladded digging and crumbled graphics definitions for...
2024-12-11 Holger Schemeladded more generic handling of crumbled graphics in...
2024-12-11 Holger Schemeladded support for digging (crumbled) sand for BD graphi...
2024-12-11 Holger Schemeladded support for crumbled sand for native BD graphics...
2024-12-10 Holger Schemelfixed bug with covering screen when loading next level
2024-12-10 Holger Schemelfixed two color template default colors currently not...
2024-12-10 Holger Schemelchanged some BD style game elements in editor palette
2024-12-10 Holger Schemelmoved EMC style game elements to correct editor palette...
2024-12-10 Holger Schemelremoved unused black area in image file
2024-12-09 Holger Schemeladded function to free tile cursor (snow) textures
2024-12-09 Holger Schemeladded function to free all textures
2024-12-09 Holger Schemelfixed initializing snow using changed window size
2024-12-09 Holger Schemelfixed (and added warning when) trying to free already...
2024-12-09 Holger Schemelcleanup of functions to free bitmap surfaces and textures
2024-12-08 Holger Schemelfixed playing diamond sounds at wrap-around BD cave...
2024-12-08 Holger Schemelfixed playing sounds at wrap-around BD cave positions
2024-12-08 Holger Schemelfixed playing BD engine levels if preferred network...
2024-12-08 Holger Schemelfixed macro to detect BD style player
2024-12-08 Holger Schemelimproved code readability regarding calculation precedence
2024-12-08 Holger Schemelmoved RequestInfo structure into MenuInfo structure
2024-12-08 Holger Schemelversion number set to 4.4.0.0-test-6
2024-12-08 Holger Schemelfixed (not) pushing already moving elements in BD engine 4.4.0.0-test-5
2024-12-07 Holger Schemelfixed moving already moving elements on conveyor belt...
2024-12-06 Holger Schemelfixed some issues found by Cppcheck (static C/C++ code...
2024-12-06 Holger Schemelfixed accessing invalid array position
2024-12-06 Holger Schemeladded support for player dying sound for native BD...
2024-12-06 Holger Schemeladded sounds for BD style bubble when moving/pushing
2024-12-06 Holger Schemelfixed sound action for BD style bubble changing to...
2024-12-06 Holger Schemelchanged graphics for BD style waiting rock when moving...
2024-12-06 Holger Schemelchanged graphics for magic wall for native BD engine
2024-12-06 Holger Schemeladded checking for NULL pointer for drawing wrapped...
2024-12-06 Holger Schemeladded checking for NULL pointer for UTF-8 conversion...
2024-12-04 Holger Schemelremoved old color template bitmap functions
2024-12-04 Holger Schemeladded color template bitmap functions to support color...
2024-12-04 Holger Schemeladded delayed game over if BD player can be re-created...
2024-12-04 Holger Schemelminor code cleanup
2024-12-04 Holger Schemelfixed always marking player as seen for player birth...
2024-12-03 Holger Schemelfixed initializing color template images before fading...
2024-12-03 Holger Schemeladded setup option for suicide key for BD game engine
2024-12-03 Holger Schemeladded support for suicide key for BD game engine
2024-12-03 Holger Schemelminor changes (no functional changes)
2024-12-03 Holger Schemelminor whitespace changes
2024-12-03 Holger Schemelfixed crash bug
2024-12-02 Holger Schemeladded editor graphics definitions for BD style firefly...
2024-12-02 Holger Schemelversion number set to 4.4.0.0-test-5
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