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rocksndiamonds.git
2024-05-05
Holger Schemel
added credits for the native BD engine
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2024-05-05
Holger Schemel
fixed handling enter key just before asking to play...
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2024-05-05
Holger Schemel
added handling player running into enemy from top or...
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2024-05-05
Holger Schemel
added property for growing BD engine game elements
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2024-04-30
Holger Schemel
fixed two small bugs for BD amoeba properties in editor
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2024-04-30
Holger Schemel
changed some default settings for native BD engine
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2024-04-30
Holger Schemel
fixed default explosion definition for native BD engine
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2024-04-30
Holger Schemel
added command line option to dump level set info
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2024-04-30
Holger Schemel
moved code to separate function
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2024-04-30
Holger Schemel
added some safety checks
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2024-04-30
Holger Schemel
removed function (used only once)
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2024-04-30
Holger Schemel
fixed compiler warning
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2024-04-29
Holger Schemel
changed prefix for all game elements only used by the...
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2024-04-28
Holger Schemel
added all BD engine elements shared with R'n'D engine...
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2024-04-28
Holger Schemel
fixed scaling wrong images when using "clone_from"...
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2024-04-27
Holger Schemel
removed function (directly using function code instead)
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2024-04-27
Holger Schemel
removed redundant code
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2024-04-27
Holger Schemel
fixed playfield graphics for BD runtime elements in...
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2024-04-27
Holger Schemel
moved workaround for BD runtime elements in editor...
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2024-04-27
Holger Schemel
fixed element graphic on properties page in level editor
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2024-04-27
Holger Schemel
added definitions and macro for BD engine runtime elements
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2024-04-26
Holger Schemel
renamed function
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2024-04-26
Holger Schemel
added missing code for new 3-state setup option type
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2024-04-26
Holger Schemel
renamed preprocessor constants
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2024-04-26
Holger Schemel
added separate 3-state type values for "true" and ...
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2024-04-26
Holger Schemel
added new, 3-state setup option to allow skipping level...
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2024-04-26
Holger Schemel
added new setup option type "yes/no/ask"
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2024-04-26
Holger Schemel
renamed another preprocessor constant
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2024-04-26
Holger Schemel
renamed preprocessor constant
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2024-04-26
Holger Schemel
changed showing standard element properties for some...
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2024-04-26
Holger Schemel
fixed typo in game element descriptions
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2024-04-26
Holger Schemel
added alternative suffixes ".old/.new" for "graphics_se...
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2024-04-25
Holger Schemel
fixed crash bug with wrongly covering the screen for...
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2024-04-25
Holger Schemel
renamed function
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2024-04-25
Holger Schemel
removed unused array for SDL key state
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2024-04-25
Holger Schemel
added configurable keys for fast and slow playing speed
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2024-04-24
Holger Schemel
added missing editor graphics for BD engine game elements
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2024-04-22
Holger Schemel
added setup option to select 22500 or 44100 Hz audio...
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2024-04-22
Holger Schemel
fixed animation for invisible exit in BD engine
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2024-04-22
Holger Schemel
added setup option to show invisible exit in BD engine
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2024-04-22
Holger Schemel
added preprocessor definitions for BD engine start...
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2024-04-21
Holger Schemel
removed unused image file for native Boulder Dash graphics
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2024-04-21
Holger Schemel
added some new graphics for BD engine game elements
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2024-04-21
Holger Schemel
added some new sounds for BD engine game elements
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2024-04-18
Holger Schemel
added some new graphics for BD engine game elements
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2024-04-18
Holger Schemel
fixed replicator animation definition for native BD...
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2024-04-17
Holger Schemel
added some new graphics for BD engine game elements
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2024-04-17
Holger Schemel
added some sound definitions for BD engine game elements
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2024-04-16
Holger Schemel
added some new graphics for BD engine game elements
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2024-04-16
Holger Schemel
fixed typo
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2024-04-14
Holger Schemel
added setup option for muting double falling sounds...
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2024-04-14
Holger Schemel
fixed element properties for "can fall" and "falling...
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2024-04-14
Holger Schemel
added setup option for "player moving up/down" graphics...
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2024-04-14
Holger Schemel
added support for "player is moving up/down" graphics...
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2024-04-14
Holger Schemel
added setup option for using "player is pushing" graphi...
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2024-04-14
Holger Schemel
added support for "player is pushing" graphics for...
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2024-04-14
Holger Schemel
renamed some functions
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2024-04-14
Holger Schemel
added marking Sokoban box as pushable in BD engine
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2024-04-14
Holger Schemel
changed functions to check smooth movements in BD engine
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2024-04-14
Holger Schemel
fixed defining function also when not using debug mode
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2024-04-14
Holger Schemel
fixed drawing runtime elements in native BD engine
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2024-04-10
Holger Schemel
added setup option to always play native BD caves with...
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2024-04-10
Holger Schemel
fixed handling changed cave colors for BD game engine
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2024-04-10
Holger Schemel
replaced code by using function with same functionality
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2024-04-10
Holger Schemel
fixed empty default level according to default game...
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2024-04-10
Holger Schemel
added setup option to select default game engine type
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2024-04-10
Holger Schemel
small text and comment changes
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2024-04-10
Holger Schemel
renamed setup option token
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2024-04-10
Holger Schemel
fixed using invalid edit mode in level editor
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2024-04-10
Holger Schemel
added setup option to select preferred color type for...
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2024-04-10
Holger Schemel
added setup options to select color palettes for BD...
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2024-04-10
Holger Schemel
added color palette definitions for BD game engine
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2024-04-10
Holger Schemel
minor code formatting changes
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2024-04-10
Holger Schemel
white space changes
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2024-04-09
Holger Schemel
fixed updating color box when changing BD engine color...
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2024-04-09
Holger Schemel
added color box for each color in BD engine to level...
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2024-04-09
Holger Schemel
added support for C64DTV and Atari colors in BD engine...
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2024-04-09
Holger Schemel
renamed variables
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2024-04-09
Holger Schemel
moved code to set random level colors to separate function
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2024-04-08
Holger Schemel
added button to level editor to set random level colors...
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2024-04-08
Holger Schemel
changed some texts in level editor
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2024-04-08
Holger Schemel
added some more color functions for BD engine
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2024-04-08
Holger Schemel
added some more random generator functions (from glib)
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2024-04-08
Holger Schemel
added support for level color settings in BD engine...
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2024-04-08
Holger Schemel
added support for text left/right of level editor text...
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2024-04-07
Holger Schemel
moved editor selectbox gadget to other array position
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2024-04-07
Holger Schemel
added second row of tabs for game engine settings to...
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2024-04-06
Holger Schemel
fixed delay for setting "game over" state for native...
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2024-04-05
Holger Schemel
added editing player name on names screen by pressing...
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2024-04-05
Holger Schemel
added playing score tape on high score screen by pressi...
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2024-04-05
Holger Schemel
added highlighting all high score entries of the curren...
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2024-04-05
Holger Schemel
disabled ending lost game when asking for game restart...
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2024-04-05
Holger Schemel
fixed another bug with game restart request when openin...
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2024-04-05
Holger Schemel
fixed bug with game restart request when opening/closin...
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2024-04-05
Holger Schemel
fixed graphical bug with door background during request...
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2024-04-05
Holger Schemel
minor code formatting changes
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2024-04-04
Holger Schemel
added showing scrolling title screen background for...
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2024-04-03
Holger Schemel
fixed colors when reading native BD1/BD2/PLCK levels
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2024-04-03
Holger Schemel
minor code formatting changes
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2024-04-02
Holger Schemel
added option for BD1 magic wall / amoeba bug for native...
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