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rocksndiamonds.git
2024-09-26
Holger Schemel
fixed showing number of BD diamonds needed if determine...
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2024-09-25
Holger Schemel
added using new method to convert slime permeability...
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2024-09-25
Holger Schemel
minor formatting changes
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2024-09-25
Holger Schemel
changed some BD game engine defaults depending on sched...
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2024-09-24
Holger Schemel
minor changes (mainly variable name changes)
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2024-09-24
Holger Schemel
fixed smooth movement for player pushing bladder in...
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2024-09-24
Holger Schemel
fixed smooth movement for elements passing through...
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2024-09-24
Holger Schemel
changed BD engine to use two-step directions with smoot...
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2024-09-23
Holger Schemel
fixed use of smooth movement when elements are moving...
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2024-09-23
Holger Schemel
added support for smooth movement using two-step directions
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2024-09-23
Holger Schemel
fixed bug with drawing diagonal player movement in...
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2024-09-23
Holger Schemel
fixed code for drawing diagonal player movement in...
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2024-09-23
Holger Schemel
fixed graphical bug with snapping player drawn as movin...
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2024-09-23
Holger Schemel
improved checking for smooth movement animation in...
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2024-09-22
Holger Schemel
fixed broken BD player pushing animation when pushing...
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2024-09-22
Holger Schemel
fixed using BD player pushing animation when moving...
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2024-09-22
Holger Schemel
fixed using BD player pushing animation while stirring...
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2024-09-22
Holger Schemel
moved code to separate function
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2024-09-21
Holger Schemel
added color picker for selecting BD engine colors
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2024-09-20
Holger Schemel
added using color picker gadget prototype in level...
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2024-09-20
Holger Schemel
added new gadget prototype for adding color picker...
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2024-09-20
Holger Schemel
added buttons to editor to select colors for BD engine...
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2024-09-20
Holger Schemel
minor changes (mainly comments and code formatting)
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2024-09-18
Holger Schemel
changed BD engine to match new GDash code (cave speed)
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2024-09-18
Holger Schemel
minor changes
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2024-09-17
Holger Schemel
renamed variable
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2024-09-17
Holger Schemel
renamed variable
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2024-09-17
Holger Schemel
renamed functions
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2024-09-17
Holger Schemel
moved function
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2024-09-17
Holger Schemel
changed BD engine to match new GDash code (cave setup)
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2024-09-17
Holger Schemel
changed BD engine to match new GDash code (count diamonds)
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2024-09-16
Holger Schemel
changed some comments
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2024-09-16
Holger Schemel
changed BD engine to match new GDash code (cave start)
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2024-09-16
Holger Schemel
minor changes
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2024-09-16
Holger Schemel
changed some comments
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2024-09-16
Holger Schemel
added support for explosion stage 3 target element...
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2024-09-16
Holger Schemel
changed BD engine to match new GDash code (player birth)
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2024-09-16
Holger Schemel
minor changes
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2024-09-16
Holger Schemel
changed BD engine to match new GDash code (conveyor...
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2024-09-16
Holger Schemel
changed BD engine to match new GDash code (falling...
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2024-09-16
Holger Schemel
changed BD engine to match new GDash code (slime)
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2024-09-16
Holger Schemel
changed BD engine to match new GDash code (expanding...
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2024-09-15
Holger Schemel
minor changes
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2024-09-15
Holger Schemel
minor changes
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2024-09-15
Holger Schemel
renamed variables
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2024-09-15
Holger Schemel
minor changes
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2024-09-15
Holger Schemel
changed BD engine to match new GDash code (pneumatic...
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2024-09-15
Holger Schemel
minor changes
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2024-09-15
Holger Schemel
changed BD engine to match new GDash code (player pushing)
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2024-09-15
Holger Schemel
minor changes
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2024-09-15
Holger Schemel
white space changes
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2024-09-15
Holger Schemel
moved function
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2024-09-15
Holger Schemel
added tape patch mode to set property bit to use the...
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2024-09-15
Holger Schemel
added tape property bit for tapes using the old BD...
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2024-09-15
Holger Schemel
changed tape flag for solved level to tape property bit
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2024-09-13
Holger Schemel
changed code to match new GDash code (player snapping...
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2024-09-13
Holger Schemel
moved redundant code to function
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2024-09-12
Holger Schemel
added parameter to function
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2024-09-12
Holger Schemel
minor changes
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2024-09-12
Holger Schemel
renamed variable
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2024-09-12
Holger Schemel
renamed functions
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2024-09-12
Holger Schemel
minor changes
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2024-09-12
Holger Schemel
renamed variable
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2024-09-12
Holger Schemel
removed function (as elements are always stored as...
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2024-09-12
Holger Schemel
added comment
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2024-09-12
Holger Schemel
removed function (as there is no scanned bladder in...
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2024-09-12
Holger Schemel
removed unneeded function call
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2024-09-12
Holger Schemel
added function
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2024-09-12
Holger Schemel
renamed functions
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2024-09-12
Holger Schemel
added array to double a direction in BD game engine
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2024-09-12
Holger Schemel
white space changes
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2024-09-12
Holger Schemel
renamed functions
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2024-09-12
Holger Schemel
white space changes
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2024-09-11
Holger Schemel
fixed showing game actions after game end when request...
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2024-09-09
Holger Schemel
removed end marker of artwork config token list (not...
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2024-09-09
Holger Schemel
code formatting changes
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2024-09-09
Holger Schemel
removed list of levelset config token names (not really...
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2024-09-09
Holger Schemel
added levelset config flag to force using old game...
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2024-09-09
Holger Schemel
removed setup options and variables not used anymore
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2024-09-09
Holger Schemel
fixed new, 3-state setup option to allow skipping level...
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2024-09-09
Holger Schemel
fixed alternative suffixes .old/.new for graphics_set...
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2024-09-05
Holger Schemel
added comments
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2024-09-04
Holger Schemel
improved output for failed tapes of automated tape...
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2024-09-03
Holger Schemel
changed code for handling replicators and conveyor...
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2024-09-03
Holger Schemel
added comments
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2024-09-03
Holger Schemel
removed code which has no effect anymore
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2024-09-03
Holger Schemel
changed how the native BD game engine handles scanned...
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2024-09-02
Holger Schemel
added functions to check if a BD engine element has...
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2024-09-01
Holger Schemel
added missing default case in switch statement
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2024-08-31
Holger Schemel
changed using non-scanned elements when reading C64...
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2024-08-31
Holger Schemel
changed using non-scanned effect elements when reading...
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2024-08-31
Holger Schemel
fixed bug with restarting game after playing unsuccessf...
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2024-08-28
Holger Schemel
cleanup of BD engine game elements palette in editor
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2024-08-28
Holger Schemel
added game element palette section for scanned BD eleme...
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2024-08-28
Holger Schemel
added using special editor graphics for scanned BD...
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2024-08-28
Holger Schemel
added support for scanned BD elements in editor (but...
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2024-08-28
Holger Schemel
added using non-scanned element graphics for scanned...
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2024-08-28
Holger Schemel
added exported function to get non-scanned BD element...
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2024-08-28
Holger Schemel
added mapping of scanned BD elements to R'n'D elements...
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2024-08-28
Holger Schemel
added R'n'D element definitions for scanned BD elements...
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