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rocksndiamonds.git
2021-05-01
Holger Schemel
removed unused code
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2021-05-01
Holger Schemel
changed file format of score files from plain text...
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2021-05-01
Holger Schemel
changed flood fill function to prevent stack overflow...
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2021-03-05
Holger Schemel
added freeing bitmap (potentially replaced after scalin...
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2021-03-04
Holger Schemel
added some cleanup and comments
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2021-03-04
Holger Schemel
fixed using custom sized game graphics also for global...
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2021-03-04
Holger Schemel
added support for accessing (scaled) original size...
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2021-03-04
Holger Schemel
changed name of preprocessor constant to improve readab...
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2021-03-03
Holger Schemel
fixed graphics config option to support elements on...
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2021-02-28
Holger Schemel
version number set to 4.2.3.2
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2021-02-27
Holger Schemel
added deployment targets in Makefile
4.2.3.1
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2021-02-27
Holger Schemel
re-enabled storing selection from "last played level...
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2021-02-26
Holger Schemel
removed code which has no effect
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2021-02-26
Holger Schemel
changed function to get tree node from identifier to...
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2021-02-25
Holger Schemel
fixed problems with current level set node being a...
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2021-02-25
Holger Schemel
added marking nodes in "last played level sets" sub...
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2021-02-25
Holger Schemel
added safety check (should never happen style)
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2021-02-25
Holger Schemel
fixed horrible crash bug caused by dereferencing pointe...
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2021-02-24
Holger Schemel
version number set to 4.2.3.1
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2021-02-23
Holger Schemel
version number set to 4.2.3.0
4.2.3.0
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2021-02-19
Holger Schemel
added support for using LLDB instead of GDB when debugg...
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2021-02-19
Holger Schemel
added setup options to disable asking on quit game...
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2021-02-19
Holger Schemel
changed function parameter handling (with same function...
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2021-02-18
Holger Schemel
fixed crash bug caused by freeing string buffer twice
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2021-02-18
Holger Schemel
fixed updating list of last played level sets after...
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2021-02-17
Holger Schemel
fixed sort priorities of special tree nodes to prevent...
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2021-02-17
Holger Schemel
fixed crash bug caused by accessing undefined sorting...
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2021-02-17
Holger Schemel
added functions to case-insensitively compare strings...
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2021-02-16
Holger Schemel
added support for left, middle or right mouse button...
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2021-02-16
Holger Schemel
fixed sorting in tutorial and classic level groups
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2021-02-15
Holger Schemel
minor code improvement
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2021-02-15
Holger Schemel
added persistent personal game data for Emscripten...
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2021-02-15
Holger Schemel
increased initial memory for Emscripten platform
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2021-02-11
Holger Schemel
added storing and checking program version in artwork...
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2021-02-10
Holger Schemel
removed unused code for sorting and coloring level...
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2021-02-10
Holger Schemel
changed sorting and coloring in level sets and custom...
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2021-02-09
Holger Schemel
fixed setting user directory flag in level artwork...
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2021-02-06
Holger Schemel
added highlighting color when navigating tree info...
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2021-02-06
Holger Schemel
changed color of unselected tree info nodes from yellow...
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2021-02-06
Holger Schemel
moved code to draw tree info text to separate function
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2021-02-05
Holger Schemel
added sorting tree group nodes prior to normal nodes...
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2021-02-05
Holger Schemel
improved comparing tree name strings when sorting tree
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2021-02-04
Holger Schemel
fixed wording for custom artwork menu
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2021-02-04
Holger Schemel
added sorting artwork info cache data before writing...
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2021-02-04
Holger Schemel
fixed invalidating artwork info cache for non-existing...
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2021-02-04
Holger Schemel
changed saving artwork info cache only if it has changed
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2021-02-02
Holger Schemel
added parent link to custom artwork tree to go back...
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2021-02-02
Holger Schemel
added function to set all parent links in tree
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2021-02-02
Holger Schemel
added support for setup menu as top tree node
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2021-02-02
Holger Schemel
replaced string texts with predefined string constants
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2021-02-02
Holger Schemel
changed function to determine correct tree type
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2021-02-02
Holger Schemel
minor code improvement
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2021-02-02
Holger Schemel
added separate custom artwork sub-tree for dedicated...
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2021-02-01
Holger Schemel
added separate custom artwork sub-tree for artwork...
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2021-02-01
Holger Schemel
added wrapper function for creating level set custom...
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2021-01-30
Holger Schemel
replaced string text with predefined string constant
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2021-01-30
Holger Schemel
moved code to remove tree info node to separate function
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2021-01-30
Holger Schemel
changed custom artwork list to tree structure similar...
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2021-01-30
Holger Schemel
improved debug output for level or artwork tree info...
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2021-01-20
Holger Schemel
fixed memory leak in recently added "last played level...
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2021-01-20
Holger Schemel
minor comment change
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2021-01-20
Holger Schemel
added step delay option to custom element movement...
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2021-01-20
Holger Schemel
added graphics config option to support elements on...
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2021-01-20
Holger Schemel
added "last played level sets" sub-menu to level set...
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2021-01-20
Holger Schemel
minor code improvement
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2021-01-20
Holger Schemel
improved code for counting score after the game
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2021-01-20
Holger Schemel
added setup option to disable counting score after...
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2021-01-20
Holger Schemel
inverted logic of boolean setup option (to show scores...
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2021-01-16
Holger Schemel
updated title text and border graphic to show current...
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2021-01-15
Holger Schemel
version number set to 4.2.2.2
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2021-01-10
Holger Schemel
fixed graphical bug with wrong draw buffer when using...
4.2.2.1
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2021-01-09
Holger Schemel
fixed displaying new high score entry if not on first...
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2021-01-09
Holger Schemel
fixed bug with not updating game panel when leaving...
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2021-01-09
Holger Schemel
removed unused function declaration
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2021-01-08
Holger Schemel
improved door handling when entering level editor with...
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2021-01-08
Holger Schemel
added option to disable warning about read-only levels...
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2021-01-08
Holger Schemel
minor change of text in request dialogs
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2021-01-07
Holger Schemel
fixed bug with disabling overlay buttons during screen...
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2021-01-07
Holger Schemel
minor code cleanup
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2021-01-07
Holger Schemel
fixed bug with screen keyboard still being active durin...
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2021-01-07
Holger Schemel
fixed sub-second precision and rounding differences...
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2021-01-07
Holger Schemel
fixed time score for native Emerald Mine and Diamond...
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2021-01-07
Holger Schemel
added game functionality to use time score for 1 or...
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2021-01-06
Holger Schemel
added level editor gadget to use time score for 1 or...
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2021-01-06
Holger Schemel
added level value to use time score for 1 or 10 seconds...
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2021-01-04
Holger Schemel
changed triggering CE actions by digging or collecting
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2021-01-03
Holger Schemel
fixed single step mode for R'n'D game engine when used...
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2021-01-02
Holger Schemel
added patch mode to automatically fix tapes for visible...
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2021-01-02
Holger Schemel
added mode to patch tapes to force visible playfield...
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2021-01-02
Holger Schemel
improved command to automatically patch tapes
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2020-12-30
Holger Schemel
fixed bug with playing team mode tapes with changed...
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2020-12-30
Holger Schemel
added loading and saving visible playfield size from...
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2020-12-30
Holger Schemel
added visible playfield size to tape structure (not...
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2020-12-28
Holger Schemel
added entry to credits file
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2020-12-28
Holger Schemel
improved visibility of tile selection cursor for MM...
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2020-12-23
Holger Schemel
version number set to 4.2.2.1
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2020-12-23
Holger Schemel
version number set to 4.2.2.0
4.2.2.0
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2020-12-21
Holger Schemel
added support for drawing request dialog on top of...
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2020-12-21
Holger Schemel
added storing active or opening/closing request dialog...
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2020-12-21
Holger Schemel
added option for '.draw_order' for request dialog ...
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