rocksndiamonds.git
2024-11-01 Holger Schemelfixed info screen text width if scrollbar required
2024-11-01 Holger Schemelchanged most info screens to use configured border...
2024-11-01 Holger Schemelchanged version info screen to use configured left...
2024-11-01 Holger Schemelchanged spelling of some info screen texts
2024-11-01 Holger Schemelchanged using real maximum line width when drawing...
2024-10-30 Holger Schemelfixed checking and setting text cut size for getting...
2024-10-30 Holger Schemelchanged using pixels instead of chars for drawing info...
2024-10-30 Holger Schemelfixed checking and setting parameters for getting wrapp...
2024-10-28 Holger Schemeladded using line spacing also for level and level set...
2024-10-28 Holger Schemelfixed resetting screen number when scrolling info scree...
2024-10-27 Holger Schemelfixed support for level specific information text messages
2024-10-27 Holger Schemelfixed support for level specific information text messages
2024-10-27 Holger Schemeladded credits for the color picker
2024-10-16 Holger Schemelfixed width of scrollable info text (by subtracting...
2024-10-16 Holger Schemeladded scrollbar for scrollable info text
2024-10-15 Holger Schemeladded support for page up/down keys for scrollable...
2024-10-15 Holger Schemelminor code cleanup
2024-10-15 Holger Schemelminor code cleanup
2024-10-15 Holger Schemeladded support for scrollable credits and program info...
2024-10-15 Holger Schemelfixed font for level info screen
2024-10-15 Holger Schemelreplaced using global variables with function parameters
2024-10-14 Holger Schemelfixed text height calculation for credits pages
2024-10-14 Holger Schemelminor change
2024-10-14 Holger Schemelrenamed variables
2024-10-14 Holger Schemeladded some variables for font size
2024-10-14 Holger Schemeladded support for scrollable level or level set info...
2024-10-14 Holger Schemelminor code formatting change
2024-10-14 Holger Schemelextended interface for screen event handling function...
2024-10-14 Holger Schemeladded function to initialize wrapped text output withou...
2024-10-14 Holger Schemelfixed checking valid range for drawing wrapped text
2024-10-14 Holger Schemeladded first and last visible line to wrapped text structure
2024-10-14 Holger Schemeladded total height of all lines to wrapped text structure
2024-10-14 Holger Schemeladded initializing variables
2024-10-12 Holger Schemeladded storing text lines to wrapped text structure...
2024-10-12 Holger Schemelremoved updating unused variables
2024-10-12 Holger Schemelfixed potential buffer overflow
2024-10-12 Holger Schemelfixed buffer overflow
2024-10-12 Holger Schemelfixed potential buffer overflow for dynamically changed...
2024-10-12 Holger Schemelfixed centering text buffers with dynamically changed...
2024-10-12 Holger Schemelminor change (no functional change)
2024-10-12 Holger Schemelfixed wrapping text buffers with dynamically changed...
2024-10-12 Holger Schemelextended interface for text buffer drawing functions...
2024-10-12 Holger Schemelrenamed variable
2024-10-09 Holger Schemeladded support for level specific information text messages
2024-10-09 Holger Schemelchanged element in element palette in editor
2024-10-09 Holger Schemelfixed handling cloned graphics with color template
2024-10-09 Holger Schemelfixed mapping empty space for native BD engine
2024-10-07 Holger Schemelfixed BD style element graphics without direction
2024-10-07 Holger Schemeladded new game element "rocket" to native BD game engine
2024-10-06 Holger Schemelfixed always drawing BD style magic wall as normal...
2024-10-06 Holger Schemelfixed smooth movement for elements in magic wall with...
2024-10-06 Holger Schemeladded wrapping element token text in level editor,...
2024-10-06 Holger Schemeladded wrapper function to print formatted text in level...
2024-10-06 Holger Schemelremoved duplicate constant
2024-10-06 Holger Schemeladded BD style gems to automatically counted elements...
2024-10-06 Holger Schemelchanged some elements in game elements list in level...
2024-10-06 Holger Schemeladded game element descriptions for renamed BD style...
2024-10-06 Holger Schemelrenamed BD style game element "sand_loose" to "grass_loose"
2024-10-06 Holger Schemelrenamed BD style game element "sand_ball" to "grass_ball"
2024-10-06 Holger Schemelrenamed BD style game element "sand_1" to "sand"
2024-10-06 Holger Schemelrenamed BD style game element "sand_2" to "grass"
2024-10-05 Holger Schemeladded marking level as changed when setting BD random...
2024-10-05 Holger Schemelchanged graphics for BD style sand ball and loose sand
2024-10-05 Holger Schemeladded support for BD engine levels without time limit
2024-10-05 Holger Schemelfixed BD style lava animation delay
2024-10-05 Holger Schemelre-added setup options and variables not used anymore
2024-10-05 Holger Schemeladded support for moving/pushing rock animations to...
2024-10-05 Holger Schemeladded level editor option for buggy BD style teleporter
2024-10-05 Holger Schemelrenamed variables
2024-10-05 Holger Schemelmoved global variable to color picker structure
2024-10-05 Holger Schemeladded wrappers for color conversion functions
2024-10-05 Holger Schemelrenamed functions and variables
2024-10-05 Holger Schemelimproved color picker for non-RGB (indexed) colors
2024-10-05 Holger Schemeladded functions to convert colors between "int" and...
2024-10-05 Holger Schemelimproved opening/closing color picker gadget
2024-10-05 Holger Schemelfixed restoring last color type in editor
2024-10-03 Holger Schemeladded support for "escape" and "return" keys for color...
2024-10-03 Holger Schemelremoved checking for special colors in BD style color...
2024-10-03 Holger Schemelremoved obsolete code for old BD style color template...
2024-10-03 Holger Schemelchanged BD style color template support to cover all...
2024-10-03 Holger Schemeladded updating BD cave colors when redrawing editor...
2024-10-03 Holger Schemeladded preparations for changed color template support...
2024-10-03 Holger Schemeladded new graphics config parameter ".color_template...
2024-10-03 Holger Schemelchanged redrawing screen in editor (to prepare for...
2024-09-29 Holger Schemeladded new game element "light rock" to native BD game...
2024-09-28 Holger Schemelrenamed BD style mega rock to heavy rock
2024-09-28 Holger Schemelchanged not allowing negative number of gems in non...
2024-09-28 Holger Schemelchanged allowing negative number of gems needed in...
2024-09-28 Holger Schemelchanged 16-bit level micro chunk value type from unsign...
2024-09-26 Holger Schemelfixed bug with handling player birth game elements...
2024-09-26 Holger Schemelfixed showing number of BD diamonds needed if determine...
2024-09-25 Holger Schemeladded using new method to convert slime permeability...
2024-09-25 Holger Schemelminor formatting changes
2024-09-25 Holger Schemelchanged some BD game engine defaults depending on sched...
2024-09-24 Holger Schemelminor changes (mainly variable name changes)
2024-09-24 Holger Schemelfixed smooth movement for player pushing bladder in...
2024-09-24 Holger Schemelfixed smooth movement for elements passing through...
2024-09-24 Holger Schemelchanged BD engine to use two-step directions with smoot...
2024-09-23 Holger Schemelfixed use of smooth movement when elements are moving...
2024-09-23 Holger Schemeladded support for smooth movement using two-step directions
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