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rocksndiamonds.git
2025-01-14
Holger Schemel
changed fading sounds and music before closing door...
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2025-01-14
Holger Schemel
fixed black screen flickering when using Metal render...
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2025-01-13
Holger Schemel
added GIC flag to keep game panel door open when restar...
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2025-01-11
Holger Schemel
changed condition (no functional change)
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2025-01-11
Holger Schemel
removed unnecessary parentheses
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2025-01-11
Holger Schemel
added support for BD player graphic with bomb or rocket...
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2025-01-11
Holger Schemel
added updating playfield for BD engine if drawing eleme...
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2025-01-11
Holger Schemel
added storing 2nd last BD player movement direction...
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2025-01-10
Holger Schemel
renamed function
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2025-01-10
Holger Schemel
added redrawing tile for BD engine if it has animated...
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2025-01-08
Holger Schemel
added setup option to save tape without asking
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2025-01-08
Holger Schemel
fixed comment
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2025-01-06
Holger Schemel
added closing request door before covering BD screen...
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2025-01-06
Holger Schemel
added covering BD screen before closing game panel...
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2025-01-06
Holger Schemel
added flag for open request door after request (not...
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2025-01-06
Holger Schemel
inverted logic for checking for covering BD screen
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2025-01-06
Holger Schemel
fixed undefined caveset data when using non-native...
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2025-01-06
Holger Schemel
fixed keeping life if BD style intermission restarted
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2025-01-06
Holger Schemel
fixed removing life twice if BD style level lost
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2025-01-06
Holger Schemel
fixed removing life if BD style intermission level...
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2025-01-06
Holger Schemel
fixed showing wrong playfield actions when closing...
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2025-01-06
Holger Schemel
added returning from game actions if winning game compl...
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2025-01-06
Holger Schemel
added return code to function "GameWon()" (not used...
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2025-01-06
Holger Schemel
fixed covering screen if last level did not use BD...
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2025-01-06
Holger Schemel
fixed errors with covering BD screen when not using...
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2025-01-06
Holger Schemel
fixed showing wrong playfield actions when closing...
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2025-01-06
Holger Schemel
fixed showing level story when playing without hall...
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2025-01-06
Holger Schemel
moved code to close game panel door before starting...
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2025-01-06
Holger Schemel
removed redundant closing of game panel door before...
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2025-01-06
Holger Schemel
fixed bug with closing tape recorder door after game
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2025-01-06
Holger Schemel
added always closing game panel door in main menu
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2025-01-05
Holger Schemel
improved support for restart key when playing BD games...
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2025-01-05
Holger Schemel
improved code logic (removed redundant condition)
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2025-01-05
Holger Schemel
fixed support for restart key when playing BD games...
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2025-01-05
Holger Schemel
added support for restart key when playing BD games...
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2025-01-05
Holger Schemel
added skipping screen fading when restarting game using...
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2025-01-05
Holger Schemel
added checking for BD engine for not covering BD screen
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2025-01-05
Holger Schemel
moved code to cover BD screen before fading out when...
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2025-01-05
Holger Schemel
updated title text and border graphic to show current...
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2025-01-04
Holger Schemel
added support for showing multiple lives for BD games...
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2025-01-04
Holger Schemel
added game panel classes to show items only before...
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2025-01-04
Holger Schemel
added support for narrow font if game panel text too...
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2025-01-04
Holger Schemel
added support to show level set name in game panel
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2025-01-04
Holger Schemel
added support for playing BD games with multiple lives...
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2025-01-03
Holger Schemel
minor code change (no functional change)
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2025-01-03
Holger Schemel
fixed initializing level specific colors when loading...
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2025-01-03
Holger Schemel
added skipping extra colors when using reduced BD style...
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2025-01-02
Holger Schemel
added variable to be set when using reduced color templ...
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2025-01-01
Holger Schemel
fixed bug with scrolling screen towards initially creat...
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2025-01-01
Holger Schemel
fixed bugs with potentially using off-playfield position
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2024-12-31
Holger Schemel
added setting color type and colors for editor after...
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2024-12-31
Holger Schemel
changed setting random colors for BD style levels for...
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2024-12-31
Holger Schemel
renamed variable
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2024-12-31
Holger Schemel
fixed saving BD style snap element in level file
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2024-12-30
Holger Schemel
fixed multi-line request text overlapping with request...
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2024-12-30
Holger Schemel
changed code to use narrow request font (no functional...
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2024-12-27
Holger Schemel
fixed bug with sounds not being played in native BD...
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2024-12-27
Holger Schemel
fixed sound action ".growing" to be non-looping in...
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2024-12-27
Holger Schemel
version number set to 4.4.0.1-test-1
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2024-12-23
Holger Schemel
version number set to 4.4.0.0 (stable)
master-next-major-release
4.4.0.0
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2024-12-22
Holger Schemel
fixed playing native BD replays with correct engine...
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2024-12-20
Holger Schemel
added renaming already existing level directory when...
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2024-12-20
Holger Schemel
moved static local strings to global structure for...
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2024-12-20
Holger Schemel
changed checking for directory in zip file in last...
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2024-12-20
Holger Schemel
added storing state of checked zip file
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2024-12-20
Holger Schemel
added command line option to list available SDL render...
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2024-12-17
Holger Schemel
changed threshold for fast counting down remaining...
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2024-12-17
Holger Schemel
fixed playing time bonus sound in BD engine with R...
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2024-12-17
Holger Schemel
improved graphics for digging crumbled BD style sloped...
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2024-12-17
Holger Schemel
changed positions of some BD style graphics inside...
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2024-12-17
Holger Schemel
added crumbled graphics support for more BD style game...
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2024-12-17
Holger Schemel
fixed broken BDCFF token for BD engine
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2024-12-16
Holger Schemel
added separate level editor graphics for BD style non...
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2024-12-16
Holger Schemel
improved support for player dying sound for native...
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2024-12-16
Holger Schemel
added sound support for some enemies for the BD engine
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2024-12-16
Holger Schemel
fixed amoeba sounds for BD engine
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2024-12-16
Holger Schemel
fixed smoothing player movement with variable cave...
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2024-12-15
Holger Schemel
fixed drawing graphics for crumbled sand with BD game...
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2024-12-15
Holger Schemel
version number set to 4.4.0.0-test-7
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2024-12-15
Holger Schemel
added classic BD level set using native BD game engine
4.4.0.0-test-6
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2024-12-14
Holger Schemel
added sound for opening exit in native BD game engine
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2024-12-14
Holger Schemel
fixed graphics when digging crumbled sand with BD game...
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2024-12-14
Holger Schemel
fixed playing loop sounds when using native BD game...
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2024-12-14
Holger Schemel
removed unused BD background color in level editor
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2024-12-13
Holger Schemel
added converting BD style grass for R'n'D game engine
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2024-12-13
Holger Schemel
added variable to be set when using extended color...
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2024-12-13
Holger Schemel
replaced BD color index numbers with meaningful constants
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2024-12-13
Holger Schemel
cleanup of BD style color definitions
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2024-12-13
Holger Schemel
added support for two extra colors for color templates
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2024-12-12
Holger Schemel
added crumbled graphics support for more BD style game...
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2024-12-11
Holger Schemel
added digging and crumbled graphics definitions for...
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2024-12-11
Holger Schemel
added more generic handling of crumbled graphics in...
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2024-12-11
Holger Schemel
added support for digging (crumbled) sand for BD graphi...
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2024-12-11
Holger Schemel
added support for crumbled sand for native BD graphics...
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2024-12-10
Holger Schemel
fixed bug with covering screen when loading next level
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2024-12-10
Holger Schemel
fixed two color template default colors currently not...
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2024-12-10
Holger Schemel
changed some BD style game elements in editor palette
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2024-12-10
Holger Schemel
moved EMC style game elements to correct editor palette...
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2024-12-10
Holger Schemel
removed unused black area in image file
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2024-12-09
Holger Schemel
added function to free tile cursor (snow) textures
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