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rocksndiamonds.git
2024-03-20
Holger Schemel
added support for replicator settings in BD engine...
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2024-03-20
Holger Schemel
added support for expanding wall settings in BD engine...
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2024-03-20
Holger Schemel
added support for bladder settings in BD engine to...
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2024-03-20
Holger Schemel
added support for biter settings in BD engine to level...
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2024-03-20
Holger Schemel
changed element and editor texts for fonts with lower...
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2024-03-19
Holger Schemel
added support for acid settings in BD engine to level...
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2024-03-19
Holger Schemel
increased maximum length for static strings in BD engine
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2024-03-19
Holger Schemel
added license for native BD engine code
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2024-03-18
Holger Schemel
added correcting random numbers for predictable slime...
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2024-03-18
Holger Schemel
fixed using wrong cave level number when converting...
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2024-03-17
Holger Schemel
added support for slime settings in BD engine to level...
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2024-03-17
Holger Schemel
added support for snap element in BD engine to level...
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2024-03-16
Holger Schemel
added support for voodoo doll settings in BD engine...
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2024-03-16
Holger Schemel
added showing optional title screen for native BD cavesets
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2024-03-16
Holger Schemel
changed loading level before checking for title screens
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2024-03-16
Holger Schemel
added functions to load title screen from native BD...
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2024-03-16
Holger Schemel
added storing current level set identifier in caveset...
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2024-03-16
Holger Schemel
fixed freeing caveset data
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2024-03-16
Holger Schemel
added support for reduced font bitmaps with lower case...
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2024-03-13
Holger Schemel
fixed number range for BD style clock in level editor
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2024-03-13
Holger Schemel
fixed input of negative numbers to numeric text gadgets
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2024-03-13
Holger Schemel
minor code cleanup
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2024-03-13
Holger Schemel
improved code for generic counter min/max values in...
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2024-03-13
Holger Schemel
white space changes
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2024-03-13
Holger Schemel
added support for clock settings in BD engine to level...
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2024-03-12
Holger Schemel
cleanup of BD style game elements in level editor
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2024-03-12
Holger Schemel
fixed left text alignment for drawing area gadgets...
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2024-03-12
Holger Schemel
fixed broken position of counter gadget to select level...
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2024-03-12
Holger Schemel
added support for amoeba settings in BD engine to level...
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2024-03-11
Holger Schemel
added support for magic wall settings in BD engine...
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2024-03-11
Holger Schemel
removed support for object rendering wrap-around for...
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2024-03-11
Holger Schemel
reordered BD level properties
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2024-03-11
Holger Schemel
changed some gadget properties in level editor
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2024-03-11
Holger Schemel
changed element description
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2024-03-11
Holger Schemel
added support for pushing settings in BD engine to...
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2024-03-11
Holger Schemel
reordered and commented BD level properties
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2024-03-11
Holger Schemel
white space changes
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2024-03-11
Holger Schemel
added support for active player in BD engine to level...
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2024-03-11
Holger Schemel
added support for gravity effects in BD engine to level...
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2024-03-11
Holger Schemel
added support for short explosions in BD engine to...
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2024-03-11
Holger Schemel
added support for scanning first/last row in BD engine...
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2024-03-11
Holger Schemel
added support for object rendering wrap-around for...
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2024-03-11
Holger Schemel
added sub-header to BD engine compatibility settings...
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2024-03-11
Holger Schemel
added scrolling without iterating BD engine if player...
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2024-03-10
Holger Schemel
fixed some BD game elements in level editor
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2024-03-10
Holger Schemel
added support for line-shifting wrap-around in BD engin...
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2024-03-10
Holger Schemel
increased scrolling speed when wrapping around for...
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2024-03-10
Holger Schemel
fixed wrong types for BD level values
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2024-03-10
Holger Schemel
added support for hatching delay in BD engine to level...
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2024-03-10
Holger Schemel
added support for game cycle delay in BD engine to...
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2024-03-10
Holger Schemel
white space changes
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2024-03-09
Holger Schemel
added difficulty level to level names for native BD...
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2024-03-09
Holger Schemel
added support for scheduling type in BD engine to level...
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2024-03-09
Holger Schemel
added support for PAL timing in BD engine to level...
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2024-03-09
Holger Schemel
changed info text for extra diamonds for BD engine...
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2024-03-09
Holger Schemel
restricted slippery walls option to R'n'D engine in...
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2024-03-09
Holger Schemel
restricted customizing empty space to R'n'D engine...
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2024-03-09
Holger Schemel
white space changes
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2024-03-09
Holger Schemel
added support for extra diamond score in BD engine...
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2024-03-08
Holger Schemel
reduced delay until game over after player died in...
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2024-03-08
Holger Schemel
fixed crash bug when running in headless mode
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2024-03-08
Holger Schemel
added special handling of BD intermission levels on...
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2024-03-08
Holger Schemel
added special handling of BD intermission levels when...
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2024-03-08
Holger Schemel
added special handling of BD intermission levels when...
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2024-03-08
Holger Schemel
moved code to separate function
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2024-03-08
Holger Schemel
added support for intermission levels in BD engine...
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2024-03-08
Holger Schemel
white space changes
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2024-03-08
Holger Schemel
added level editor config tab/page for BD game engine...
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2024-03-08
Holger Schemel
added macros for some game elements
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2024-03-08
Holger Schemel
changed default audio replay sample rate back to 22...
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2024-03-07
Holger Schemel
improved converting BD game engine elements for R'n...
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2024-03-07
Holger Schemel
fixed another graphical bug when using smooth movements...
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2024-03-07
Holger Schemel
fixed graphical bugs when using smooth movements with...
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2024-03-06
Holger Schemel
fixed preview size of intermission levels for native...
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2024-03-06
Holger Schemel
added graphics config option for level-specific colors...
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2024-03-06
Holger Schemel
fixed level-specific colors for BD engine using small...
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2024-03-06
Holger Schemel
added converting BD game engine elements for R'n'D...
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2024-03-06
Holger Schemel
added dedicated empty space element for BD engine ...
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2024-03-06
Holger Schemel
added support for level-specific preview colors for...
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2024-03-06
Holger Schemel
added support for level-specific game graphics colors...
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2024-03-06
Holger Schemel
added function to create bitmap from SDL surface
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2024-03-06
Holger Schemel
moved function
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2024-03-06
Holger Schemel
added using game element properties for smooth moving...
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2024-03-06
Holger Schemel
fixed potential crash bug in BD engine
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2024-03-06
Holger Schemel
fixed comment
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2024-03-06
Holger Schemel
added color functions and definitions for BD engine...
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2024-03-06
Holger Schemel
added functions to check game element properties (not...
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2024-03-06
Holger Schemel
added game element properties for BD engine (not used...
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2024-03-06
Holger Schemel
minor code formatting change
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2024-03-06
Holger Schemel
changed function to scale SDL surface to be externally...
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2024-03-06
Holger Schemel
changed function to create native SDL surface
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2024-03-02
Holger Schemel
added gadget type id to arrays to do some additional...
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2024-02-28
Holger Schemel
added support for diagonal player movement in BD engine...
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2024-02-28
Holger Schemel
changed some comments
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2024-02-28
Holger Schemel
changed most comments from C to C++ style for BD engine...
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2024-02-28
Holger Schemel
fixed some element class names
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2024-02-28
Holger Schemel
renamed panel option "game.panel.gems_total" to "game...
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2024-02-28
Holger Schemel
added loading both level packages and single levels...
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2024-02-28
Holger Schemel
added saving BD style levels in R'n'D format as native...
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2024-02-28
Holger Schemel
added setting new caveset name to current levelset...
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