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rocksndiamonds.git
2024-10-30
Holger Schemel
changed using pixels instead of chars for drawing info...
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2024-10-30
Holger Schemel
fixed checking and setting parameters for getting wrapp...
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2024-10-28
Holger Schemel
added using line spacing also for level and level set...
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2024-10-28
Holger Schemel
fixed resetting screen number when scrolling info scree...
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2024-10-27
Holger Schemel
fixed support for level specific information text messages
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2024-10-27
Holger Schemel
fixed support for level specific information text messages
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2024-10-27
Holger Schemel
added credits for the color picker
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2024-10-16
Holger Schemel
fixed width of scrollable info text (by subtracting...
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2024-10-16
Holger Schemel
added scrollbar for scrollable info text
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2024-10-15
Holger Schemel
added support for page up/down keys for scrollable...
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2024-10-15
Holger Schemel
minor code cleanup
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2024-10-15
Holger Schemel
minor code cleanup
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2024-10-15
Holger Schemel
added support for scrollable credits and program info...
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2024-10-15
Holger Schemel
fixed font for level info screen
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2024-10-15
Holger Schemel
replaced using global variables with function parameters
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2024-10-14
Holger Schemel
fixed text height calculation for credits pages
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2024-10-14
Holger Schemel
minor change
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2024-10-14
Holger Schemel
renamed variables
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2024-10-14
Holger Schemel
added some variables for font size
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2024-10-14
Holger Schemel
added support for scrollable level or level set info...
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2024-10-14
Holger Schemel
minor code formatting change
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2024-10-14
Holger Schemel
extended interface for screen event handling function...
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2024-10-14
Holger Schemel
added function to initialize wrapped text output withou...
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2024-10-14
Holger Schemel
fixed checking valid range for drawing wrapped text
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2024-10-14
Holger Schemel
added first and last visible line to wrapped text structure
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2024-10-14
Holger Schemel
added total height of all lines to wrapped text structure
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2024-10-14
Holger Schemel
added initializing variables
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2024-10-12
Holger Schemel
added storing text lines to wrapped text structure...
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2024-10-12
Holger Schemel
removed updating unused variables
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2024-10-12
Holger Schemel
fixed potential buffer overflow
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2024-10-12
Holger Schemel
fixed buffer overflow
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2024-10-12
Holger Schemel
fixed potential buffer overflow for dynamically changed...
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2024-10-12
Holger Schemel
fixed centering text buffers with dynamically changed...
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2024-10-12
Holger Schemel
minor change (no functional change)
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2024-10-12
Holger Schemel
fixed wrapping text buffers with dynamically changed...
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2024-10-12
Holger Schemel
extended interface for text buffer drawing functions...
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2024-10-12
Holger Schemel
renamed variable
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2024-10-09
Holger Schemel
added support for level specific information text messages
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2024-10-09
Holger Schemel
changed element in element palette in editor
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2024-10-09
Holger Schemel
fixed handling cloned graphics with color template
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2024-10-09
Holger Schemel
fixed mapping empty space for native BD engine
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2024-10-07
Holger Schemel
fixed BD style element graphics without direction
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2024-10-07
Holger Schemel
added new game element "rocket" to native BD game engine
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2024-10-06
Holger Schemel
fixed always drawing BD style magic wall as normal...
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2024-10-06
Holger Schemel
fixed smooth movement for elements in magic wall with...
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2024-10-06
Holger Schemel
added wrapping element token text in level editor,...
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2024-10-06
Holger Schemel
added wrapper function to print formatted text in level...
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2024-10-06
Holger Schemel
removed duplicate constant
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2024-10-06
Holger Schemel
added BD style gems to automatically counted elements...
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2024-10-06
Holger Schemel
changed some elements in game elements list in level...
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2024-10-06
Holger Schemel
added game element descriptions for renamed BD style...
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2024-10-06
Holger Schemel
renamed BD style game element "sand_loose" to "grass_loose"
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2024-10-06
Holger Schemel
renamed BD style game element "sand_ball" to "grass_ball"
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2024-10-06
Holger Schemel
renamed BD style game element "sand_1" to "sand"
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2024-10-06
Holger Schemel
renamed BD style game element "sand_2" to "grass"
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2024-10-05
Holger Schemel
added marking level as changed when setting BD random...
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2024-10-05
Holger Schemel
changed graphics for BD style sand ball and loose sand
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2024-10-05
Holger Schemel
added support for BD engine levels without time limit
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2024-10-05
Holger Schemel
fixed BD style lava animation delay
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2024-10-05
Holger Schemel
re-added setup options and variables not used anymore
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2024-10-05
Holger Schemel
added support for moving/pushing rock animations to...
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2024-10-05
Holger Schemel
added level editor option for buggy BD style teleporter
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2024-10-05
Holger Schemel
renamed variables
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2024-10-05
Holger Schemel
moved global variable to color picker structure
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2024-10-05
Holger Schemel
added wrappers for color conversion functions
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2024-10-05
Holger Schemel
renamed functions and variables
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2024-10-05
Holger Schemel
improved color picker for non-RGB (indexed) colors
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2024-10-05
Holger Schemel
added functions to convert colors between "int" and...
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2024-10-05
Holger Schemel
improved opening/closing color picker gadget
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2024-10-05
Holger Schemel
fixed restoring last color type in editor
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2024-10-03
Holger Schemel
added support for "escape" and "return" keys for color...
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2024-10-03
Holger Schemel
removed checking for special colors in BD style color...
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2024-10-03
Holger Schemel
removed obsolete code for old BD style color template...
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2024-10-03
Holger Schemel
changed BD style color template support to cover all...
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2024-10-03
Holger Schemel
added updating BD cave colors when redrawing editor...
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2024-10-03
Holger Schemel
added preparations for changed color template support...
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2024-10-03
Holger Schemel
added new graphics config parameter ".color_template...
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2024-10-03
Holger Schemel
changed redrawing screen in editor (to prepare for...
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2024-09-29
Holger Schemel
added new game element "light rock" to native BD game...
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2024-09-28
Holger Schemel
renamed BD style mega rock to heavy rock
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2024-09-28
Holger Schemel
changed not allowing negative number of gems in non...
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2024-09-28
Holger Schemel
changed allowing negative number of gems needed in...
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2024-09-28
Holger Schemel
changed 16-bit level micro chunk value type from unsign...
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2024-09-26
Holger Schemel
fixed bug with handling player birth game elements...
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2024-09-26
Holger Schemel
fixed showing number of BD diamonds needed if determine...
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2024-09-25
Holger Schemel
added using new method to convert slime permeability...
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2024-09-25
Holger Schemel
minor formatting changes
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2024-09-25
Holger Schemel
changed some BD game engine defaults depending on sched...
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2024-09-24
Holger Schemel
minor changes (mainly variable name changes)
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2024-09-24
Holger Schemel
fixed smooth movement for player pushing bladder in...
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2024-09-24
Holger Schemel
fixed smooth movement for elements passing through...
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2024-09-24
Holger Schemel
changed BD engine to use two-step directions with smoot...
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2024-09-23
Holger Schemel
fixed use of smooth movement when elements are moving...
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2024-09-23
Holger Schemel
added support for smooth movement using two-step directions
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2024-09-23
Holger Schemel
fixed bug with drawing diagonal player movement in...
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2024-09-23
Holger Schemel
fixed code for drawing diagonal player movement in...
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2024-09-23
Holger Schemel
fixed graphical bug with snapping player drawn as movin...
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2024-09-23
Holger Schemel
improved checking for smooth movement animation in...
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2024-09-22
Holger Schemel
fixed broken BD player pushing animation when pushing...
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2024-09-22
Holger Schemel
fixed using BD player pushing animation when moving...
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