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fixed element properties for "can fall" and "falling" for BD engine
2024-04-14
Holger Schemel
fixed element properties for "can fall" and "falling...
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2024-04-14
Holger Schemel
added setup option for "player moving up/down" graphics...
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2024-04-14
Holger Schemel
added support for "player is moving up/down" graphics...
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2024-04-14
Holger Schemel
added setup option for using "player is pushing" graphics...
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2024-04-14
Holger Schemel
added support for "player is pushing" graphics for...
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2024-04-14
Holger Schemel
renamed some functions
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2024-04-14
Holger Schemel
added marking Sokoban box as pushable in BD engine
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2024-04-14
Holger Schemel
changed functions to check smooth movements in BD engine
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2024-04-14
Holger Schemel
fixed defining function also when not using debug mode
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2024-04-14
Holger Schemel
fixed drawing runtime elements in native BD engine
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2024-04-10
Holger Schemel
added setup option to always play native BD caves with...
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2024-04-10
Holger Schemel
fixed handling changed cave colors for BD game engine
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2024-04-10
Holger Schemel
replaced code by using function with same functionality
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2024-04-10
Holger Schemel
fixed empty default level according to default game...
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2024-04-10
Holger Schemel
added setup option to select default game engine type
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2024-04-10
Holger Schemel
small text and comment changes
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2024-04-10
Holger Schemel
renamed setup option token
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2024-04-10
Holger Schemel
fixed using invalid edit mode in level editor
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2024-04-10
Holger Schemel
added setup option to select preferred color type for...
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2024-04-10
Holger Schemel
added setup options to select color palettes for BD...
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2024-04-10
Holger Schemel
added color palette definitions for BD game engine
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2024-04-10
Holger Schemel
minor code formatting changes
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2024-04-10
Holger Schemel
white space changes
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2024-04-09
Holger Schemel
fixed updating color box when changing BD engine color...
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2024-04-09
Holger Schemel
added color box for each color in BD engine to level...
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2024-04-09
Holger Schemel
added support for C64DTV and Atari colors in BD engine...
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2024-04-09
Holger Schemel
renamed variables
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2024-04-09
Holger Schemel
moved code to set random level colors to separate function
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2024-04-08
Holger Schemel
added button to level editor to set random level colors...
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2024-04-08
Holger Schemel
changed some texts in level editor
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2024-04-08
Holger Schemel
added some more color functions for BD engine
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2024-04-08
Holger Schemel
added some more random generator functions (from glib)
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2024-04-08
Holger Schemel
added support for level color settings in BD engine...
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2024-04-08
Holger Schemel
added support for text left/right of level editor text...
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2024-04-07
Holger Schemel
moved editor selectbox gadget to other array position
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2024-04-07
Holger Schemel
added second row of tabs for game engine settings to...
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2024-04-06
Holger Schemel
fixed delay for setting "game over" state for native...
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2024-04-05
Holger Schemel
added editing player name on names screen by pressing...
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2024-04-05
Holger Schemel
added playing score tape on high score screen by pressing...
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2024-04-05
Holger Schemel
added highlighting all high score entries of the current...
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2024-04-05
Holger Schemel
disabled ending lost game when asking for game restart...
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2024-04-05
Holger Schemel
fixed another bug with game restart request when opening...
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2024-04-05
Holger Schemel
fixed bug with game restart request when opening/closing...
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2024-04-05
Holger Schemel
fixed graphical bug with door background during request...
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2024-04-05
Holger Schemel
minor code formatting changes
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2024-04-04
Holger Schemel
added showing scrolling title screen background for...
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2024-04-03
Holger Schemel
fixed colors when reading native BD1/BD2/PLCK levels
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2024-04-03
Holger Schemel
minor code formatting changes
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2024-04-02
Holger Schemel
added option for BD1 magic wall / amoeba bug for native...
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2024-04-02
Holger Schemel
cleanup of setup value fonts on setup screens
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2024-04-02
Holger Schemel
changed description for BD style magic wall
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2024-04-02
Holger Schemel
added option for magic wall timer of zero for native...
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2024-04-02
Holger Schemel
small change of text in level editor
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2024-04-01
Holger Schemel
added also loading non-successful replay when loading...
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2024-04-01
Holger Schemel
added support for rocket launcher in BD engine
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2024-04-01
Holger Schemel
added description for BD style explosion
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2024-04-01
Holger Schemel
added graphics for native BD engine game elements
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2024-03-26
Holger Schemel
fixed creature switch settings in level editor (BD...
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2024-03-26
Holger Schemel
fixed broken teleporter element in native BD engine
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2024-03-26
Holger Schemel
added using faster scrolling speed also for teleporting
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2024-03-26
Holger Schemel
moved code to separate function
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2024-03-25
Holger Schemel
changed some element positions in level editor element...
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2024-03-25
Holger Schemel
white space changes
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2024-03-25
Holger Schemel
extended support for explosion settings in BD engine...
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2024-03-25
Holger Schemel
added support for explosion settings in BD engine to...
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2024-03-25
Holger Schemel
moved some code
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2024-03-25
Holger Schemel
extended support for rock/diamond settings in BD engine...
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2024-03-25
Holger Schemel
moved gravity compatibility settings to gravity switch...
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2024-03-25
Holger Schemel
added support for gravity settings in BD engine to...
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2024-03-25
Holger Schemel
moved creature movement settings to creature switch...
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2024-03-25
Holger Schemel
changed some game element tokens (BD engine)
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2024-03-25
Holger Schemel
changed some game element name texts (BD engine)
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2024-03-25
Holger Schemel
white space changes
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2024-03-25
Holger Schemel
added support for creature movement settings in BD...
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2024-03-24
Holger Schemel
white space changes
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2024-03-24
Holger Schemel
added preprocessor macros to improve code readability
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2024-03-24
Holger Schemel
added support for sand (dirt) settings in BD engine...
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2024-03-24
Holger Schemel
extended support for expanding wall settings in BD...
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2024-03-24
Holger Schemel
fixed wrong variable type
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2024-03-24
Holger Schemel
extended support for pot settings in BD engine to level...
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2024-03-24
Holger Schemel
changed element positions in level editor element palette
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2024-03-24
Holger Schemel
added support for skeleton settings in BD engine to...
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2024-03-24
Holger Schemel
fixed element default settings for acid (BD engine)
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2024-03-24
Holger Schemel
fixed element mappings for pneumatic hammer (BD engine)
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2024-03-24
Holger Schemel
white space changes
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2024-03-24
Holger Schemel
added support for pneumatic hammer settings in BD engine...
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2024-03-24
Holger Schemel
extended support for slime settings in BD engine to...
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2024-03-24
Holger Schemel
added support for nut settings in BD engine to level...
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2024-03-24
Holger Schemel
extended support for magic wall settings in BD engine...
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2024-03-24
Holger Schemel
fixed drawing native BD element graphics on properties...
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2024-03-24
Holger Schemel
changed some texts in level editor
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2024-03-24
Holger Schemel
changed element positions in level editor element palette
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2024-03-24
Holger Schemel
fixed element mappings for some native BD engine elements
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2024-03-24
Holger Schemel
added action ".flying" for native BD engine graphics...
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2024-03-24
Holger Schemel
fixed missing graphics definitions for BD style cow
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2024-03-23
Holger Schemel
added re-defining editor graphics for "effects" elements...
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2024-03-23
Holger Schemel
added "effects" element graphics for native BD engine...
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2024-03-23
Holger Schemel
added "effects" game elements for native BD engine...
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2024-03-23
Holger Schemel
extended functions to map between R'n'D and BD cave...
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2024-03-23
Holger Schemel
added "effects" game elements for native BD engine...
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