From fcd68ca07896264e71f03b9ff17a681c1478e750 Mon Sep 17 00:00:00 2001 From: Holger Schemel Date: Sun, 11 Feb 2024 19:10:56 +0100 Subject: [PATCH] added descriptions for the new Boulder Dash game elements --- docs/elements/bd_acid.txt | 2 ++ docs/elements/bd_amoeba_2.txt | 3 +++ docs/elements/bd_biter.txt | 4 ++++ docs/elements/bd_biter_switch.txt | 1 + docs/elements/bd_bladder.txt | 2 ++ docs/elements/bd_bladder_spender.txt | 1 + docs/elements/bd_bomb.txt | 3 +++ docs/elements/bd_box.txt | 3 +++ docs/elements/bd_chasing_rock.txt | 4 ++++ docs/elements/bd_clock.txt | 1 + docs/elements/bd_conveyor.txt | 1 + docs/elements/bd_conveyor_dir_switch.txt | 1 + docs/elements/bd_conveyor_switch.txt | 1 + docs/elements/bd_covered.txt | 1 + docs/elements/bd_cow.txt | 2 ++ docs/elements/bd_creature_switch.txt | 2 ++ docs/elements/bd_diamond_glued.txt | 1 + docs/elements/bd_diamond_key.txt | 1 + docs/elements/bd_dragonfly.txt | 4 ++++ docs/elements/bd_exit.txt | 4 ++++ docs/elements/bd_expandable_steelwall.txt | 1 + docs/elements/bd_expandable_wall.txt | 3 +++ docs/elements/bd_expandable_wall_switch.txt | 1 + docs/elements/bd_expanding_wall_switch.txt | 1 + docs/elements/bd_fake_bonus.txt | 1 + docs/elements/bd_falling_wall.txt | 3 +++ docs/elements/bd_flying_diamond.txt | 2 ++ docs/elements/bd_flying_rock.txt | 2 ++ docs/elements/bd_gate.txt | 1 + docs/elements/bd_ghost.txt | 2 ++ docs/elements/bd_gravestone.txt | 1 + docs/elements/bd_gravity_switch.txt | 3 +++ docs/elements/bd_inbox.txt | 1 + docs/elements/bd_invisible_exit.txt | 1 + docs/elements/bd_key.txt | 2 ++ docs/elements/bd_lava.txt | 2 ++ docs/elements/bd_mega_rock.txt | 1 + docs/elements/bd_nitro_pack.txt | 1 + docs/elements/bd_nut.txt | 1 + docs/elements/bd_player.txt | 2 ++ docs/elements/bd_pneumatic_hammer.txt | 5 +++++ docs/elements/bd_pot.txt | 2 ++ docs/elements/bd_replicator.txt | 3 +++ docs/elements/bd_replicator_switch.txt | 1 + docs/elements/bd_rock_glued.txt | 1 + docs/elements/bd_sand.txt | 1 + docs/elements/bd_sand_ball.txt | 1 + docs/elements/bd_sand_glued.txt | 1 + docs/elements/bd_sand_loose.txt | 1 + docs/elements/bd_sand_sloped.txt | 2 ++ docs/elements/bd_skeleton.txt | 2 ++ docs/elements/bd_slime.txt | 2 ++ docs/elements/bd_steelwall.txt | 1 + docs/elements/bd_steelwall_diggable.txt | 1 + docs/elements/bd_steelwall_explodable.txt | 1 + docs/elements/bd_steelwall_sloped.txt | 2 ++ docs/elements/bd_stonefly.txt | 2 ++ docs/elements/bd_sweet.txt | 2 ++ docs/elements/bd_teleporter.txt | 3 +++ docs/elements/bd_time_penalty.txt | 1 + docs/elements/bd_trapped_diamond.txt | 1 + docs/elements/bd_voodoo_doll.txt | 6 ++++++ docs/elements/bd_waiting_rock.txt | 1 + docs/elements/bd_wall_diamond.txt | 1 + docs/elements/bd_wall_diggable.txt | 1 + docs/elements/bd_wall_key.txt | 2 ++ docs/elements/bd_wall_sloped.txt | 2 ++ docs/elements/bd_water.txt | 1 + 68 files changed, 124 insertions(+) create mode 100644 docs/elements/bd_acid.txt create mode 100644 docs/elements/bd_amoeba_2.txt create mode 100644 docs/elements/bd_biter.txt create mode 100644 docs/elements/bd_biter_switch.txt create mode 100644 docs/elements/bd_bladder.txt create mode 100644 docs/elements/bd_bladder_spender.txt create mode 100644 docs/elements/bd_bomb.txt create mode 100644 docs/elements/bd_box.txt create mode 100644 docs/elements/bd_chasing_rock.txt create mode 100644 docs/elements/bd_clock.txt create mode 100644 docs/elements/bd_conveyor.txt create mode 100644 docs/elements/bd_conveyor_dir_switch.txt create mode 100644 docs/elements/bd_conveyor_switch.txt create mode 100644 docs/elements/bd_covered.txt create mode 100644 docs/elements/bd_cow.txt create mode 100644 docs/elements/bd_creature_switch.txt create mode 100644 docs/elements/bd_diamond_glued.txt create mode 100644 docs/elements/bd_diamond_key.txt create mode 100644 docs/elements/bd_dragonfly.txt create mode 100644 docs/elements/bd_exit.txt create mode 100644 docs/elements/bd_expandable_steelwall.txt create mode 100644 docs/elements/bd_expandable_wall.txt create mode 100644 docs/elements/bd_expandable_wall_switch.txt create mode 100644 docs/elements/bd_expanding_wall_switch.txt create mode 100644 docs/elements/bd_fake_bonus.txt create mode 100644 docs/elements/bd_falling_wall.txt create mode 100644 docs/elements/bd_flying_diamond.txt create mode 100644 docs/elements/bd_flying_rock.txt create mode 100644 docs/elements/bd_gate.txt create mode 100644 docs/elements/bd_ghost.txt create mode 100644 docs/elements/bd_gravestone.txt create mode 100644 docs/elements/bd_gravity_switch.txt create mode 100644 docs/elements/bd_inbox.txt create mode 100644 docs/elements/bd_invisible_exit.txt create mode 100644 docs/elements/bd_key.txt create mode 100644 docs/elements/bd_lava.txt create mode 100644 docs/elements/bd_mega_rock.txt create mode 100644 docs/elements/bd_nitro_pack.txt create mode 100644 docs/elements/bd_nut.txt create mode 100644 docs/elements/bd_player.txt create mode 100644 docs/elements/bd_pneumatic_hammer.txt create mode 100644 docs/elements/bd_pot.txt create mode 100644 docs/elements/bd_replicator.txt create mode 100644 docs/elements/bd_replicator_switch.txt create mode 100644 docs/elements/bd_rock_glued.txt create mode 100644 docs/elements/bd_sand.txt create mode 100644 docs/elements/bd_sand_ball.txt create mode 100644 docs/elements/bd_sand_glued.txt create mode 100644 docs/elements/bd_sand_loose.txt create mode 100644 docs/elements/bd_sand_sloped.txt create mode 100644 docs/elements/bd_skeleton.txt create mode 100644 docs/elements/bd_slime.txt create mode 100644 docs/elements/bd_steelwall.txt create mode 100644 docs/elements/bd_steelwall_diggable.txt create mode 100644 docs/elements/bd_steelwall_explodable.txt create mode 100644 docs/elements/bd_steelwall_sloped.txt create mode 100644 docs/elements/bd_stonefly.txt create mode 100644 docs/elements/bd_sweet.txt create mode 100644 docs/elements/bd_teleporter.txt create mode 100644 docs/elements/bd_time_penalty.txt create mode 100644 docs/elements/bd_trapped_diamond.txt create mode 100644 docs/elements/bd_voodoo_doll.txt create mode 100644 docs/elements/bd_waiting_rock.txt create mode 100644 docs/elements/bd_wall_diamond.txt create mode 100644 docs/elements/bd_wall_diggable.txt create mode 100644 docs/elements/bd_wall_key.txt create mode 100644 docs/elements/bd_wall_sloped.txt create mode 100644 docs/elements/bd_water.txt diff --git a/docs/elements/bd_acid.txt b/docs/elements/bd_acid.txt new file mode 100644 index 00000000..fd419856 --- /dev/null +++ b/docs/elements/bd_acid.txt @@ -0,0 +1,2 @@ +Acid eats sand. Sometimes it spreads in all four directions, leaving a small +explosion behind. If there is no sand to swallow, it just disappears. diff --git a/docs/elements/bd_amoeba_2.txt b/docs/elements/bd_amoeba_2.txt new file mode 100644 index 00000000..50723254 --- /dev/null +++ b/docs/elements/bd_amoeba_2.txt @@ -0,0 +1,3 @@ +Another BD style amoeba, which behaves exactly like the other one. +But it lives its own life. Sometimes, when they collide, they produce an +explosion. diff --git a/docs/elements/bd_biter.txt b/docs/elements/bd_biter.txt new file mode 100644 index 00000000..6399048b --- /dev/null +++ b/docs/elements/bd_biter.txt @@ -0,0 +1,4 @@ +Biters will eat all the dirt they can reach. They move in a predictable way. +They can also eat diamonds, so better don't let them be taken away. They will +move through rocks throwing them behind if there is no space for turning. That +way, you can get rid of rocks blocking your way. diff --git a/docs/elements/bd_biter_switch.txt b/docs/elements/bd_biter_switch.txt new file mode 100644 index 00000000..616f5636 --- /dev/null +++ b/docs/elements/bd_biter_switch.txt @@ -0,0 +1 @@ +This switch controls the speed of biters. diff --git a/docs/elements/bd_bladder.txt b/docs/elements/bd_bladder.txt new file mode 100644 index 00000000..d4fc8349 --- /dev/null +++ b/docs/elements/bd_bladder.txt @@ -0,0 +1,2 @@ +Bladders can be pushed around easily. They slowly climb up; if they touch a +voodoo doll, they convert into clocks. They can also pass slime. diff --git a/docs/elements/bd_bladder_spender.txt b/docs/elements/bd_bladder_spender.txt new file mode 100644 index 00000000..389a72c7 --- /dev/null +++ b/docs/elements/bd_bladder_spender.txt @@ -0,0 +1 @@ +If there is space above it, the bladder spender turns to a bladder. diff --git a/docs/elements/bd_bomb.txt b/docs/elements/bd_bomb.txt new file mode 100644 index 00000000..c10debf0 --- /dev/null +++ b/docs/elements/bd_bomb.txt @@ -0,0 +1,3 @@ +You can pick up this bomb like a diamond. To use it, press the snap or drop +key and a direction... and then quickly run away! You can hold only one bomb +at a time. diff --git a/docs/elements/bd_box.txt b/docs/elements/bd_box.txt new file mode 100644 index 00000000..6f521fdc --- /dev/null +++ b/docs/elements/bd_box.txt @@ -0,0 +1,3 @@ +Sometimes you have to block a passage, for example to protect a voodoo doll. +This is when a box like this comes handy. You can push it in every direction +using the snap or drop key. diff --git a/docs/elements/bd_chasing_rock.txt b/docs/elements/bd_chasing_rock.txt new file mode 100644 index 00000000..891d64e4 --- /dev/null +++ b/docs/elements/bd_chasing_rock.txt @@ -0,0 +1,4 @@ +A chasing rock looks like an ordinary rock. It can even pass slime. It is +lightweight, you can push it at once, as long as it is sleeping. Once it begins +to fall, it wakes up and begins chasing you. You can also push awakened rocks, +if you have eaten the sweet. diff --git a/docs/elements/bd_clock.txt b/docs/elements/bd_clock.txt new file mode 100644 index 00000000..bb74e365 --- /dev/null +++ b/docs/elements/bd_clock.txt @@ -0,0 +1 @@ +Collect this to get extra time. diff --git a/docs/elements/bd_conveyor.txt b/docs/elements/bd_conveyor.txt new file mode 100644 index 00000000..c378c0dd --- /dev/null +++ b/docs/elements/bd_conveyor.txt @@ -0,0 +1 @@ +Conveyor belts will move around any object that can fall. diff --git a/docs/elements/bd_conveyor_dir_switch.txt b/docs/elements/bd_conveyor_dir_switch.txt new file mode 100644 index 00000000..fb48f7e4 --- /dev/null +++ b/docs/elements/bd_conveyor_dir_switch.txt @@ -0,0 +1 @@ +This switch can be used to reverse the direction of conveyor belts. diff --git a/docs/elements/bd_conveyor_switch.txt b/docs/elements/bd_conveyor_switch.txt new file mode 100644 index 00000000..f9980782 --- /dev/null +++ b/docs/elements/bd_conveyor_switch.txt @@ -0,0 +1 @@ +This switch turns the conveyor belts on or off. diff --git a/docs/elements/bd_covered.txt b/docs/elements/bd_covered.txt new file mode 100644 index 00000000..82ec6a18 --- /dev/null +++ b/docs/elements/bd_covered.txt @@ -0,0 +1 @@ +Covered tile. diff --git a/docs/elements/bd_cow.txt b/docs/elements/bd_cow.txt new file mode 100644 index 00000000..8abb4e50 --- /dev/null +++ b/docs/elements/bd_cow.txt @@ -0,0 +1,2 @@ +This creature wanders around the cave like a guard, but you can touch it. +If it is enclosed, it turns into a skeleton. diff --git a/docs/elements/bd_creature_switch.txt b/docs/elements/bd_creature_switch.txt new file mode 100644 index 00000000..c731b1d7 --- /dev/null +++ b/docs/elements/bd_creature_switch.txt @@ -0,0 +1,2 @@ +With this switch you can change the direction of creatures, like guards and +butterflies. Sometimes it works automatically. diff --git a/docs/elements/bd_diamond_glued.txt b/docs/elements/bd_diamond_glued.txt new file mode 100644 index 00000000..393c6b8f --- /dev/null +++ b/docs/elements/bd_diamond_glued.txt @@ -0,0 +1 @@ +Glued diamond. diff --git a/docs/elements/bd_diamond_key.txt b/docs/elements/bd_diamond_key.txt new file mode 100644 index 00000000..61180d66 --- /dev/null +++ b/docs/elements/bd_diamond_key.txt @@ -0,0 +1 @@ +If you get this key, all doors will convert into diamonds you can collect. diff --git a/docs/elements/bd_dragonfly.txt b/docs/elements/bd_dragonfly.txt new file mode 100644 index 00000000..b76f2a0b --- /dev/null +++ b/docs/elements/bd_dragonfly.txt @@ -0,0 +1,4 @@ +These creatures also guard the diamonds you would like to collect. But they +move very differently. They like to run straight ahead, and only change +direction if they bump into something. Like other enemies, you should not touch +them. But you can easily crush them with rocks. diff --git a/docs/elements/bd_exit.txt b/docs/elements/bd_exit.txt new file mode 100644 index 00000000..7aa0482a --- /dev/null +++ b/docs/elements/bd_exit.txt @@ -0,0 +1,4 @@ +After collecting the required number of diamonds, look for a flashing out box +to exit the cave. Closed out box looks like steel wall, but beware of explosions +near the out box: You could accidentally destroy an exit. This prevents you from +successfully finishing the cave. diff --git a/docs/elements/bd_expandable_steelwall.txt b/docs/elements/bd_expandable_steelwall.txt new file mode 100644 index 00000000..74c04065 --- /dev/null +++ b/docs/elements/bd_expandable_steelwall.txt @@ -0,0 +1 @@ +Expandable wall, but made of steel. You cannot even blow it up! diff --git a/docs/elements/bd_expandable_wall.txt b/docs/elements/bd_expandable_wall.txt new file mode 100644 index 00000000..16f06692 --- /dev/null +++ b/docs/elements/bd_expandable_wall.txt @@ -0,0 +1,3 @@ +Expandable wall expands in horizontal or vertical (or both) direction, if there +is an empty space to fill up. You should be very careful not to be catched by +the expanding wall. diff --git a/docs/elements/bd_expandable_wall_switch.txt b/docs/elements/bd_expandable_wall_switch.txt new file mode 100644 index 00000000..6de0c7a4 --- /dev/null +++ b/docs/elements/bd_expandable_wall_switch.txt @@ -0,0 +1 @@ +With this switch you can control the direction of the expandable wall. diff --git a/docs/elements/bd_expanding_wall_switch.txt b/docs/elements/bd_expanding_wall_switch.txt new file mode 100644 index 00000000..ec0c1dd8 --- /dev/null +++ b/docs/elements/bd_expanding_wall_switch.txt @@ -0,0 +1 @@ +Using this switch, you can control the direction of the expanding wall. diff --git a/docs/elements/bd_fake_bonus.txt b/docs/elements/bd_fake_bonus.txt new file mode 100644 index 00000000..998a31fd --- /dev/null +++ b/docs/elements/bd_fake_bonus.txt @@ -0,0 +1 @@ +Fake bonus. diff --git a/docs/elements/bd_falling_wall.txt b/docs/elements/bd_falling_wall.txt new file mode 100644 index 00000000..193f727e --- /dev/null +++ b/docs/elements/bd_falling_wall.txt @@ -0,0 +1,3 @@ +Whenever there is a falling wall above the player merely separated by empty +space, it starts falling. It does so at any distance. If it hits the player, +it explodes. If it hits anything else, it just stops. diff --git a/docs/elements/bd_flying_diamond.txt b/docs/elements/bd_flying_diamond.txt new file mode 100644 index 00000000..b2f1c95a --- /dev/null +++ b/docs/elements/bd_flying_diamond.txt @@ -0,0 +1,2 @@ +Exactly like a diamond, but instead of falling down, it flies upwards, as +high as it can. diff --git a/docs/elements/bd_flying_rock.txt b/docs/elements/bd_flying_rock.txt new file mode 100644 index 00000000..a5b51398 --- /dev/null +++ b/docs/elements/bd_flying_rock.txt @@ -0,0 +1,2 @@ +The flying variant of a rock. Note that this one can crush enemies as well as +the player! diff --git a/docs/elements/bd_gate.txt b/docs/elements/bd_gate.txt new file mode 100644 index 00000000..2ccbb6a2 --- /dev/null +++ b/docs/elements/bd_gate.txt @@ -0,0 +1 @@ +This is a door which can only be opened by the key of the same color. diff --git a/docs/elements/bd_ghost.txt b/docs/elements/bd_ghost.txt new file mode 100644 index 00000000..09215ae3 --- /dev/null +++ b/docs/elements/bd_ghost.txt @@ -0,0 +1,2 @@ +This is a ghost which wanders aimlessly. If it touches you, it will explode +in an x-shape to many different elements. diff --git a/docs/elements/bd_gravestone.txt b/docs/elements/bd_gravestone.txt new file mode 100644 index 00000000..6403a726 --- /dev/null +++ b/docs/elements/bd_gravestone.txt @@ -0,0 +1 @@ +This is the gravestone for a dead voodoo doll. diff --git a/docs/elements/bd_gravity_switch.txt b/docs/elements/bd_gravity_switch.txt new file mode 100644 index 00000000..6e7d3076 --- /dev/null +++ b/docs/elements/bd_gravity_switch.txt @@ -0,0 +1,3 @@ +When this switch is active, you can use it to change the gravitation. +The direction from which you use it will determine the direction the +gravitation will change to. diff --git a/docs/elements/bd_inbox.txt b/docs/elements/bd_inbox.txt new file mode 100644 index 00000000..d03a012a --- /dev/null +++ b/docs/elements/bd_inbox.txt @@ -0,0 +1 @@ +This is where the player enters a cave. diff --git a/docs/elements/bd_invisible_exit.txt b/docs/elements/bd_invisible_exit.txt new file mode 100644 index 00000000..b7c4e235 --- /dev/null +++ b/docs/elements/bd_invisible_exit.txt @@ -0,0 +1 @@ +This is also an exit, but it remains non-flashing and thus is difficult to find. diff --git a/docs/elements/bd_key.txt b/docs/elements/bd_key.txt new file mode 100644 index 00000000..99c9ad60 --- /dev/null +++ b/docs/elements/bd_key.txt @@ -0,0 +1,2 @@ +There are three types of keys, which open three different colored doors. +You can collect more from these; and for every door, always one key is used. diff --git a/docs/elements/bd_lava.txt b/docs/elements/bd_lava.txt new file mode 100644 index 00000000..0c68095c --- /dev/null +++ b/docs/elements/bd_lava.txt @@ -0,0 +1,2 @@ +Heavy elemenets sink into the lava and disappear without any trace left. +Creatures can also step into the lava. diff --git a/docs/elements/bd_mega_rock.txt b/docs/elements/bd_mega_rock.txt new file mode 100644 index 00000000..3a45431a --- /dev/null +++ b/docs/elements/bd_mega_rock.txt @@ -0,0 +1 @@ +Like an ordinary rock, but this one is so heavy that you cannot push it. diff --git a/docs/elements/bd_nitro_pack.txt b/docs/elements/bd_nitro_pack.txt new file mode 100644 index 00000000..eee07538 --- /dev/null +++ b/docs/elements/bd_nitro_pack.txt @@ -0,0 +1 @@ +Nitro pack. diff --git a/docs/elements/bd_nut.txt b/docs/elements/bd_nut.txt new file mode 100644 index 00000000..93fcd0dd --- /dev/null +++ b/docs/elements/bd_nut.txt @@ -0,0 +1 @@ +These nuts contain diamonds. If you crack them with a rock, they will be opened. diff --git a/docs/elements/bd_player.txt b/docs/elements/bd_player.txt new file mode 100644 index 00000000..2dccaf57 --- /dev/null +++ b/docs/elements/bd_player.txt @@ -0,0 +1,2 @@ +This is the player. The player can move through empty space and sand, can pick +up diamonds and push rocks, but should avoid fireflies and other enemies. diff --git a/docs/elements/bd_pneumatic_hammer.txt b/docs/elements/bd_pneumatic_hammer.txt new file mode 100644 index 00000000..6509a626 --- /dev/null +++ b/docs/elements/bd_pneumatic_hammer.txt @@ -0,0 +1,5 @@ +Sometimes diamonds or keys are buried in walls. You can use a pneumatic hammer +to break these walls, or simple walls which contain nothing. Stand on something, +and press the snap or drop key together with a left or right direction key to +use the hammer on a wall which is near the player, next to the element you +stand on. diff --git a/docs/elements/bd_pot.txt b/docs/elements/bd_pot.txt new file mode 100644 index 00000000..a0239714 --- /dev/null +++ b/docs/elements/bd_pot.txt @@ -0,0 +1,2 @@ +Stir the pot, and you will be able to use the gravitation switch. While you are +stirring the pot, there is no gravitation at all. Press fire after using the pot. diff --git a/docs/elements/bd_replicator.txt b/docs/elements/bd_replicator.txt new file mode 100644 index 00000000..73b608ee --- /dev/null +++ b/docs/elements/bd_replicator.txt @@ -0,0 +1,3 @@ +This machine replicates the element which is on top of it. At regular intervals, +a new element drops out underneath, if there is space to do this. The rate of +materializing the new elements can be different in every cave. diff --git a/docs/elements/bd_replicator_switch.txt b/docs/elements/bd_replicator_switch.txt new file mode 100644 index 00000000..894a5ff1 --- /dev/null +++ b/docs/elements/bd_replicator_switch.txt @@ -0,0 +1 @@ +This turns the replicator on or off. diff --git a/docs/elements/bd_rock_glued.txt b/docs/elements/bd_rock_glued.txt new file mode 100644 index 00000000..d308166c --- /dev/null +++ b/docs/elements/bd_rock_glued.txt @@ -0,0 +1 @@ +Glued rock. diff --git a/docs/elements/bd_sand.txt b/docs/elements/bd_sand.txt new file mode 100644 index 00000000..2b3f3d23 --- /dev/null +++ b/docs/elements/bd_sand.txt @@ -0,0 +1 @@ +You can move through sand, leaving empty space behind. Amoeba can eat it. diff --git a/docs/elements/bd_sand_ball.txt b/docs/elements/bd_sand_ball.txt new file mode 100644 index 00000000..4081eca4 --- /dev/null +++ b/docs/elements/bd_sand_ball.txt @@ -0,0 +1 @@ +A rolling ball of sand. You cannot push it, but you can dig it away. diff --git a/docs/elements/bd_sand_glued.txt b/docs/elements/bd_sand_glued.txt new file mode 100644 index 00000000..eafa1682 --- /dev/null +++ b/docs/elements/bd_sand_glued.txt @@ -0,0 +1 @@ +Glued sand. diff --git a/docs/elements/bd_sand_loose.txt b/docs/elements/bd_sand_loose.txt new file mode 100644 index 00000000..125daa0f --- /dev/null +++ b/docs/elements/bd_sand_loose.txt @@ -0,0 +1 @@ +A falling piece of sand. You cannot push it, but you can dig it away. diff --git a/docs/elements/bd_sand_sloped.txt b/docs/elements/bd_sand_sloped.txt new file mode 100644 index 00000000..ade2961b --- /dev/null +++ b/docs/elements/bd_sand_sloped.txt @@ -0,0 +1,2 @@ +Acts like ordinary sand, but is sloped: Elements like rocks or diamonds +will roll off to the left or right. diff --git a/docs/elements/bd_skeleton.txt b/docs/elements/bd_skeleton.txt new file mode 100644 index 00000000..d3e5824e --- /dev/null +++ b/docs/elements/bd_skeleton.txt @@ -0,0 +1,2 @@ +Sometimes you have to collect skeletons before you can use the pot. In some +other caves, they must be collected like diamonds to open the exit. diff --git a/docs/elements/bd_slime.txt b/docs/elements/bd_slime.txt new file mode 100644 index 00000000..1876dcf2 --- /dev/null +++ b/docs/elements/bd_slime.txt @@ -0,0 +1,2 @@ +Slime is permeable. It means that rocks and diamonds laying on the slime can +randomly pass through. diff --git a/docs/elements/bd_steelwall.txt b/docs/elements/bd_steelwall.txt new file mode 100644 index 00000000..b7f70807 --- /dev/null +++ b/docs/elements/bd_steelwall.txt @@ -0,0 +1 @@ +This is rock stable wall. It's impossible to move or blow it up. diff --git a/docs/elements/bd_steelwall_diggable.txt b/docs/elements/bd_steelwall_diggable.txt new file mode 100644 index 00000000..4c5fbe5e --- /dev/null +++ b/docs/elements/bd_steelwall_diggable.txt @@ -0,0 +1 @@ +Acts like ordinary steel wall, but you can dig it away. diff --git a/docs/elements/bd_steelwall_explodable.txt b/docs/elements/bd_steelwall_explodable.txt new file mode 100644 index 00000000..2c85c611 --- /dev/null +++ b/docs/elements/bd_steelwall_explodable.txt @@ -0,0 +1 @@ +Acts like ordinary steel wall, but can be removed by explosions. diff --git a/docs/elements/bd_steelwall_sloped.txt b/docs/elements/bd_steelwall_sloped.txt new file mode 100644 index 00000000..be4a4c3f --- /dev/null +++ b/docs/elements/bd_steelwall_sloped.txt @@ -0,0 +1,2 @@ +Acts like ordinary steel wall, but is sloped: Elements like rocks or diamonds +will roll off to the left or right. diff --git a/docs/elements/bd_stonefly.txt b/docs/elements/bd_stonefly.txt new file mode 100644 index 00000000..94dbc607 --- /dev/null +++ b/docs/elements/bd_stonefly.txt @@ -0,0 +1,2 @@ +This flying moth behaves just like a butterfly, except that it explodes into +rocks instead of diamonds. diff --git a/docs/elements/bd_sweet.txt b/docs/elements/bd_sweet.txt new file mode 100644 index 00000000..534bf098 --- /dev/null +++ b/docs/elements/bd_sweet.txt @@ -0,0 +1,2 @@ +Eat this sweet and you will become strong. You will be able to push rocks at +once. You will also be able to push chasing rocks. diff --git a/docs/elements/bd_teleporter.txt b/docs/elements/bd_teleporter.txt new file mode 100644 index 00000000..c2408f95 --- /dev/null +++ b/docs/elements/bd_teleporter.txt @@ -0,0 +1,3 @@ +The teleporter will move you from one place to another, if you step into it. +The destination teleporter depends on the direction from which you stepped into +the teleporter. diff --git a/docs/elements/bd_time_penalty.txt b/docs/elements/bd_time_penalty.txt new file mode 100644 index 00000000..7aa6ecea --- /dev/null +++ b/docs/elements/bd_time_penalty.txt @@ -0,0 +1 @@ +Time penalty. diff --git a/docs/elements/bd_trapped_diamond.txt b/docs/elements/bd_trapped_diamond.txt new file mode 100644 index 00000000..484c2cfd --- /dev/null +++ b/docs/elements/bd_trapped_diamond.txt @@ -0,0 +1 @@ +This is an indestructible door with a diamond. diff --git a/docs/elements/bd_voodoo_doll.txt b/docs/elements/bd_voodoo_doll.txt new file mode 100644 index 00000000..313aba08 --- /dev/null +++ b/docs/elements/bd_voodoo_doll.txt @@ -0,0 +1,6 @@ +This is your player's look-alike. You must protect it against flies. If a +voodoo doll dies by one of them, your player also dies immediately. This doll +can have different properties: Sometimes it can collect diamonds for you. +Sometimes it must be protected from falling rocks. If it is hit by a rock, it +turns into a gravestone surrounded by steel walls. Also, it may or may not turn +into a gravestone by nearby explosions. diff --git a/docs/elements/bd_waiting_rock.txt b/docs/elements/bd_waiting_rock.txt new file mode 100644 index 00000000..9e992ba1 --- /dev/null +++ b/docs/elements/bd_waiting_rock.txt @@ -0,0 +1 @@ +Waiting rock. diff --git a/docs/elements/bd_wall_diamond.txt b/docs/elements/bd_wall_diamond.txt new file mode 100644 index 00000000..c8ca85d6 --- /dev/null +++ b/docs/elements/bd_wall_diamond.txt @@ -0,0 +1 @@ +This wall contains a diamond which can be freed by using the pneumatic hammer. diff --git a/docs/elements/bd_wall_diggable.txt b/docs/elements/bd_wall_diggable.txt new file mode 100644 index 00000000..42b4de2a --- /dev/null +++ b/docs/elements/bd_wall_diggable.txt @@ -0,0 +1 @@ +Acts like ordinary wall, but you can dig it away. diff --git a/docs/elements/bd_wall_key.txt b/docs/elements/bd_wall_key.txt new file mode 100644 index 00000000..6d6eebb3 --- /dev/null +++ b/docs/elements/bd_wall_key.txt @@ -0,0 +1,2 @@ +This is a key enclosed by a wall. Use the hammer to break this wall and get +the key. diff --git a/docs/elements/bd_wall_sloped.txt b/docs/elements/bd_wall_sloped.txt new file mode 100644 index 00000000..34f7d465 --- /dev/null +++ b/docs/elements/bd_wall_sloped.txt @@ -0,0 +1,2 @@ +Acts like ordinary wall, but is sloped: Elements like rocks or diamonds +will roll off to the left or right. diff --git a/docs/elements/bd_water.txt b/docs/elements/bd_water.txt new file mode 100644 index 00000000..f52781c8 --- /dev/null +++ b/docs/elements/bd_water.txt @@ -0,0 +1 @@ +Water, which floods all empty space slowly. -- 2.34.1