From dd606e21512f4dbbe21ad6eeface5f591f113e5c Mon Sep 17 00:00:00 2001 From: Holger Schemel Date: Sun, 30 Jun 2024 13:48:29 +0200 Subject: [PATCH] fixed status bits that overlapped with element numbers in BD engine --- src/game_bd/bd_elements.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/game_bd/bd_elements.h b/src/game_bd/bd_elements.h index 446dfc2d..9beef2fe 100644 --- a/src/game_bd/bd_elements.h +++ b/src/game_bd/bd_elements.h @@ -317,8 +317,8 @@ typedef enum _element O_MAX_ALL, - SCANNED = 0x100, - COVERED = 0x200, + SCANNED = 0x400, + COVERED = 0x800, // binary AND this to elements to get rid of properties above. O_MASK = ~(SCANNED | COVERED) -- 2.34.1