From dbdefdcdfa0fa58296160ffc6b72fea58bea5c75 Mon Sep 17 00:00:00 2001 From: Holger Schemel Date: Sat, 21 Nov 1998 03:37:00 +0100 Subject: [PATCH] rnd-19981121-2 --- src/events.c | 2 +- src/main.c | 4 - src/main.h | 12 +-- src/screens.c | 281 +++++++++++++++++++++++++++++++------------------- src/tools.c | 14 ++- src/tools.h | 3 +- 6 files changed, 193 insertions(+), 123 deletions(-) diff --git a/src/events.c b/src/events.c index 9d4e3837..f6bf5591 100644 --- a/src/events.c +++ b/src/events.c @@ -648,7 +648,7 @@ void HandleJoystick() { static long joystickmove_delay = 0; - if (joystick && !button && !DelayReached(&joystickmove_delay,150)) + if (joystick && !button && !DelayReached(&joystickmove_delay, 150)) newbutton = dx = dy = 0; if (game_status==MAINMENU) diff --git a/src/main.c b/src/main.c index 969947e1..bb9ef845 100644 --- a/src/main.c +++ b/src/main.c @@ -50,10 +50,6 @@ char *joystick_device_name[MAX_PLAYERS] = DEV_JOYSTICK_3 }; -/* -int width, height; -*/ - char *program_name = NULL; int game_status = MAINMENU; diff --git a/src/main.h b/src/main.h index fffe9ab3..2026f3a4 100644 --- a/src/main.h +++ b/src/main.h @@ -199,8 +199,9 @@ typedef unsigned char byte; #define MAX_LEVDIR_FILENAME (64+1) #define MAX_LEVDIR_NAME (16+1) -#define MAX_LEVDIR_ENTRIES 15 +#define MAX_LEVDIR_ENTRIES 100 #define MAX_SCORE_ENTRIES 100 +#define MAX_VISIBLE_ENTRIES 15 #define MAX_OPTION_LEN 256 #define MAX_FILENAME_LEN 256 @@ -388,10 +389,6 @@ extern char *sound_device_name; extern int joystick_device; extern char *joystick_device_name[]; -/* -extern int width, height; -*/ - extern char *program_name; extern int game_status; @@ -1123,17 +1120,14 @@ extern int num_bg_loops; #define LEVEL_COOKIE "ROCKSNDIAMONDS_LEVEL_FILE_VERSION_1.0" #define SCORE_COOKIE "ROCKSNDIAMONDS_SCORE_FILE_VERSION_1.2" -#define LEVELDIR_COOKIE "ROCKSNDIAMONDS_LEVELDIR_FILE_VERSION_1.0" #define LEVELREC_COOKIE "ROCKSNDIAMONDS_LEVELREC_FILE_VERSION_1.2" -#define JOYSTICK_COOKIE "ROCKSNDIAMONDS_JOYSTICK_FILE_VERSION_1.0" #define SETUP_COOKIE "ROCKSNDIAMONDS_SETUP_FILE_VERSION_1.2" #define LEVELSETUP_COOKIE "ROCKSNDIAMONDS_LEVELSETUP_FILE_VERSION_1.2" #define LEVELINFO_COOKIE "ROCKSNDIAMONDS_LEVELINFO_FILE_VERSION_1.2" + #define LEVEL_COOKIE_LEN (strlen(LEVEL_COOKIE)+1) #define SCORE_COOKIE_LEN (strlen(SCORE_COOKIE)+1) -#define LEVELDIR_COOKIE_LEN (strlen(LEVELDIR_COOKIE)+1) #define LEVELREC_COOKIE_LEN (strlen(LEVELREC_COOKIE)+1) -#define JOYSTICK_COOKIE_LEN (strlen(JOYSTICK_COOKIE)+1) #define SETUP_COOKIE_LEN (strlen(SETUP_COOKIE)+1) #define LEVELSETUP_COOKIE_LEN (strlen(LEVELSETUP_COOKIE)+1) #define LEVELINFO_COOKIE_LEN (strlen(LEVELINFO_COOKIE)+1) diff --git a/src/screens.c b/src/screens.c index 87d7c39c..82c3e764 100644 --- a/src/screens.c +++ b/src/screens.c @@ -32,13 +32,10 @@ extern unsigned char get_ascii(KeySym); void DrawHeadline() { - int x1 = SX + (SXSIZE - strlen(GAMETITLE_STRING) * FONT1_XSIZE) / 2; - int y1 = SY + 8; - int x2 = SX + (SXSIZE - strlen(COPYRIGHT_STRING) * FONT2_XSIZE) / 2; - int y2 = SY + 46; + int x = SX + (SXSIZE - strlen(GAMETITLE_STRING) * FONT1_XSIZE) / 2; - DrawText(x1, y1, GAMETITLE_STRING, FS_BIG, FC_YELLOW); - DrawText(x2, y2, COPYRIGHT_STRING, FS_SMALL, FC_RED); + DrawText(x, SY + 8, GAMETITLE_STRING, FS_BIG, FC_YELLOW); + DrawTextFCentered(46, FC_RED, COPYRIGHT_STRING); } void DrawMainMenu() @@ -71,6 +68,8 @@ void DrawMainMenu() DrawGraphic(10, 3, GFX_PFEIL_L); DrawGraphic(14, 3, GFX_PFEIL_R); + DrawTextF(15*32 + 6, 3*32 + 9, FC_RED, "%d", leveldir[leveldir_nr].levels); + DrawText(SX + 56, SY + 326, "A Game by Artsoft Entertainment", FS_SMALL, FC_RED); @@ -185,8 +184,8 @@ void HandleMainMenu(int mx, int my, int dx, int dy, int button) { DrawGraphic(0, y-1, GFX_KUGEL_ROT); DrawGraphic(0, choice - 1, GFX_KUGEL_BLAU); + choice = y; } - choice = y; } else { @@ -513,7 +512,7 @@ void DrawHelpScreenElText(int start) ClearWindow(); DrawHeadline(); - DrawTextCentered(100, FC_GREEN, "The game elements:"); + DrawTextFCentered(100, FC_GREEN, "The game elements:"); for(i=start; i < start + MAX_HELPSCREEN_ELS && i < num_helpscreen_els; i++) { @@ -524,7 +523,7 @@ void DrawHelpScreenElText(int start) helpscreen_eltext[i][1], FS_SMALL, FC_YELLOW); } - DrawTextCentered(ybottom, FC_BLUE, "Press any key or button for next page"); + DrawTextFCentered(ybottom, FC_BLUE, "Press any key or button for next page"); } void DrawHelpScreenMusicText(int num) @@ -536,22 +535,22 @@ void DrawHelpScreenMusicText(int num) ClearWindow(); DrawHeadline(); - DrawTextCentered(100, FC_GREEN, "The game background music loops:"); + DrawTextFCentered(100, FC_GREEN, "The game background music loops:"); - DrawTextCentered(ystart + 0 * ystep, FC_YELLOW, - "Excerpt from"); - DrawTextCentered(ystart + 1 * ystep, FC_RED, "\"%s\"", - helpscreen_music[num][0]); - DrawTextCentered(ystart + 2 * ystep, FC_YELLOW, - "by"); - DrawTextCentered(ystart + 3 * ystep, FC_RED, - "%s", helpscreen_music[num][1]); - DrawTextCentered(ystart + 4 * ystep, FC_YELLOW, - "from the album"); - DrawTextCentered(ystart + 5 * ystep, FC_RED, "\"%s\"", - helpscreen_music[num][2]); + DrawTextFCentered(ystart + 0 * ystep, FC_YELLOW, + "Excerpt from"); + DrawTextFCentered(ystart + 1 * ystep, FC_RED, "\"%s\"", + helpscreen_music[num][0]); + DrawTextFCentered(ystart + 2 * ystep, FC_YELLOW, + "by"); + DrawTextFCentered(ystart + 3 * ystep, FC_RED, + "%s", helpscreen_music[num][1]); + DrawTextFCentered(ystart + 4 * ystep, FC_YELLOW, + "from the album"); + DrawTextFCentered(ystart + 5 * ystep, FC_RED, "\"%s\"", + helpscreen_music[num][2]); - DrawTextCentered(ybottom, FC_BLUE, "Press any key or button for next page"); + DrawTextFCentered(ybottom, FC_BLUE, "Press any key or button for next page"); PlaySoundLoop(background_loop[num]); } @@ -565,22 +564,22 @@ void DrawHelpScreenCreditsText() ClearWindow(); DrawHeadline(); - DrawTextCentered(100, FC_GREEN, - "Credits:"); - DrawTextCentered(ystart + 0 * ystep, FC_YELLOW, - "DOS/Windows port of the game:"); - DrawTextCentered(ystart + 1 * ystep, FC_RED, - "Guido Schulz"); - DrawTextCentered(ystart + 2 * ystep, FC_YELLOW, - "Additional toons:"); - DrawTextCentered(ystart + 3 * ystep, FC_RED, - "Karl Hörnell"); - DrawTextCentered(ystart + 5 * ystep, FC_YELLOW, - "...and many thanks to all contributors"); - DrawTextCentered(ystart + 6 * ystep, FC_YELLOW, - "of new levels!"); - - DrawTextCentered(ybottom, FC_BLUE, "Press any key or button for next page"); + DrawTextFCentered(100, FC_GREEN, + "Credits:"); + DrawTextFCentered(ystart + 0 * ystep, FC_YELLOW, + "DOS/Windows port of the game:"); + DrawTextFCentered(ystart + 1 * ystep, FC_RED, + "Guido Schulz"); + DrawTextFCentered(ystart + 2 * ystep, FC_YELLOW, + "Additional toons:"); + DrawTextFCentered(ystart + 3 * ystep, FC_RED, + "Karl Hörnell"); + DrawTextFCentered(ystart + 5 * ystep, FC_YELLOW, + "...and many thanks to all contributors"); + DrawTextFCentered(ystart + 6 * ystep, FC_YELLOW, + "of new levels!"); + + DrawTextFCentered(ybottom, FC_BLUE, "Press any key or button for next page"); } void DrawHelpScreenContactText() @@ -591,34 +590,33 @@ void DrawHelpScreenContactText() ClearWindow(); DrawHeadline(); - DrawTextCentered(100, FC_GREEN, "Program information:"); - - DrawTextCentered(ystart + 0 * ystep, FC_YELLOW, - "This game is Freeware!"); - DrawTextCentered(ystart + 1 * ystep, FC_YELLOW, - "If you like it, send e-mail to:"); - DrawTextCentered(ystart + 2 * ystep, FC_RED, - "aeglos@valinor.owl.de"); - DrawTextCentered(ystart + 3 * ystep, FC_YELLOW, - "or SnailMail to:"); - DrawTextCentered(ystart + 4 * ystep + 0, FC_RED, - "Holger Schemel"); - DrawTextCentered(ystart + 4 * ystep + 20, FC_RED, - "Oststrasse 11a"); - DrawTextCentered(ystart + 4 * ystep + 40, FC_RED, - "33604 Bielefeld"); - DrawTextCentered(ystart + 4 * ystep + 60, FC_RED, - "Germany"); - - DrawTextCentered(ystart + 7 * ystep, FC_YELLOW, - "If you have created new levels,"); - DrawTextCentered(ystart + 8 * ystep, FC_YELLOW, - "send them to me to include them!"); - DrawTextCentered(ystart + 9 * ystep, FC_YELLOW, - ":-)"); - - DrawTextCentered(ybottom, FC_BLUE, - "Press any key or button for main menu"); + DrawTextFCentered(100, FC_GREEN, "Program information:"); + + DrawTextFCentered(ystart + 0 * ystep, FC_YELLOW, + "This game is Freeware!"); + DrawTextFCentered(ystart + 1 * ystep, FC_YELLOW, + "If you like it, send e-mail to:"); + DrawTextFCentered(ystart + 2 * ystep, FC_RED, + "aeglos@valinor.owl.de"); + DrawTextFCentered(ystart + 3 * ystep, FC_YELLOW, + "or SnailMail to:"); + DrawTextFCentered(ystart + 4 * ystep + 0, FC_RED, + "Holger Schemel"); + DrawTextFCentered(ystart + 4 * ystep + 20, FC_RED, + "Oststrasse 11a"); + DrawTextFCentered(ystart + 4 * ystep + 40, FC_RED, + "33604 Bielefeld"); + DrawTextFCentered(ystart + 4 * ystep + 60, FC_RED, + "Germany"); + + DrawTextFCentered(ystart + 7 * ystep, FC_YELLOW, + "If you have created new levels,"); + DrawTextFCentered(ystart + 8 * ystep, FC_YELLOW, + "send them to me to include them!"); + DrawTextFCentered(ystart + 9 * ystep, FC_YELLOW, + ":-)"); + + DrawTextFCentered(ybottom, FC_BLUE, "Press any key or button for main menu"); } void DrawHelpScreen() @@ -713,10 +711,19 @@ void HandleTypeName(int newxpos, KeySym key) ascii = 'A'+(char)(key-XK_A); if (key>=XK_a && key<=XK_z) ascii = 'a'+(char)(key-XK_a); + + setup.player_name[xpos] = ascii; + setup.player_name[xpos+1] = 0; + xpos++; + DrawTextExt(drawto,gc,SX+6*32,SY+ypos*32, + setup.player_name,FS_BIG,FC_YELLOW); + DrawTextExt(window,gc,SX+6*32,SY+ypos*32, + setup.player_name,FS_BIG,FC_YELLOW); + DrawGraphic(xpos+6,ypos,GFX_KUGEL_ROT); + } #else - if((ascii = get_ascii(key)) && xpos0) { xpos--; @@ -747,39 +755,76 @@ void HandleTypeName(int newxpos, KeySym key) void DrawChooseLevel() { - int i; - CloseDoor(DOOR_CLOSE_2); + FadeToFront(); + InitAnimation(); + HandleChooseLevel(0,0, 0,0, MB_MENU_INITIALIZE); +} + +static void drawChooseLevelList(int first_entry, int num_page_entries) +{ + int i; + char buffer[SCR_FIELDX]; + ClearWindow(); DrawText(SX, SY, "Level Directories", FS_BIG, FC_GREEN); - for(i=0; i 0) + DrawGraphic(0, 1, GFX_PFEIL_O); + + if (first_entry + num_page_entries < num_leveldirs) + DrawGraphic(0, MAX_VISIBLE_ENTRIES + 1, GFX_PFEIL_U); +} + +static void drawChooseLevelInfo(int leveldir_nr) +{ + XFillRectangle(display, drawto, gc, SX + 32, SY + 32, SXSIZE - 32, 32); + DrawTextFCentered(40, FC_RED, "%3d levels (%s)", + leveldir[leveldir_nr].levels, + leveldir[leveldir_nr].readonly ? "readonly" : "writable"); } void HandleChooseLevel(int mx, int my, int dx, int dy, int button) { static int choice = 3; + static int first_entry = 0; + static long choose_delay = 0; static int redraw = TRUE; - int x = (mx+32-SX)/32, y = (my+32-SY)/32; + int x = (mx + 32 - SX) / 32, y = (my + 32 - SY) / 32; + int num_page_entries; + + if (num_leveldirs <= MAX_VISIBLE_ENTRIES) + num_page_entries = num_leveldirs; + else + num_page_entries = MAX_VISIBLE_ENTRIES - 1; if (button == MB_MENU_INITIALIZE) { redraw = TRUE; - choice = leveldir_nr + 3; + choice = leveldir_nr + 3 - first_entry; + + if (choice > num_page_entries + 2) + { + choice = num_page_entries + 2; + first_entry = num_leveldirs - num_page_entries; + } + + drawChooseLevelList(first_entry, num_page_entries); + drawChooseLevelInfo(leveldir_nr); } if (redraw) { - DrawGraphic(0,choice-1,GFX_KUGEL_ROT); + DrawGraphic(0, choice - 1, GFX_KUGEL_ROT); redraw = FALSE; } @@ -791,15 +836,35 @@ void HandleChooseLevel(int mx, int my, int dx, int dy, int button) if (dy) { x = 1; - y = choice+dy; + y = choice + dy; } else x = y = 0; + } - if (y<3) - y = 3; - else if (y>num_leveldirs+2) - y = num_leveldirs+2; + if (x == 1 && y == 2) + { + if (first_entry > 0 && + (dy || DelayReached(&choose_delay, 150))) + { + first_entry--; + drawChooseLevelList(first_entry, num_page_entries); + drawChooseLevelInfo(first_entry); + DrawGraphic(0, choice - 1, GFX_KUGEL_ROT); + return; + } + } + else if (x == 1 && y > num_page_entries + 2) + { + if (first_entry + num_page_entries < num_leveldirs && + (dy || DelayReached(&choose_delay, 150))) + { + first_entry++; + drawChooseLevelList(first_entry, num_page_entries); + drawChooseLevelInfo(first_entry + num_page_entries - 1); + DrawGraphic(0, choice - 1, GFX_KUGEL_ROT); + return; + } } if (!mx && !my && !dx && !dy) @@ -808,20 +873,21 @@ void HandleChooseLevel(int mx, int my, int dx, int dy, int button) y = choice; } - if (x==1 && y>=3 && y<=num_leveldirs+2) + if (x == 1 && y >= 3 && y <= num_page_entries + 2) { if (button) { - if (y!=choice) + if (y != choice) { - DrawGraphic(0,y-1,GFX_KUGEL_ROT); - DrawGraphic(0,choice-1,GFX_KUGEL_BLAU); + DrawGraphic(0, y - 1, GFX_KUGEL_ROT); + DrawGraphic(0, choice - 1, GFX_KUGEL_BLAU); + drawChooseLevelInfo(first_entry + y - 3); + choice = y; } - choice = y; } else { - leveldir_nr = y-3; + leveldir_nr = first_entry + y - 3; level_nr = getLastPlayedLevelOfLevelSeries(leveldir[leveldir_nr].filename); @@ -838,32 +904,33 @@ void HandleChooseLevel(int mx, int my, int dx, int dy, int button) BackToFront(); - if (game_status==CHOOSELEVEL) + if (game_status == CHOOSELEVEL) DoAnimation(); } -void DrawHallOfFame(int pos) +void DrawHallOfFame(int highlight_position) { - int y; - char txt[40]; + int i; CloseDoor(DOOR_CLOSE_2); - if (pos<0) + if (highlight_position < 0) LoadScore(level_nr); + ClearWindow(); - DrawText(SX+64,SY+10,"Hall Of Fame",FS_BIG,FC_YELLOW); - sprintf(txt,"HighScores of Level %d",level_nr); - DrawText(SX+256-strlen(txt)*7,SY+48,txt,FS_SMALL,FC_RED); - for(y=0; y<15; y++) + + DrawText(SX + 80, SY + 8, "Hall Of Fame", FS_BIG, FC_YELLOW); + DrawTextFCentered(46, FC_RED, "HighScores of Level %d", level_nr); + + for(i=0; i