From cf3cf01f81522e8751d9a0d3100cd0c1e342d5fc Mon Sep 17 00:00:00 2001 From: Holger Schemel Date: Wed, 14 Aug 2024 21:32:50 +0200 Subject: [PATCH] added field to BD element properties (not used yet) --- src/game_bd/bd_cave.h | 1 + src/game_bd/bd_cavedb.c | 546 ++++++++++++++++++++-------------------- 2 files changed, 274 insertions(+), 273 deletions(-) diff --git a/src/game_bd/bd_cave.h b/src/game_bd/bd_cave.h index 30f93532..7e8e9d36 100644 --- a/src/game_bd/bd_cave.h +++ b/src/game_bd/bd_cave.h @@ -246,6 +246,7 @@ typedef struct _element_property { GdElement element; // element number. for example O_DIRT // In the array, should be equal to the index of the array item. + GdElement pair; // the scanned/not scanned pair char *name; // name in editor, for example "Dirt". some have // different names than their real engine meaning! unsigned int properties; // engine properties, like P_SLOPED or P_EXPLODES diff --git a/src/game_bd/bd_cavedb.c b/src/game_bd/bd_cavedb.c index 99c7d5d3..06a4705c 100644 --- a/src/game_bd/bd_cavedb.c +++ b/src/game_bd/bd_cavedb.c @@ -119,1120 +119,1120 @@ enum _generated_cells_indexes GdElementProperty gd_element_properties[] = { { - O_SPACE, N_("Space"), + O_SPACE, O_SPACE, N_("Space"), P_AMOEBA_CONSUMES | P_WALKABLE, "SPACE", ' ', 0, 0, 0 }, { - O_DIRT, N_("Dirt"), + O_DIRT, O_DIRT, N_("Dirt"), P_AMOEBA_CONSUMES | P_VISUAL_EFFECT | P_DIRT | P_DIGGABLE, "DIRT", '.', 2, 2, 2 }, { - O_DIRT_SLOPED_UP_RIGHT, N_("Sloped dirt (up & right)"), + O_DIRT_SLOPED_UP_RIGHT, O_DIRT_SLOPED_UP_RIGHT, N_("Sloped dirt (up & right)"), P_DIRT | P_SLOPED_UP | P_SLOPED_RIGHT | P_AMOEBA_CONSUMES | P_DIGGABLE, "DIRTSLOPEDUPRIGHT", 0, 280, 280, 280 }, { - O_DIRT_SLOPED_UP_LEFT, N_("Sloped dirt (up & left)"), + O_DIRT_SLOPED_UP_LEFT, O_DIRT_SLOPED_UP_LEFT, N_("Sloped dirt (up & left)"), P_DIRT | P_SLOPED_UP | P_SLOPED_LEFT | P_AMOEBA_CONSUMES | P_DIGGABLE, "DIRTSLOPEDUPLEFT", 0, 281, 281, 281 }, { - O_DIRT_SLOPED_DOWN_LEFT, N_("Sloped dirt (down & left)"), + O_DIRT_SLOPED_DOWN_LEFT, O_DIRT_SLOPED_DOWN_LEFT, N_("Sloped dirt (down & left)"), P_DIRT | P_SLOPED_DOWN | P_SLOPED_LEFT | P_AMOEBA_CONSUMES | P_DIGGABLE, "DIRTSLOPEDDOWNLEFT", 0, 282, 282, 282 }, { - O_DIRT_SLOPED_DOWN_RIGHT, N_("Sloped dirt (down & right)"), + O_DIRT_SLOPED_DOWN_RIGHT, O_DIRT_SLOPED_DOWN_RIGHT, N_("Sloped dirt (down & right)"), P_DIRT | P_SLOPED_DOWN | P_SLOPED_RIGHT | P_AMOEBA_CONSUMES | P_DIGGABLE, "DIRTSLOPEDDOWNRIGHT", 0, 283, 283, 283 }, { - O_DIRT_BALL, N_("Dirt ball"), + O_DIRT_BALL, O_DIRT_BALL, N_("Dirt ball"), P_DIRT | P_SLOPED | P_AMOEBA_CONSUMES | P_MOVED_BY_CONVEYOR_TOP | P_DIGGABLE | P_CAN_FALL, "DIRTBALL", 0, 289, 289, 289, 120 }, // has ckdelay { - O_DIRT_BALL_F, N_("Dirt ball (falling)"), + O_DIRT_BALL_F, O_DIRT_BALL_F, N_("Dirt ball (falling)"), P_FALLING | P_DIGGABLE, "DIRTBALLf", 0, 289, 289, 289, 120 }, // has ckdelay { - O_DIRT_LOOSE, N_("Loose dirt"), + O_DIRT_LOOSE, O_DIRT_LOOSE, N_("Loose dirt"), P_DIRT | P_AMOEBA_CONSUMES | P_MOVED_BY_CONVEYOR_TOP | P_DIGGABLE | P_CAN_FALL, "DIRTLOOSE", 0, 352, 352, 352, 60 }, // has ckdelay { - O_DIRT_LOOSE_F, N_("Loose dirt (falling)"), + O_DIRT_LOOSE_F, O_DIRT_LOOSE_F, N_("Loose dirt (falling)"), P_FALLING, "DIRTLOOSEf", 0, 352, 352, 352, 60 }, // has ckdelay { - O_DIRT2, N_("Dirt 2"), + O_DIRT2, O_DIRT2, N_("Dirt 2"), P_DIRT | P_AMOEBA_CONSUMES | P_DIGGABLE, "DIRT2", 0, 3, 3, 3 }, { - O_BRICK, N_("Brick wall"), + O_BRICK, O_BRICK, N_("Brick wall"), P_SLOPED|P_BLADDER_SLOPED|P_CAN_BE_HAMMERED, "WALL", 'w', 5, 5, 5 }, { - O_BRICK_SLOPED_UP_RIGHT, N_("Sloped brick wall (up & right)"), + O_BRICK_SLOPED_UP_RIGHT, O_BRICK_SLOPED_UP_RIGHT, N_("Sloped brick wall (up & right)"), P_SLOPED_UP|P_SLOPED_RIGHT|P_BLADDER_SLOPED|P_CAN_BE_HAMMERED, "WALLSLOPEDUPRIGHT", 0, 276, 276, 276 }, { - O_BRICK_SLOPED_UP_LEFT, N_("Sloped brick wall (up & left)"), + O_BRICK_SLOPED_UP_LEFT, O_BRICK_SLOPED_UP_LEFT, N_("Sloped brick wall (up & left)"), P_SLOPED_UP|P_SLOPED_LEFT|P_BLADDER_SLOPED|P_CAN_BE_HAMMERED, "WALLSLOPEDUPLEFT", 0, 277, 277, 277 }, { - O_BRICK_SLOPED_DOWN_LEFT, N_("Sloped brick wall (down & left)"), + O_BRICK_SLOPED_DOWN_LEFT, O_BRICK_SLOPED_DOWN_LEFT, N_("Sloped brick wall (down & left)"), P_SLOPED_DOWN|P_SLOPED_LEFT|P_BLADDER_SLOPED|P_CAN_BE_HAMMERED, "WALLSLOPEDDOWNLEFT", 0, 278, 278, 278 }, { - O_BRICK_SLOPED_DOWN_RIGHT, N_("Sloped brick wall (down & right)"), + O_BRICK_SLOPED_DOWN_RIGHT, O_BRICK_SLOPED_DOWN_RIGHT, N_("Sloped brick wall (down & right)"), P_SLOPED_DOWN|P_SLOPED_RIGHT|P_BLADDER_SLOPED|P_CAN_BE_HAMMERED, "WALLSLOPEDDOWNRIGHT", 0, 279, 279, 279 }, { - O_BRICK_NON_SLOPED, N_("Non-sloped brick wall"), + O_BRICK_NON_SLOPED, O_BRICK_NON_SLOPED, N_("Non-sloped brick wall"), P_CAN_BE_HAMMERED, "WALLNONSLOPED", 0, i_brick_non_sloped, i_brick_non_sloped, 5 }, { - O_MAGIC_WALL, N_("Magic wall"), + O_MAGIC_WALL, O_MAGIC_WALL, N_("Magic wall"), P_CAN_BE_HAMMERED, "MAGICWALL", 'M', 184, -184, -184 }, { - O_PRE_OUTBOX, N_("Outbox"), + O_PRE_OUTBOX, O_PRE_OUTBOX, N_("Outbox"), 0, "OUTBOX", 'X', i_pre_outbox_nonblink, -i_pre_outbox_frame_1, 22 }, { - O_OUTBOX, N_("Outbox (open)"), + O_OUTBOX, O_OUTBOX, N_("Outbox (open)"), 0, "OUTBOXopen", 0, i_outbox, i_outbox, 22 }, { - O_PRE_INVIS_OUTBOX, N_("Invisible outbox"), + O_PRE_INVIS_OUTBOX, O_PRE_INVIS_OUTBOX, N_("Invisible outbox"), 0, "HIDDENOUTBOX", 'H', i_pre_invis_outbox, i_pre_invis_outbox, 22 }, { - O_INVIS_OUTBOX, N_("Invisible outbox (open)"), + O_INVIS_OUTBOX, O_INVIS_OUTBOX, N_("Invisible outbox (open)"), 0, "HIDDENOUTBOXopen", 0, i_invis_outbox, i_invis_outbox, 22 }, { - O_STEEL, N_("Steel wall"), + O_STEEL, O_STEEL, N_("Steel wall"), P_NON_EXPLODABLE, "STEELWALL", 'W', 4, 4, 4 }, { - O_STEEL_SLOPED_UP_RIGHT, N_("Sloped steel wall (up & right)"), + O_STEEL_SLOPED_UP_RIGHT, O_STEEL_SLOPED_UP_RIGHT, N_("Sloped steel wall (up & right)"), P_SLOPED_UP|P_SLOPED_RIGHT|P_NON_EXPLODABLE, "STEELWALLSLOPEDUPRIGHT", 0, 284, 284, 284 }, { - O_STEEL_SLOPED_UP_LEFT, N_("Sloped steel wall (up & left)"), + O_STEEL_SLOPED_UP_LEFT, O_STEEL_SLOPED_UP_LEFT, N_("Sloped steel wall (up & left)"), P_SLOPED_UP|P_SLOPED_LEFT|P_NON_EXPLODABLE, "STEELWALLSLOPEDUPLEFT", 0, 285, 285, 285 }, { - O_STEEL_SLOPED_DOWN_LEFT, N_("Sloped steel wall (down & left)"), + O_STEEL_SLOPED_DOWN_LEFT, O_STEEL_SLOPED_DOWN_LEFT, N_("Sloped steel wall (down & left)"), P_SLOPED_DOWN|P_SLOPED_LEFT|P_NON_EXPLODABLE, "STEELWALLSLOPEDDOWNLEFT", 0, 286, 286, 286 }, { - O_STEEL_SLOPED_DOWN_RIGHT, N_("Sloped steel wall (down & right)"), + O_STEEL_SLOPED_DOWN_RIGHT, O_STEEL_SLOPED_DOWN_RIGHT, N_("Sloped steel wall (down & right)"), P_SLOPED_DOWN|P_SLOPED_RIGHT|P_NON_EXPLODABLE, "STEELWALLSLOPEDDOWNRIGHT", 0, 287, 287, 287 }, { - O_STEEL_EXPLODABLE, N_("Explodable steel wall"), + O_STEEL_EXPLODABLE, O_STEEL_EXPLODABLE, N_("Explodable steel wall"), P_CAN_BE_HAMMERED, "STEELWALLDESTRUCTABLE", 'E', 72, 72, 4 }, { - O_STEEL_EATABLE, N_("Eatable steel wall"), + O_STEEL_EATABLE, O_STEEL_EATABLE, N_("Eatable steel wall"), P_DIGGABLE, "STEELWALLEATABLE", 0, i_steel_eatable, i_steel_eatable, 4 }, { - O_BRICK_EATABLE, N_("Eatable brick wall"), + O_BRICK_EATABLE, O_BRICK_EATABLE, N_("Eatable brick wall"), P_DIGGABLE, "WALLEATABLE", 0, i_brick_eatable, i_brick_eatable, 5 }, { - O_STONE, N_("Stone"), + O_STONE, O_STONE, N_("Stone"), P_SLOPED | P_MOVED_BY_CONVEYOR_TOP | P_PUSHABLE | P_CAN_FALL, "BOULDER", 'r', 1, 1, 1, 156 }, // has ckdelay { - O_STONE_F, N_("Stone, falling"), + O_STONE_F, O_STONE_F, N_("Stone, falling"), P_FALLING, "BOULDERf", 'R', i_stone_f, i_stone_f, 1, 156 }, // has ckdelay { - O_FLYING_STONE, N_("Flying stone"), + O_FLYING_STONE, O_FLYING_STONE, N_("Flying stone"), P_SLOPED | P_MOVED_BY_CONVEYOR_BOTTOM | P_PUSHABLE | P_CAN_FALL, "FLYINGBOULDER", 0, 357, 357, 357, 156 }, // has ckdelay { - O_FLYING_STONE_F, N_("Flying stone, flying"), + O_FLYING_STONE_F, O_FLYING_STONE_F, N_("Flying stone, flying"), P_FALLING, "FLYINGBOULDERf", 0, i_flying_stone_f, i_flying_stone_f, 357, 156 }, // has ckdelay { - O_MEGA_STONE, N_("Mega stone"), + O_MEGA_STONE, O_MEGA_STONE, N_("Mega stone"), P_SLOPED | P_MOVED_BY_CONVEYOR_TOP | P_PUSHABLE | P_CAN_FALL, "MEGABOULDER", 0, 272, 272, 272, 156 }, // has ckdelay { - O_MEGA_STONE_F, N_("Mega stone, falling"), + O_MEGA_STONE_F, O_MEGA_STONE_F, N_("Mega stone, falling"), P_FALLING, "MEGABOULDERf", 0, i_mega_stone_falling, i_mega_stone_falling, 272, 156 }, // has ckdelay { - O_DIAMOND, N_("Diamond"), + O_DIAMOND, O_DIAMOND, N_("Diamond"), P_SLOPED | P_MOVED_BY_CONVEYOR_TOP | P_COLLECTIBLE | P_CAN_FALL, "DIAMOND", 'd', 248, -248, -248, 156 }, // has ckdelay { - O_DIAMOND_F, N_("Diamond, falling"), + O_DIAMOND_F, O_DIAMOND_F, N_("Diamond, falling"), P_FALLING, "DIAMONDf", 'D', i_diamond_f, i_diamond_f, -248, 156 }, // has ckdelay { - O_FLYING_DIAMOND, N_("Flying diamond"), + O_FLYING_DIAMOND, O_FLYING_DIAMOND, N_("Flying diamond"), P_SLOPED | P_MOVED_BY_CONVEYOR_BOTTOM | P_COLLECTIBLE | P_CAN_FALL, "FLYINGDIAMOND", 0, 344, -344, -344, 156 }, // has ckdelay { - O_FLYING_DIAMOND_F, N_("Flying diamond, flying"), + O_FLYING_DIAMOND_F, O_FLYING_DIAMOND_F, N_("Flying diamond, flying"), P_FALLING, "FLYINGDIAMONDf", 0, i_flying_diamond_f, i_flying_diamond_f, -344, 156 }, // has ckdelay { - O_NUT, N_("Nut"), + O_NUT, O_NUT, N_("Nut"), P_SLOPED | P_MOVED_BY_CONVEYOR_TOP | P_PUSHABLE | P_CAN_FALL, "NUT", 0, 358, 358, 358, 156 }, // has ckdelay { - O_NUT_F, N_("Nut, falling"), + O_NUT_F, O_NUT_F, N_("Nut, falling"), P_FALLING, "NUTf", 0, i_nut_f, i_nut_f, 358, 156 }, // has ckdelay { - O_BLADDER_SPENDER, N_("Bladder Spender"), + O_BLADDER_SPENDER, O_BLADDER_SPENDER, N_("Bladder Spender"), P_PUSHABLE, "BLADDERSPENDER", 0, 6, 6, 6, 20 }, // has ckdelay { - O_INBOX, N_("Inbox"), + O_INBOX, O_INBOX, N_("Inbox"), 0, "INBOX", 'P', 35, 35, 22 }, { - O_H_EXPANDING_WALL, N_("Expanding wall, horizontal"), + O_H_EXPANDING_WALL, O_H_EXPANDING_WALL, N_("Expanding wall, horizontal"), P_VISUAL_EFFECT | P_CAN_BE_HAMMERED | P_CAN_GROW, "HEXPANDINGWALL", 'x', i_h_expanding_wall, i_h_expanding_wall, 5, 111 }, // has ckdelay { - O_V_EXPANDING_WALL, N_("Expanding wall, vertical"), + O_V_EXPANDING_WALL, O_V_EXPANDING_WALL, N_("Expanding wall, vertical"), P_VISUAL_EFFECT | P_CAN_BE_HAMMERED | P_CAN_GROW, "VEXPANDINGWALL", 'v', i_v_expanding_wall, i_v_expanding_wall, 5, 111 }, // has ckdelay { - O_EXPANDING_WALL, N_("Expanding wall"), + O_EXPANDING_WALL, O_EXPANDING_WALL, N_("Expanding wall"), P_VISUAL_EFFECT | P_CAN_BE_HAMMERED | P_CAN_GROW, "EXPANDINGWALL", 'e', i_expanding_wall, i_expanding_wall, 5, 111 }, // has ckdelay { - O_H_EXPANDING_STEEL_WALL, N_("Expanding steel wall, horizontal"), + O_H_EXPANDING_STEEL_WALL, O_H_EXPANDING_STEEL_WALL, N_("Expanding steel wall, horizontal"), P_NON_EXPLODABLE | P_CAN_GROW, "HEXPANDINGSTEELWALL", 0, i_h_expanding_steel_wall, i_h_expanding_steel_wall, 4, 111 }, // has ckdelay { - O_V_EXPANDING_STEEL_WALL, N_("Expanding steel wall, vertical"), + O_V_EXPANDING_STEEL_WALL, O_V_EXPANDING_STEEL_WALL, N_("Expanding steel wall, vertical"), P_NON_EXPLODABLE | P_CAN_GROW, "VEXPANDINGSTEELWALL", 0, i_v_expanding_steel_wall, i_v_expanding_steel_wall, 4, 111 }, // has ckdelay { - O_EXPANDING_STEEL_WALL, N_("Expanding steel wall"), + O_EXPANDING_STEEL_WALL, O_EXPANDING_STEEL_WALL, N_("Expanding steel wall"), P_NON_EXPLODABLE | P_CAN_GROW, "EXPANDINGSTEELWALL", 0, i_expanding_steel_wall, i_expanding_steel_wall, 4, 111 }, // has ckdelay { - O_EXPANDING_WALL_SWITCH, N_("Expanding wall switch"), + O_EXPANDING_WALL_SWITCH, O_EXPANDING_WALL_SWITCH, N_("Expanding wall switch"), 0, "EXPANDINGWALLSWITCH", 0, 40, 40, 40 }, { - O_CREATURE_SWITCH, N_("Creature direction switch"), + O_CREATURE_SWITCH, O_CREATURE_SWITCH, N_("Creature direction switch"), 0, "FIREFLYBUTTERFLYSWITCH", 0, 18, 18, 18 }, { - O_BITER_SWITCH, N_("Biter switch"), + O_BITER_SWITCH, O_BITER_SWITCH, N_("Biter switch"), 0, "BITERSWITCH", 0, 12, 12, 12 }, { - O_REPLICATOR_SWITCH, N_("Replicator switch"), + O_REPLICATOR_SWITCH, O_REPLICATOR_SWITCH, N_("Replicator switch"), 0, "REPLICATORSWITCH", 0, 290, 290, 290 }, { - O_CONVEYOR_SWITCH, N_("Conveyor belt power switch"), + O_CONVEYOR_SWITCH, O_CONVEYOR_SWITCH, N_("Conveyor belt power switch"), 0, "CONVEYORSWITCH", 0, 356, 356, 356 }, { - O_CONVEYOR_DIR_SWITCH, N_("Conveyor belt direction switch"), + O_CONVEYOR_DIR_SWITCH, O_CONVEYOR_DIR_SWITCH, N_("Conveyor belt direction switch"), 0, "CONVEYORDIRECTIONSWITCH", 0, 353, 353, 353 }, { - O_ACID, N_("Acid"), + O_ACID, O_ACID, N_("Acid"), 0, "ACID", 0, 20, 20, 20, 128 }, // has ckdelay { - O_FALLING_WALL, N_("Falling wall"), + O_FALLING_WALL, O_FALLING_WALL, N_("Falling wall"), P_CAN_BE_HAMMERED | P_CAN_FALL, "FALLINGWALL", 0, i_falling_wall, i_falling_wall, 5, 80 }, // has ckdelay { - O_FALLING_WALL_F, N_("Falling wall, falling"), + O_FALLING_WALL_F, O_FALLING_WALL_F, N_("Falling wall, falling"), P_CAN_BE_HAMMERED | P_FALLING, "FALLINGWALLf", 0, i_falling_wall_falling, i_falling_wall_falling, 5, 80 }, // has ckdelay { - O_BOX, N_("Box"), + O_BOX, O_BOX, N_("Box"), P_PUSHABLE, "SOKOBANBOX", 0, 21, 21, 21 }, { - O_TIME_PENALTY, N_("Time penalty"), + O_TIME_PENALTY, O_TIME_PENALTY, N_("Time penalty"), P_NON_EXPLODABLE, "TIMEPENALTY", 0, i_time_penalty, i_time_penalty, 9 }, { - O_GRAVESTONE, N_("Gravestone"), + O_GRAVESTONE, O_GRAVESTONE, N_("Gravestone"), P_NON_EXPLODABLE, "GRAVESTONE", 'G', 9, 9, 9 }, { - O_STONE_GLUED, N_("Glued stone"), + O_STONE_GLUED, O_STONE_GLUED, N_("Glued stone"), P_SLOPED, "GLUEDBOULDER", 0, i_stone_glued, i_stone_glued, 1 }, { - O_DIAMOND_GLUED, N_("Glued diamond"), + O_DIAMOND_GLUED, O_DIAMOND_GLUED, N_("Glued diamond"), P_SLOPED, "GLUEDDIAMOND", 0, i_diamond_glued, i_diamond_glued, -248 }, { - O_DIAMOND_KEY, N_("Diamond key"), + O_DIAMOND_KEY, O_DIAMOND_KEY, N_("Diamond key"), P_COLLECTIBLE, "DIAMONDRELEASEKEY", 0, 11, 11, 11 }, { - O_TRAPPED_DIAMOND, N_("Trapped diamond"), + O_TRAPPED_DIAMOND, O_TRAPPED_DIAMOND, N_("Trapped diamond"), P_NON_EXPLODABLE, "TRAPPEDDIAMOND", 0, 10, 10, 10 }, { - O_CLOCK, N_("Clock"), + O_CLOCK, O_CLOCK, N_("Clock"), P_COLLECTIBLE, "CLOCK", 0, 16, 16, 16 }, { - O_DIRT_GLUED, N_("Glued dirt"), + O_DIRT_GLUED, O_DIRT_GLUED, N_("Glued dirt"), 0, "GLUEDDIRT", 0, i_dirt_glued, i_dirt_glued, 2 }, { - O_KEY_1, N_("Key 1"), + O_KEY_1, O_KEY_1, N_("Key 1"), P_COLLECTIBLE, "KEY1", 0, 67, 67, 67 }, { - O_KEY_2, N_("Key 2"), + O_KEY_2, O_KEY_2, N_("Key 2"), P_COLLECTIBLE, "KEY2", 0, 68, 68, 68 }, { - O_KEY_3, N_("Key 3"), + O_KEY_3, O_KEY_3, N_("Key 3"), P_COLLECTIBLE, "KEY3", 0, 69, 69, 69 }, { - O_DOOR_1, N_("Door 1"), + O_DOOR_1, O_DOOR_1, N_("Door 1"), 0, "DOOR1", 0, 64, 64, 64 }, { - O_DOOR_2, N_("Door 2"), + O_DOOR_2, O_DOOR_2, N_("Door 2"), 0, "DOOR2", 0, 65, 65, 65 }, { - O_DOOR_3, N_("Door 3"), + O_DOOR_3, O_DOOR_3, N_("Door 3"), 0, "DOOR3", 0, 66, 66, 66 }, { - O_POT, N_("Pot"), + O_POT, O_POT, N_("Pot"), 0, "POT", 0, 63, 63, 63 }, { - O_GRAVITY_SWITCH, N_("Gravity switch"), + O_GRAVITY_SWITCH, O_GRAVITY_SWITCH, N_("Gravity switch"), 0, "GRAVITY_SWITCH", 0, 274, 274, 274 }, { - O_PNEUMATIC_HAMMER, N_("Pneumatic hammer"), + O_PNEUMATIC_HAMMER, O_PNEUMATIC_HAMMER, N_("Pneumatic hammer"), P_COLLECTIBLE, "PNEUMATIC_HAMMER", 0, 62, 62, 62 }, { - O_TELEPORTER, N_("Teleporter"), + O_TELEPORTER, O_TELEPORTER, N_("Teleporter"), P_WALKABLE, "TELEPORTER", 0, 61, 61, 61 }, { - O_SKELETON, N_("Skeleton"), + O_SKELETON, O_SKELETON, N_("Skeleton"), 0, "SKELETON", 0, 273, 273, 273 }, { - O_WATER, N_("Water"), + O_WATER, O_WATER, N_("Water"), 0, "WATER", 0, 96, -96, -96, 100 }, // has ckdelay { - O_WATER_1, N_("Water (1)"), + O_WATER_1, O_WATER_1, N_("Water (1)"), 0, "WATER1", 0, 96, -96, -96 }, { - O_WATER_2, N_("Water (2)"), + O_WATER_2, O_WATER_2, N_("Water (2)"), 0, "WATER2", 0, 96, -96, -96 }, { - O_WATER_3, N_("Water (3)"), + O_WATER_3, O_WATER_3, N_("Water (3)"), 0, "WATER3", 0, 96, -96, -96 }, { - O_WATER_4, N_("Water (4)"), + O_WATER_4, O_WATER_4, N_("Water (4)"), 0, "WATER4", 0, 96, -96, -96 }, { - O_WATER_5, N_("Water (5)"), + O_WATER_5, O_WATER_5, N_("Water (5)"), 0, "WATER5", 0, 96, -96, -96 }, { - O_WATER_6, N_("Water (6)"), + O_WATER_6, O_WATER_6, N_("Water (6)"), 0, "WATER6", 0, 96, -96, -96 }, { - O_WATER_7, N_("Water (7)"), + O_WATER_7, O_WATER_7, N_("Water (7)"), 0, "WATER7", 0, 96, -96, -96 }, { - O_WATER_8, N_("Water (8)"), + O_WATER_8, O_WATER_8, N_("Water (8)"), 0, "WATER8", 0, 96, -96, -96 }, { - O_WATER_9, N_("Water (9)"), + O_WATER_9, O_WATER_9, N_("Water (9)"), 0, "WATER9", 0, 96, -96, -96 }, { - O_WATER_10, N_("Water (10)"), + O_WATER_10, O_WATER_10, N_("Water (10)"), 0, "WATER10", 0, 96, -96, -96 }, { - O_WATER_11, N_("Water (11)"), + O_WATER_11, O_WATER_11, N_("Water (11)"), 0, "WATER11", 0, 96, -96, -96 }, { - O_WATER_12, N_("Water (12)"), + O_WATER_12, O_WATER_12, N_("Water (12)"), 0, "WATER12", 0, 96, -96, -96 }, { - O_WATER_13, N_("Water (13)"), + O_WATER_13, O_WATER_13, N_("Water (13)"), 0, "WATER13", 0, 96, -96, -96 }, { - O_WATER_14, N_("Water (14)"), + O_WATER_14, O_WATER_14, N_("Water (14)"), 0, "WATER14", 0, 96, -96, -96 }, { - O_WATER_15, N_("Water (15)"), + O_WATER_15, O_WATER_15, N_("Water (15)"), 0, "WATER15", 0, 96, -96, -96 }, { - O_WATER_16, N_("Water (16)"), + O_WATER_16, O_WATER_16, N_("Water (16)"), 0, "WATER16", 0, 96, -96, -96 }, { - O_COW_1, N_("Cow (left)"), + O_COW_1, O_COW_1, N_("Cow (left)"), P_CCW | P_CAN_MOVE, "COWl", 0, i_cow_1, -88, -88, 384 }, // has ckdelay { - O_COW_2, N_("Cow (up)"), + O_COW_2, O_COW_2, N_("Cow (up)"), P_CCW | P_CAN_MOVE, "COWu", 0, i_cow_2, -88, -88, 384 }, // has ckdelay { - O_COW_3, N_("Cow (right)"), + O_COW_3, O_COW_3, N_("Cow (right)"), P_CCW | P_CAN_MOVE, "COWr", 0, i_cow_3, -88, -88, 384 }, // has ckdelay { - O_COW_4, N_("Cow (down)"), + O_COW_4, O_COW_4, N_("Cow (down)"), P_CCW | P_CAN_MOVE, "COWd", 0, i_cow_4, -88, -88, 384 }, // has ckdelay { - O_COW_ENCLOSED_1, N_("Cow (enclosed, 1)"), + O_COW_ENCLOSED_1, O_COW_ENCLOSED_1, N_("Cow (enclosed, 1)"), 0, "COW_ENCLOSED1", 0, i_cow_enclosed, -88, -88, 120 }, // has ckdelay { - O_COW_ENCLOSED_2, N_("Cow (enclosed, 2)"), + O_COW_ENCLOSED_2, O_COW_ENCLOSED_2, N_("Cow (enclosed, 2)"), 0, "COW_ENCLOSED2", 0, i_cow_enclosed, -88, -88, 120 }, // has ckdelay { - O_COW_ENCLOSED_3, N_("Cow (enclosed, 3)"), + O_COW_ENCLOSED_3, O_COW_ENCLOSED_3, N_("Cow (enclosed, 3)"), 0, "COW_ENCLOSED3", 0, i_cow_enclosed, -88, -88, 120 }, // has ckdelay { - O_COW_ENCLOSED_4, N_("Cow (enclosed, 4)"), + O_COW_ENCLOSED_4, O_COW_ENCLOSED_4, N_("Cow (enclosed, 4)"), 0, "COW_ENCLOSED4", 0, i_cow_enclosed, -88, -88, 120 }, // has ckdelay { - O_COW_ENCLOSED_5, N_("Cow (enclosed, 5)"), + O_COW_ENCLOSED_5, O_COW_ENCLOSED_5, N_("Cow (enclosed, 5)"), 0, "COW_ENCLOSED5", 0, i_cow_enclosed, -88, -88, 120 }, // has ckdelay { - O_COW_ENCLOSED_6, N_("Cow (enclosed, 6)"), + O_COW_ENCLOSED_6, O_COW_ENCLOSED_6, N_("Cow (enclosed, 6)"), 0, "COW_ENCLOSED6", 0, i_cow_enclosed, -88, -88, 120 }, // has ckdelay { - O_COW_ENCLOSED_7, N_("Cow (enclosed, 7)"), + O_COW_ENCLOSED_7, O_COW_ENCLOSED_7, N_("Cow (enclosed, 7)"), 0, "COW_ENCLOSED7", 0, i_cow_enclosed, -88, -88, 120 }, // has ckdelay { - O_WALLED_DIAMOND, N_("Walled diamond"), + O_WALLED_DIAMOND, O_WALLED_DIAMOND, N_("Walled diamond"), P_CAN_BE_HAMMERED, "WALLED_DIAMOND", 0, i_walled_diamond, i_walled_diamond, 5 }, { - O_WALLED_KEY_1, N_("Walled key 1"), + O_WALLED_KEY_1, O_WALLED_KEY_1, N_("Walled key 1"), P_CAN_BE_HAMMERED, "WALLED_KEY1", 0, i_walled_key_1, i_walled_key_1, 5 }, { - O_WALLED_KEY_2, N_("Walled key 2"), + O_WALLED_KEY_2, O_WALLED_KEY_2, N_("Walled key 2"), P_CAN_BE_HAMMERED, "WALLED_KEY2", 0, i_walled_key_2, i_walled_key_2, 5 }, { - O_WALLED_KEY_3, N_("Walled key 3"), + O_WALLED_KEY_3, O_WALLED_KEY_3, N_("Walled key 3"), P_CAN_BE_HAMMERED, "WALLED_KEY3", 0, i_walled_key_3, i_walled_key_3, 5 }, { - O_AMOEBA, N_("Amoeba"), + O_AMOEBA, O_AMOEBA, N_("Amoeba"), P_BLOWS_UP_FLIES | P_CAN_GROW | P_CAN_DIG, "AMOEBA", 'a', 192, -192, -192, 260 }, // has ckdelay { - O_AMOEBA_2, N_("Amoeba 2"), + O_AMOEBA_2, O_AMOEBA_2, N_("Amoeba 2"), P_BLOWS_UP_FLIES | P_CAN_GROW | P_CAN_DIG | P_VISUAL_EFFECT, "AMOEBA2", 0, 296, -296, -296, 260 }, // has ckdelay { - O_REPLICATOR, N_("Replicator"), + O_REPLICATOR, O_REPLICATOR, N_("Replicator"), P_NON_EXPLODABLE, "REPLICATOR", 0, 304, -304, -304, 210 }, // has ckdelay { - O_CONVEYOR_LEFT, N_("Conveyor belt (left)"), + O_CONVEYOR_LEFT, O_CONVEYOR_LEFT, N_("Conveyor belt (left)"), P_NON_EXPLODABLE, "CONVEYORLEFT", 0, i_conveyor_left, -328, -328, 256 }, // has ckdelay { - O_CONVEYOR_RIGHT, N_("Conveyor belt (right)"), + O_CONVEYOR_RIGHT, O_CONVEYOR_RIGHT, N_("Conveyor belt (right)"), P_NON_EXPLODABLE, "CONVEYORRIGHT", 0, i_conveyor_right, -320, -320 }, { - O_LAVA, N_("Lava"), + O_LAVA, O_LAVA, N_("Lava"), P_NON_EXPLODABLE, "LAVA", 0, 312, -312, -312 }, { - O_SWEET, N_("Sweet"), + O_SWEET, O_SWEET, N_("Sweet"), P_COLLECTIBLE, "SWEET", 0, 8, 8, 8 }, { - O_VOODOO, N_("Voodoo doll"), + O_VOODOO, O_VOODOO, N_("Voodoo doll"), P_BLOWS_UP_FLIES, "DUMMY", 'F', 7, 7, 7 }, { - O_SLIME, N_("Slime"), + O_SLIME, O_SLIME, N_("Slime"), 0, "SLIME", 's', 200, -200, -200, 211 }, // has ckdelay { - O_BLADDER, N_("Bladder"), + O_BLADDER, O_BLADDER, N_("Bladder"), P_PUSHABLE | P_CAN_MOVE, "BLADDER", 0, 176, -176, -176, 267 }, // has ckdelay { - O_BLADDER_1, N_("Bladder (1)"), + O_BLADDER_1, O_BLADDER_1, N_("Bladder (1)"), P_PUSHABLE | P_CAN_MOVE, "BLADDERd1", 0, 176, -176, -176 }, { - O_BLADDER_2, N_("Bladder (2)"), + O_BLADDER_2, O_BLADDER_2, N_("Bladder (2)"), P_PUSHABLE | P_CAN_MOVE, "BLADDERd2", 0, 176, -176, -176 }, { - O_BLADDER_3, N_("Bladder (3)"), + O_BLADDER_3, O_BLADDER_3, N_("Bladder (3)"), P_PUSHABLE | P_CAN_MOVE, "BLADDERd3", 0, 176, -176, -176 }, { - O_BLADDER_4, N_("Bladder (4)"), + O_BLADDER_4, O_BLADDER_4, N_("Bladder (4)"), P_PUSHABLE | P_CAN_MOVE, "BLADDERd4", 0, 176, -176, -176 }, { - O_BLADDER_5, N_("Bladder (5)"), + O_BLADDER_5, O_BLADDER_5, N_("Bladder (5)"), P_PUSHABLE | P_CAN_MOVE, "BLADDERd5", 0, 176, -176, -176 }, { - O_BLADDER_6, N_("Bladder (6)"), + O_BLADDER_6, O_BLADDER_6, N_("Bladder (6)"), P_PUSHABLE | P_CAN_MOVE, "BLADDERd6", 0, 176, -176, -176 }, { - O_BLADDER_7, N_("Bladder (7)"), + O_BLADDER_7, O_BLADDER_7, N_("Bladder (7)"), P_PUSHABLE | P_CAN_MOVE, "BLADDERd7", 0, 176, -176, -176 }, { - O_BLADDER_8, N_("Bladder (8)"), + O_BLADDER_8, O_BLADDER_8, N_("Bladder (8)"), P_PUSHABLE | P_CAN_MOVE, "BLADDERd8", 0, 176, -176, -176 }, { - O_WAITING_STONE, N_("Waiting stone"), + O_WAITING_STONE, O_WAITING_STONE, N_("Waiting stone"), P_SLOPED | P_PUSHABLE, "WAITINGBOULDER", 0, i_waiting_stone, i_waiting_stone, 1, 176 }, // has ckdelay { - O_CHASING_STONE, N_("Chasing stone"), + O_CHASING_STONE, O_CHASING_STONE, N_("Chasing stone"), P_SLOPED | P_CAN_MOVE | P_PUSHABLE, "CHASINGBOULDER", 0, 17, 17, 17, 269 }, // has ckdelay { - O_GHOST, N_("Ghost"), + O_GHOST, O_GHOST, N_("Ghost"), P_CAN_MOVE, "GHOST", 'g', 160, -160, -160, 50 }, // has ckdelay { - O_FIREFLY_1, N_("Firefly, left"), + O_FIREFLY_1, O_FIREFLY_1, N_("Firefly, left"), P_EXPLODES_BY_HIT | P_CCW | P_CAN_MOVE, "FIREFLYl", 'Q', i_firefly_1, -136, -136, 384 }, // has ckdelay { - O_FIREFLY_2, N_("Firefly, up"), + O_FIREFLY_2, O_FIREFLY_2, N_("Firefly, up"), P_EXPLODES_BY_HIT | P_CCW | P_CAN_MOVE, "FIREFLYu", 'o', i_firefly_2, -136, -136, 384 }, // has ckdelay { - O_FIREFLY_3, N_("Firefly, right"), + O_FIREFLY_3, O_FIREFLY_3, N_("Firefly, right"), P_EXPLODES_BY_HIT | P_CCW | P_CAN_MOVE, "FIREFLYr", 'O', i_firefly_3, -136, -136, 384 }, // has ckdelay { - O_FIREFLY_4, N_("Firefly, down"), + O_FIREFLY_4, O_FIREFLY_4, N_("Firefly, down"), P_EXPLODES_BY_HIT | P_CCW | P_CAN_MOVE, "FIREFLYd", 'q', i_firefly_4, -136, -136, 384 }, // has ckdelay { - O_ALT_FIREFLY_1, N_("Alternative firefly, left"), + O_ALT_FIREFLY_1, O_ALT_FIREFLY_1, N_("Alternative firefly, left"), P_EXPLODES_BY_HIT | P_CAN_MOVE, "A_FIREFLYl", 0, i_alt_firefly_1, -104, -104, 384 }, // has ckdelay { - O_ALT_FIREFLY_2, N_("Alternative firefly, up"), + O_ALT_FIREFLY_2, O_ALT_FIREFLY_2, N_("Alternative firefly, up"), P_EXPLODES_BY_HIT | P_CAN_MOVE, "A_FIREFLYu", 0, i_alt_firefly_2, -104, -104, 384 }, // has ckdelay { - O_ALT_FIREFLY_3, N_("Alternative firefly, right"), + O_ALT_FIREFLY_3, O_ALT_FIREFLY_3, N_("Alternative firefly, right"), P_EXPLODES_BY_HIT | P_CAN_MOVE, "A_FIREFLYr", 0, i_alt_firefly_3, -104, -104, 384 }, // has ckdelay { - O_ALT_FIREFLY_4, N_("Alternative firefly, down"), + O_ALT_FIREFLY_4, O_ALT_FIREFLY_4, N_("Alternative firefly, down"), P_EXPLODES_BY_HIT | P_CAN_MOVE, "A_FIREFLYd", 0, i_alt_firefly_4, -104, -104, 384 }, // has ckdelay { - O_BUTTER_1, N_("Butterfly, left"), + O_BUTTER_1, O_BUTTER_1, N_("Butterfly, left"), P_EXPLODES_BY_HIT | P_CAN_MOVE, "BUTTERFLYl", 'C', i_butter_1, -144, -144, 384 }, // has ckdelay { - O_BUTTER_2, N_("Butterfly, up"), + O_BUTTER_2, O_BUTTER_2, N_("Butterfly, up"), P_EXPLODES_BY_HIT | P_CAN_MOVE, "BUTTERFLYu", 'b', i_butter_2, -144, -144, 384 }, // has ckdelay { - O_BUTTER_3, N_("Butterfly, right"), + O_BUTTER_3, O_BUTTER_3, N_("Butterfly, right"), P_EXPLODES_BY_HIT | P_CAN_MOVE, "BUTTERFLYr", 'B', i_butter_3, -144, -144, 384 }, // has ckdelay { - O_BUTTER_4, N_("Butterfly, down"), + O_BUTTER_4, O_BUTTER_4, N_("Butterfly, down"), P_EXPLODES_BY_HIT | P_CAN_MOVE, "BUTTERFLYd", 'c', i_butter_4, -144, -144, 384 }, // has ckdelay { - O_ALT_BUTTER_1, N_("Alternative butterfly, left"), + O_ALT_BUTTER_1, O_ALT_BUTTER_1, N_("Alternative butterfly, left"), P_EXPLODES_BY_HIT | P_CCW | P_CAN_MOVE, "A_BUTTERFLYl", 0, i_alt_butter_1, -112, -112, 384 }, // has ckdelay { - O_ALT_BUTTER_2, N_("Alternative butterfly, up"), + O_ALT_BUTTER_2, O_ALT_BUTTER_2, N_("Alternative butterfly, up"), P_EXPLODES_BY_HIT | P_CCW | P_CAN_MOVE, "A_BUTTERFLYu", 0, i_alt_butter_2, -112, -112, 384 }, // has ckdelay { - O_ALT_BUTTER_3, N_("Alternative butterfly, right"), + O_ALT_BUTTER_3, O_ALT_BUTTER_3, N_("Alternative butterfly, right"), P_EXPLODES_BY_HIT | P_CCW | P_CAN_MOVE, "A_BUTTERFLYr", 0, i_alt_butter_3, -112, -112, 384 }, // has ckdelay { - O_ALT_BUTTER_4, N_("Alternative butterfly, down"), + O_ALT_BUTTER_4, O_ALT_BUTTER_4, N_("Alternative butterfly, down"), P_EXPLODES_BY_HIT | P_CCW | P_CAN_MOVE, "A_BUTTERFLYd", 0, i_alt_butter_4, -112, -112, 384 }, // has ckdelay { - O_STONEFLY_1, N_("Stonefly, left"), + O_STONEFLY_1, O_STONEFLY_1, N_("Stonefly, left"), P_EXPLODES_BY_HIT | P_CAN_MOVE, "STONEFLYl", 0, i_stonefly_1, -152, -152, 384 }, // has ckdelay { - O_STONEFLY_2, N_("Stonefly, up"), + O_STONEFLY_2, O_STONEFLY_2, N_("Stonefly, up"), P_EXPLODES_BY_HIT | P_CAN_MOVE, "STONEFLYu", 0, i_stonefly_2, -152, -152, 384 }, // has ckdelay { - O_STONEFLY_3, N_("Stonefly, right"), + O_STONEFLY_3, O_STONEFLY_3, N_("Stonefly, right"), P_EXPLODES_BY_HIT | P_CAN_MOVE, "STONEFLYr", 0, i_stonefly_3, -152, -152, 384 }, // has ckdelay { - O_STONEFLY_4, N_("Stonefly, down"), + O_STONEFLY_4, O_STONEFLY_4, N_("Stonefly, down"), P_EXPLODES_BY_HIT | P_CAN_MOVE, "STONEFLYd", 0, i_stonefly_4, -152, -152, 384 }, // has ckdelay { - O_BITER_1, N_("Biter, up"), + O_BITER_1, O_BITER_1, N_("Biter, up"), P_CAN_MOVE, "BITERu", 0, i_biter_1, -168, -168, 518 }, // has ckdelay { - O_BITER_2, N_("Biter, right"), + O_BITER_2, O_BITER_2, N_("Biter, right"), P_CAN_MOVE, "BITERr", 0, i_biter_2, -168, -168, 518 }, // has ckdelay { - O_BITER_3, N_("Biter, down"), + O_BITER_3, O_BITER_3, N_("Biter, down"), P_CAN_MOVE, "BITERd", 0, i_biter_3, -168, -168, 518 }, // has ckdelay { - O_BITER_4, N_("Biter, left"), + O_BITER_4, O_BITER_4, N_("Biter, left"), P_CAN_MOVE, "BITERl", 0, i_biter_4, -168, -168, 518 }, // has ckdelay { - O_DRAGONFLY_1, N_("Dragonfly, left"), + O_DRAGONFLY_1, O_DRAGONFLY_1, N_("Dragonfly, left"), P_EXPLODES_BY_HIT | P_CCW | P_CAN_MOVE, "DRAGONFLYl", 0, i_dragonfly_1, -336, -336, 256 }, // has ckdelay { - O_DRAGONFLY_2, N_("Dragonfly, up"), + O_DRAGONFLY_2, O_DRAGONFLY_2, N_("Dragonfly, up"), P_EXPLODES_BY_HIT | P_CCW | P_CAN_MOVE, "DRAGONFLYu", 0, i_dragonfly_2, -336, -336, 256 }, // has ckdelay { - O_DRAGONFLY_3, N_("Dragonfly, right"), + O_DRAGONFLY_3, O_DRAGONFLY_3, N_("Dragonfly, right"), P_EXPLODES_BY_HIT | P_CCW | P_CAN_MOVE, "DRAGONFLYr", 0, i_dragonfly_3, -336, -336, 256 }, // has ckdelay { - O_DRAGONFLY_4, N_("Dragonfly, down"), + O_DRAGONFLY_4, O_DRAGONFLY_4, N_("Dragonfly, down"), P_EXPLODES_BY_HIT | P_CCW | P_CAN_MOVE, "DRAGONFLYd", 0, i_dragonfly_4, -336, -336, 256 }, // has ckdelay { - O_PRE_PL_1, N_("Player birth (1)"), + O_PRE_PL_1, O_PRE_PL_1, N_("Player birth (1)"), P_GROWING, "GUYBIRTH1", 0, 32, 32, 32 }, { - O_PRE_PL_2, N_("Player birth (2)"), + O_PRE_PL_2, O_PRE_PL_2, N_("Player birth (2)"), P_GROWING, "GUYBIRTH2", 0, 33, 33, 33 }, { - O_PRE_PL_3, N_("Player birth (3)"), + O_PRE_PL_3, O_PRE_PL_3, N_("Player birth (3)"), P_GROWING, "GUYBIRTH3", 0, 34, 34, 34 }, { - O_PLAYER, N_("Player"), + O_PLAYER, O_PLAYER, N_("Player"), P_BLOWS_UP_FLIES | P_EXPLODES_BY_HIT | P_PLAYER | P_CAN_DIG, "GUY", 0, i_player, i_player, 35, 32 }, // has ckdelay { - O_PLAYER_BOMB, N_("Player with bomb"), + O_PLAYER_BOMB, O_PLAYER_BOMB, N_("Player with bomb"), P_BLOWS_UP_FLIES | P_EXPLODES_BY_HIT | P_PLAYER | P_CAN_DIG, "GUYBOMB", 0, 42, 42, 42, 25 }, // has ckdelay { - O_PLAYER_ROCKET_LAUNCHER, N_("Player with rocket launcher"), + O_PLAYER_ROCKET_LAUNCHER, O_PLAYER_ROCKET_LAUNCHER, N_("Player with rocket launcher"), P_BLOWS_UP_FLIES | P_EXPLODES_BY_HIT | P_PLAYER | P_CAN_DIG, "GUYROCKETLAUNCER", 0, 369, 369, 369, 25 }, // has ckdelay { - O_PLAYER_GLUED, N_("Glued player"), + O_PLAYER_GLUED, O_PLAYER_GLUED, N_("Glued player"), P_BLOWS_UP_FLIES | P_EXPLODES_BY_HIT, "GUYGLUED", 0, i_player_glued, i_player_glued, 35 }, // is not a real player! so active x, y will not find it. no P_PLAYER bit! { - O_PLAYER_STIRRING, N_("Player stirring"), + O_PLAYER_STIRRING, O_PLAYER_STIRRING, N_("Player stirring"), P_BLOWS_UP_FLIES | P_EXPLODES_BY_HIT | P_PLAYER, "GUYSTIRRING", 0, 256, -256, -256 }, { - O_ROCKET_LAUNCHER, N_("Rocket launcher"), + O_ROCKET_LAUNCHER, O_ROCKET_LAUNCHER, N_("Rocket launcher"), 0, "ROCKET_LAUNCHER", 0, 368, 368, 368 }, { - O_ROCKET_1, N_("Rocket (right)"), + O_ROCKET_1, O_ROCKET_1, N_("Rocket (right)"), P_CAN_MOVE, "ROCKETr", 0, 364, 364, 364, 40 }, // has ckdelay { - O_ROCKET_2, N_("Rocket (up)"), + O_ROCKET_2, O_ROCKET_2, N_("Rocket (up)"), P_CAN_MOVE, "ROCKETu", 0, 365, 365, 365, 40 }, // has ckdelay { - O_ROCKET_3, N_("Rocket (left)"), + O_ROCKET_3, O_ROCKET_3, N_("Rocket (left)"), P_CAN_MOVE, "ROCKETl", 0, 366, 366, 366, 40 }, // has ckdelay { - O_ROCKET_4, N_("Rocket (down)"), + O_ROCKET_4, O_ROCKET_4, N_("Rocket (down)"), P_CAN_MOVE, "ROCKETd", 0, 367, 367, 367, 40 }, // has ckdelay { - O_BOMB, N_("Bomb"), + O_BOMB, O_BOMB, N_("Bomb"), P_COLLECTIBLE | P_CAN_MOVE, "BOMB", 0, 48, 48, 48 }, { - O_BOMB_TICK_1, N_("Ticking bomb (1)"), + O_BOMB_TICK_1, O_BOMB_TICK_1, N_("Ticking bomb (1)"), P_EXPLOSION_FIRST_STAGE | P_CAN_DIG, "IGNITEDBOMB1", 0, 49, 49, 49 }, { - O_BOMB_TICK_2, N_("Ticking bomb (2)"), + O_BOMB_TICK_2, O_BOMB_TICK_2, N_("Ticking bomb (2)"), P_CAN_DIG, "IGNITEDBOMB2", 0, 50, 50, 50 }, { - O_BOMB_TICK_3, N_("Ticking bomb (3)"), + O_BOMB_TICK_3, O_BOMB_TICK_3, N_("Ticking bomb (3)"), 0, "IGNITEDBOMB3", 0, 51, 51, 51 }, { - O_BOMB_TICK_4, N_("Ticking bomb (4)"), + O_BOMB_TICK_4, O_BOMB_TICK_4, N_("Ticking bomb (4)"), 0, "IGNITEDBOMB4", 0, 52, 52, 52 }, { - O_BOMB_TICK_5, N_("Ticking bomb (5)"), + O_BOMB_TICK_5, O_BOMB_TICK_5, N_("Ticking bomb (5)"), 0, "IGNITEDBOMB5", 0, 53, 53, 53 }, { - O_BOMB_TICK_6, N_("Ticking bomb (6)"), + O_BOMB_TICK_6, O_BOMB_TICK_6, N_("Ticking bomb (6)"), 0, "IGNITEDBOMB6", 0, 54, 54, 54 }, { - O_BOMB_TICK_7, N_("Ticking bomb (7)"), + O_BOMB_TICK_7, O_BOMB_TICK_7, N_("Ticking bomb (7)"), 0, "IGNITEDBOMB7", 0, 55, 55, 55 }, { - O_NITRO_PACK, N_("Nitro pack"), + O_NITRO_PACK, O_NITRO_PACK, N_("Nitro pack"), P_SLOPED | P_EXPLODES_BY_HIT | P_MOVED_BY_CONVEYOR_TOP | P_PUSHABLE | P_CAN_FALL, "NITRO", 0, 288, 288, 288 }, { - O_NITRO_PACK_F, N_("Nitro pack, falling"), + O_NITRO_PACK_F, O_NITRO_PACK_F, N_("Nitro pack, falling"), P_EXPLODES_BY_HIT | P_FALLING, "NITROf", 0, i_nitro_pack_f, i_nitro_pack_f, 288 }, { - O_NITRO_PACK_EXPLODE, N_("Nitro pack, triggered"), + O_NITRO_PACK_EXPLODE, O_NITRO_PACK_EXPLODE, N_("Nitro pack, triggered"), P_EXPLODES_BY_HIT, "NITROtriggered", 0, i_nitro_explode, i_nitro_explode, 288 }, { - O_PRE_CLOCK_1, N_("Clock birth (1)"), + O_PRE_CLOCK_1, O_PRE_CLOCK_1, N_("Clock birth (1)"), P_GROWING | P_EXPLOSION_FIRST_STAGE, "CLOCKBIRTH1", 0, 28, 28, 28, 280 }, // has ckdelay { - O_PRE_CLOCK_2, N_("Clock birth (2)"), + O_PRE_CLOCK_2, O_PRE_CLOCK_2, N_("Clock birth (2)"), P_GROWING, "CLOCKBIRTH2", 0, 29, 29, 29, 280 }, // has ckdelay { - O_PRE_CLOCK_3, N_("Clock birth (3)"), + O_PRE_CLOCK_3, O_PRE_CLOCK_3, N_("Clock birth (3)"), P_GROWING, "CLOCKBIRTH3", 0, 30, 30, 30, 280 }, // has ckdelay { - O_PRE_CLOCK_4, N_("Clock birth (4)"), + O_PRE_CLOCK_4, O_PRE_CLOCK_4, N_("Clock birth (4)"), P_GROWING, "CLOCKBIRTH4", 0, 31, 31, 31, 280 }, // has ckdelay { - O_PRE_DIA_1, N_("Diamond birth (1)"), + O_PRE_DIA_1, O_PRE_DIA_1, N_("Diamond birth (1)"), P_GROWING | P_EXPLOSION_FIRST_STAGE, "DIAMONDBIRTH1", 0, 56, 56, 56, 280 }, // has ckdelay { - O_PRE_DIA_2, N_("Diamond birth (2)"), + O_PRE_DIA_2, O_PRE_DIA_2, N_("Diamond birth (2)"), P_GROWING, "DIAMONDBIRTH2", 0, 57, 57, 57, 280 }, // has ckdelay { - O_PRE_DIA_3, N_("Diamond birth (3)"), + O_PRE_DIA_3, O_PRE_DIA_3, N_("Diamond birth (3)"), P_GROWING, "DIAMONDBIRTH3", 0, 58, 58, 58, 280 }, // has ckdelay { - O_PRE_DIA_4, N_("Diamond birth (4)"), + O_PRE_DIA_4, O_PRE_DIA_4, N_("Diamond birth (4)"), P_GROWING, "DIAMONDBIRTH4", 0, 59, 59, 59, 280 }, // has ckdelay { - O_PRE_DIA_5, N_("Diamond birth (5)"), + O_PRE_DIA_5, O_PRE_DIA_5, N_("Diamond birth (5)"), P_GROWING, "DIAMONDBIRTH5", 0, 60, 60, 60, 280 }, // has ckdelay { - O_EXPLODE_1, N_("Explosion (1)"), + O_EXPLODE_1, O_EXPLODE_1, N_("Explosion (1)"), P_EXPLOSION | P_EXPLOSION_FIRST_STAGE, "EXPLOSION1", 0, 43, 43, 43, 280 }, // has ckdelay { - O_EXPLODE_2, N_("Explosion (2)"), + O_EXPLODE_2, O_EXPLODE_2, N_("Explosion (2)"), P_EXPLOSION, "EXPLOSION2", 0, 44, 44, 44, 280 }, // has ckdelay { - O_EXPLODE_3, N_("Explosion (3)"), + O_EXPLODE_3, O_EXPLODE_3, N_("Explosion (3)"), P_EXPLOSION, "EXPLOSION3", 0, 45, 45, 45, 280 }, // has ckdelay { - O_EXPLODE_4, N_("Explosion (4)"), + O_EXPLODE_4, O_EXPLODE_4, N_("Explosion (4)"), P_EXPLOSION, "EXPLOSION4", 0, 46, 46, 46, 280 }, // has ckdelay { - O_EXPLODE_5, N_("Explosion (5)"), + O_EXPLODE_5, O_EXPLODE_5, N_("Explosion (5)"), P_EXPLOSION, "EXPLOSION5", 0, 47, 47, 47, 280 }, // has ckdelay { - O_PRE_STONE_1, N_("Stone birth (1)"), + O_PRE_STONE_1, O_PRE_STONE_1, N_("Stone birth (1)"), P_GROWING | P_EXPLOSION_FIRST_STAGE, "BOULDERBIRTH1", 0, 36, 36, 36, 280 }, // has ckdelay { - O_PRE_STONE_2, N_("Stone birth (2)"), + O_PRE_STONE_2, O_PRE_STONE_2, N_("Stone birth (2)"), P_GROWING, "BOULDERBIRTH2", 0, 37, 37, 37, 280 }, // has ckdelay { - O_PRE_STONE_3, N_("Stone birth (3)"), + O_PRE_STONE_3, O_PRE_STONE_3, N_("Stone birth (3)"), P_GROWING, "BOULDERBIRTH3", 0, 38, 38, 38, 280 }, // has ckdelay { - O_PRE_STONE_4, N_("Stone birth (4)"), + O_PRE_STONE_4, O_PRE_STONE_4, N_("Stone birth (4)"), P_GROWING, "BOULDERBIRTH4", 0, 39, 39, 39, 280 }, // has ckdelay { - O_PRE_STEEL_1, N_("Steel birth (1)"), + O_PRE_STEEL_1, O_PRE_STEEL_1, N_("Steel birth (1)"), P_GROWING | P_EXPLOSION_FIRST_STAGE, "STEELWALLBIRTH1", 0, 24, 24, 24, 280 }, // has ckdelay { - O_PRE_STEEL_2, N_("Steel birth (2)"), + O_PRE_STEEL_2, O_PRE_STEEL_2, N_("Steel birth (2)"), P_GROWING, "STEELWALLBIRTH2", 0, 25, 25, 25, 280 }, // has ckdelay { - O_PRE_STEEL_3, N_("Steel birth (3)"), + O_PRE_STEEL_3, O_PRE_STEEL_3, N_("Steel birth (3)"), P_GROWING, "STEELWALLBIRTH3", 0, 26, 26, 26, 280 }, // has ckdelay { - O_PRE_STEEL_4, N_("Steel birth (4)"), + O_PRE_STEEL_4, O_PRE_STEEL_4, N_("Steel birth (4)"), P_GROWING, "STEELWALLBIRTH4", 0, 27, 27, 27, 280 }, // has ckdelay { - O_GHOST_EXPL_1, N_("Ghost explosion (1)"), + O_GHOST_EXPL_1, O_GHOST_EXPL_1, N_("Ghost explosion (1)"), P_EXPLOSION | P_EXPLOSION_FIRST_STAGE, "GHOSTEXPLOSION1", 0, 80, 80, 80, 280 }, // has ckdelay { - O_GHOST_EXPL_2, N_("Ghost explosion (2)"), + O_GHOST_EXPL_2, O_GHOST_EXPL_2, N_("Ghost explosion (2)"), P_EXPLOSION, "GHOSTEXPLOSION2", 0, 81, 81, 81, 280 }, // has ckdelay { - O_GHOST_EXPL_3, N_("Ghost explosion (3)"), + O_GHOST_EXPL_3, O_GHOST_EXPL_3, N_("Ghost explosion (3)"), P_EXPLOSION, "GHOSTEXPLOSION3", 0, 82, 82, 82, 280 }, // has ckdelay { - O_GHOST_EXPL_4, N_("Ghost explosion (4)"), + O_GHOST_EXPL_4, O_GHOST_EXPL_4, N_("Ghost explosion (4)"), P_EXPLOSION, "GHOSTEXPLOSION4", 0, 83, 83, 83, 280 }, // has ckdelay { - O_BOMB_EXPL_1, N_("Bomb explosion (1)"), + O_BOMB_EXPL_1, O_BOMB_EXPL_1, N_("Bomb explosion (1)"), P_EXPLOSION | P_EXPLOSION_FIRST_STAGE, "BOMBEXPLOSION1", 0, 84, 84, 84, 280 }, // has ckdelay { - O_BOMB_EXPL_2, N_("Bomb explosion (2)"), + O_BOMB_EXPL_2, O_BOMB_EXPL_2, N_("Bomb explosion (2)"), P_EXPLOSION, "BOMBEXPLOSION2", 0, 85, 85, 85, 280 }, // has ckdelay { - O_BOMB_EXPL_3, N_("Bomb explosion (3)"), + O_BOMB_EXPL_3, O_BOMB_EXPL_3, N_("Bomb explosion (3)"), P_EXPLOSION, "BOMBEXPLOSION3", 0, 86, 86, 86, 280 }, // has ckdelay { - O_BOMB_EXPL_4, N_("Bomb explosion (4)"), + O_BOMB_EXPL_4, O_BOMB_EXPL_4, N_("Bomb explosion (4)"), P_EXPLOSION, "BOMBEXPLOSION4", 0, 87, 87, 87, 280 }, // has ckdelay { - O_NITRO_EXPL_1, N_("Nitro pack explosion (1)"), + O_NITRO_EXPL_1, O_NITRO_EXPL_1, N_("Nitro pack explosion (1)"), P_EXPLOSION | P_EXPLOSION_FIRST_STAGE, "NITROEXPLOSION1", 0, 44, 44, 44, 280 }, // has ckdelay { - O_NITRO_EXPL_2, N_("Nitro pack explosion (2)"), + O_NITRO_EXPL_2, O_NITRO_EXPL_2, N_("Nitro pack explosion (2)"), P_EXPLOSION, "NITROEXPLOSION2", 0, 45, 45, 45, 280 }, // has ckdelay { - O_NITRO_EXPL_3, N_("Nitro pack explosion (3)"), + O_NITRO_EXPL_3, O_NITRO_EXPL_3, N_("Nitro pack explosion (3)"), P_EXPLOSION, "NITROEXPLOSION3", 0, 46, 46, 46, 280 }, // has ckdelay { - O_NITRO_EXPL_4, N_("Nitro pack explosion (4)"), + O_NITRO_EXPL_4, O_NITRO_EXPL_4, N_("Nitro pack explosion (4)"), P_EXPLOSION, "NITROEXPLOSION4", 0, 47, 47, 47, 280 }, // has ckdelay { - O_AMOEBA_2_EXPL_1, N_("Amoeba 2 explosion (1)"), + O_AMOEBA_2_EXPL_1, O_AMOEBA_2_EXPL_1, N_("Amoeba 2 explosion (1)"), P_EXPLOSION | P_EXPLOSION_FIRST_STAGE, "AMOEBA2EXPLOSION1", 0, 292, 292, 292, 280 }, // has ckdelay { - O_AMOEBA_2_EXPL_2, N_("Amoeba 2 explosion (2)"), + O_AMOEBA_2_EXPL_2, O_AMOEBA_2_EXPL_2, N_("Amoeba 2 explosion (2)"), P_EXPLOSION, "AMOEBA2EXPLOSION2", 0, 293, 293, 293, 280 }, // has ckdelay { - O_AMOEBA_2_EXPL_3, N_("Amoeba 2 explosion (3)"), + O_AMOEBA_2_EXPL_3, O_AMOEBA_2_EXPL_3, N_("Amoeba 2 explosion (3)"), P_EXPLOSION, "AMOEBA2EXPLOSION3", 0, 294, 294, 294, 280 }, // has ckdelay { - O_AMOEBA_2_EXPL_4, N_("Amoeba 2 explosion (4)"), + O_AMOEBA_2_EXPL_4, O_AMOEBA_2_EXPL_4, N_("Amoeba 2 explosion (4)"), P_EXPLOSION, "AMOEBA2EXPLOSION4", 0, 295, 295, 295, 280 }, // has ckdelay @@ -1240,52 +1240,52 @@ GdElementProperty gd_element_properties[] = // nut "explosions" are not real explosions, but the stages of a cracked nut opening. // therefore they are sloped { - O_NUT_CRACK_1, N_("Nut crack (1)"), + O_NUT_CRACK_1, O_NUT_CRACK_1, N_("Nut crack (1)"), P_SLOPED | P_EXPLOSION | P_EXPLOSION_FIRST_STAGE, "NUTCRACK1", 0, 360, 360, 360, 280 }, // has ckdelay { - O_NUT_CRACK_2, N_("Nut crack (2)"), + O_NUT_CRACK_2, O_NUT_CRACK_2, N_("Nut crack (2)"), P_SLOPED | P_EXPLOSION, "NUTCRACK2", 0, 361, 361, 361, 280 }, /* has ckdelay */ /* these are rounded!! */ { - O_NUT_CRACK_3, N_("Nut crack (3)"), + O_NUT_CRACK_3, O_NUT_CRACK_3, N_("Nut crack (3)"), P_SLOPED | P_EXPLOSION, "NUTCRACK3", 0, 362, 362, 362, 280 }, // has ckdelay { - O_NUT_CRACK_4, N_("Nut crack (4)"), + O_NUT_CRACK_4, O_NUT_CRACK_4, N_("Nut crack (4)"), P_SLOPED | P_EXPLOSION, "NUTCRACK4", 0, 363, 363, 363, 280 }, // has ckdelay { - O_PLAYER_PNEUMATIC_LEFT, NULL /* Player using hammer, left */, + O_PLAYER_PNEUMATIC_LEFT, O_PLAYER_PNEUMATIC_LEFT, NULL /* Player using hammer, left */, P_BLOWS_UP_FLIES | P_EXPLODES_BY_HIT | P_PLAYER | P_CAN_DIG, "GUYHAMMERl", 0, 265, 265, 265 }, { - O_PLAYER_PNEUMATIC_RIGHT, NULL /* Player using hammer, right */, + O_PLAYER_PNEUMATIC_RIGHT, O_PLAYER_PNEUMATIC_RIGHT, NULL /* Player using hammer, right */, P_BLOWS_UP_FLIES | P_EXPLODES_BY_HIT | P_PLAYER | P_CAN_DIG, "GUYHAMMERr", 0, 268, 268, 268 }, { - O_PNEUMATIC_ACTIVE_LEFT, NULL /* Active hammer, left */, 0, + O_PNEUMATIC_ACTIVE_LEFT, O_PNEUMATIC_ACTIVE_LEFT, NULL /* Active hammer, left */, 0, "HAMMERACTIVEl", 0, 264, 264, 264 }, { - O_PNEUMATIC_ACTIVE_RIGHT, NULL /* Active hammer, right */, 0, + O_PNEUMATIC_ACTIVE_RIGHT, O_PNEUMATIC_ACTIVE_RIGHT, NULL /* Active hammer, right */, 0, "HAMMERACTIVEr", 0, 269, 269, 269 }, { - O_UNKNOWN, N_("Unknown element"), + O_UNKNOWN, O_UNKNOWN, N_("Unknown element"), P_NON_EXPLODABLE, "UNKNOWN", 0, i_unknown, i_unknown, 4 }, { - O_NONE, N_("No element"), + O_NONE, O_NONE, N_("No element"), 0, "NONE", 0, 79, 79, 79 }, @@ -1295,17 +1295,17 @@ GdElementProperty gd_element_properties[] = // these are just helpers, for all the element -> image index information to be in this array { - O_FAKE_BONUS, NULL, + O_FAKE_BONUS, O_FAKE_BONUS, NULL, 0, NULL, 0, 120, -120, -120 }, { - O_INBOX_CLOSED, NULL, + O_INBOX_CLOSED, O_INBOX_CLOSED, NULL, 0, NULL, 0, 22, 22, 22 }, { - O_INBOX_OPEN, NULL, + O_INBOX_OPEN, O_INBOX_OPEN, NULL, 0, NULL, 0, 23, 23, 23 }, @@ -1313,194 +1313,194 @@ GdElementProperty gd_element_properties[] = // game graphics // also for imported diego effects, but don't know if it is used anywhere in original games { - O_OUTBOX_CLOSED, NULL, + O_OUTBOX_CLOSED, O_OUTBOX_CLOSED, NULL, 0, NULL, 0, 22, 22, 22 }, { - O_OUTBOX_OPEN, NULL, + O_OUTBOX_OPEN, O_OUTBOX_OPEN, NULL, 0, NULL, 0, 23, 23, 23 }, { - O_COVERED, NULL, + O_COVERED, O_COVERED, NULL, 0, NULL, 0, 128, -128, -128 }, { - O_PLAYER_LEFT, NULL, + O_PLAYER_LEFT, O_PLAYER_LEFT, NULL, P_PLAYER | P_CAN_DIG, NULL, 0, 232, -232, -232 }, { - O_PLAYER_RIGHT, NULL, + O_PLAYER_RIGHT, O_PLAYER_RIGHT, NULL, P_PLAYER | P_CAN_DIG, NULL, 0, 240, -240, -240 }, { - O_PLAYER_UP, NULL, + O_PLAYER_UP, O_PLAYER_UP, NULL, P_PLAYER | P_CAN_DIG, NULL, 0, 376, -376, -376 }, { - O_PLAYER_DOWN, NULL, + O_PLAYER_DOWN, O_PLAYER_DOWN, NULL, P_PLAYER | P_CAN_DIG, NULL, 0, 384, -384, -384 }, { - O_PLAYER_TAP, NULL, + O_PLAYER_TAP, O_PLAYER_TAP, NULL, P_PLAYER, NULL, 0, 216, -216, -216 }, { - O_PLAYER_BLINK, NULL, + O_PLAYER_BLINK, O_PLAYER_BLINK, NULL, P_PLAYER, NULL, 0, 208, -208, -208 }, { - O_PLAYER_TAP_BLINK, NULL, + O_PLAYER_TAP_BLINK, O_PLAYER_TAP_BLINK, NULL, P_PLAYER, NULL, 0, 224, -224, -224 }, { - O_PLAYER_PUSH_LEFT, N_("Player, pushing left"), + O_PLAYER_PUSH_LEFT, O_PLAYER_PUSH_LEFT, N_("Player, pushing left"), P_PLAYER, NULL, 0, 392, -392, -392 }, { - O_PLAYER_PUSH_RIGHT, N_("Player, pushing right"), + O_PLAYER_PUSH_RIGHT, O_PLAYER_PUSH_RIGHT, N_("Player, pushing right"), P_PLAYER, NULL, 0, 400, -400, -400 }, { - O_CREATURE_SWITCH_ON, NULL, + O_CREATURE_SWITCH_ON, O_CREATURE_SWITCH_ON, NULL, 0, NULL, 0, 19, 19, 19 }, { - O_EXPANDING_WALL_SWITCH_HORIZ, NULL, + O_EXPANDING_WALL_SWITCH_HORIZ, O_EXPANDING_WALL_SWITCH_HORIZ, NULL, 0, NULL, 0, 40, 40, 40 }, { - O_EXPANDING_WALL_SWITCH_VERT, NULL, + O_EXPANDING_WALL_SWITCH_VERT, O_EXPANDING_WALL_SWITCH_VERT, NULL, 0, NULL, 0, 41, 41, 41 }, { - O_GRAVITY_SWITCH_ACTIVE, NULL, + O_GRAVITY_SWITCH_ACTIVE, O_GRAVITY_SWITCH_ACTIVE, NULL, 0, NULL, 0, 275, 275, 275 }, { - O_REPLICATOR_SWITCH_ON, NULL, + O_REPLICATOR_SWITCH_ON, O_REPLICATOR_SWITCH_ON, NULL, 0, NULL, 0, 290, 290, 290 }, { - O_REPLICATOR_SWITCH_OFF, NULL, + O_REPLICATOR_SWITCH_OFF, O_REPLICATOR_SWITCH_OFF, NULL, 0, NULL, 0, 291, 291, 291 }, { - O_CONVEYOR_DIR_NORMAL, NULL, + O_CONVEYOR_DIR_NORMAL, O_CONVEYOR_DIR_NORMAL, NULL, 0, NULL, 0, 353, 353, 353 }, { - O_CONVEYOR_DIR_CHANGED, NULL, + O_CONVEYOR_DIR_CHANGED, O_CONVEYOR_DIR_CHANGED, NULL, 0, NULL, 0, 354, 354, 354 }, { - O_CONVEYOR_SWITCH_OFF, NULL, + O_CONVEYOR_SWITCH_OFF, O_CONVEYOR_SWITCH_OFF, NULL, 0, NULL, 0, 355, 355, 355 }, { - O_CONVEYOR_SWITCH_ON, NULL, + O_CONVEYOR_SWITCH_ON, O_CONVEYOR_SWITCH_ON, NULL, 0, NULL, 0, 356, 356, 356 }, { - O_MAGIC_WALL_ACTIVE, NULL, + O_MAGIC_WALL_ACTIVE, O_MAGIC_WALL_ACTIVE, NULL, 0, NULL, 0, 184, -184, -184 }, { - O_REPLICATOR_ACTIVE, NULL, + O_REPLICATOR_ACTIVE, O_REPLICATOR_ACTIVE, NULL, 0, NULL, 0, 304, -304, -304 }, { - O_CONVEYOR_LEFT_ACTIVE, NULL, + O_CONVEYOR_LEFT_ACTIVE, O_CONVEYOR_LEFT_ACTIVE, NULL, 0, NULL, 0, i_conveyor_left, -328, -328 }, { - O_CONVEYOR_RIGHT_ACTIVE, NULL, + O_CONVEYOR_RIGHT_ACTIVE, O_CONVEYOR_RIGHT_ACTIVE, NULL, 0, NULL, 0, i_conveyor_right, -320, -320 }, { - O_BITER_SWITCH_1, NULL, + O_BITER_SWITCH_1, O_BITER_SWITCH_1, NULL, 0, NULL, 0, 12, 12, 12 }, { - O_BITER_SWITCH_2, NULL, + O_BITER_SWITCH_2, O_BITER_SWITCH_2, NULL, 0, NULL, 0, 13, 13, 13 }, { - O_BITER_SWITCH_3, NULL, + O_BITER_SWITCH_3, O_BITER_SWITCH_3, NULL, 0, NULL, 0, 14, 14, 14 }, { - O_BITER_SWITCH_4, NULL, + O_BITER_SWITCH_4, O_BITER_SWITCH_4, NULL, 0, NULL, 0, 15, 15, 15 }, { - O_QUESTION_MARK, NULL, + O_QUESTION_MARK, O_QUESTION_MARK, NULL, 0, NULL, 0, 70, 70, 70 }, { - O_EATABLE, NULL, + O_EATABLE, O_EATABLE, NULL, 0, NULL, 0, 71, 71, 71 }, { - O_DOWN_ARROW, NULL, + O_DOWN_ARROW, O_DOWN_ARROW, NULL, 0, NULL, 0, 73, 73, 73 }, { - O_LEFTRIGHT_ARROW, NULL, + O_LEFTRIGHT_ARROW, O_LEFTRIGHT_ARROW, NULL, 0, NULL, 0, 74, 74, 74 }, { - O_EVERYDIR_ARROW, NULL, + O_EVERYDIR_ARROW, O_EVERYDIR_ARROW, NULL, 0, NULL, 0, 75, 75, 75 }, { - O_GLUED, NULL, + O_GLUED, O_GLUED, NULL, 0, NULL, 0, 76, 76, 76 }, { - O_OUT, NULL, + O_OUT, O_OUT, NULL, 0, NULL, 0, 77, 77, 77 }, { - O_EXCLAMATION_MARK, NULL, + O_EXCLAMATION_MARK, O_EXCLAMATION_MARK, NULL, 0, NULL, 0, 78, 78, 78 }, -- 2.34.1