From b09d5604ce8b27c7fdff1ce3839fccd62f5b4bf6 Mon Sep 17 00:00:00 2001 From: Holger Schemel Date: Sun, 11 Feb 2024 01:24:24 +0100 Subject: [PATCH] added mapping for native game elements for Boulder Dash game engine --- src/tools.c | 1139 +++++++++++++++++++++++++++++++++++++++++++++++++++ src/tools.h | 3 + 2 files changed, 1142 insertions(+) diff --git a/src/tools.c b/src/tools.c index a4dad466..622fa488 100644 --- a/src/tools.c +++ b/src/tools.c @@ -5943,6 +5943,1145 @@ static void HandleToolButtons(struct GadgetInfo *gi) request_gadget_id = gi->custom_id; } +static struct Mapping_BD_to_RND_object +{ + int element_bd; + boolean is_rnd_to_bd_mapping; // unique mapping BD <-> RND + + int element_rnd; + int action; + int direction; +} +bd_object_mapping_list[] = +{ + // additional RND style elements mapped to BD style elements must be listed first + + { + O_DIRT, TRUE, + EL_SAND, -1, -1 + }, + { + O_STONE, TRUE, + EL_BD_ROCK, -1, -1 + }, + { + O_BRICK, TRUE, + EL_BD_WALL, -1, -1 + }, + { + O_STEEL, TRUE, + EL_STEELWALL, -1, -1 + }, + { + O_DIAMOND, TRUE, + EL_BD_DIAMOND, -1, -1 + }, + { + O_INBOX, TRUE, + EL_PLAYER_1, -1, -1 + }, + { + O_INBOX, TRUE, + EL_PLAYER_2, -1, -1 + }, + { + O_INBOX, TRUE, + EL_PLAYER_3, -1, -1 + }, + { + O_INBOX, TRUE, + EL_PLAYER_4, -1, -1 + }, + { + O_PRE_OUTBOX, TRUE, + EL_EXIT_CLOSED, -1, -1 + }, + + // BD style elements with their corresponding RND style elements + + { + O_SPACE, TRUE, + EL_EMPTY, -1, -1 + }, + { + O_DIRT, TRUE, + EL_BD_SAND, -1, -1 + }, + { + O_DIRT_SLOPED_UP_RIGHT, TRUE, + EL_BD_SAND_SLOPED_UP_RIGHT, -1, -1 + }, + { + O_DIRT_SLOPED_UP_LEFT, TRUE, + EL_BD_SAND_SLOPED_UP_LEFT, -1, -1 + }, + { + O_DIRT_SLOPED_DOWN_LEFT, TRUE, + EL_BD_SAND_SLOPED_DOWN_LEFT, -1, -1 + }, + { + O_DIRT_SLOPED_DOWN_RIGHT, TRUE, + EL_BD_SAND_SLOPED_DOWN_RIGHT, -1, -1 + }, + { + O_DIRT_BALL, TRUE, + EL_BD_SAND_BALL, -1, -1 + }, + { + O_DIRT_BALL_F, FALSE, + EL_BD_SAND_BALL, ACTION_FALLING, -1 + }, + { + O_DIRT_LOOSE, TRUE, + EL_BD_SAND_LOOSE, -1, -1 + }, + { + O_DIRT_LOOSE_F, FALSE, + EL_BD_SAND_LOOSE, ACTION_FALLING, -1 + }, + { + O_DIRT2, TRUE, + EL_BD_SAND_2, -1, -1 + }, + { + O_BRICK, TRUE, + EL_BD_WALL, -1, -1 + }, + { + O_BRICK_SLOPED_UP_RIGHT, TRUE, + EL_BD_WALL_SLOPED_UP_RIGHT, -1, -1 + }, + { + O_BRICK_SLOPED_UP_LEFT, TRUE, + EL_BD_WALL_SLOPED_UP_LEFT, -1, -1 + }, + { + O_BRICK_SLOPED_DOWN_LEFT, TRUE, + EL_BD_WALL_SLOPED_DOWN_LEFT, -1, -1 + }, + { + O_BRICK_SLOPED_DOWN_RIGHT, TRUE, + EL_BD_WALL_SLOPED_DOWN_RIGHT, -1, -1 + }, + { + O_BRICK_NON_SLOPED, TRUE, + EL_BD_WALL_NON_SLOPED, -1, -1 + }, + { + O_MAGIC_WALL, TRUE, + EL_BD_MAGIC_WALL, ACTION_ACTIVE, -1 + }, + { + O_PRE_OUTBOX, TRUE, + EL_BD_EXIT_CLOSED, -1, -1 + }, + { + O_OUTBOX, TRUE, + EL_BD_EXIT_OPEN, -1, -1 + }, + { + O_PRE_INVIS_OUTBOX, TRUE, + EL_BD_INVISIBLE_EXIT_CLOSED, -1, -1 + }, + { + O_INVIS_OUTBOX, TRUE, + EL_BD_INVISIBLE_EXIT_OPEN, -1, -1 + }, + { + O_STEEL, TRUE, + EL_BD_STEELWALL, -1, -1 + }, + { + O_STEEL_SLOPED_UP_RIGHT, TRUE, + EL_BD_STEELWALL_SLOPED_UP_RIGHT, -1, -1 + }, + { + O_STEEL_SLOPED_UP_LEFT, TRUE, + EL_BD_STEELWALL_SLOPED_UP_LEFT, -1, -1 + }, + { + O_STEEL_SLOPED_DOWN_LEFT, TRUE, + EL_BD_STEELWALL_SLOPED_DOWN_LEFT, -1, -1 + }, + { + O_STEEL_SLOPED_DOWN_RIGHT, TRUE, + EL_BD_STEELWALL_SLOPED_DOWN_RIGHT, -1, -1 + }, + { + O_STEEL_EXPLODABLE, TRUE, + EL_BD_STEELWALL_EXPLODABLE, -1, -1 + }, + { + O_STEEL_EATABLE, TRUE, + EL_BD_STEELWALL_DIGGABLE, -1, -1 + }, + { + O_BRICK_EATABLE, TRUE, + EL_BD_WALL_DIGGABLE, -1, -1 + }, + { + O_STONE, TRUE, + EL_BD_ROCK, -1, -1 + }, + { + O_STONE_F, FALSE, + EL_BD_ROCK, ACTION_FALLING, -1 + }, + { + O_FLYING_STONE, TRUE, + EL_BD_FLYING_ROCK, -1, -1 + }, + { + O_FLYING_STONE_F, FALSE, + EL_BD_FLYING_ROCK, ACTION_FALLING, -1 + }, + { + O_MEGA_STONE, TRUE, + EL_BD_MEGA_ROCK, -1, -1 + }, + { + O_MEGA_STONE_F, FALSE, + EL_BD_MEGA_ROCK, ACTION_FALLING, -1 + }, + { + O_DIAMOND, TRUE, + EL_BD_DIAMOND, -1, -1 + }, + { + O_DIAMOND_F, FALSE, + EL_BD_DIAMOND, ACTION_FALLING, -1 + }, + { + O_FLYING_DIAMOND, TRUE, + EL_BD_FLYING_DIAMOND, -1, -1 + }, + { + O_FLYING_DIAMOND_F, FALSE, + EL_BD_FLYING_DIAMOND, ACTION_FALLING, -1 + }, + { + O_NUT, TRUE, + EL_BD_NUT, -1, -1 + }, + { + O_NUT_F, FALSE, + EL_BD_NUT, ACTION_FALLING, -1 + }, + { + O_BLADDER_SPENDER, TRUE, + EL_BD_BLADDER_SPENDER, -1, -1 + }, + { + O_INBOX, TRUE, + EL_BD_INBOX, -1, -1 + }, + { + O_H_EXPANDING_WALL, TRUE, + EL_BD_EXPANDABLE_WALL_HORIZONTAL, -1, -1 + }, + { + O_V_EXPANDING_WALL, TRUE, + EL_BD_EXPANDABLE_WALL_VERTICAL, -1, -1 + }, + { + O_EXPANDING_WALL, TRUE, + EL_BD_EXPANDABLE_WALL_ANY, -1, -1 + }, + { + O_H_EXPANDING_STEEL_WALL, TRUE, + EL_BD_EXPANDABLE_STEELWALL_HORIZONTAL, -1, -1 + }, + { + O_V_EXPANDING_STEEL_WALL, TRUE, + EL_BD_EXPANDABLE_STEELWALL_VERTICAL, -1, -1 + }, + { + O_EXPANDING_STEEL_WALL, TRUE, + EL_BD_EXPANDABLE_STEELWALL_ANY, -1, -1 + }, + { + O_EXPANDING_WALL_SWITCH, TRUE, + EL_BD_EXPANDABLE_WALL_SWITCH_HORIZONTAL, -1, -1 + }, + { + O_CREATURE_SWITCH, TRUE, + EL_BD_CREATURE_SWITCH, -1, -1 + }, + { + O_BITER_SWITCH, TRUE, + EL_BD_BITER_SWITCH_1, -1, -1 + }, + { + O_REPLICATOR_SWITCH, TRUE, + EL_BD_REPLICATOR_SWITCH, -1, -1 + }, + { + O_CONVEYOR_SWITCH, TRUE, + EL_BD_CONVEYOR_SWITCH, -1, -1 + }, + { + O_CONVEYOR_DIR_SWITCH, TRUE, + EL_BD_CONVEYOR_DIR_SWITCH_RIGHT, -1, -1 + }, + { + O_ACID, TRUE, + EL_BD_ACID, -1, -1 + }, + { + O_FALLING_WALL, TRUE, + EL_BD_FALLING_WALL, -1, -1 + }, + { + O_FALLING_WALL_F, FALSE, + EL_BD_FALLING_WALL, ACTION_FALLING, -1 + }, + { + O_BOX, TRUE, + EL_BD_BOX, -1, -1 + }, + { + O_TIME_PENALTY, TRUE, + EL_BD_TIME_PENALTY, -1, -1 + }, + { + O_GRAVESTONE, TRUE, + EL_BD_GRAVESTONE, -1, -1 + }, + { + O_STONE_GLUED, TRUE, + EL_BD_ROCK_GLUED, -1, -1 + }, + { + O_DIAMOND_GLUED, TRUE, + EL_BD_DIAMOND_GLUED, -1, -1 + }, + { + O_DIAMOND_KEY, TRUE, + EL_BD_DIAMOND_KEY, -1, -1 + }, + { + O_TRAPPED_DIAMOND, TRUE, + EL_BD_TRAPPED_DIAMOND, -1, -1 + }, + { + O_CLOCK, TRUE, + EL_BD_CLOCK, -1, -1 + }, + { + O_DIRT_GLUED, TRUE, + EL_BD_SAND_GLUED, -1, -1 + }, + { + O_KEY_1, TRUE, + EL_BD_KEY_1, -1, -1 + }, + { + O_KEY_2, TRUE, + EL_BD_KEY_2, -1, -1 + }, + { + O_KEY_3, TRUE, + EL_BD_KEY_3, -1, -1 + }, + { + O_DOOR_1, TRUE, + EL_BD_GATE_1, -1, -1 + }, + { + O_DOOR_2, TRUE, + EL_BD_GATE_2, -1, -1 + }, + { + O_DOOR_3, TRUE, + EL_BD_GATE_3, -1, -1 + }, + { + O_POT, TRUE, + EL_BD_POT, -1, -1 + }, + { + O_GRAVITY_SWITCH, TRUE, + EL_BD_GRAVITY_SWITCH, -1, -1 + }, + { + O_PNEUMATIC_HAMMER, TRUE, + EL_BD_PNEUMATIC_HAMMER, -1, -1 + }, + { + O_TELEPORTER, TRUE, + EL_BD_TELEPORTER, -1, -1 + }, + { + O_SKELETON, TRUE, + EL_BD_SKELETON, -1, -1 + }, + { + O_WATER, TRUE, + EL_BD_WATER, -1, -1 + }, + { + O_WATER_1, FALSE, + EL_BD_WATER, -1, -1 + }, + { + O_WATER_2, FALSE, + EL_BD_WATER, -1, -1 + }, + { + O_WATER_3, FALSE, + EL_BD_WATER, -1, -1 + }, + { + O_WATER_4, FALSE, + EL_BD_WATER, -1, -1 + }, + { + O_WATER_5, FALSE, + EL_BD_WATER, -1, -1 + }, + { + O_WATER_6, FALSE, + EL_BD_WATER, -1, -1 + }, + { + O_WATER_7, FALSE, + EL_BD_WATER, -1, -1 + }, + { + O_WATER_8, FALSE, + EL_BD_WATER, -1, -1 + }, + { + O_WATER_9, FALSE, + EL_BD_WATER, -1, -1 + }, + { + O_WATER_10, FALSE, + EL_BD_WATER, -1, -1 + }, + { + O_WATER_11, FALSE, + EL_BD_WATER, -1, -1 + }, + { + O_WATER_12, FALSE, + EL_BD_WATER, -1, -1 + }, + { + O_WATER_13, FALSE, + EL_BD_WATER, -1, -1 + }, + { + O_WATER_14, FALSE, + EL_BD_WATER, -1, -1 + }, + { + O_WATER_15, FALSE, + EL_BD_WATER, -1, -1 + }, + { + O_WATER_16, FALSE, + EL_BD_WATER, -1, -1 + }, + { + O_COW_1, TRUE, + EL_BD_COW_LEFT, -1, -1 + }, + { + O_COW_2, TRUE, + EL_BD_COW_UP, -1, -1 + }, + { + O_COW_3, TRUE, + EL_BD_COW_RIGHT, -1, -1 + }, + { + O_COW_4, TRUE, + EL_BD_COW_DOWN, -1, -1 + }, + { + O_COW_ENCLOSED_1, FALSE, + EL_BD_COW_DOWN, -1, -1 + }, + { + O_COW_ENCLOSED_2, FALSE, + EL_BD_COW_DOWN, -1, -1 + }, + { + O_COW_ENCLOSED_3, FALSE, + EL_BD_COW_DOWN, -1, -1 + }, + { + O_COW_ENCLOSED_4, FALSE, + EL_BD_COW_DOWN, -1, -1 + }, + { + O_COW_ENCLOSED_5, FALSE, + EL_BD_COW_DOWN, -1, -1 + }, + { + O_COW_ENCLOSED_6, FALSE, + EL_BD_COW_DOWN, -1, -1 + }, + { + O_COW_ENCLOSED_7, FALSE, + EL_BD_COW_DOWN, -1, -1 + }, + { + O_WALLED_DIAMOND, TRUE, + EL_BD_WALL_DIAMOND, -1, -1 + }, + { + O_WALLED_KEY_1, TRUE, + EL_BD_WALL_KEY_1, -1, -1 + }, + { + O_WALLED_KEY_2, TRUE, + EL_BD_WALL_KEY_2, -1, -1 + }, + { + O_WALLED_KEY_3, TRUE, + EL_BD_WALL_KEY_3, -1, -1 + }, + { + O_AMOEBA, TRUE, + EL_BD_AMOEBA, -1, -1 + }, + { + O_AMOEBA_2, TRUE, + EL_BD_AMOEBA_2, -1, -1 + }, + { + O_REPLICATOR, TRUE, + EL_BD_REPLICATOR, -1, -1 + }, + { + O_CONVEYOR_LEFT, TRUE, + EL_BD_CONVEYOR_LEFT, -1, -1 + }, + { + O_CONVEYOR_RIGHT, TRUE, + EL_BD_CONVEYOR_RIGHT, -1, -1 + }, + { + O_LAVA, TRUE, + EL_BD_LAVA, -1, -1 + }, + { + O_SWEET, TRUE, + EL_BD_SWEET, -1, -1 + }, + { + O_VOODOO, TRUE, + EL_BD_VOODOO_DOLL, -1, -1 + }, + { + O_SLIME, TRUE, + EL_BD_SLIME, -1, -1 + }, + { + O_BLADDER, TRUE, + EL_BD_BLADDER, -1, -1 + }, + { + O_BLADDER_1, FALSE, + EL_BD_BLADDER, -1, -1 + }, + { + O_BLADDER_2, FALSE, + EL_BD_BLADDER, -1, -1 + }, + { + O_BLADDER_3, FALSE, + EL_BD_BLADDER, -1, -1 + }, + { + O_BLADDER_4, FALSE, + EL_BD_BLADDER, -1, -1 + }, + { + O_BLADDER_5, FALSE, + EL_BD_BLADDER, -1, -1 + }, + { + O_BLADDER_6, FALSE, + EL_BD_BLADDER, -1, -1 + }, + { + O_BLADDER_7, FALSE, + EL_BD_BLADDER, -1, -1 + }, + { + O_BLADDER_8, FALSE, + EL_BD_BLADDER, -1, -1 + }, + { + O_WAITING_STONE, TRUE, + EL_BD_WAITING_ROCK, -1, -1 + }, + { + O_CHASING_STONE, TRUE, + EL_BD_CHASING_ROCK, -1, -1 + }, + { + O_GHOST, TRUE, + EL_BD_GHOST, -1, -1 + }, + { + O_FIREFLY_1, TRUE, + EL_BD_FIREFLY_LEFT, -1, -1 + }, + { + O_FIREFLY_2, TRUE, + EL_BD_FIREFLY_UP, -1, -1 + }, + { + O_FIREFLY_3, TRUE, + EL_BD_FIREFLY_RIGHT, -1, -1 + }, + { + O_FIREFLY_4, TRUE, + EL_BD_FIREFLY_DOWN, -1, -1 + }, + { + O_ALT_FIREFLY_1, TRUE, + EL_BD_FIREFLY_2_LEFT, -1, -1 + }, + { + O_ALT_FIREFLY_2, TRUE, + EL_BD_FIREFLY_2_UP, -1, -1 + }, + { + O_ALT_FIREFLY_3, TRUE, + EL_BD_FIREFLY_2_RIGHT, -1, -1 + }, + { + O_ALT_FIREFLY_4, TRUE, + EL_BD_FIREFLY_2_DOWN, -1, -1 + }, + { + O_BUTTER_1, TRUE, + EL_BD_BUTTERFLY_LEFT, -1, -1 + }, + { + O_BUTTER_2, TRUE, + EL_BD_BUTTERFLY_UP, -1, -1 + }, + { + O_BUTTER_3, TRUE, + EL_BD_BUTTERFLY_RIGHT, -1, -1 + }, + { + O_BUTTER_4, TRUE, + EL_BD_BUTTERFLY_DOWN, -1, -1 + }, + { + O_ALT_BUTTER_1, TRUE, + EL_BD_BUTTERFLY_2_LEFT, -1, -1 + }, + { + O_ALT_BUTTER_2, TRUE, + EL_BD_BUTTERFLY_2_UP, -1, -1 + }, + { + O_ALT_BUTTER_3, TRUE, + EL_BD_BUTTERFLY_2_RIGHT, -1, -1 + }, + { + O_ALT_BUTTER_4, TRUE, + EL_BD_BUTTERFLY_2_DOWN, -1, -1 + }, + { + O_STONEFLY_1, TRUE, + EL_BD_STONEFLY_LEFT, -1, -1 + }, + { + O_STONEFLY_2, TRUE, + EL_BD_STONEFLY_UP, -1, -1 + }, + { + O_STONEFLY_3, TRUE, + EL_BD_STONEFLY_RIGHT, -1, -1 + }, + { + O_STONEFLY_4, TRUE, + EL_BD_STONEFLY_DOWN, -1, -1 + }, + { + O_BITER_1, TRUE, + EL_BD_BITER_UP, -1, -1 + }, + { + O_BITER_2, TRUE, + EL_BD_BITER_RIGHT, -1, -1 + }, + { + O_BITER_3, TRUE, + EL_BD_BITER_DOWN, -1, -1 + }, + { + O_BITER_4, TRUE, + EL_BD_BITER_LEFT, -1, -1 + }, + { + O_DRAGONFLY_1, TRUE, + EL_BD_DRAGONFLY_LEFT, -1, -1 + }, + { + O_DRAGONFLY_2, TRUE, + EL_BD_DRAGONFLY_UP, -1, -1 + }, + { + O_DRAGONFLY_3, TRUE, + EL_BD_DRAGONFLY_RIGHT, -1, -1 + }, + { + O_DRAGONFLY_4, TRUE, + EL_BD_DRAGONFLY_DOWN, -1, -1 + }, + { + O_PRE_PL_1, FALSE, + EL_BD_PLAYER, ACTION_GROWING, -1 + }, + { + O_PRE_PL_2, FALSE, + EL_BD_PLAYER, ACTION_GROWING, -1 + }, + { + O_PRE_PL_3, FALSE, + EL_BD_PLAYER, ACTION_GROWING, -1 + }, + { + O_PLAYER, TRUE, + EL_BD_PLAYER, -1, -1 + }, + { + O_PLAYER_BOMB, TRUE, + EL_BD_PLAYER_WITH_BOMB, -1, -1 + }, + { + O_PLAYER_GLUED, TRUE, + EL_BD_PLAYER_GLUED, -1, -1 + }, + { + O_PLAYER_STIRRING, TRUE, + EL_BD_PLAYER_STIRRING, -1, -1 + }, + { + O_BOMB, TRUE, + EL_BD_BOMB, -1, -1 + }, + { + O_BOMB_TICK_1, FALSE, + EL_BD_BOMB, ACTION_ACTIVE, -1 + }, + { + O_BOMB_TICK_2, FALSE, + EL_BD_BOMB, ACTION_ACTIVE, -1 + }, + { + O_BOMB_TICK_3, FALSE, + EL_BD_BOMB, ACTION_ACTIVE, -1 + }, + { + O_BOMB_TICK_4, FALSE, + EL_BD_BOMB, ACTION_ACTIVE, -1 + }, + { + O_BOMB_TICK_5, FALSE, + EL_BD_BOMB, ACTION_ACTIVE, -1 + }, + { + O_BOMB_TICK_6, FALSE, + EL_BD_BOMB, ACTION_ACTIVE, -1 + }, + { + O_BOMB_TICK_7, FALSE, + EL_BD_BOMB, ACTION_ACTIVE, -1 + }, + { + O_NITRO_PACK, TRUE, + EL_BD_NITRO_PACK, -1, -1 + }, + { + O_NITRO_PACK_F, FALSE, + EL_BD_NITRO_PACK, ACTION_FALLING, -1 + }, + { + O_NITRO_PACK_EXPLODE, FALSE, + EL_BD_NITRO_PACK, ACTION_EXPLODING, -1 + }, + { + O_PRE_CLOCK_1, FALSE, + EL_BD_CLOCK, ACTION_GROWING, -1 + }, + { + O_PRE_CLOCK_2, FALSE, + EL_BD_CLOCK, ACTION_GROWING, -1 + }, + { + O_PRE_CLOCK_3, FALSE, + EL_BD_CLOCK, ACTION_GROWING, -1 + }, + { + O_PRE_CLOCK_4, FALSE, + EL_BD_CLOCK, ACTION_GROWING, -1 + }, + { + O_PRE_DIA_1, FALSE, + EL_BD_DIAMOND, ACTION_GROWING, -1 + }, + { + O_PRE_DIA_2, FALSE, + EL_BD_DIAMOND, ACTION_GROWING, -1 + }, + { + O_PRE_DIA_3, FALSE, + EL_BD_DIAMOND, ACTION_GROWING, -1 + }, + { + O_PRE_DIA_4, FALSE, + EL_BD_DIAMOND, ACTION_GROWING, -1 + }, + { + O_PRE_DIA_5, FALSE, + EL_BD_DIAMOND, ACTION_GROWING, -1 + }, + { + O_EXPLODE_1, FALSE, + EL_DEFAULT, ACTION_EXPLODING, -1 + }, + { + O_EXPLODE_2, FALSE, + EL_DEFAULT, ACTION_EXPLODING, -1 + }, + { + O_EXPLODE_3, FALSE, + EL_DEFAULT, ACTION_EXPLODING, -1 + }, + { + O_EXPLODE_4, FALSE, + EL_DEFAULT, ACTION_EXPLODING, -1 + }, + { + O_EXPLODE_5, FALSE, + EL_DEFAULT, ACTION_EXPLODING, -1 + }, + { + O_PRE_STONE_1, FALSE, + EL_BD_ROCK, ACTION_GROWING, -1 + }, + { + O_PRE_STONE_2, FALSE, + EL_BD_ROCK, ACTION_GROWING, -1 + }, + { + O_PRE_STONE_3, FALSE, + EL_BD_ROCK, ACTION_GROWING, -1 + }, + { + O_PRE_STONE_4, FALSE, + EL_BD_ROCK, ACTION_GROWING, -1 + }, + { + O_PRE_STEEL_1, FALSE, + EL_BD_STEELWALL, ACTION_GROWING, -1 + }, + { + O_PRE_STEEL_2, FALSE, + EL_BD_STEELWALL, ACTION_GROWING, -1 + }, + { + O_PRE_STEEL_3, FALSE, + EL_BD_STEELWALL, ACTION_GROWING, -1 + }, + { + O_PRE_STEEL_4, FALSE, + EL_BD_STEELWALL, ACTION_GROWING, -1 + }, + { + O_GHOST_EXPL_1, FALSE, + EL_BD_GHOST, ACTION_EXPLODING, -1 + }, + { + O_GHOST_EXPL_2, FALSE, + EL_BD_GHOST, ACTION_EXPLODING, -1 + }, + { + O_GHOST_EXPL_3, FALSE, + EL_BD_GHOST, ACTION_EXPLODING, -1 + }, + { + O_GHOST_EXPL_4, FALSE, + EL_BD_GHOST, ACTION_EXPLODING, -1 + }, + { + O_BOMB_EXPL_1, FALSE, + EL_BD_BOMB, ACTION_EXPLODING, -1 + }, + { + O_BOMB_EXPL_2, FALSE, + EL_BD_BOMB, ACTION_EXPLODING, -1 + }, + { + O_BOMB_EXPL_3, FALSE, + EL_BD_BOMB, ACTION_EXPLODING, -1 + }, + { + O_BOMB_EXPL_4, FALSE, + EL_BD_BOMB, ACTION_EXPLODING, -1 + }, + { + O_NITRO_EXPL_1, FALSE, + EL_BD_NITRO_PACK, ACTION_EXPLODING, -1 + }, + { + O_NITRO_EXPL_2, FALSE, + EL_BD_NITRO_PACK, ACTION_EXPLODING, -1 + }, + { + O_NITRO_EXPL_3, FALSE, + EL_BD_NITRO_PACK, ACTION_EXPLODING, -1 + }, + { + O_NITRO_EXPL_4, FALSE, + EL_BD_NITRO_PACK, ACTION_EXPLODING, -1 + }, + { + O_AMOEBA_2_EXPL_1, FALSE, + EL_BD_AMOEBA_2, ACTION_EXPLODING, -1 + }, + { + O_AMOEBA_2_EXPL_2, FALSE, + EL_BD_AMOEBA_2, ACTION_EXPLODING, -1 + }, + { + O_AMOEBA_2_EXPL_3, FALSE, + EL_BD_AMOEBA_2, ACTION_EXPLODING, -1 + }, + { + O_AMOEBA_2_EXPL_4, FALSE, + EL_BD_AMOEBA_2, ACTION_EXPLODING, -1 + }, + { + O_NUT_EXPL_1, FALSE, + EL_BD_NUT, ACTION_BREAKING, -1 + }, + { + O_NUT_EXPL_2, FALSE, + EL_BD_NUT, ACTION_BREAKING, -1 + }, + { + O_NUT_EXPL_3, FALSE, + EL_BD_NUT, ACTION_BREAKING, -1 + }, + { + O_NUT_EXPL_4, FALSE, + EL_BD_NUT, ACTION_BREAKING, -1 + }, + { + O_PLAYER_PNEUMATIC_LEFT, FALSE, + EL_BD_PLAYER, ACTION_HITTING, MV_BIT_LEFT + }, + { + O_PLAYER_PNEUMATIC_RIGHT, FALSE, + EL_BD_PLAYER, ACTION_HITTING, MV_BIT_RIGHT + }, + { + O_PNEUMATIC_ACTIVE_LEFT, TRUE, + EL_BD_PNEUMATIC_HAMMER, ACTION_HITTING, MV_BIT_LEFT + }, + { + O_PNEUMATIC_ACTIVE_RIGHT, TRUE, + EL_BD_PNEUMATIC_HAMMER, ACTION_HITTING, MV_BIT_RIGHT + }, + + // helper (runtime) elements + + { + O_FAKE_BONUS, FALSE, + EL_BD_FAKE_BONUS, -1, -1 + }, + { + O_INBOX_CLOSED, FALSE, + EL_BD_INBOX, -1, -1 + }, + { + O_INBOX_OPEN, FALSE, + EL_BD_INBOX, ACTION_OPENING, -1 + }, + { + O_OUTBOX_CLOSED, FALSE, + EL_BD_EXIT_CLOSED, -1, -1 + }, + { + O_OUTBOX_OPEN, FALSE, + EL_BD_EXIT_OPEN, -1, -1 + }, + { + O_COVERED, FALSE, + EL_BD_COVERED, -1, -1 + }, + { + O_PLAYER_LEFT, FALSE, + EL_BD_PLAYER, ACTION_MOVING, MV_BIT_LEFT + }, + { + O_PLAYER_RIGHT, FALSE, + EL_BD_PLAYER, ACTION_MOVING, MV_BIT_RIGHT + }, + { + O_PLAYER_BLINK, FALSE, + EL_BD_PLAYER, ACTION_BORING_1, -1 + }, + { + O_PLAYER_TAP, FALSE, + EL_BD_PLAYER, ACTION_BORING_2, -1 + }, + { + O_PLAYER_TAP_BLINK, FALSE, + EL_BD_PLAYER, ACTION_BORING_3, -1 + }, + { + O_CREATURE_SWITCH_ON, FALSE, + EL_BD_CREATURE_SWITCH_ACTIVE, -1, -1 + }, + { + O_EXPANDING_WALL_SWITCH_HORIZ, FALSE, + EL_BD_EXPANDABLE_WALL_SWITCH_HORIZONTAL, -1, -1 + }, + { + O_EXPANDING_WALL_SWITCH_VERT, FALSE, + EL_BD_EXPANDABLE_WALL_SWITCH_VERTICAL, -1, -1 + }, + { + O_GRAVITY_SWITCH_ACTIVE, FALSE, + EL_BD_GRAVITY_SWITCH_ACTIVE, -1, -1 + }, + { + O_REPLICATOR_SWITCH_OFF, FALSE, + EL_BD_REPLICATOR_SWITCH, -1, -1 + }, + { + O_REPLICATOR_SWITCH_ON, FALSE, + EL_BD_REPLICATOR_SWITCH_ACTIVE, -1, -1 + }, + { + O_CONVEYOR_DIR_NORMAL, FALSE, + EL_BD_CONVEYOR_DIR_SWITCH_RIGHT, -1, -1 + }, + { + O_CONVEYOR_DIR_CHANGED, FALSE, + EL_BD_CONVEYOR_DIR_SWITCH_LEFT, -1, -1 + }, + { + O_CONVEYOR_SWITCH_OFF, FALSE, + EL_BD_CONVEYOR_SWITCH, -1, -1 + }, + { + O_CONVEYOR_SWITCH_ON, FALSE, + EL_BD_CONVEYOR_SWITCH_ACTIVE, -1, -1 + }, + { + O_MAGIC_WALL_ACTIVE, FALSE, + EL_BD_MAGIC_WALL_ACTIVE, -1, -1 + }, + { + O_REPLICATOR_ACTIVE, FALSE, + EL_BD_REPLICATOR_ACTIVE, -1, -1 + }, + { + O_CONVEYOR_LEFT_ACTIVE, FALSE, + EL_BD_CONVEYOR_LEFT_ACTIVE, -1, -1 + }, + { + O_CONVEYOR_RIGHT_ACTIVE, FALSE, + EL_BD_CONVEYOR_RIGHT_ACTIVE, -1, -1 + }, + { + O_BITER_SWITCH_1, FALSE, + EL_BD_BITER_SWITCH_1, -1, -1 + }, + { + O_BITER_SWITCH_2, FALSE, + EL_BD_BITER_SWITCH_2, -1, -1 + }, + { + O_BITER_SWITCH_3, FALSE, + EL_BD_BITER_SWITCH_3, -1, -1 + }, + { + O_BITER_SWITCH_4, FALSE, + EL_BD_BITER_SWITCH_4, -1, -1 + }, + + { + -1, FALSE, + -1, -1, -1 + } +}; + +int map_element_RND_to_BD(int element_rnd) +{ + static unsigned short mapping_RND_to_BD[NUM_FILE_ELEMENTS]; + static boolean mapping_initialized = FALSE; + + if (!mapping_initialized) + { + int i; + + // return "O_UNKNOWN" for all undefined elements in mapping array + for (i = 0; i < NUM_FILE_ELEMENTS; i++) + mapping_RND_to_BD[i] = O_UNKNOWN; + + for (i = 0; bd_object_mapping_list[i].element_bd != -1; i++) + if (bd_object_mapping_list[i].is_rnd_to_bd_mapping) + mapping_RND_to_BD[bd_object_mapping_list[i].element_rnd] = + bd_object_mapping_list[i].element_bd; + + mapping_initialized = TRUE; + } + + if (element_rnd < 0 || element_rnd >= NUM_FILE_ELEMENTS) + { + Warn("invalid RND element %d", element_rnd); + + return O_UNKNOWN; + } + + return mapping_RND_to_BD[element_rnd]; +} + +int map_element_BD_to_RND(int element_bd) +{ + static unsigned short mapping_BD_to_RND[O_MAX_ALL]; + static boolean mapping_initialized = FALSE; + + if (!mapping_initialized) + { + int i; + + // return "EL_UNKNOWN" for all undefined elements in mapping array + for (i = 0; i < O_MAX_ALL; i++) + mapping_BD_to_RND[i] = EL_UNKNOWN; + + for (i = 0; bd_object_mapping_list[i].element_bd != -1; i++) + mapping_BD_to_RND[bd_object_mapping_list[i].element_bd] = + bd_object_mapping_list[i].element_rnd; + + mapping_initialized = TRUE; + } + + if (element_bd < 0 || element_bd >= O_MAX_ALL) + { + Warn("invalid BD element %d", element_bd); + + return EL_UNKNOWN; + } + + return mapping_BD_to_RND[element_bd]; +} + static struct Mapping_EM_to_RND_object { int element_em; diff --git a/src/tools.h b/src/tools.h index 1ccfcea3..de6fbad3 100644 --- a/src/tools.h +++ b/src/tools.h @@ -230,6 +230,9 @@ void UndrawSpecialEditorDoor(void); void CreateToolButtons(void); void FreeToolButtons(void); +int map_element_RND_to_BD(int); +int map_element_BD_to_RND(int); + int map_element_RND_to_EM_cave(int); int map_element_EM_to_RND_cave(int); int map_element_EM_to_RND_game(int); -- 2.34.1