From a50abc4c7c316f2ae5cc8afcbbcbc9ae8271c93c Mon Sep 17 00:00:00 2001 From: Holger Schemel Date: Sun, 30 Jun 2024 13:46:05 +0200 Subject: [PATCH] added element properties for BD engine for elements that can move --- src/game_bd/bd_cavedb.c | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/src/game_bd/bd_cavedb.c b/src/game_bd/bd_cavedb.c index 25986053..f788d9bd 100644 --- a/src/game_bd/bd_cavedb.c +++ b/src/game_bd/bd_cavedb.c @@ -292,12 +292,12 @@ GdElements gd_elements[] = { O_PLAYER_STIRRING, N_("Player stirring"), P_BLOWS_UP_FLIES | P_EXPLODES_BY_HIT | P_PLAYER, "GUYSTIRRING", 0, 256, -256, -256 }, { O_ROCKET_LAUNCHER, N_("Rocket launcher"), 0, "ROCKET_LAUNCHER", 0, 368, 368, 368 }, - { O_ROCKET_1, N_("Rocket (right)"), 0, "ROCKETr", 0, 364, 364, 364, 40 }, // has ckdelay - { O_ROCKET_2, N_("Rocket (up)"), 0, "ROCKETu", 0, 365, 365, 365, 40 }, // has ckdelay - { O_ROCKET_3, N_("Rocket (left)"), 0, "ROCKETl", 0, 366, 366, 366, 40 }, // has ckdelay - { O_ROCKET_4, N_("Rocket (down)"), 0, "ROCKETd", 0, 367, 367, 367, 40 }, // has ckdelay + { O_ROCKET_1, N_("Rocket (right)"), P_CAN_MOVE, "ROCKETr", 0, 364, 364, 364, 40 }, // has ckdelay + { O_ROCKET_2, N_("Rocket (up)"), P_CAN_MOVE, "ROCKETu", 0, 365, 365, 365, 40 }, // has ckdelay + { O_ROCKET_3, N_("Rocket (left)"), P_CAN_MOVE, "ROCKETl", 0, 366, 366, 366, 40 }, // has ckdelay + { O_ROCKET_4, N_("Rocket (down)"), P_CAN_MOVE, "ROCKETd", 0, 367, 367, 367, 40 }, // has ckdelay - { O_BOMB, N_("Bomb"), P_COLLECTIBLE, "BOMB", 0, 48, 48, 48 }, + { O_BOMB, N_("Bomb"), P_COLLECTIBLE | P_CAN_MOVE, "BOMB", 0, 48, 48, 48 }, { O_BOMB_TICK_1, N_("Ticking bomb (1)"), P_EXPLOSION_FIRST_STAGE | P_CAN_DIG, "IGNITEDBOMB1", 0, 49, 49, 49 }, { O_BOMB_TICK_2, N_("Ticking bomb (2)"), P_CAN_DIG, "IGNITEDBOMB2", 0, 50, 50, 50 }, { O_BOMB_TICK_3, N_("Ticking bomb (3)"), 0, "IGNITEDBOMB3", 0, 51, 51, 51 }, -- 2.34.1