From 7a3792dad12dfcdac06d0566da60a4ea69c5dfac Mon Sep 17 00:00:00 2001 From: Holger Schemel Date: Thu, 18 Apr 2024 01:10:43 +0200 Subject: [PATCH] added some sound definitions for BD engine game elements --- src/conf_snd.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/conf_snd.c b/src/conf_snd.c index ab46bda8..588a21d4 100644 --- a/src/conf_snd.c +++ b/src/conf_snd.c @@ -70,6 +70,8 @@ struct ConfigInfo sound_config[] = { "bd_nut.impact", "klumpf.wav" }, { "bd_nitro_pack.pushing", "pusch.wav" }, { "bd_nitro_pack.impact", "klopf.wav" }, + { "bd_bomb.collecting", "pong.wav" }, + { "bd_bomb.dropping", "zisch.wav" }, { "bd_magic_wall.activating", "quirk.wav" }, { "bd_magic_wall.active", "miep.wav" }, { "bd_magic_wall.filling", "quirk.wav" }, -- 2.34.1