From 702700b34e5a5d696b701a0aed89001e075d50f5 Mon Sep 17 00:00:00 2001 From: Holger Schemel Date: Thu, 11 Mar 2021 18:44:11 +0100 Subject: [PATCH] added using played time for high score calculation --- src/game.c | 13 ++++++++++++- src/game.h | 1 + 2 files changed, 13 insertions(+), 1 deletion(-) diff --git a/src/game.c b/src/game.c index 58162eb8..a09a5bb6 100644 --- a/src/game.c +++ b/src/game.c @@ -3810,6 +3810,7 @@ void InitGame(void) game.wind_direction = level.wind_direction_initial; game.time_final = 0; + game.score_time_final = 0; game.score = 0; game.score_final = 0; @@ -4709,11 +4710,15 @@ static void LevelSolved(void) game.GameOver = TRUE; game.time_final = (game.no_time_limit ? TimePlayed : TimeLeft); + game.score_time_final = (level.use_step_counter ? TimePlayed : + TimePlayed * FRAMES_PER_SECOND + TimeFrames); + game.score_final = (level.game_engine_type == GAME_ENGINE_TYPE_EM ? game_em.lev->score : level.game_engine_type == GAME_ENGINE_TYPE_MM ? game_mm.score : game.score); + game.health_final = (level.game_engine_type == GAME_ENGINE_TYPE_MM ? MM_HEALTH(game_mm.laser_overload_value) : game.health); @@ -5047,7 +5052,11 @@ int NewHiScore(int level_nr) for (k = 0; k < MAX_SCORE_ENTRIES; k++) { - if (game.score_final > scores.entry[k].score) + boolean score_is_better = (game.score_final > scores.entry[k].score); + boolean score_is_equal = (game.score_final == scores.entry[k].score); + boolean time_is_better = (game.score_time_final < scores.entry[k].time); + + if (score_is_better || (score_is_equal && time_is_better)) { // player has made it to the hall of fame @@ -5069,6 +5078,7 @@ int NewHiScore(int level_nr) { strcpy(scores.entry[l].name, scores.entry[l - 1].name); scores.entry[l].score = scores.entry[l - 1].score; + scores.entry[l].time = scores.entry[l - 1].time; } } @@ -5077,6 +5087,7 @@ int NewHiScore(int level_nr) strncpy(scores.entry[k].name, setup.player_name, MAX_PLAYER_NAME_LEN); scores.entry[k].name[MAX_PLAYER_NAME_LEN] = '\0'; scores.entry[k].score = game.score_final; + scores.entry[k].time = game.score_time_final; position = k; break; diff --git a/src/game.h b/src/game.h index b18675a3..13bfdbc1 100644 --- a/src/game.h +++ b/src/game.h @@ -200,6 +200,7 @@ struct GameInfo boolean no_time_limit; // (variable only in very special case) int time_final; // time (in seconds) or steps left or played + int score_time_final; // time (in frames) or steps played int score; int score_final; -- 2.34.1