From 2c6aebed4b28d0e24d2dcc6dbe2884403cc5389e Mon Sep 17 00:00:00 2001 From: Holger Schemel Date: Tue, 14 Jan 2025 23:22:59 +0100 Subject: [PATCH] removed stopping sounds when freeing BD game structure --- src/game_bd/bd_gameplay.c | 3 --- 1 file changed, 3 deletions(-) diff --git a/src/game_bd/bd_gameplay.c b/src/game_bd/bd_gameplay.c index d907247e..44829715 100644 --- a/src/game_bd/bd_gameplay.c +++ b/src/game_bd/bd_gameplay.c @@ -19,9 +19,6 @@ void gd_game_free(GdGame *game) { - // stop sounds - gd_sound_off(); - if (game->element_buffer) gd_cave_map_free(game->element_buffer); if (game->last_element_buffer) -- 2.34.1