From e3fc64c58d3ff919bd7a51d9b54d3c059f7f38f9 Mon Sep 17 00:00:00 2001 From: Holger Schemel Date: Sun, 11 Feb 2024 15:05:35 +0100 Subject: [PATCH] changed default audio replay sample rate to 44.1 kHz --- src/libgame/sound.h | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/libgame/sound.h b/src/libgame/sound.h index 8305588d..3ca946fb 100644 --- a/src/libgame/sound.h +++ b/src/libgame/sound.h @@ -17,6 +17,7 @@ // values for platform specific sound initialization #define AUDIO_SAMPLE_RATE_22050 22050 +#define AUDIO_SAMPLE_RATE_44100 44100 #define AUDIO_FRAGMENT_SIZE_512 512 #define AUDIO_FRAGMENT_SIZE_1024 1024 @@ -33,7 +34,7 @@ #define AUDIO_FORMAT_LE (1 << 2) #define AUDIO_FORMAT_BE (1 << 3) -#define DEFAULT_AUDIO_SAMPLE_RATE AUDIO_SAMPLE_RATE_22050 +#define DEFAULT_AUDIO_SAMPLE_RATE AUDIO_SAMPLE_RATE_44100 #if defined(PLATFORM_WINDOWS) #define DEFAULT_AUDIO_FRAGMENT_SIZE AUDIO_FRAGMENT_SIZE_1024 -- 2.34.1