From b3eb499369b6e60d86e8c0f9182defef3e651eb9 Mon Sep 17 00:00:00 2001 From: Holger Schemel Date: Sat, 10 Feb 2024 20:39:01 +0100 Subject: [PATCH] changed some descriptions of BD style game elements --- docs/elements/bd_amoeba.txt | 11 +++++------ docs/elements/bd_butterfly.txt | 10 +++++----- docs/elements/bd_diamond.txt | 3 +-- docs/elements/bd_firefly.txt | 8 +++++--- docs/elements/bd_magic_wall.txt | 9 +++++---- docs/elements/bd_rock.txt | 5 +++-- docs/elements/bd_wall.txt | 9 ++++----- 7 files changed, 28 insertions(+), 27 deletions(-) diff --git a/docs/elements/bd_amoeba.txt b/docs/elements/bd_amoeba.txt index 47016a64..18ce1725 100644 --- a/docs/elements/bd_amoeba.txt +++ b/docs/elements/bd_amoeba.txt @@ -1,7 +1,6 @@ -The BD style amoeba has some special properties: When it is completely -surrounded, it instantly turns into the specified content. But if this -cannot be achieved in a certain amount of time, this amoeba instantly -turns to BD boulders instead. BD amoeba is the only amoeba that can be -smothered by the player. +The BD style Amoeba grows randomly through empty space and sand. +When it is enclosed, it stops growing and transforms into diamonds (or +some other, configurable game element). -All amoeba types must share the same settings. +When it has grown too big, it suddenly transforms into rocks. At the beginning, +it can grow slowly, but after some time it starts growing very rapidly. diff --git a/docs/elements/bd_butterfly.txt b/docs/elements/bd_butterfly.txt index ac23f35a..3cf63425 100644 --- a/docs/elements/bd_butterfly.txt +++ b/docs/elements/bd_butterfly.txt @@ -1,6 +1,6 @@ -Butterflies always try to follow the right side of a wall or other elements. -Touching them is deadly. +Butterflies move through empty space. Touching them is deadly.. Butterflies +blow up when hit by a falling rock or diamond. Amoeba is also deadly for them. +They explode into diamonds, producing a 3x3 square of diamonds. Butterflies are +spinning right. They prefer turning right, usually clockwise. -They will explode in 9 BD style diamonds if smashed by a rock or BD style -diamond. If dynabombed, they will become one BD style diamond. -Other explosions simply destroy them. +There is another variant of the butterfly that is spinning left. diff --git a/docs/elements/bd_diamond.txt b/docs/elements/bd_diamond.txt index a719dc3e..0e599a46 100644 --- a/docs/elements/bd_diamond.txt +++ b/docs/elements/bd_diamond.txt @@ -1,2 +1 @@ -BD style levels require a certain amount of these diamonds to be collected -to complete the level. +A certain amount of these diamonds must be collected to solve a BD style level. diff --git a/docs/elements/bd_firefly.txt b/docs/elements/bd_firefly.txt index 564dc2f4..88411fca 100644 --- a/docs/elements/bd_firefly.txt +++ b/docs/elements/bd_firefly.txt @@ -1,4 +1,6 @@ -Fireflies always try to follow the left side of a wall or other elements. -Touching them is deadly. +Fireflies move through empty space. Touching them is deadly.. Fireflies +blow up when hit by a falling rock or diamond. Amoeba is also deadly for them. +They explode into space, producing a 3x3 square of empty space. Fireflies are +spinning left. They prefer turning left, usually counter-clockwise. -Fireflies can be smashed by BD style diamonds in addition to rocks. +There is another variant of the firefly that is spinning right. diff --git a/docs/elements/bd_magic_wall.txt b/docs/elements/bd_magic_wall.txt index 475d1103..a01115ed 100644 --- a/docs/elements/bd_magic_wall.txt +++ b/docs/elements/bd_magic_wall.txt @@ -1,7 +1,8 @@ -This is a BD style magic wall. It gets activated for a limited duration by -rocks or gems that fall on it. While activated, they can fall through it, and -rocks turn into BD style diamonds, and gems turn into BD style rocks. -After the magic wall has stopped running, it cannot be activated again. +This BD style magic wall converts rocks into diamonds and vice versa. Note that +a magic wall can only be activated for some limited time. It can also turn mega +rocks into nitro packs, nitro packs into mega rocks. Even flying diamonds and +rocks pass them to be converted into each other, but they do that from bottom to +up, of course. The duration in seconds for which magic walls are active is configurable. A duration of zero will let the wall run forever. diff --git a/docs/elements/bd_rock.txt b/docs/elements/bd_rock.txt index 11980132..5a6f4a87 100644 --- a/docs/elements/bd_rock.txt +++ b/docs/elements/bd_rock.txt @@ -1,2 +1,3 @@ -This is a BD style rock. It's not much different from a regular rock, -but it can be jump-pushed by snapping it. +This is a BD style rock (also called stone or boulder). It can be pushed by the +player, and can be dropped on enemies to make them explode. +This rock can be jump-pushed by snapping it. diff --git a/docs/elements/bd_wall.txt b/docs/elements/bd_wall.txt index 3cb9ffaa..75822c6f 100644 --- a/docs/elements/bd_wall.txt +++ b/docs/elements/bd_wall.txt @@ -1,6 +1,5 @@ -This is the BD style wall. +This is a BD style wall. It cannot be moved and cannot be passed by the player, +but explosion will destroy it. -Unlike most other walls, falling objects slip off this wall, -although it does not look rounded or crumbled. - -It can be destroyed by explosions. +Even though it may not look like that, objects that can fall will slip off this +wall to the left or to the right. -- 2.34.1