rocksndiamonds.git
2 months agoadded setup option for using "player is pushing" graphics in BD engine
Holger Schemel [Sun, 14 Apr 2024 19:10:29 +0000 (21:10 +0200)]
added setup option for using "player is pushing" graphics in BD engine

2 months agoadded support for "player is pushing" graphics for BD engine
Holger Schemel [Sun, 14 Apr 2024 18:38:44 +0000 (20:38 +0200)]
added support for "player is pushing" graphics for BD engine

2 months agorenamed some functions
Holger Schemel [Sun, 14 Apr 2024 18:32:31 +0000 (20:32 +0200)]
renamed some functions

2 months agoadded marking Sokoban box as pushable in BD engine
Holger Schemel [Sun, 14 Apr 2024 18:25:24 +0000 (20:25 +0200)]
added marking Sokoban box as pushable in BD engine

2 months agochanged functions to check smooth movements in BD engine
Holger Schemel [Sun, 14 Apr 2024 18:22:34 +0000 (20:22 +0200)]
changed functions to check smooth movements in BD engine

2 months agofixed defining function also when not using debug mode
Holger Schemel [Sun, 14 Apr 2024 18:18:22 +0000 (20:18 +0200)]
fixed defining function also when not using debug mode

2 months agofixed drawing runtime elements in native BD engine
Holger Schemel [Sun, 14 Apr 2024 18:15:40 +0000 (20:15 +0200)]
fixed drawing runtime elements in native BD engine

2 months agoadded setup option to always play native BD caves with random colors
Holger Schemel [Wed, 10 Apr 2024 22:43:38 +0000 (00:43 +0200)]
added setup option to always play native BD caves with random colors

2 months agofixed handling changed cave colors for BD game engine
Holger Schemel [Wed, 10 Apr 2024 22:36:54 +0000 (00:36 +0200)]
fixed handling changed cave colors for BD game engine

2 months agoreplaced code by using function with same functionality
Holger Schemel [Wed, 10 Apr 2024 16:54:18 +0000 (18:54 +0200)]
replaced code by using function with same functionality

2 months agofixed empty default level according to default game engine type
Holger Schemel [Wed, 10 Apr 2024 16:46:52 +0000 (18:46 +0200)]
fixed empty default level according to default game engine type

2 months agoadded setup option to select default game engine type
Holger Schemel [Wed, 10 Apr 2024 16:32:00 +0000 (18:32 +0200)]
added setup option to select default game engine type

2 months agosmall text and comment changes
Holger Schemel [Wed, 10 Apr 2024 16:21:10 +0000 (18:21 +0200)]
small text and comment changes

2 months agorenamed setup option token
Holger Schemel [Wed, 10 Apr 2024 11:26:51 +0000 (13:26 +0200)]
renamed setup option token

2 months agofixed using invalid edit mode in level editor
Holger Schemel [Wed, 10 Apr 2024 11:12:21 +0000 (13:12 +0200)]
fixed using invalid edit mode in level editor

2 months agoadded setup option to select preferred color type for BD engine
Holger Schemel [Wed, 10 Apr 2024 11:00:23 +0000 (13:00 +0200)]
added setup option to select preferred color type for BD engine

2 months agoadded setup options to select color palettes for BD engine
Holger Schemel [Wed, 10 Apr 2024 09:10:36 +0000 (11:10 +0200)]
added setup options to select color palettes for BD engine

2 months agoadded color palette definitions for BD game engine
Holger Schemel [Wed, 10 Apr 2024 07:48:43 +0000 (09:48 +0200)]
added color palette definitions for BD game engine

2 months agominor code formatting changes
Holger Schemel [Wed, 10 Apr 2024 07:35:48 +0000 (09:35 +0200)]
minor code formatting changes

2 months agowhite space changes
Holger Schemel [Wed, 10 Apr 2024 07:23:32 +0000 (09:23 +0200)]
white space changes

2 months agofixed updating color box when changing BD engine color in level editor
Holger Schemel [Tue, 9 Apr 2024 21:44:47 +0000 (23:44 +0200)]
fixed updating color box when changing BD engine color in level editor

2 months agoadded color box for each color in BD engine to level editor
Holger Schemel [Tue, 9 Apr 2024 21:38:50 +0000 (23:38 +0200)]
added color box for each color in BD engine to level editor

2 months agoadded support for C64DTV and Atari colors in BD engine to level editor
Holger Schemel [Tue, 9 Apr 2024 21:09:26 +0000 (23:09 +0200)]
added support for C64DTV and Atari colors in BD engine to level editor

2 months agorenamed variables
Holger Schemel [Tue, 9 Apr 2024 21:02:06 +0000 (23:02 +0200)]
renamed variables

2 months agomoved code to set random level colors to separate function
Holger Schemel [Tue, 9 Apr 2024 17:21:17 +0000 (19:21 +0200)]
moved code to set random level colors to separate function

2 months agoadded button to level editor to set random level colors for BD engine
Holger Schemel [Mon, 8 Apr 2024 23:50:00 +0000 (01:50 +0200)]
added button to level editor to set random level colors for BD engine

2 months agochanged some texts in level editor
Holger Schemel [Mon, 8 Apr 2024 23:48:35 +0000 (01:48 +0200)]
changed some texts in level editor

2 months agoadded some more color functions for BD engine
Holger Schemel [Mon, 8 Apr 2024 23:46:32 +0000 (01:46 +0200)]
added some more color functions for BD engine

2 months agoadded some more random generator functions (from glib)
Holger Schemel [Mon, 8 Apr 2024 23:44:39 +0000 (01:44 +0200)]
added some more random generator functions (from glib)

2 months agoadded support for level color settings in BD engine to level editor
Holger Schemel [Mon, 8 Apr 2024 22:24:28 +0000 (00:24 +0200)]
added support for level color settings in BD engine to level editor

2 months agoadded support for text left/right of level editor text input gadgets
Holger Schemel [Mon, 8 Apr 2024 18:48:02 +0000 (20:48 +0200)]
added support for text left/right of level editor text input gadgets

2 months agomoved editor selectbox gadget to other array position
Holger Schemel [Sun, 7 Apr 2024 12:42:24 +0000 (14:42 +0200)]
moved editor selectbox gadget to other array position

2 months agoadded second row of tabs for game engine settings to level editor
Holger Schemel [Sun, 7 Apr 2024 12:07:35 +0000 (14:07 +0200)]
added second row of tabs for game engine settings to level editor

2 months agofixed delay for setting "game over" state for native Supaplex engine
Holger Schemel [Sat, 6 Apr 2024 16:52:55 +0000 (18:52 +0200)]
fixed delay for setting "game over" state for native Supaplex engine

2 months agoadded editing player name on names screen by pressing right cursor key
Holger Schemel [Fri, 5 Apr 2024 16:30:50 +0000 (18:30 +0200)]
added editing player name on names screen by pressing right cursor key

2 months agoadded playing score tape on high score screen by pressing "return" key
Holger Schemel [Fri, 5 Apr 2024 16:18:52 +0000 (18:18 +0200)]
added playing score tape on high score screen by pressing "return" key

2 months agoadded highlighting all high score entries of the current player
Holger Schemel [Fri, 5 Apr 2024 16:13:23 +0000 (18:13 +0200)]
added highlighting all high score entries of the current player

2 months agodisabled ending lost game when asking for game restart is configured
Holger Schemel [Fri, 5 Apr 2024 15:46:20 +0000 (17:46 +0200)]
disabled ending lost game when asking for game restart is configured

2 months agofixed another bug with game restart request when opening/closing doors
Holger Schemel [Fri, 5 Apr 2024 15:43:11 +0000 (17:43 +0200)]
fixed another bug with game restart request when opening/closing doors

2 months agofixed bug with game restart request when opening/closing doors
Holger Schemel [Fri, 5 Apr 2024 15:42:08 +0000 (17:42 +0200)]
fixed bug with game restart request when opening/closing doors

2 months agofixed graphical bug with door background during request dialogs
Holger Schemel [Fri, 5 Apr 2024 10:36:56 +0000 (12:36 +0200)]
fixed graphical bug with door background during request dialogs

This fixes a regression caused by commit 472e5e90.

2 months agominor code formatting changes
Holger Schemel [Fri, 5 Apr 2024 09:36:49 +0000 (11:36 +0200)]
minor code formatting changes

2 months agoadded showing scrolling title screen background for native BD cavesets
Holger Schemel [Thu, 4 Apr 2024 18:31:13 +0000 (20:31 +0200)]
added showing scrolling title screen background for native BD cavesets

2 months agofixed colors when reading native BD1/BD2/PLCK levels
Holger Schemel [Wed, 3 Apr 2024 14:44:57 +0000 (16:44 +0200)]
fixed colors when reading native BD1/BD2/PLCK levels

2 months agominor code formatting changes
Holger Schemel [Wed, 3 Apr 2024 10:56:12 +0000 (12:56 +0200)]
minor code formatting changes

2 months agoadded option for BD1 magic wall / amoeba bug for native BD engine
Holger Schemel [Tue, 2 Apr 2024 17:55:41 +0000 (19:55 +0200)]
added option for BD1 magic wall / amoeba bug for native BD engine

2 months agocleanup of setup value fonts on setup screens
Holger Schemel [Tue, 2 Apr 2024 17:14:28 +0000 (19:14 +0200)]
cleanup of setup value fonts on setup screens

2 months agochanged description for BD style magic wall
Holger Schemel [Tue, 2 Apr 2024 08:46:53 +0000 (10:46 +0200)]
changed description for BD style magic wall

2 months agoadded option for magic wall timer of zero for native BD engine
Holger Schemel [Tue, 2 Apr 2024 08:43:47 +0000 (10:43 +0200)]
added option for magic wall timer of zero for native BD engine

2 months agosmall change of text in level editor
Holger Schemel [Tue, 2 Apr 2024 08:08:56 +0000 (10:08 +0200)]
small change of text in level editor

2 months agoadded also loading non-successful replay when loading native BD level
Holger Schemel [Mon, 1 Apr 2024 22:54:12 +0000 (00:54 +0200)]
added also loading non-successful replay when loading native BD level

2 months agoadded support for rocket launcher in BD engine
Holger Schemel [Mon, 1 Apr 2024 21:56:50 +0000 (23:56 +0200)]
added support for rocket launcher in BD engine

2 months agoadded description for BD style explosion
Holger Schemel [Mon, 1 Apr 2024 15:51:27 +0000 (17:51 +0200)]
added description for BD style explosion

2 months agoadded graphics for native BD engine game elements
Holger Schemel [Mon, 1 Apr 2024 15:46:35 +0000 (17:46 +0200)]
added graphics for native BD engine game elements

3 months agofixed creature switch settings in level editor (BD engine)
Holger Schemel [Tue, 26 Mar 2024 22:32:10 +0000 (23:32 +0100)]
fixed creature switch settings in level editor (BD engine)

3 months agofixed broken teleporter element in native BD engine
Holger Schemel [Tue, 26 Mar 2024 18:17:10 +0000 (19:17 +0100)]
fixed broken teleporter element in native BD engine

3 months agoadded using faster scrolling speed also for teleporting
Holger Schemel [Tue, 26 Mar 2024 17:48:58 +0000 (18:48 +0100)]
added using faster scrolling speed also for teleporting

3 months agomoved code to separate function
Holger Schemel [Tue, 26 Mar 2024 17:45:28 +0000 (18:45 +0100)]
moved code to separate function

3 months agochanged some element positions in level editor element palette
Holger Schemel [Mon, 25 Mar 2024 17:41:25 +0000 (18:41 +0100)]
changed some element positions in level editor element palette

3 months agowhite space changes
Holger Schemel [Mon, 25 Mar 2024 17:33:37 +0000 (18:33 +0100)]
white space changes

3 months agoextended support for explosion settings in BD engine to level editor
Holger Schemel [Mon, 25 Mar 2024 17:31:36 +0000 (18:31 +0100)]
extended support for explosion settings in BD engine to level editor

3 months agoadded support for explosion settings in BD engine to level editor
Holger Schemel [Mon, 25 Mar 2024 15:32:51 +0000 (16:32 +0100)]
added support for explosion settings in BD engine to level editor

3 months agomoved some code
Holger Schemel [Mon, 25 Mar 2024 14:46:23 +0000 (15:46 +0100)]
moved some code

3 months agoextended support for rock/diamond settings in BD engine to level editor
Holger Schemel [Mon, 25 Mar 2024 14:33:38 +0000 (15:33 +0100)]
extended support for rock/diamond settings in BD engine to level editor

3 months agomoved gravity compatibility settings to gravity switch properties page
Holger Schemel [Mon, 25 Mar 2024 12:43:20 +0000 (13:43 +0100)]
moved gravity compatibility settings to gravity switch properties page

3 months agoadded support for gravity settings in BD engine to level editor
Holger Schemel [Mon, 25 Mar 2024 11:37:41 +0000 (12:37 +0100)]
added support for gravity settings in BD engine to level editor

3 months agomoved creature movement settings to creature switch properties page
Holger Schemel [Mon, 25 Mar 2024 10:55:33 +0000 (11:55 +0100)]
moved creature movement settings to creature switch properties page

3 months agochanged some game element tokens (BD engine)
Holger Schemel [Mon, 25 Mar 2024 10:33:20 +0000 (11:33 +0100)]
changed some game element tokens (BD engine)

3 months agochanged some game element name texts (BD engine)
Holger Schemel [Mon, 25 Mar 2024 10:16:55 +0000 (11:16 +0100)]
changed some game element name texts (BD engine)

3 months agowhite space changes
Holger Schemel [Mon, 25 Mar 2024 00:19:11 +0000 (01:19 +0100)]
white space changes

3 months agoadded support for creature movement settings in BD engine to level editor
Holger Schemel [Mon, 25 Mar 2024 00:11:55 +0000 (01:11 +0100)]
added support for creature movement settings in BD engine to level editor

3 months agowhite space changes
Holger Schemel [Sun, 24 Mar 2024 23:31:28 +0000 (00:31 +0100)]
white space changes

3 months agoadded preprocessor macros to improve code readability
Holger Schemel [Sun, 24 Mar 2024 23:20:05 +0000 (00:20 +0100)]
added preprocessor macros to improve code readability

3 months agoadded support for sand (dirt) settings in BD engine to level editor
Holger Schemel [Sun, 24 Mar 2024 23:12:14 +0000 (00:12 +0100)]
added support for sand (dirt) settings in BD engine to level editor

3 months agoextended support for expanding wall settings in BD engine to level editor
Holger Schemel [Sun, 24 Mar 2024 23:03:17 +0000 (00:03 +0100)]
extended support for expanding wall settings in BD engine to level editor

3 months agofixed wrong variable type
Holger Schemel [Sun, 24 Mar 2024 22:45:44 +0000 (23:45 +0100)]
fixed wrong variable type

3 months agoextended support for pot settings in BD engine to level editor
Holger Schemel [Sun, 24 Mar 2024 20:36:42 +0000 (21:36 +0100)]
extended support for pot settings in BD engine to level editor

3 months agochanged element positions in level editor element palette
Holger Schemel [Sun, 24 Mar 2024 20:32:33 +0000 (21:32 +0100)]
changed element positions in level editor element palette

3 months agoadded support for skeleton settings in BD engine to level editor
Holger Schemel [Sun, 24 Mar 2024 20:28:34 +0000 (21:28 +0100)]
added support for skeleton settings in BD engine to level editor

3 months agofixed element default settings for acid (BD engine)
Holger Schemel [Sun, 24 Mar 2024 20:05:29 +0000 (21:05 +0100)]
fixed element default settings for acid (BD engine)

3 months agofixed element mappings for pneumatic hammer (BD engine)
Holger Schemel [Sun, 24 Mar 2024 19:59:08 +0000 (20:59 +0100)]
fixed element mappings for pneumatic hammer (BD engine)

3 months agowhite space changes
Holger Schemel [Sun, 24 Mar 2024 18:49:58 +0000 (19:49 +0100)]
white space changes

3 months agoadded support for pneumatic hammer settings in BD engine to level editor
Holger Schemel [Sun, 24 Mar 2024 18:48:57 +0000 (19:48 +0100)]
added support for pneumatic hammer settings in BD engine to level editor

3 months agoextended support for slime settings in BD engine to level editor
Holger Schemel [Sun, 24 Mar 2024 14:20:01 +0000 (15:20 +0100)]
extended support for slime settings in BD engine to level editor

3 months agoadded support for nut settings in BD engine to level editor
Holger Schemel [Sun, 24 Mar 2024 13:50:13 +0000 (14:50 +0100)]
added support for nut settings in BD engine to level editor

3 months agoextended support for magic wall settings in BD engine to level editor
Holger Schemel [Sun, 24 Mar 2024 13:31:08 +0000 (14:31 +0100)]
extended support for magic wall settings in BD engine to level editor

3 months agofixed drawing native BD element graphics on properties page in editor
Holger Schemel [Sun, 24 Mar 2024 11:41:13 +0000 (12:41 +0100)]
fixed drawing native BD element graphics on properties page in editor

3 months agochanged some texts in level editor
Holger Schemel [Sun, 24 Mar 2024 10:54:16 +0000 (11:54 +0100)]
changed some texts in level editor

3 months agochanged element positions in level editor element palette
Holger Schemel [Sun, 24 Mar 2024 02:00:48 +0000 (03:00 +0100)]
changed element positions in level editor element palette

3 months agofixed element mappings for some native BD engine elements
Holger Schemel [Sun, 24 Mar 2024 02:00:09 +0000 (03:00 +0100)]
fixed element mappings for some native BD engine elements

3 months agoadded action ".flying" for native BD engine graphics definitions
Holger Schemel [Sun, 24 Mar 2024 01:58:54 +0000 (02:58 +0100)]
added action ".flying" for native BD engine graphics definitions

3 months agofixed missing graphics definitions for BD style cow
Holger Schemel [Sun, 24 Mar 2024 01:57:28 +0000 (02:57 +0100)]
fixed missing graphics definitions for BD style cow

3 months agoadded re-defining editor graphics for "effects" elements for BD engine
Holger Schemel [Sat, 23 Mar 2024 18:18:31 +0000 (19:18 +0100)]
added re-defining editor graphics for "effects" elements for BD engine

3 months agoadded "effects" element graphics for native BD engine to level editor
Holger Schemel [Sat, 23 Mar 2024 14:17:46 +0000 (15:17 +0100)]
added "effects" element graphics for native BD engine to level editor

3 months agoadded "effects" game elements for native BD engine to mapping list
Holger Schemel [Sat, 23 Mar 2024 14:11:25 +0000 (15:11 +0100)]
added "effects" game elements for native BD engine to mapping list

3 months agoextended functions to map between R'n'D and BD cave and game elements
Holger Schemel [Sat, 23 Mar 2024 14:04:26 +0000 (15:04 +0100)]
extended functions to map between R'n'D and BD cave and game elements

3 months agoadded "effects" game elements for native BD engine to level editor
Holger Schemel [Sat, 23 Mar 2024 13:43:55 +0000 (14:43 +0100)]
added "effects" game elements for native BD engine to level editor

3 months agoadded "effects" (runtime) game elements for native BD engine
Holger Schemel [Sat, 23 Mar 2024 13:31:31 +0000 (14:31 +0100)]
added "effects" (runtime) game elements for native BD engine

3 months agofixed graphical bugs when using background graphics on menu screens
Holger Schemel [Fri, 22 Mar 2024 11:58:53 +0000 (12:58 +0100)]
fixed graphical bugs when using background graphics on menu screens

This bug occurs when using background graphics on menu screens in
combination with a bottom screen tape panel (without using the normal
request door, but using envelope style door requests instead). This
caused problems with black boxes in the bottom right corner on all
sub-screens (like info, setup or scores screens).

This bugfix now also allows non-black backgrounds for bottom screen
tape panels (by defining the main screen to use the whole window,
including the area reserved for the bottom screen tape panel, which
uses the main screen's background graphics during sliding in or out).

3 months agoadded support for water settings in BD engine to level editor
Holger Schemel [Fri, 22 Mar 2024 10:14:32 +0000 (11:14 +0100)]
added support for water settings in BD engine to level editor