Holger Schemel [Sat, 30 Aug 2014 08:53:04 +0000 (10:53 +0200)]
Merge branch 'master' into releases
Holger Schemel [Sun, 20 Aug 2006 18:05:35 +0000 (20:05 +0200)]
rocksndiamonds-3.2.1
Holger Schemel [Sun, 20 Aug 2006 17:58:10 +0000 (19:58 +0200)]
Holger Schemel [Sun, 20 Aug 2006 12:13:08 +0000 (14:13 +0200)]
rnd-
20060820-1-src
* fixed nasty bugs with handling error message file on Mac OS X systems
Holger Schemel [Sat, 19 Aug 2006 16:42:44 +0000 (18:42 +0200)]
Holger Schemel [Sat, 19 Aug 2006 14:29:03 +0000 (16:29 +0200)]
Holger Schemel [Sat, 19 Aug 2006 11:53:33 +0000 (13:53 +0200)]
Holger Schemel [Sat, 19 Aug 2006 11:33:34 +0000 (13:33 +0200)]
rnd-
20060819-2-src
* code cleanup (removed many annoying "#if 0" blocks)
Holger Schemel [Fri, 18 Aug 2006 22:48:39 +0000 (00:48 +0200)]
Holger Schemel [Fri, 18 Aug 2006 19:17:25 +0000 (21:17 +0200)]
rnd-
20060818-1-src
* fixed bug that caused broken tapes when manually appending to tapes
using the "pause before death" functionality, followed by recording
* added setup option to disable fading of screens for faster testing
Holger Schemel [Wed, 16 Aug 2006 20:59:58 +0000 (22:59 +0200)]
rnd-
20060816-4-src
* code cleanup of new fading functions
Holger Schemel [Wed, 16 Aug 2006 20:30:29 +0000 (22:30 +0200)]
Holger Schemel [Wed, 16 Aug 2006 19:25:59 +0000 (21:25 +0200)]
Holger Schemel [Tue, 15 Aug 2006 23:48:34 +0000 (01:48 +0200)]
rnd-
20060816-1-src
* added some more smooth screen fadings (game start, hall of fame etc.)
Holger Schemel [Tue, 15 Aug 2006 20:16:47 +0000 (22:16 +0200)]
rnd-
20060815-2-src
* changed behaviour after solved game -- do not immediately stop engine
Holger Schemel [Mon, 14 Aug 2006 23:23:26 +0000 (01:23 +0200)]
rnd-
20060815-1-src
* fixed bug with displaying pushed CE with value/score/delay anim_mode
Holger Schemel [Sat, 12 Aug 2006 20:22:56 +0000 (22:22 +0200)]
rnd-
20060812-2-src
* added configurable game panel value positions (gems, time, score etc.)
Holger Schemel [Sat, 12 Aug 2006 14:02:46 +0000 (16:02 +0200)]
rnd-
20060812-1-src
* added configurable level preview position, tile size and dimensions
Holger Schemel [Thu, 10 Aug 2006 07:35:03 +0000 (09:35 +0200)]
rnd-
20060810-1-src
* fixed small bug with time displayed incorrectly when collecting CEs
Holger Schemel [Mon, 7 Aug 2006 22:05:10 +0000 (00:05 +0200)]
rnd-
20060808-1-src
* fixed bug with bumpy scrolling with EM engine in double player mode
Holger Schemel [Sat, 5 Aug 2006 21:41:25 +0000 (23:41 +0200)]
Holger Schemel [Sat, 5 Aug 2006 12:46:08 +0000 (14:46 +0200)]
rnd-
20060805-4-src
* added compatibility code to fix "Snake Bite" style levels that were
broken due to a bugfix regarding EL_SOKOBAN_FIELD_PLAYER in 3.2.0
Holger Schemel [Sat, 5 Aug 2006 00:55:40 +0000 (02:55 +0200)]
Holger Schemel [Sat, 5 Aug 2006 00:17:06 +0000 (02:17 +0200)]
rnd-
20060805-2-src
* added key shortcut "Alt + Enter" to toggle fullscreen mode at any time
Holger Schemel [Fri, 4 Aug 2006 22:54:22 +0000 (00:54 +0200)]
rnd-
20060805-1-src
* added Rocks'n'Diamonds icon for use as window icon to SDL version
Holger Schemel [Fri, 4 Aug 2006 17:28:32 +0000 (19:28 +0200)]
rnd-
20060804-1-src
* fixed bug with scrollbars inside editor when using the Windows mouse
enhancement tool "True X-Mouse" (which injects key events to the event
queue to insert selected stuff into the Windows clipboard, which gets
confused with the "Insert" key for jumping to the last editor cascade
block in the element list)
Holger Schemel [Wed, 2 Aug 2006 19:45:35 +0000 (21:45 +0200)]
Holger Schemel [Wed, 2 Aug 2006 19:31:35 +0000 (21:31 +0200)]
rnd-
20060802-3-src
* added selection of preferred fullscreen mode to setup / graphics menu
(useful if default mode 800 x 600 does not match screen aspect ratio)
Holger Schemel [Wed, 2 Aug 2006 17:12:43 +0000 (19:12 +0200)]
Holger Schemel [Wed, 2 Aug 2006 00:27:01 +0000 (02:27 +0200)]
Holger Schemel [Sun, 30 Jul 2006 20:11:57 +0000 (22:11 +0200)]
rnd-
20060730-2-src
* changed user data directory for Mac OS X from Unix style to new place
Holger Schemel [Sun, 30 Jul 2006 11:17:49 +0000 (13:17 +0200)]
rnd-
20060730-1-src
* improved down-scaling of images for better level and preview graphics
Holger Schemel [Thu, 27 Jul 2006 09:38:48 +0000 (11:38 +0200)]
Holger Schemel [Wed, 26 Jul 2006 23:31:18 +0000 (01:31 +0200)]
Holger Schemel [Wed, 26 Jul 2006 19:24:50 +0000 (21:24 +0200)]
rnd-
20060726-6-src
* added Windows message box to direct to "stderr.txt" after error aborts
Holger Schemel [Wed, 26 Jul 2006 18:04:18 +0000 (20:04 +0200)]
rnd-
20060726-5-src
* changed output file "stderr.txt" on Windows platform now always to be
created in the R'n'D sub-directory of the personal documents directory
Holger Schemel [Wed, 26 Jul 2006 16:15:09 +0000 (18:15 +0200)]
rnd-
20060726-4-src
* added support for scrolling horizontal scrollbars with mouse wheel by
holding "Ctrl" button pressed while scrolling the wheel
Holger Schemel [Wed, 26 Jul 2006 14:18:24 +0000 (16:18 +0200)]
rnd-
20060726-3-src
* added support for mouse scroll wheel (caused buggy behaviour before)
Holger Schemel [Wed, 26 Jul 2006 13:30:40 +0000 (15:30 +0200)]
rnd-
20060726-2-src
* improved level number selection in main menu and player selection in
setup menu (input devices section) by using standard button gadgets
* improved general scrollbar handling
* added support for mouse scroll wheels
Holger Schemel [Wed, 26 Jul 2006 01:42:13 +0000 (03:42 +0200)]
Holger Schemel [Sun, 23 Jul 2006 01:00:42 +0000 (03:00 +0200)]
rnd-
20060723-2-src
* changed scrollbars to always show last line as first after scrolling
(that means jumping n - 1 screen lines instead of n screen lines)
Holger Schemel [Sat, 22 Jul 2006 23:15:19 +0000 (01:15 +0200)]
rnd-
20060723-1-src
* fixed level versions of EMC level loader (from V4 to V1, V2 and V3)
* fixed level time for EMC levels for V2 engine (V2 and V5 levels)
* fixed special handling of vertically stacked acid becoming fake acid
Holger Schemel [Sun, 16 Jul 2006 21:09:07 +0000 (23:09 +0200)]
rnd-
20060716-2-src
* fixed bug (very special case) with CE_SCORE_GETS_ZERO, which can
affect multiple instances of the same CE, although this kind of
change condition usually only affects one single custom element
Holger Schemel [Sun, 16 Jul 2006 12:47:47 +0000 (14:47 +0200)]
rnd-
20060716-1-src
* version number set to 3.2.1
* version 3.2.0 released
Holger Schemel [Sat, 30 Aug 2014 08:52:13 +0000 (10:52 +0200)]
Merge branch 'master' into releases
Holger Schemel [Sun, 16 Jul 2006 00:29:17 +0000 (02:29 +0200)]
rocksndiamonds-3.2.0
Holger Schemel [Sat, 15 Jul 2006 20:06:21 +0000 (22:06 +0200)]
Holger Schemel [Fri, 23 Jun 2006 18:53:52 +0000 (20:53 +0200)]
rnd-
20060623-1-src
* reorganized level editor element list a bit to match engines better
Holger Schemel [Tue, 20 Jun 2006 23:53:10 +0000 (01:53 +0200)]
rnd-
20060621-1-src
* fixed newly introduced bug with wrongly initializing clipboard element
* fixed bug with displaying visible/invisible level border in editor
* reorganized some elements in the level editor element list
Holger Schemel [Tue, 13 Jun 2006 23:09:31 +0000 (01:09 +0200)]
Holger Schemel [Sat, 10 Jun 2006 18:46:44 +0000 (20:46 +0200)]
rnd-
20060610-1-src
* fixed bug which caused EMC doors #5 to #8 to be passable without keys
Holger Schemel [Wed, 7 Jun 2006 07:38:44 +0000 (09:38 +0200)]
rnd-
20060607-1-src
* fixed bug with displaying running player when player stopped at border
Holger Schemel [Mon, 5 Jun 2006 22:35:49 +0000 (00:35 +0200)]
rnd-
20060606-1-src
* fixed bug with displaying any player as "yellow" when moving into acid
Holger Schemel [Sun, 4 Jun 2006 00:05:45 +0000 (02:05 +0200)]
rnd-
20060604-1-src
* fixed bug with player exploding when moving into acid
* fixed bug with level settings being reset in editor and when playing
(some compatibility settings being set not only after level loading)
Holger Schemel [Sat, 3 Jun 2006 18:36:36 +0000 (20:36 +0200)]
rnd-
20060603-1-src
* fixed crash bug when number of custom graphic frames was set to zero
Holger Schemel [Tue, 30 May 2006 21:59:08 +0000 (23:59 +0200)]
Holger Schemel [Tue, 30 May 2006 19:24:17 +0000 (21:24 +0200)]
rnd-
20060530-1-src
* fixed some bugs when displaying title screens from info screen menu
Holger Schemel [Sat, 20 May 2006 16:39:49 +0000 (18:39 +0200)]
rnd-
20060520-4-src
* changed file version identifier to reflect recent level file changes
Holger Schemel [Fri, 19 May 2006 23:19:08 +0000 (01:19 +0200)]
rnd-
20060520-2-src
* updated magic(5) file to recognize changed and new level file chunks
Holger Schemel [Fri, 19 May 2006 22:28:22 +0000 (00:28 +0200)]
rnd-
20060520-1-src
* added new chunk "NAME" to level file format for level name settings
* added new chunk "NOTE" to level file format for envelope settings
* changed name of chunk "CONF" to "ELEM" (for normal element settings)
Holger Schemel [Wed, 17 May 2006 22:23:00 +0000 (00:23 +0200)]
rnd-
20060518-1-src
* changed gravity (which only affects the player) from level property
to player property (only makes a difference in multi-player levels)
* added change events "change when CE value/score changes"
* added change events "change when CE value/score changes of <element>"
* added new "INFO" chunk to level file format for global level settings
* added all element settings from "HEAD" chunk to "CONF" chunk
* added all global level settings from "HEAD" chunk to "INFO" chunk
Holger Schemel [Wed, 17 May 2006 00:13:36 +0000 (02:13 +0200)]
Holger Schemel [Wed, 10 May 2006 22:24:15 +0000 (00:24 +0200)]
rnd-
20060511-1-src
* changed level file format by adding two new chunks "CUSX" (for custom
elements, replacing the previous "CUS4" chunk) and "GRPX" (for group
elements, replacing the previous "GRP1" chunk); these new IFF style
chunks use the new and flexible "micro chunks inside chunks" technique
already used with the new "CONF" chunk (for normal element properties)
which makes it possible to easily extend the existing level format
(instead of using fixed-length chunks like before, which are either
too big due to reserved bytes for future use, or too small when those
reserved bytes have all been used and even more data should be stored,
requiring the replacement by new and larger chunks just like it went
with "CUS1" to "CUS4"); this whole problem now does not exist anymore
Holger Schemel [Wed, 10 May 2006 00:29:53 +0000 (02:29 +0200)]
Holger Schemel [Tue, 9 May 2006 20:00:26 +0000 (22:00 +0200)]
Holger Schemel [Tue, 9 May 2006 00:34:24 +0000 (02:34 +0200)]
Holger Schemel [Sat, 6 May 2006 19:16:31 +0000 (21:16 +0200)]
rnd-
20060506-2-src
* added down position of switchgate switch to the level editor
and allowed the use of both switch positions at the same time
* changed use of "Insert" and "Delete" keys to navigate element list in
level editor to start of previous or next cascading block of elements
Holger Schemel [Sat, 6 May 2006 15:00:46 +0000 (17:00 +0200)]
rnd-
20060506-1-src
* added some missing element descriptions to the level editor
* added the possibility to view the title screen to the info screen menu
* fixed some minor bugs with viewing title screens
Holger Schemel [Tue, 2 May 2006 00:21:47 +0000 (02:21 +0200)]
rnd-
20060502-2-src
* fixed bug with title (cross)fading in/out when using fullscreen mode
Holger Schemel [Mon, 1 May 2006 23:48:35 +0000 (01:48 +0200)]
rnd-
20060502-1-src
* fixed small bug that caused door sounds playing when music is enabled
Holger Schemel [Sun, 30 Apr 2006 15:50:59 +0000 (17:50 +0200)]
Holger Schemel [Sun, 30 Apr 2006 15:00:30 +0000 (17:00 +0200)]
Holger Schemel [Sun, 30 Apr 2006 13:07:57 +0000 (15:07 +0200)]
rnd-
20060430-2-src
* fixed bug that forced re-defining menu settings in each config file
* added the possibility to define up to five title screens for each
level set that are displayed after loading using (cross)fading in/out
(this was added to display the various start images of the EMC sets)
Holger Schemel [Sun, 30 Apr 2006 02:18:01 +0000 (04:18 +0200)]
rnd-
20060430-1-src
* added setup option to display element token name in level editor
Holger Schemel [Fri, 28 Apr 2006 18:31:01 +0000 (20:31 +0200)]
rnd-
20060428-1-src
* added "CE score gets zero [of]" to custom element trigger conditions
Holger Schemel [Wed, 19 Apr 2006 22:15:36 +0000 (00:15 +0200)]
rnd-
20060420-1-src
* added compatibility code for Juergen Bonhagen's menu artwork settings
Holger Schemel [Sat, 15 Apr 2006 08:07:25 +0000 (10:07 +0200)]
rnd-
20060415-3-src
* fixed bug with creating invisible elements when light switch is on
Holger Schemel [Sat, 15 Apr 2006 07:39:55 +0000 (09:39 +0200)]
Holger Schemel [Sat, 15 Apr 2006 00:07:00 +0000 (02:07 +0200)]
rnd-
20060415-1-src
* fixed bug with displaying wrong animation frame 0 after CE changes
Holger Schemel [Thu, 6 Apr 2006 23:25:35 +0000 (01:25 +0200)]
rnd-
20060407-2-src
* added selection between ECS and AGA graphics for EMC levels to setup
* adjusted font handling for various narrow EMC style fonts
Holger Schemel [Thu, 6 Apr 2006 22:06:10 +0000 (00:06 +0200)]
Holger Schemel [Sun, 2 Apr 2006 22:28:39 +0000 (00:28 +0200)]
rnd-
20060403-1-src
* changed EM engine behaviour back to re-allow initial rolling springs
Holger Schemel [Sun, 2 Apr 2006 19:46:05 +0000 (21:46 +0200)]
rnd-
20060402-2-src
* fixed bug when creating GE with walkable element under the player
Holger Schemel [Sun, 2 Apr 2006 10:42:04 +0000 (12:42 +0200)]
rnd-
20060402-1-src
* fixed handling of over-large selectboxes (less error-prone now)
Holger Schemel [Sat, 1 Apr 2006 19:23:34 +0000 (21:23 +0200)]
Holger Schemel [Sat, 1 Apr 2006 14:48:22 +0000 (16:48 +0200)]
rnd-
20060401-1-src
* added use of "Insert" and "Delete" keys to navigate element list in
level editor to start of custom elements or start of group elements
* added virtual elements to access CE value and CE score of elements:
- "CE value of triggering element"
- "CE score of triggering element"
- "CE value of current element"
- "CE score of current element"
Holger Schemel [Thu, 30 Mar 2006 13:46:11 +0000 (15:46 +0200)]
rnd-
20060330-1-src
* fixed "grass" to "sand" in older EM levels (up to file version V4)
Holger Schemel [Wed, 29 Mar 2006 19:22:12 +0000 (21:22 +0200)]
rnd-
20060329-2-src
* fixed bug with allowing "focus on all players" in network games
* fixed bug with player focus when playing tapes from network games
Holger Schemel [Wed, 29 Mar 2006 17:43:08 +0000 (19:43 +0200)]
rnd-
20060329-1-src
* changed behaviour of network games with internal errors (because of
different client frame counters) from immediately terminating R'n'D
to displaying an error message requester and stopping only the game
(also to prevent impression of crashes under non command-line runs)
* fixed playing network games with the EMC engine (did not work before)
* fixed bug with not scrolling the screen in multi-player mode with the
focus on player 1 when all players are moving in different directions
* fixed bug with keeping pointer to gadget even after its deallocation
* uploaded pre-release (test) version 3.2.0-7 binary and source code
Holger Schemel [Thu, 23 Mar 2006 10:20:04 +0000 (11:20 +0100)]
Holger Schemel [Mon, 20 Mar 2006 22:40:28 +0000 (23:40 +0100)]
Holger Schemel [Sun, 19 Mar 2006 19:14:19 +0000 (20:14 +0100)]
rnd-
20060319-2-src
* code cleanup for game action control for R'n'D and EMC game engine
Holger Schemel [Sun, 19 Mar 2006 12:37:56 +0000 (13:37 +0100)]
rnd-
20060319-1-src
* added option to control only the focussed player with all input
Holger Schemel [Sat, 18 Mar 2006 15:07:22 +0000 (16:07 +0100)]
rnd-
20060318-1-src
* fixed bug in multi-player movement with focus on both players
Holger Schemel [Tue, 14 Mar 2006 00:42:11 +0000 (01:42 +0100)]
rnd-
20060314-1-src
* added player focus switching to level tape recording and re-playing
Holger Schemel [Mon, 13 Mar 2006 01:07:59 +0000 (02:07 +0100)]
rnd-
20060313-1-src
* fixed some bugs in player focus switching in EMC and RND game engine
Holger Schemel [Sat, 11 Mar 2006 14:39:58 +0000 (15:39 +0100)]
rnd-
20060311-1-src
* added special Supaplex animations for Murphy digging and snapping
* added special Supaplex animations for Murphy being bored and sleeping
Holger Schemel [Fri, 10 Mar 2006 21:39:31 +0000 (22:39 +0100)]
rnd-
20060310-2-src
* added four new yam yams with explicit start direction for EMC engine
Holger Schemel [Fri, 10 Mar 2006 21:29:57 +0000 (22:29 +0100)]
rnd-
20060310-1-src
* fixed small bug in EMC level loader (copyright sign in EM II levels)
Holger Schemel [Wed, 8 Mar 2006 00:52:40 +0000 (01:52 +0100)]
rnd-
20060308-1-src
* added delayed ignition of EM style dynamite when used in R'n'D engine
* added limited movement range to EMC engine when focus on all players