changed prefix for all game elements only used by the native BD engine
[rocksndiamonds.git] / src / main.h
2024-04-29 Holger Schemelchanged prefix for all game elements only used by the...
2024-04-28 Holger Schemeladded all BD engine elements shared with R'n'D engine...
2024-04-27 Holger Schemeladded definitions and macro for BD engine runtime elements
2024-04-25 Holger Schemeladded configurable keys for fast and slow playing speed
2024-04-22 Holger Schemeladded preprocessor definitions for BD engine start...
2024-04-08 Holger Schemeladded support for level color settings in BD engine...
2024-04-02 Holger Schemeladded option for BD1 magic wall / amoeba bug for native...
2024-04-02 Holger Schemeladded option for magic wall timer of zero for native...
2024-04-01 Holger Schemeladded support for rocket launcher in BD engine
2024-03-25 Holger Schemelextended support for explosion settings in BD engine...
2024-03-25 Holger Schemeladded support for explosion settings in BD engine to...
2024-03-25 Holger Schemelextended support for rock/diamond settings in BD engine...
2024-03-25 Holger Schemelmoved gravity compatibility settings to gravity switch...
2024-03-25 Holger Schemeladded support for gravity settings in BD engine to...
2024-03-25 Holger Schemelchanged some game element tokens (BD engine)
2024-03-25 Holger Schemeladded support for creature movement settings in BD...
2024-03-24 Holger Schemeladded support for sand (dirt) settings in BD engine...
2024-03-24 Holger Schemelextended support for expanding wall settings in BD...
2024-03-24 Holger Schemelfixed wrong variable type
2024-03-24 Holger Schemeladded support for skeleton settings in BD engine to...
2024-03-24 Holger Schemeladded support for pneumatic hammer settings in BD engin...
2024-03-24 Holger Schemelextended support for slime settings in BD engine to...
2024-03-24 Holger Schemeladded support for nut settings in BD engine to level...
2024-03-24 Holger Schemelextended support for magic wall settings in BD engine...
2024-03-24 Holger Schemeladded action ".flying" for native BD engine graphics...
2024-03-23 Holger Schemeladded "effects" game elements for native BD engine...
2024-03-23 Holger Schemeladded "effects" (runtime) game elements for native...
2024-03-22 Holger Schemeladded support for water settings in BD engine to level...
2024-03-22 Holger Schemelfixed conveyor belt direction switch names for BD engine
2024-03-22 Holger Schemeladded support for conveyor belt settings in BD engine...
2024-03-20 Holger Schemeladded support for replicator settings in BD engine...
2024-03-20 Holger Schemeladded support for expanding wall settings in BD engine...
2024-03-20 Holger Schemeladded support for bladder settings in BD engine to...
2024-03-20 Holger Schemeladded support for biter settings in BD engine to level...
2024-03-19 Holger Schemeladded support for acid settings in BD engine to level...
2024-03-18 Holger Schemeladded correcting random numbers for predictable slime...
2024-03-17 Holger Schemeladded support for slime settings in BD engine to level...
2024-03-17 Holger Schemeladded support for snap element in BD engine to level...
2024-03-16 Holger Schemeladded support for voodoo doll settings in BD engine...
2024-03-13 Holger Schemeladded support for clock settings in BD engine to level...
2024-03-12 Holger Schemeladded support for amoeba settings in BD engine to level...
2024-03-11 Holger Schemeladded support for magic wall settings in BD engine...
2024-03-11 Holger Schemelremoved support for object rendering wrap-around for...
2024-03-11 Holger Schemeladded support for pushing settings in BD engine to...
2024-03-11 Holger Schemeladded support for active player in BD engine to level...
2024-03-11 Holger Schemeladded support for gravity effects in BD engine to level...
2024-03-11 Holger Schemeladded support for short explosions in BD engine to...
2024-03-11 Holger Schemeladded support for scanning first/last row in BD engine...
2024-03-11 Holger Schemeladded support for object rendering wrap-around for...
2024-03-10 Holger Schemeladded support for line-shifting wrap-around in BD engin...
2024-03-10 Holger Schemelfixed wrong types for BD level values
2024-03-10 Holger Schemeladded support for hatching delay in BD engine to level...
2024-03-10 Holger Schemeladded support for game cycle delay in BD engine to...
2024-03-09 Holger Schemeladded support for scheduling type in BD engine to level...
2024-03-09 Holger Schemeladded support for PAL timing in BD engine to level...
2024-03-09 Holger Schemeladded support for extra diamond score in BD engine...
2024-03-08 Holger Schemeladded support for intermission levels in BD engine...
2024-03-08 Holger Schemeladded macros for some game elements
2024-03-06 Holger Schemeladded graphics config option for level-specific colors...
2024-03-06 Holger Schemeladded dedicated empty space element for BD engine ...
2024-02-28 Holger Schemeladded support for diagonal player movement in BD engine...
2024-02-18 Holger Schemelchanged indentation (no functional change)
2024-02-18 Holger Schemelversion number set to 4.4.0.0
2024-02-18 Holger Schemeladded game elements for native Boulder Dash game engine
2024-02-18 Holger Schemeladded some comments
2024-02-18 Holger Schemeladded separate time counter for tape time frames
2024-02-18 Holger Schemeladded support for sound configuration parameters (not...
2024-02-18 Holger Schemelremoved unused/unneeded definitions
2024-02-18 Holger Schemelwhite space changes
2024-02-18 Holger Schemelmoved headers to game engine specific import files
2024-02-18 Holger Schemeladded more support for native Boulder Dash game engine...
2024-02-18 Holger Schemeladded basic support for native Boulder Dash game engine...
2024-01-07 Holger Schemelupdated title text and border graphic to show current...
2023-12-29 Holger Schemelversion number set to 4.3.8.2
2023-12-12 Holger Schemelversion number set to 4.3.8.1
2023-12-09 Holger Schemelversion number set to 4.3.8.0 4.3.8.0
2023-12-05 Holger Schemeladded fallback to narrow font on word length for envelo...
2023-11-19 Holger Schemeladded support for setting alpha value for global animations
2023-11-15 Holger Schemelversion number set to 4.3.7.2
2023-11-10 Holger Schemeladded using trigger element position for CE triggered...
2023-11-02 Holger Schemelversion number set to 4.3.7.1
2023-09-03 Holger Schemeladded support for custom elements triggering global...
2023-06-01 Holger Schemeladded options "played_header" and "played" to music...
2023-05-24 Holger Schemelversion number set to 4.3.7.0
2023-05-21 Holger Schemelversion number set to 4.3.6.0 4.3.6.0
2023-05-17 Holger Schemeladded new steel slope game element for MM game engine
2023-05-12 Holger Schemelfixed preprocessor macros to detect MM and DF game...
2023-04-11 Holger Schemeladded Deflektor style fixed mirror game elements to...
2023-04-03 Holger Schemelversion number set to 4.3.5.5
2023-04-02 Holger Schemelversion number set to 4.3.5.4
2023-04-01 Holger Schemelwhite space changes
2023-03-27 Holger Schemeladded support for tile size for game elements info...
2023-03-27 Holger Schemelremoved unused definitions for menu list entry size
2023-03-26 Holger Schemeladded definitions for menu list entry size (not used...
2023-03-20 Holger Schemelversion number set to 4.3.5.3
2023-02-23 Holger Schemeladded option to explode gray ball instead of melting...
2023-02-23 Holger Schemeladded active animation for gray ball in MM engine
2023-02-20 Holger Schemelversion number set to 4.3.5.2
2023-02-18 Holger Schemelimproved forced restart of global animations when resta...
2023-02-17 Holger Schemeladded option to rotate newly created gray ball content...
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