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changed path and Makefile targets for engine test script
[rocksndiamonds.git]
/
src
/
libgame
/
2016-06-29
Holger Schemel
changed zooming bitmaps to use masked surface for zooming
tree
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commitdiff
2016-06-29
Holger Schemel
cleanup code for zooming bitmaps and creating correspon...
tree
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commitdiff
2016-06-27
Holger Schemel
fixed loading images with alpha channel or transparent...
tree
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commitdiff
2016-06-27
Holger Schemel
fixed converting surfaces with alpha channel for SDL 1.2
tree
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commitdiff
2016-06-27
Holger Schemel
replaced SDL/SDL2 specific alpha blending by newly...
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commitdiff
2016-06-27
Holger Schemel
added abstractions for alpha blending and color key...
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commitdiff
2016-06-27
Holger Schemel
changed setting native surface to use internal conversi...
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commitdiff
2016-06-27
Holger Schemel
changed setting native surface to use internal conversi...
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commitdiff
2016-06-27
Holger Schemel
changed pixel format check to ignore alpha channel
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commitdiff
2016-06-17
Holger Schemel
added scrolling any scrollbars under the mouse pointer...
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commitdiff
2016-06-14
Holger Schemel
added mouse wheel support also for SDL2 target
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commitdiff
2016-06-13
Holger Schemel
added configurable debug key shortcuts for changing...
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commitdiff
2016-06-12
Holger Schemel
added setup value for maximum allowed engine snapshot...
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commitdiff
2016-06-10
Holger Schemel
added automatic memory usage limitation to engine snaps...
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commitdiff
2016-06-09
Holger Schemel
fixed bugs that happen under certain conditions when...
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commitdiff
2016-06-03
Holger Schemel
fixed bug with wrong high score list width when using...
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commitdiff
2016-05-31
Holger Schemel
changed function for re-creating bitmaps to always...
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commitdiff
2016-05-31
Holger Schemel
fixed re-creating window-sized buffers only if window...
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commitdiff
2016-05-29
Holger Schemel
fixed redrawing playfield and doors when drawing playfi...
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commitdiff
2016-05-25
Holger Schemel
removed using cross-fading buffer (not needed anymore...
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commitdiff
2016-05-25
Holger Schemel
added also fading in/out global animations to be starte...
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commitdiff
2016-05-23
Holger Schemel
prepared global animation functions to update different...
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commitdiff
2016-05-11
Holger Schemel
changed names of constants for different drawing targets
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commitdiff
2016-04-26
Holger Schemel
changed playing music to prevent 'plop' sound for certa...
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commitdiff
2016-04-25
Holger Schemel
renamed and cleaned up source files for handling global...
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commitdiff
2016-04-24
Holger Schemel
removed obsolete toon animation code (done by global...
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commitdiff
2016-04-24
Holger Schemel
added check if rendering to target texture is supported...
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commitdiff
2016-04-22
Holger Schemel
fixed using unsupported rendering mode from config...
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commitdiff
2016-04-22
Holger Schemel
small fix to prevent compilation warning for SDL1 target
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commitdiff
2016-04-21
Holger Schemel
changed maximum window size to 400% of unscaled window...
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commitdiff
2016-04-21
Holger Schemel
changed minimum window size to 30% of unscaled window...
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commitdiff
2016-04-21
Holger Schemel
changed screen update function name to be explicit...
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commitdiff
2016-04-21
Holger Schemel
minor whitespace change
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commitdiff
2016-04-19
Holger Schemel
moved video frame synchronization to single location...
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commitdiff
2016-04-18
Holger Schemel
added generic solution for naming conventions of extra...
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commitdiff
2016-04-18
Holger Schemel
fixed bug with changing hash while iterating over it
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commitdiff
2016-04-15
Holger Schemel
Merge branch 'global-anims'
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commitdiff
2016-04-10
Holger Schemel
changed sound handling to only expire loop sounds durin...
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commitdiff
2016-04-05
Holger Schemel
added screen rendering mode to be configurable via...
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commitdiff
2016-04-03
Holger Schemel
changed screen rendering mode from preprocessor to...
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commitdiff
2016-04-02
Holger Schemel
moved redundant code to new function
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commitdiff
2016-04-02
Holger Schemel
removed redundant code (again)
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commitdiff
2016-04-02
Holger Schemel
removed some global variables from function parameters
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commitdiff
2016-04-02
Holger Schemel
cleanup of screen initialization code
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commitdiff
2016-04-02
Holger Schemel
fixed (reactivated) global animations (toons) for SDL...
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commitdiff
2016-04-01
Holger Schemel
cleanup of warning messages if setting up SDL 1.2 video...
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commitdiff
2016-03-31
Holger Schemel
removed redundant code
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commitdiff
2016-03-31
Holger Schemel
removed support for 'real' (non-desktop) fullscreen...
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commitdiff
2016-03-31
Holger Schemel
removed unused (obsolete) option to specify X11 server...
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commitdiff
2016-03-31
Holger Schemel
removed support for 'real' (non-desktop) fullscreen...
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commitdiff
2016-03-31
Holger Schemel
removed support for non-renderer graphics for SDL2...
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commitdiff
2016-03-31
Holger Schemel
added target texture rendering to suppress scaling...
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commitdiff
2016-03-22
Holger Schemel
added drawing global borders when fading screens
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commitdiff
2016-03-22
Holger Schemel
changed drawing of global borders to more generic appro...
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commitdiff
2016-03-22
Holger Schemel
changed drawing of global borders to more generic approach
tree
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commitdiff
2016-03-22
Holger Schemel
cleanup of fade bitmap handling (after screen size...
tree
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commitdiff
2016-03-10
Holger Schemel
added support for alpha channel transparency for global...
tree
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commitdiff
2016-03-09
Holger Schemel
fixed graphical responsiveness of gadgets (mainly in...
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commitdiff
2016-03-09
Holger Schemel
added new animation mode (modifier) 'once' for global...
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commitdiff
2016-03-08
Holger Schemel
added initial window size to default program config...
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commitdiff
2016-03-08
Holger Schemel
reduced minimum required screen frame rate at startup...
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commitdiff
2016-03-01
Holger Schemel
Merge branch 'master' into global-anims
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commitdiff
2016-02-23
Holger Schemel
Merge branch 'master' into global-anims
tree
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commitdiff
2016-02-17
Holger Schemel
added drawing global animations below and above masked...
tree
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commitdiff
2016-02-15
Holger Schemel
added support for playing global animations in differen...
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commitdiff
2016-02-09
Holger Schemel
fixed re-initialization of textures after change of...
tree
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commitdiff
2016-02-08
Holger Schemel
small cleanup of variables usage
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commitdiff
2016-02-08
Holger Schemel
added drawing global animations during post delay of...
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commitdiff
2016-02-08
Holger Schemel
fixed using SDL internal structure in platform independ...
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commitdiff
2016-02-08
Holger Schemel
added test code for using bitmaps instead of textures...
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commitdiff
2016-02-07
Holger Schemel
added re-initialization of textures after change of...
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commitdiff
2016-02-03
Holger Schemel
added accepting control definitions (without artwork...
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commitdiff
2016-02-02
Holger Schemel
fixed backwards compatibility code regarding PCX/PNG...
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commitdiff
2016-02-02
Holger Schemel
removed busy waiting when sleeping/delaying
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commitdiff
2016-02-02
Holger Schemel
added abstractions for checking and resetting frame...
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commitdiff
2016-02-02
Holger Schemel
added some configuration options for global animation...
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commitdiff
2016-01-20
Holger Schemel
small structural code change for global animations...
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commitdiff
2016-01-19
Holger Schemel
added blitting of textures for global animations
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commitdiff
2016-01-19
Holger Schemel
added initialization of config and textures for global...
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commitdiff
2015-12-08
Holger Schemel
added 'curtain' style screen transition effect
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commitdiff
2015-12-08
Holger Schemel
changed signal handling to not catch Ctrl-C anymore
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commitdiff
2015-12-06
Holger Schemel
fixed error exit when loading empty artwork config...
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commitdiff
2015-12-04
Holger Schemel
fixed switching from fullscreen to window when using...
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commitdiff
2015-11-25
Holger Schemel
added definitions for new screen transition effect...
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commitdiff
2015-11-25
Holger Schemel
removed redundant preprocessor directives
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commitdiff
2015-10-22
Holger Schemel
fixed aborting program due to '-psn' parameter when...
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commitdiff
2015-10-22
Holger Schemel
fixed horrible bug causing memory access after last...
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commitdiff
2015-10-15
Holger Schemel
removed some old Mac stuff not needed anymore
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commitdiff
2015-10-15
Holger Schemel
improved handling of R'n'D program filenames with suffix
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commitdiff
2015-08-28
Holger Schemel
fixed graphic problems caused by tile size bugs in...
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commitdiff
2015-08-13
Holger Schemel
removed some (deactivated) code for debugging output
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commitdiff
2015-08-13
Holger Schemel
fixed graphic problems caused by bugs in custom graphic...
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commitdiff
2015-07-28
Holger Schemel
improved error messages when loading artwork fails
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commitdiff
2015-06-26
Holger Schemel
fixed missing parameters in function signature declarations
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commitdiff
2015-06-26
Holger Schemel
fixed using parameters not defined in function signature
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commitdiff
2015-06-26
Holger Schemel
fixed inline function definitions
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commitdiff
2015-06-26
Holger Schemel
fixed directory check to use POSIX macros
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commitdiff
2015-06-09
Holger Schemel
cleanup of screen fading code
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commitdiff
2015-06-09
Holger Schemel
added some (currently deactivated) frame rate debugging...
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commitdiff
2015-05-31
Holger Schemel
added setup option to enable/disable (now optional...
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commitdiff
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