added support for level-specific game graphics colors for BD engine
[rocksndiamonds.git] / src / init.c
2024-02-18 Holger Schemeladded engine and graphics initialization functions...
2024-02-18 Holger Schemelwhite space changes
2024-02-18 Holger Schemelfixed editor element cascading button for native Boulde...
2024-02-18 Holger Schemelwhite space changes
2024-02-18 Holger Schemeladded support for sound configuration parameters (not...
2024-02-18 Holger Schemelremoved unused/unneeded definitions
2023-12-13 Holger Schemelchanged setup option to disable global animations to...
2023-12-13 Holger Schemelreverted setting (and maybe inheriting) draw order...
2023-12-12 Holger Schemelfixed setting (and maybe inheriting) draw order for...
2023-12-12 Holger Schemelfixed bug caused by support for only eight global anima...
2023-12-02 Holger Schemelremoved duplicate variable to check if request dialog...
2023-11-19 Holger Schemeladded support for setting alpha value for global animations
2023-10-02 Holger Schemelmoved code to draw envelope request over global animations
2023-08-12 Holger Schemelfixed using full image size for initial images if not...
2023-08-12 Holger Schemelmoved code for getting size of initial images to corres...
2023-04-02 Holger Schemelfixed showing program title headers and footers on...
2023-03-30 Holger Schemelfixed several bugs with shared playfield bitmap in...
2023-03-22 Holger Schemelremoved variable that was not required
2023-03-12 Holger Schemeladded sound loop debug output (deactivated)
2023-02-11 Holger Schemeladded setup file options for debug mode
2023-02-08 Holger Schemeladded support for stacked global animations
2023-02-08 Holger Schemelchanged logging to write to one single log file
2023-02-07 Holger Schemeladded debug output showing which font token is used...
2023-01-31 Holger Schemeladded support for x/y/width/height parameters for borde...
2023-01-08 Holger Schemeladded customizability of gray ball content for MM engine
2022-10-26 Holger Schemeladded new animation mode ".global_anim_sync" for game...
2022-10-22 Holger Schemelremoved unused function parameters
2022-07-22 Holger Schemelfixed crash bug caused by custom loading screen support
2022-07-21 Holger Schemeladded delay counter data type and adjusted related...
2022-04-15 Holger Schemelfixed checking artwork set for compatibility code for...
2022-04-15 Holger Schemeladded initially setting artwork identifier
2022-04-15 Holger Schemelrenamed function
2022-04-14 Holger Schemeladded warning only once per file when using fallback...
2022-04-13 Holger Schemeladded compatibility code for new score screens for...
2022-04-13 Holger Schemeladded compatibility code for new score screens for...
2022-04-13 Holger Schemeladded compatibility code for new score screens for...
2022-04-12 Holger Schemelfixed compatibility handling for redefined old graphic...
2022-04-09 Holger Schemeladded support for opening URLs for global animation...
2022-04-06 Holger Schemeladded support for busy animation on non-loading screens
2022-04-06 Holger Schemelfixed position of initial busy animation
2022-03-30 Holger Schemeladded support for separate busy animation for initial...
2022-03-19 Holger Schemeladded some missing definitions for loading and score...
2022-03-15 Holger Schemeladded support for background image for initial loading...
2022-03-15 Holger Schemeladded support for background image for loading screen
2022-03-13 Holger Schemeladded support for more than one initial image to initia...
2022-03-13 Holger Schemelremoved reloading artwork set for changed level set...
2022-03-13 Holger Schemelreverted commit 4ca952cbcd991a3e351b6292b37e47361b8f04d3
2022-03-12 Holger Schemelfixed setting default tile size for early busy animatio...
2022-03-12 Holger Schemeladded reading settings for busy animation from custom...
2022-03-11 Holger Schemelremoved reloading artwork set for changed level set...
2022-01-22 Holger Schemeladded restoring initial value for game element transparency
2022-01-22 Holger Schemelchanged android not cloning additional empty space...
2022-01-22 Holger Schemeladded element property "walkable over" for all empty...
2022-01-22 Holger Schemeladded element property for all (run-time) empty space...
2022-01-22 Holger Schemeladded additional empty space elements to level editor
2022-01-06 Holger Schemelchanged using improved pseudo-random number generator...
2021-11-11 Holger Schemelimproved handling of failed tape uploads to score server 4.3.0.1
2021-10-30 Holger Schemeladded waiting for active API threads on program exit
2021-10-13 Holger Schemelimproved asking for and uploading tapes to score server
2021-10-13 Holger Schemeladded asking for and uploading tapes to score server...
2021-09-29 Holger Schemeladded wrapper function for loading and saving all setup...
2021-09-05 Holger Schemeladded asking for and uploading tapes to score server...
2021-09-05 Holger Schemelimproved code for drawing init text to screen
2021-08-08 Holger Schemelmoved initializing random numbers before creating UUIDs
2021-07-03 Holger Schemeladded command to upload existing tapes to server
2021-07-03 Holger Schemelimproved handling of command parameters when auto-proce...
2021-06-28 Holger Schemeladded command to play tape and upload resulting score...
2021-06-11 Holger Schemelchanged name of preprocessor macro
2021-05-30 Holger Schemeladded command line function to write element collecting...
2021-05-30 Holger Schemelrenamed command to create level sketch images
2021-05-14 Holger Schemelremoved support for global (common/system-wide) scores...
2021-05-11 Holger Schemeladded dumping levels and tapes by level set and number
2020-12-21 Holger Schemeladded variable to store if request dialog is active...
2020-12-13 Holger Schemelfixed bug with unnecessarily reloading custom artwork...
2020-12-13 Holger Schemelrenamed variable
2020-12-13 Holger Schemelminor whitespace change
2020-12-13 Holger Schemeladded support for loading list of all user names
2020-12-13 Holger Schemeladded support for loading and saving number of currentl...
2020-12-13 Holger Schemeladded definitions for upcoming new name selection screen
2020-09-18 Holger Schemelchanged fatal error handling to use new error functions
2020-09-18 Holger Schemelmoved variables for network server thread to network...
2020-09-16 Holger Schemelchanged simple "printf()" debug output to new debug...
2020-09-16 Holger Schemelchanged simple "printf()" debug output to new debug...
2020-09-16 Holger Schemelchanged warnings and debug output to use new generic...
2020-09-15 Holger Schemelfixed regression bug introduced by changes for "autofix...
2020-09-12 Holger Schemeladded command to automatically test tapes and try to...
2020-09-11 Holger Schemelrenamed function
2020-09-10 Holger Schemeladded command to automatically patch tapes for the...
2020-09-03 Holger Schemelchanged "http" to "https" in URLs
2020-08-21 Holger Schemeladded support for initially moving spring to R'n'D...
2020-06-08 Holger Schemeladded setup option to select default or low-pass sounds...
2020-05-19 Holger Schemelfixed element property that caused levels/tapes to...
2020-05-19 Holger Schemelremoved test/debug code for EM graphics engine
2019-09-19 Holger Schemeladded overlay touch buttons for virtual buttons configu...
2019-09-19 Holger Schemeladded overlay touch buttons for in-game "stop" and...
2019-09-19 Holger Schemeladded overlay touch buttons for door request dialog
2019-09-19 Holger Schemeladded code for overlay touch buttons (currently not...
2019-06-19 Holger Schemelfixed crash bug caused by division by zero
2019-05-24 Holger Schemeladded new screen fading option ".auto_delay_unit" ...
2019-04-04 Holger Schemeladded SDL event filter to track mouse position from...
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