cleanup of unnecessarily convoluted function call
[rocksndiamonds.git] / src / game_bd / main_bd.c
10 days ago Holger Schemelimproved smooth movement animation for BD engine (compl...
2024-06-11 Holger Schemelimproved smooth movement animation for classic BD sched...
2024-06-11 Holger Schemeladded single step support for BD engine
2024-06-10 Holger Schemeladded snapshot support for BD engine
2024-05-25 Holger Schemeladded checking availability of level specific colors...
2024-05-25 Holger Schemeladded setup option for fast game start from level editor
2024-05-25 Holger Schemelchanged logic and defaults for falling element sounds...
2024-05-11 Holger Schemelfixed score time for BD engine
2024-05-11 Holger Schemelrenamed variables
2024-05-07 Holger Schemeladded fast uncovering of native BD games when started...
2024-05-07 Holger Schemeladded functions to check if native BD cave or caveset...
2024-04-30 Holger Schemeladded command line option to dump level set info
2024-04-26 Holger Schemelrenamed preprocessor constants
2024-04-26 Holger Schemeladded separate 3-state type values for "true" and ...
2024-04-26 Holger Schemelrenamed preprocessor constant
2024-04-25 Holger Schemelrenamed function
2024-04-14 Holger Schemeladded setup option for muting double falling sounds...
2024-04-14 Holger Schemeladded setup option for "player moving up/down" graphics...
2024-04-14 Holger Schemeladded setup option for using "player is pushing" graphi...
2024-04-14 Holger Schemelchanged functions to check smooth movements in BD engine
2024-04-10 Holger Schemelfixed handling changed cave colors for BD game engine
2024-04-04 Holger Schemeladded showing scrolling title screen background for...
2024-04-01 Holger Schemeladded also loading non-successful replay when loading...
2024-03-16 Holger Schemeladded functions to load title screen from native BD...
2024-03-11 Holger Schemeladded scrolling without iterating BD engine if player...
2024-03-06 Holger Schemeladded graphics config option for level-specific colors...
2024-03-06 Holger Schemeladded support for level-specific preview colors for...
2024-03-06 Holger Schemeladded support for level-specific game graphics colors...
2024-02-28 Holger Schemeladded saving BD style levels in R'n'D format as native...
2024-02-27 Holger Schemeladded saving native BDCFF file with cheat code ":save...
2024-02-25 Holger Schemelreplaced glib function calls to g_rand_*() and g_random_*()
2024-02-23 Holger Schemelreplaced glib function calls to g_list_*()
2024-02-18 Holger Schemeladded smooth game element movements for native BD engine
2024-02-18 Holger Schemelfixed playing intermissions with small game graphics...
2024-02-18 Holger Schemeladded game engine support for playing native Boulder...
2024-02-18 Holger Schemeladded screen redraw function for native BD engine
2024-02-18 Holger Schemeladded random number initialization function for native...
2024-02-18 Holger Schemeladded engine and graphics initialization functions...
2024-02-18 Holger Schemelmoved functions (no functional change)
2024-02-18 Holger Schemeladded code to load native Boulder Dash levels
2024-02-18 Holger Schemeladded GDash source files prepared for game engine integ...
2024-02-18 Holger Schemeladded missing and fixed wrong file headers
2024-02-18 Holger Schemeladded code to convert native Boulder Dash tapes
2024-02-18 Holger Schemeladded code to convert native Boulder Dash levels
2024-02-18 Holger Schemelrenamed source file