cleanup of unnecessarily convoluted function call
[rocksndiamonds.git] / src / game_bd / bd_graphics.c
10 days ago Holger Schemelimproved smooth movement animation for BD engine (compl...
2024-05-25 Holger Schemeladded using masked drawing for player on walkable tiles...
2024-05-25 Holger Schemelfixed graphical bug when snap-pushing with smooth movem...
2024-05-25 Holger Schemelfixed player entering pot when using smooth movement
2024-05-25 Holger Schemeladded checking availability of level specific colors...
2024-05-11 Holger Schemelfixed cave flashing on open outbox for non-black cave...
2024-05-05 Holger Schemeladded handling player running into enemy from top or...
2024-04-30 Holger Schemelfixed compiler warning
2024-04-25 Holger Schemelrenamed function
2024-04-25 Holger Schemelremoved unused array for SDL key state
2024-04-14 Holger Schemelfixed element properties for "can fall" and "falling...
2024-04-14 Holger Schemelrenamed some functions
2024-04-14 Holger Schemelchanged functions to check smooth movements in BD engine
2024-04-14 Holger Schemelfixed defining function also when not using debug mode
2024-04-04 Holger Schemeladded showing scrolling title screen background for...
2024-03-26 Holger Schemeladded using faster scrolling speed also for teleporting
2024-03-26 Holger Schemelmoved code to separate function
2024-03-16 Holger Schemeladded functions to load title screen from native BD...
2024-03-10 Holger Schemelincreased scrolling speed when wrapping around for...
2024-03-08 Holger Schemelfixed crash bug when running in headless mode
2024-03-07 Holger Schemelfixed another graphical bug when using smooth movements...
2024-03-06 Holger Schemeladded graphics config option for level-specific colors...
2024-03-06 Holger Schemelfixed level-specific colors for BD engine using small...
2024-03-06 Holger Schemeladded support for level-specific game graphics colors...
2024-03-06 Holger Schemeladded using game element properties for smooth moving...
2024-03-06 Holger Schemelfixed potential crash bug in BD engine
2024-03-06 Holger Schemeladded functions to check game element properties (not...
2024-02-28 Holger Schemelchanged most comments from C to C++ style for BD engine...
2024-02-25 Holger Schemelremoved library dependency to glib-2.0
2024-02-24 Holger Schemelremoved unused variable
2024-02-22 Holger Schemeldisabled smooth movement for player entering exit in...
2024-02-20 Holger Schemeldisabled smooth movement for exploding elements (like...
2024-02-18 Holger Schemeladded setup option to enable smooth element movement...
2024-02-18 Holger Schemeladded setup option to disable delayed scrolling for...
2024-02-18 Holger Schemelminor code cleanup
2024-02-18 Holger Schemelmoved drawing cave tile for BD engine to separate function
2024-02-18 Holger Schemelminor code cleanup
2024-02-18 Holger Schemelfixed player animation when snapping for BD engine
2024-02-18 Holger Schemelfixed element animation when collecting for BD engine
2024-02-18 Holger Schemelminor code cleanup
2024-02-18 Holger Schemelremoved unneeded statement
2024-02-18 Holger Schemelminor code cleanup
2024-02-18 Holger Schemelremoved unused variables
2024-02-18 Holger Schemeladded variable to improve code readability
2024-02-18 Holger Schemeladded smooth game element movements for native BD engine
2024-02-18 Holger Schemelfixed playing with small game graphics for native EM...
2024-02-18 Holger Schemeladded GDash source files prepared for game engine integ...