2024-02-18 | Holger Schemel | fixed element animation when collecting for BD engine | blob | commitdiff | raw |
2024-02-18 | Holger Schemel | minor code cleanup | blob | commitdiff | raw | diff to current |
2024-02-18 | Holger Schemel | removed unneeded statement | blob | commitdiff | raw | diff to current |
2024-02-18 | Holger Schemel | minor code cleanup | blob | commitdiff | raw | diff to current |
2024-02-18 | Holger Schemel | removed unused variables | blob | commitdiff | raw | diff to current |
2024-02-18 | Holger Schemel | added variable to improve code readability | blob | commitdiff | raw | diff to current |
2024-02-18 | Holger Schemel | added smooth game element movements for native BD engine | blob | commitdiff | raw | diff to current |
2024-02-18 | Holger Schemel | fixed playing with small game graphics for native EM... | blob | commitdiff | raw | diff to current |
2024-02-18 | Holger Schemel | added GDash source files prepared for game engine integ... | blob | commitdiff | raw | diff to current |