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extended support for explosion settings in BD engine to level editor
[rocksndiamonds.git]
/
src
/
game_bd
/
bd_caveset.h
2024-03-16
Holger Schemel
added storing current level set identifier in caveset...
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2024-02-28
Holger Schemel
changed most comments from C to C++ style for BD engine...
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2024-02-27
Holger Schemel
added saving BDCFF files for BD engine
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2024-02-25
Holger Schemel
removed library dependency to glib-2.0
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2024-02-23
Holger Schemel
replaced glib function calls to g_list_*()
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2024-02-20
Holger Schemel
replaced glib function calls to g_string_*()
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2024-02-18
Holger Schemel
added GDash source files prepared for game engine integ...
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