cleanup of unnecessarily convoluted function call
[rocksndiamonds.git] / src / game_bd / bd_caveobject.c
2024-03-18 Holger Schemeladded correcting random numbers for predictable slime...
2024-02-28 Holger Schemelchanged most comments from C to C++ style for BD engine...
2024-02-27 Holger Schemeladded saving BDCFF files for BD engine
2024-02-25 Holger Schemelremoved library dependency to glib-2.0
2024-02-25 Holger Schemelreplaced glib function calls to g_rand_*() and g_random_*()
2024-02-24 Holger Schemelrenamed function to allocate and copy memory
2024-02-23 Holger Schemelreplaced glib function calls to g_list_*()
2024-02-23 Holger Schemelreplaced glib function calls to g_memdup()
2024-02-21 Holger Schemelwhite space changes
2024-02-20 Holger Schemelremoved unused functions and definitions
2024-02-19 Holger Schemelwhite space changes
2024-02-19 Holger Schemelreplaced glib function calls to g_strv_length()
2024-02-19 Holger Schemelreplaced glib function calls to g_strfreev()
2024-02-19 Holger Schemelreplaced glib function calls to g_strsplit_set()
2024-02-18 Holger Schemelwhite space changes
2024-02-18 Holger Schemeladded GDash source files prepared for game engine integ...