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added setup option to always play native BD caves with random colors
[rocksndiamonds.git]
/
src
/
game_bd
/
bd_caveobject.c
2024-03-18
Holger Schemel
added correcting random numbers for predictable slime...
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2024-02-28
Holger Schemel
changed most comments from C to C++ style for BD engine...
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2024-02-27
Holger Schemel
added saving BDCFF files for BD engine
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2024-02-25
Holger Schemel
removed library dependency to glib-2.0
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2024-02-25
Holger Schemel
replaced glib function calls to g_rand_*() and g_random_*()
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2024-02-24
Holger Schemel
renamed function to allocate and copy memory
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2024-02-23
Holger Schemel
replaced glib function calls to g_list_*()
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2024-02-23
Holger Schemel
replaced glib function calls to g_memdup()
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2024-02-21
Holger Schemel
white space changes
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2024-02-20
Holger Schemel
removed unused functions and definitions
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2024-02-19
Holger Schemel
white space changes
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2024-02-19
Holger Schemel
replaced glib function calls to g_strv_length()
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2024-02-19
Holger Schemel
replaced glib function calls to g_strfreev()
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2024-02-19
Holger Schemel
replaced glib function calls to g_strsplit_set()
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2024-02-18
Holger Schemel
white space changes
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2024-02-18
Holger Schemel
added GDash source files prepared for game engine integ...
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