changed most comments from C to C++ style for BD engine code
[rocksndiamonds.git] / src / game_bd / bd_caveengine.c
2024-02-28 Holger Schemelchanged most comments from C to C++ style for BD engine...
2024-02-25 Holger Schemelremoved library dependency to glib-2.0
2024-02-25 Holger Schemelreplaced glib function calls to g_print()
2024-02-25 Holger Schemelreplaced glib function calls to g_rand_*() and g_random_*()
2024-02-24 Holger Schemelfixed compiler warning
2024-02-21 Holger Schemelwhite space changes
2024-02-21 Holger Schemelwhite space changes
2024-02-19 Holger Schemelwhite space changes
2024-02-18 Holger Schemeladded smooth game element movements for native BD engine
2024-02-18 Holger Schemelwhite space changes
2024-02-18 Holger Schemeladded functions to get range corrected x/y cave positio...
2024-02-18 Holger Schemelwhite space changes
2024-02-18 Holger Schemeladded various new element action sounds to native BD...
2024-02-18 Holger Schemelwhite space changes
2024-02-18 Holger Schemelrenamed sound constants for native BD engine
2024-02-18 Holger Schemelremoved optionally not playing certain sounds in native...
2024-02-18 Holger Schemeladded GDash source files prepared for game engine integ...