2024-02-23 | Holger Schemel | replaced glib macro G_STRUCT_OFFSET | blob | commitdiff | raw |
2024-02-23 | Holger Schemel | added type definition for hash table structure | blob | commitdiff | raw | diff to current |
2024-02-21 | Holger Schemel | replaced some glib function calls to g_hash_table_*() | blob | commitdiff | raw | diff to current |
2024-02-21 | Holger Schemel | white space changes | blob | commitdiff | raw | diff to current |
2024-02-21 | Holger Schemel | white space changes | blob | commitdiff | raw | diff to current |
2024-02-20 | Holger Schemel | disabled smooth movement for exploding elements (like... | blob | commitdiff | raw | diff to current |
2024-02-19 | Holger Schemel | white space changes | blob | commitdiff | raw | diff to current |
2024-02-18 | Holger Schemel | added element properties for BD engine | blob | commitdiff | raw | diff to current |
2024-02-18 | Holger Schemel | added GDash source files prepared for game engine integ... | blob | commitdiff | raw | diff to current |