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[rocksndiamonds.git]
/
src
/
game_bd
/
bd_bdcff.c
2024-02-28
Holger Schemel
changed most comments from C to C++ style for BD engine...
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2024-02-27
Holger Schemel
added saving BDCFF files for BD engine
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2024-02-27
Holger Schemel
improved color handling when loading BDCFF file in...
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2024-02-27
Holger Schemel
white space changes
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2024-02-25
Holger Schemel
removed library dependency to glib-2.0
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2024-02-25
Holger Schemel
fixed using strtod() by resetting errno to detect overf...
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2024-02-24
Holger Schemel
renamed function to allocate and copy memory
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2024-02-23
Holger Schemel
replaced glib function calls to g_strstrip() and g_strc...
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2024-02-23
Holger Schemel
replaced glib function calls to g_ascii_strtod()
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2024-02-23
Holger Schemel
replaced glib function calls to g_list_*()
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2024-02-23
Holger Schemel
replaced glib function calls to g_memdup()
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2024-02-23
Holger Schemel
replaced remaining glib function calls to g_hash_table_*()
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2024-02-22
Holger Schemel
replaced glib function calls to g_strdup()
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2024-02-20
Holger Schemel
replaced glib function calls to g_string_*()
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2024-02-19
Holger Schemel
white space changes
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2024-02-19
Holger Schemel
replaced glib function calls to g_strcompress()
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2024-02-19
Holger Schemel
replaced glib function calls to g_strv_length()
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2024-02-19
Holger Schemel
replaced glib function calls to g_strfreev()
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2024-02-19
Holger Schemel
replaced glib function calls to g_strsplit_set()
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2024-02-19
Holger Schemel
replaced glib function calls to g_ascii_isdigit()
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2024-02-18
Holger Schemel
added GDash source files prepared for game engine integ...
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