projects
/
rocksndiamonds.git
/ history
commit
grep
author
committer
pickaxe
?
search:
re
summary
|
shortlog
|
log
|
commit
|
commitdiff
|
tree
first ⋅ prev ⋅
next
fixed element properties for "can fall" and "falling" for BD engine
[rocksndiamonds.git]
/
src
/
game.c
2024-04-05
Holger Schemel
disabled ending lost game when asking for game restart...
blob
|
commitdiff
|
raw
2024-04-05
Holger Schemel
fixed another bug with game restart request when openin...
blob
|
commitdiff
|
raw
|
diff to current
2024-04-05
Holger Schemel
fixed bug with game restart request when opening/closin...
blob
|
commitdiff
|
raw
|
diff to current
2024-04-05
Holger Schemel
minor code formatting changes
blob
|
commitdiff
|
raw
|
diff to current
2024-03-23
Holger Schemel
extended functions to map between R'n'D and BD cave...
blob
|
commitdiff
|
raw
|
diff to current
2024-03-08
Holger Schemel
added special handling of BD intermission levels on...
blob
|
commitdiff
|
raw
|
diff to current
2024-03-08
Holger Schemel
added special handling of BD intermission levels when...
blob
|
commitdiff
|
raw
|
diff to current
2024-03-08
Holger Schemel
moved code to separate function
blob
|
commitdiff
|
raw
|
diff to current
2024-03-07
Holger Schemel
improved converting BD game engine elements for R'n...
blob
|
commitdiff
|
raw
|
diff to current
2024-03-06
Holger Schemel
added converting BD game engine elements for R'n'D...
blob
|
commitdiff
|
raw
|
diff to current
2024-02-28
Holger Schemel
renamed panel option "game.panel.gems_total" to "game...
blob
|
commitdiff
|
raw
|
diff to current
2024-02-21
Holger Schemel
renamed functions
blob
|
commitdiff
|
raw
|
diff to current
2024-02-18
Holger Schemel
added various new element action sounds to native BD...
blob
|
commitdiff
|
raw
|
diff to current
2024-02-18
Holger Schemel
renamed sound constants for native BD engine
blob
|
commitdiff
|
raw
|
diff to current
2024-02-18
Holger Schemel
added fallback from random to default BD style diamond...
blob
|
commitdiff
|
raw
|
diff to current
2024-02-18
Holger Schemel
added game engine support for playing native Boulder...
blob
|
commitdiff
|
raw
|
diff to current
2024-02-18
Holger Schemel
added screen redraw function for native BD engine
blob
|
commitdiff
|
raw
|
diff to current
2024-02-18
Holger Schemel
added GDash source files prepared for game engine integ...
blob
|
commitdiff
|
raw
|
diff to current
2024-02-18
Holger Schemel
added using native game panel values for Boulder Dash...
blob
|
commitdiff
|
raw
|
diff to current
2024-02-18
Holger Schemel
added some game control code for native BD engine ...
blob
|
commitdiff
|
raw
|
diff to current
2024-02-18
Holger Schemel
added special timeout sounds (for all game engines)
blob
|
commitdiff
|
raw
|
diff to current
2024-02-18
Holger Schemel
added support for native sounds of Boulder Dash game...
blob
|
commitdiff
|
raw
|
diff to current
2024-02-18
Holger Schemel
added game panel values for native Boulder Dash game...
blob
|
commitdiff
|
raw
|
diff to current
2024-02-18
Holger Schemel
added separate time counter for tape time frames
blob
|
commitdiff
|
raw
|
diff to current
2024-02-18
Holger Schemel
white space changes
blob
|
commitdiff
|
raw
|
diff to current
2024-02-18
Holger Schemel
added optional button to restart game (door, panel...
master
4.3.8.2
blob
|
commitdiff
|
raw
|
diff to current
2024-02-18
Holger Schemel
fixed drawing pause button on closed door when restarti...
blob
|
commitdiff
|
raw
|
diff to current
2023-12-02
Holger Schemel
added showing game actions after game end when request...
blob
|
commitdiff
|
raw
|
diff to current
2023-12-02
Holger Schemel
removed duplicate variable to check if request dialog...
blob
|
commitdiff
|
raw
|
diff to current
2023-11-24
Holger Schemel
added random push delay for rocks, nuts and bombs to...
blob
|
commitdiff
|
raw
|
diff to current
2023-11-18
Holger Schemel
fixed using masked elements when using element graphic...
blob
|
commitdiff
|
raw
|
diff to current
2023-11-10
Holger Schemel
added using trigger element position for CE triggered...
blob
|
commitdiff
|
raw
|
diff to current
2023-10-15
Holger Schemel
fixed half-tile shifting when teleporting between playf...
blob
|
commitdiff
|
raw
|
diff to current
2023-10-14
Holger Schemel
added options "game.forced_scroll_x" and "game.forced_s...
blob
|
commitdiff
|
raw
|
diff to current
2023-10-14
Holger Schemel
fixed bug with limiting forced scroll delay value to...
blob
|
commitdiff
|
raw
|
diff to current
2023-10-11
Holger Schemel
fixed broken player option "no centering when relocating"
blob
|
commitdiff
|
raw
|
diff to current
2023-10-08
Holger Schemel
fixed bug with CE replacing exploding player, causing...
blob
|
commitdiff
|
raw
|
diff to current
2023-10-08
Holger Schemel
fixed bug with causing explosion instead of killing...
blob
|
commitdiff
|
raw
|
diff to current
2023-10-08
Holger Schemel
fixed bug with CE change setting the player to its...
blob
|
commitdiff
|
raw
|
diff to current
2023-09-30
Holger Schemel
fixed CE condition that checks touching the player...
blob
|
commitdiff
|
raw
|
diff to current
2023-09-09
Holger Schemel
fixed bug with forced restart of global animations...
blob
|
commitdiff
|
raw
|
diff to current
2023-09-03
Holger Schemel
added setting scroll offset to global animation positio...
blob
|
commitdiff
|
raw
|
diff to current
2023-09-03
Holger Schemel
added setting global animation position from CE trigger...
blob
|
commitdiff
|
raw
|
diff to current
2023-09-03
Holger Schemel
added support for CE change pages triggering global...
blob
|
commitdiff
|
raw
|
diff to current
2023-09-03
Holger Schemel
added support for custom elements triggering global...
blob
|
commitdiff
|
raw
|
diff to current
2023-08-13
Holger Schemel
fixed bug with checking for mouse events used by custom...
blob
|
commitdiff
|
raw
|
diff to current
2023-06-15
Holger Schemel
moved code to handle mouse actions to separate function
blob
|
commitdiff
|
raw
|
diff to current
2023-06-12
Holger Schemel
added variables to prevent repeating expression
blob
|
commitdiff
|
raw
|
diff to current
2023-06-10
Holger Schemel
fixed broken animation of CE that can not change, but...
blob
|
commitdiff
|
raw
|
diff to current
2023-05-20
Holger Schemel
fixed bug with triggering "entered by player" event...
blob
|
commitdiff
|
raw
|
diff to current
2023-04-12
Holger Schemel
added playing the first unconfigured music file in...
blob
|
commitdiff
|
raw
|
diff to current
2023-04-08
Holger Schemel
added supporting reference elements for custom element...
blob
|
commitdiff
|
raw
|
diff to current
2023-04-01
Holger Schemel
code cleanup
blob
|
commitdiff
|
raw
|
diff to current
2023-04-01
Holger Schemel
white space changes
blob
|
commitdiff
|
raw
|
diff to current
2023-04-01
Holger Schemel
removed duplicated code
blob
|
commitdiff
|
raw
|
diff to current
2023-03-25
Holger Schemel
fixed crumbling graphics bug when player explodes after...
blob
|
commitdiff
|
raw
|
diff to current
2023-03-24
Holger Schemel
fixed bug with short delay in crumbling border elements...
blob
|
commitdiff
|
raw
|
diff to current
2023-03-22
Holger Schemel
moved getting restart message to request function
blob
|
commitdiff
|
raw
|
diff to current
2023-03-22
Holger Schemel
moved function to other code location (no functional...
blob
|
commitdiff
|
raw
|
diff to current
2023-03-22
Holger Schemel
changed function to static
blob
|
commitdiff
|
raw
|
diff to current
2023-03-22
Holger Schemel
removed variable that was not required
blob
|
commitdiff
|
raw
|
diff to current
2023-03-22
Holger Schemel
removed variable that always had the same value when...
blob
|
commitdiff
|
raw
|
diff to current
2023-03-22
Holger Schemel
moved requesting game restart to function that checks...
blob
|
commitdiff
|
raw
|
diff to current
2023-03-21
Holger Schemel
fixed playing "game.losing" sound also when playing...
blob
|
commitdiff
|
raw
|
diff to current
2023-03-21
Holger Schemel
fixed playing "game.losing" sound also if not asking...
blob
|
commitdiff
|
raw
|
diff to current
2023-03-12
Holger Schemel
moved handling game over condition from MM game engine...
blob
|
commitdiff
|
raw
|
diff to current
2023-03-12
Holger Schemel
moved code to create restart message to separate function
blob
|
commitdiff
|
raw
|
diff to current
2023-03-12
Holger Schemel
fixed closing doors simultaneously when aborting restar...
blob
|
commitdiff
|
raw
|
diff to current
2023-03-12
Holger Schemel
added short delay before playing "game.losing" sound...
blob
|
commitdiff
|
raw
|
diff to current
2023-03-12
Holger Schemel
added playing "game.losing" sound effect for all game...
blob
|
commitdiff
|
raw
|
diff to current
2023-03-12
Holger Schemel
fixed bug with playing two global game sounds as game...
blob
|
commitdiff
|
raw
|
diff to current
2023-02-24
Holger Schemel
fixed asking to play again on player input after tape...
blob
|
commitdiff
|
raw
|
diff to current
2023-02-18
Holger Schemel
improved forced restart of global animations when resta...
blob
|
commitdiff
|
raw
|
diff to current
2023-02-18
Holger Schemel
added forced restart of global animations when restarti...
blob
|
commitdiff
|
raw
|
diff to current
2023-01-23
Holger Schemel
fixed regression bug with growing steel wall turning...
blob
|
commitdiff
|
raw
|
diff to current
2022-11-02
Holger Schemel
added functions to advance game and tile frame counter...
blob
|
commitdiff
|
raw
|
diff to current
2022-10-26
Holger Schemel
added new animation mode ".global_anim_sync" for game...
blob
|
commitdiff
|
raw
|
diff to current
2022-10-22
Holger Schemel
removed unused function parameters
blob
|
commitdiff
|
raw
|
diff to current
2022-10-22
Holger Schemel
removed unused function parameters
blob
|
commitdiff
|
raw
|
diff to current
2022-10-20
Holger Schemel
fixed accessing array out of bounds
blob
|
commitdiff
|
raw
|
diff to current
2022-09-03
Holger Schemel
added flag to tape files to explicitly mark solution...
blob
|
commitdiff
|
raw
|
diff to current
2022-08-27
Holger Schemel
merged functions for checking growing walls (normal...
blob
|
commitdiff
|
raw
|
diff to current
2022-08-27
Holger Schemel
code cleanup
blob
|
commitdiff
|
raw
|
diff to current
2022-07-25
Holger Schemel
added overwriting local with server score entries to...
blob
|
commitdiff
|
raw
|
diff to current
2022-07-25
Holger Schemel
fixed bug when using different normal and deadly shield...
blob
|
commitdiff
|
raw
|
diff to current
2022-07-21
Holger Schemel
added using globally predefined X/Y arrays
blob
|
commitdiff
|
raw
|
diff to current
2022-07-21
Holger Schemel
improved checking array (using modulo instead of duplic...
blob
|
commitdiff
|
raw
|
diff to current
2022-07-21
Holger Schemel
added delay counter data type and adjusted related...
blob
|
commitdiff
|
raw
|
diff to current
2022-06-25
Holger Schemel
added level info config option to disable time limit...
blob
|
commitdiff
|
raw
|
diff to current
2022-06-24
Holger Schemel
added separate game variable to check for time limit...
blob
|
commitdiff
|
raw
|
diff to current
2022-06-24
Holger Schemel
renamed variable
blob
|
commitdiff
|
raw
|
diff to current
2022-06-15
Holger Schemel
added using setup option for displaying overlay touch...
4.3.2.2
blob
|
commitdiff
|
raw
|
diff to current
2022-06-14
Holger Schemel
added not using touch buttons if touch controls are...
blob
|
commitdiff
|
raw
|
diff to current
2022-06-14
Holger Schemel
fixed bug with short reactivation of overlay buttons...
blob
|
commitdiff
|
raw
|
diff to current
2022-05-11
Holger Schemel
added storing next level to play from hall of fame
blob
|
commitdiff
|
raw
|
diff to current
2022-05-11
Holger Schemel
changed setting flag to continue playing next level...
blob
|
commitdiff
|
raw
|
diff to current
2022-05-11
Holger Schemel
added showing score even if not added to local score...
blob
|
commitdiff
|
raw
|
diff to current
2022-04-07
Holger Schemel
fixed graphical bug when player enters exit using ultra...
blob
|
commitdiff
|
raw
|
diff to current
2022-04-06
Holger Schemel
added playing score tape from score info page
blob
|
commitdiff
|
raw
|
diff to current
2022-04-06
Holger Schemel
moved code for buttons to stop game or tape to separate...
blob
|
commitdiff
|
raw
|
diff to current
next