From: Holger Schemel Date: Sun, 11 Feb 2024 14:05:35 +0000 (+0100) Subject: changed default audio replay sample rate to 44.1 kHz X-Git-Tag: 4.4.0.0-test-1~382 X-Git-Url: https://git.artsoft.org/?a=commitdiff_plain;h=e3fc64c58d3ff919bd7a51d9b54d3c059f7f38f9;p=rocksndiamonds.git changed default audio replay sample rate to 44.1 kHz --- diff --git a/src/libgame/sound.h b/src/libgame/sound.h index 8305588d..3ca946fb 100644 --- a/src/libgame/sound.h +++ b/src/libgame/sound.h @@ -17,6 +17,7 @@ // values for platform specific sound initialization #define AUDIO_SAMPLE_RATE_22050 22050 +#define AUDIO_SAMPLE_RATE_44100 44100 #define AUDIO_FRAGMENT_SIZE_512 512 #define AUDIO_FRAGMENT_SIZE_1024 1024 @@ -33,7 +34,7 @@ #define AUDIO_FORMAT_LE (1 << 2) #define AUDIO_FORMAT_BE (1 << 3) -#define DEFAULT_AUDIO_SAMPLE_RATE AUDIO_SAMPLE_RATE_22050 +#define DEFAULT_AUDIO_SAMPLE_RATE AUDIO_SAMPLE_RATE_44100 #if defined(PLATFORM_WINDOWS) #define DEFAULT_AUDIO_FRAGMENT_SIZE AUDIO_FRAGMENT_SIZE_1024