From: Holger Schemel Date: Mon, 20 Nov 2017 20:00:57 +0000 (+0100) Subject: fixed bug when loading game engine snapshot values for MM game engine X-Git-Tag: 4.1.0.0~48 X-Git-Url: https://git.artsoft.org/?a=commitdiff_plain;h=ddc4128c361f5ce89f431295ddc30879fb5422eb;p=rocksndiamonds.git fixed bug when loading game engine snapshot values for MM game engine --- diff --git a/src/game.c b/src/game.c index 41768a54..464cdc0b 100644 --- a/src/game.c +++ b/src/game.c @@ -15268,7 +15268,7 @@ void LoadEngineSnapshotValues() LoadEngineSnapshotValues_EM(); if (level.game_engine_type == GAME_ENGINE_TYPE_SP) LoadEngineSnapshotValues_SP(); - if (level.game_engine_type == GAME_ENGINE_TYPE_SP) + if (level.game_engine_type == GAME_ENGINE_TYPE_MM) LoadEngineSnapshotValues_MM(); }