From: Holger Schemel Date: Sun, 30 Jun 2024 11:48:29 +0000 (+0200) Subject: fixed status bits that overlapped with element numbers in BD engine X-Git-Tag: 4.4.0.0-test-3~18 X-Git-Url: https://git.artsoft.org/?a=commitdiff_plain;h=dd606e21512f4dbbe21ad6eeface5f591f113e5c;p=rocksndiamonds.git fixed status bits that overlapped with element numbers in BD engine --- diff --git a/src/game_bd/bd_elements.h b/src/game_bd/bd_elements.h index 446dfc2d..9beef2fe 100644 --- a/src/game_bd/bd_elements.h +++ b/src/game_bd/bd_elements.h @@ -317,8 +317,8 @@ typedef enum _element O_MAX_ALL, - SCANNED = 0x100, - COVERED = 0x200, + SCANNED = 0x400, + COVERED = 0x800, // binary AND this to elements to get rid of properties above. O_MASK = ~(SCANNED | COVERED)