From: Holger Schemel Date: Sun, 1 Dec 2024 13:13:07 +0000 (+0100) Subject: added game element descriptions for some BD style game elements X-Git-Tag: 4.4.0.0-test-4~6 X-Git-Url: https://git.artsoft.org/?a=commitdiff_plain;h=d0b5ff9aacbe7e8e78dcd19f7efe4d0efeb4fab3;p=rocksndiamonds.git added game element descriptions for some BD style game elements --- diff --git a/docs/elements/bdx_chasing_rock.txt b/docs/elements/bdx_chasing_rock.txt index 891d64e4..ff1b12f4 100644 --- a/docs/elements/bdx_chasing_rock.txt +++ b/docs/elements/bdx_chasing_rock.txt @@ -2,3 +2,5 @@ A chasing rock looks like an ordinary rock. It can even pass slime. It is lightweight, you can push it at once, as long as it is sleeping. Once it begins to fall, it wakes up and begins chasing you. You can also push awakened rocks, if you have eaten the sweet. + +This is the awakened version. diff --git a/docs/elements/bdx_diamond_glued.txt b/docs/elements/bdx_diamond_glued.txt index 393c6b8f..fc9257ce 100644 --- a/docs/elements/bdx_diamond_glued.txt +++ b/docs/elements/bdx_diamond_glued.txt @@ -1 +1 @@ -Glued diamond. +This looks like a diamond, but you can't collect it, and it never falls. diff --git a/docs/elements/bdx_nitro_pack.txt b/docs/elements/bdx_nitro_pack.txt index eee07538..4fc367c4 100644 --- a/docs/elements/bdx_nitro_pack.txt +++ b/docs/elements/bdx_nitro_pack.txt @@ -1 +1,3 @@ -Nitro pack. +This vial of nitroglycerin can be pushed around and will fall like a rock, +but if it lands on something other than sand, it will cause a 3x3 explosion +like a firefly. diff --git a/docs/elements/bdx_player_glued.txt b/docs/elements/bdx_player_glued.txt new file mode 100644 index 00000000..69404ba7 --- /dev/null +++ b/docs/elements/bdx_player_glued.txt @@ -0,0 +1,2 @@ +This player is unable to move or even snap. +It can still be killed by falling objects or enemies. diff --git a/docs/elements/bdx_rock_glued.txt b/docs/elements/bdx_rock_glued.txt index d308166c..26da86fc 100644 --- a/docs/elements/bdx_rock_glued.txt +++ b/docs/elements/bdx_rock_glued.txt @@ -1 +1 @@ -Glued rock. +A rock that never falls and cannot be pushed. diff --git a/docs/elements/bdx_sand_glued.txt b/docs/elements/bdx_sand_glued.txt index eafa1682..86e916f0 100644 --- a/docs/elements/bdx_sand_glued.txt +++ b/docs/elements/bdx_sand_glued.txt @@ -1 +1 @@ -Glued sand. +Looks like sand, but you can't dig it away. diff --git a/docs/elements/bdx_time_penalty.txt b/docs/elements/bdx_time_penalty.txt index 7aa6ecea..dfbce543 100644 --- a/docs/elements/bdx_time_penalty.txt +++ b/docs/elements/bdx_time_penalty.txt @@ -1 +1,3 @@ -Time penalty. +Whenever this is spawned into the level by any means, your remaining time +to get to the exit goes down. +The "gravestone" tile can be used as a purely visual version of this. diff --git a/docs/elements/bdx_waiting_rock.txt b/docs/elements/bdx_waiting_rock.txt index 9e992ba1..032341cb 100644 --- a/docs/elements/bdx_waiting_rock.txt +++ b/docs/elements/bdx_waiting_rock.txt @@ -1 +1,6 @@ -Waiting rock. +A chasing rock looks like an ordinary rock. It can even pass slime. It is +lightweight, you can push it at once, as long as it is sleeping. Once it begins +to fall, it wakes up and begins chasing you. You can also push awakened rocks, +if you have eaten the sweet. + +This is the sleeping version.