From: Holger Schemel Date: Sat, 11 Mar 2017 15:26:04 +0000 (+0100) Subject: added remaining MM/DF level properties to level editor and level files X-Git-Tag: 4.1.0.0~164 X-Git-Url: https://git.artsoft.org/?a=commitdiff_plain;h=d01e22a131aef25baab99c9478faf9e94531c4fd;p=rocksndiamonds.git added remaining MM/DF level properties to level editor and level files --- diff --git a/src/editor.c b/src/editor.c index 5a3d5cfa..92d6fb13 100644 --- a/src/editor.c +++ b/src/editor.c @@ -627,66 +627,73 @@ /* checkbuttons/radiobuttons for level/element properties */ #define GADGET_ID_CHECKBUTTON_FIRST (GADGET_ID_SCROLLING_LIST_FIRST + 3) -#define GADGET_ID_RANDOM_PERCENTAGE (GADGET_ID_CHECKBUTTON_FIRST + 0) -#define GADGET_ID_RANDOM_QUANTITY (GADGET_ID_CHECKBUTTON_FIRST + 1) -#define GADGET_ID_RANDOM_RESTRICTED (GADGET_ID_CHECKBUTTON_FIRST + 2) -#define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 3) -#define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 4) -#define GADGET_ID_EM_EXPLODES_BY_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 5) -#define GADGET_ID_USE_SPRING_BUG (GADGET_ID_CHECKBUTTON_FIRST + 6) -#define GADGET_ID_USE_TIME_ORB_BUG (GADGET_ID_CHECKBUTTON_FIRST + 7) -#define GADGET_ID_RANDOM_BALL_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 8) -#define GADGET_ID_INITIAL_BALL_STATE (GADGET_ID_CHECKBUTTON_FIRST + 9) -#define GADGET_ID_GROW_INTO_DIGGABLE (GADGET_ID_CHECKBUTTON_FIRST + 10) -#define GADGET_ID_AUTO_EXIT_SOKOBAN (GADGET_ID_CHECKBUTTON_FIRST + 11) -#define GADGET_ID_CONTINUOUS_SNAPPING (GADGET_ID_CHECKBUTTON_FIRST + 12) -#define GADGET_ID_BLOCK_SNAP_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 13) -#define GADGET_ID_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 14) -#define GADGET_ID_SP_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 15) -#define GADGET_ID_INSTANT_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 16) -#define GADGET_ID_SHIFTED_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 17) -#define GADGET_ID_LAZY_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 18) -#define GADGET_ID_USE_START_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 19) -#define GADGET_ID_USE_ARTWORK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 20) -#define GADGET_ID_USE_EXPLOSION_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 21) -#define GADGET_ID_INITIAL_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 22) -#define GADGET_ID_USE_INITIAL_INVENTORY (GADGET_ID_CHECKBUTTON_FIRST + 23) -#define GADGET_ID_CAN_PASS_TO_WALKABLE (GADGET_ID_CHECKBUTTON_FIRST + 24) -#define GADGET_ID_CAN_FALL_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 25) -#define GADGET_ID_CAN_MOVE_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 26) -#define GADGET_ID_DONT_COLLIDE_WITH (GADGET_ID_CHECKBUTTON_FIRST + 27) -#define GADGET_ID_ENVELOPE_AUTOWRAP (GADGET_ID_CHECKBUTTON_FIRST + 28) -#define GADGET_ID_ENVELOPE_CENTERED (GADGET_ID_CHECKBUTTON_FIRST + 29) -#define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 30) -#define GADGET_ID_CUSTOM_CAN_EXPLODE (GADGET_ID_CHECKBUTTON_FIRST + 31) -#define GADGET_ID_CUSTOM_EXPLODE_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 32) -#define GADGET_ID_CUSTOM_EXPLODE_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 33) -#define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 34) -#define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 35) -#define GADGET_ID_CUSTOM_DEADLY (GADGET_ID_CHECKBUTTON_FIRST + 36) -#define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 37) -#define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 38) -#define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 39) -#define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 40) -#define GADGET_ID_CUSTOM_ACCESSIBLE (GADGET_ID_CHECKBUTTON_FIRST + 41) -#define GADGET_ID_CUSTOM_GRAV_REACHABLE (GADGET_ID_CHECKBUTTON_FIRST + 42) -#define GADGET_ID_CUSTOM_USE_LAST_VALUE (GADGET_ID_CHECKBUTTON_FIRST + 43) -#define GADGET_ID_CUSTOM_USE_GRAPHIC (GADGET_ID_CHECKBUTTON_FIRST + 44) -#define GADGET_ID_CUSTOM_USE_TEMPLATE_1 (GADGET_ID_CHECKBUTTON_FIRST + 45) -#define GADGET_ID_CUSTOM_USE_TEMPLATE_2 (GADGET_ID_CHECKBUTTON_FIRST + 46) -#define GADGET_ID_CUSTOM_USE_TEMPLATE_3 (GADGET_ID_CHECKBUTTON_FIRST + 47) -#define GADGET_ID_CUSTOM_CAN_CHANGE (GADGET_ID_CHECKBUTTON_FIRST + 48) -#define GADGET_ID_CHANGE_USE_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 49) -#define GADGET_ID_CHANGE_USE_EXPLOSION (GADGET_ID_CHECKBUTTON_FIRST + 50) -#define GADGET_ID_CHANGE_ONLY_COMPLETE (GADGET_ID_CHECKBUTTON_FIRST + 51) -#define GADGET_ID_CHANGE_USE_RANDOM (GADGET_ID_CHECKBUTTON_FIRST + 52) -#define GADGET_ID_CHANGE_HAS_ACTION (GADGET_ID_CHECKBUTTON_FIRST + 53) -#define GADGET_ID_CHANGE_DELAY (GADGET_ID_CHECKBUTTON_FIRST + 54) -#define GADGET_ID_CHANGE_BY_DIRECT_ACT (GADGET_ID_CHECKBUTTON_FIRST + 55) -#define GADGET_ID_CHANGE_BY_OTHER_ACT (GADGET_ID_CHECKBUTTON_FIRST + 56) +#define GADGET_ID_AUTO_COUNT_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 0) +#define GADGET_ID_RANDOM_PERCENTAGE (GADGET_ID_CHECKBUTTON_FIRST + 1) +#define GADGET_ID_RANDOM_QUANTITY (GADGET_ID_CHECKBUTTON_FIRST + 2) +#define GADGET_ID_RANDOM_RESTRICTED (GADGET_ID_CHECKBUTTON_FIRST + 3) +#define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 4) +#define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 5) +#define GADGET_ID_EM_EXPLODES_BY_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 6) +#define GADGET_ID_USE_SPRING_BUG (GADGET_ID_CHECKBUTTON_FIRST + 7) +#define GADGET_ID_USE_TIME_ORB_BUG (GADGET_ID_CHECKBUTTON_FIRST + 8) +#define GADGET_ID_RANDOM_BALL_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 9) +#define GADGET_ID_INITIAL_BALL_STATE (GADGET_ID_CHECKBUTTON_FIRST + 10) +#define GADGET_ID_GROW_INTO_DIGGABLE (GADGET_ID_CHECKBUTTON_FIRST + 11) +#define GADGET_ID_AUTO_EXIT_SOKOBAN (GADGET_ID_CHECKBUTTON_FIRST + 12) +#define GADGET_ID_CONTINUOUS_SNAPPING (GADGET_ID_CHECKBUTTON_FIRST + 13) +#define GADGET_ID_BLOCK_SNAP_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 14) +#define GADGET_ID_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 15) +#define GADGET_ID_SP_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 16) +#define GADGET_ID_INSTANT_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 17) +#define GADGET_ID_SHIFTED_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 18) +#define GADGET_ID_LAZY_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 19) +#define GADGET_ID_USE_START_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 20) +#define GADGET_ID_USE_ARTWORK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 21) +#define GADGET_ID_USE_EXPLOSION_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 22) +#define GADGET_ID_INITIAL_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 23) +#define GADGET_ID_USE_INITIAL_INVENTORY (GADGET_ID_CHECKBUTTON_FIRST + 24) +#define GADGET_ID_CAN_PASS_TO_WALKABLE (GADGET_ID_CHECKBUTTON_FIRST + 25) +#define GADGET_ID_CAN_FALL_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 26) +#define GADGET_ID_CAN_MOVE_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 27) +#define GADGET_ID_DONT_COLLIDE_WITH (GADGET_ID_CHECKBUTTON_FIRST + 28) +#define GADGET_ID_ENVELOPE_AUTOWRAP (GADGET_ID_CHECKBUTTON_FIRST + 29) +#define GADGET_ID_ENVELOPE_CENTERED (GADGET_ID_CHECKBUTTON_FIRST + 30) +#define GADGET_ID_MM_LASER_RED (GADGET_ID_CHECKBUTTON_FIRST + 31) +#define GADGET_ID_MM_LASER_GREEN (GADGET_ID_CHECKBUTTON_FIRST + 32) +#define GADGET_ID_MM_LASER_BLUE (GADGET_ID_CHECKBUTTON_FIRST + 33) +#define GADGET_ID_DF_LASER_RED (GADGET_ID_CHECKBUTTON_FIRST + 34) +#define GADGET_ID_DF_LASER_GREEN (GADGET_ID_CHECKBUTTON_FIRST + 35) +#define GADGET_ID_DF_LASER_BLUE (GADGET_ID_CHECKBUTTON_FIRST + 36) +#define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 37) +#define GADGET_ID_CUSTOM_CAN_EXPLODE (GADGET_ID_CHECKBUTTON_FIRST + 38) +#define GADGET_ID_CUSTOM_EXPLODE_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 39) +#define GADGET_ID_CUSTOM_EXPLODE_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 40) +#define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 41) +#define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 42) +#define GADGET_ID_CUSTOM_DEADLY (GADGET_ID_CHECKBUTTON_FIRST + 43) +#define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 44) +#define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 45) +#define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 46) +#define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 47) +#define GADGET_ID_CUSTOM_ACCESSIBLE (GADGET_ID_CHECKBUTTON_FIRST + 48) +#define GADGET_ID_CUSTOM_GRAV_REACHABLE (GADGET_ID_CHECKBUTTON_FIRST + 49) +#define GADGET_ID_CUSTOM_USE_LAST_VALUE (GADGET_ID_CHECKBUTTON_FIRST + 50) +#define GADGET_ID_CUSTOM_USE_GRAPHIC (GADGET_ID_CHECKBUTTON_FIRST + 51) +#define GADGET_ID_CUSTOM_USE_TEMPLATE_1 (GADGET_ID_CHECKBUTTON_FIRST + 52) +#define GADGET_ID_CUSTOM_USE_TEMPLATE_2 (GADGET_ID_CHECKBUTTON_FIRST + 53) +#define GADGET_ID_CUSTOM_USE_TEMPLATE_3 (GADGET_ID_CHECKBUTTON_FIRST + 54) +#define GADGET_ID_CUSTOM_CAN_CHANGE (GADGET_ID_CHECKBUTTON_FIRST + 55) +#define GADGET_ID_CHANGE_USE_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 56) +#define GADGET_ID_CHANGE_USE_EXPLOSION (GADGET_ID_CHECKBUTTON_FIRST + 57) +#define GADGET_ID_CHANGE_ONLY_COMPLETE (GADGET_ID_CHECKBUTTON_FIRST + 58) +#define GADGET_ID_CHANGE_USE_RANDOM (GADGET_ID_CHECKBUTTON_FIRST + 59) +#define GADGET_ID_CHANGE_HAS_ACTION (GADGET_ID_CHECKBUTTON_FIRST + 60) +#define GADGET_ID_CHANGE_DELAY (GADGET_ID_CHECKBUTTON_FIRST + 61) +#define GADGET_ID_CHANGE_BY_DIRECT_ACT (GADGET_ID_CHECKBUTTON_FIRST + 62) +#define GADGET_ID_CHANGE_BY_OTHER_ACT (GADGET_ID_CHECKBUTTON_FIRST + 63) /* gadgets for buttons in element list */ -#define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 57) +#define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 64) #define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \ ED_NUM_ELEMENTLIST_BUTTONS - 1) @@ -873,63 +880,73 @@ #define ED_GRAPHICBUTTON_ID_CHANGE_LAST ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE /* values for checkbutton gadgets */ -#define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 0 -#define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_3 1 -#define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_2 2 -#define ED_CHECKBUTTON_ID_STICK_ELEMENT 3 -#define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 4 -#define ED_CHECKBUTTON_ID_EM_EXPLODES_BY_FIRE 5 -#define ED_CHECKBUTTON_ID_USE_SPRING_BUG 6 -#define ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG 7 -#define ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT 8 -#define ED_CHECKBUTTON_ID_INITIAL_BALL_STATE 9 -#define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE 10 -#define ED_CHECKBUTTON_ID_AUTO_EXIT_SOKOBAN 11 -#define ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING 12 -#define ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD 13 -#define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD 14 -#define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD 15 -#define ED_CHECKBUTTON_ID_INSTANT_RELOCATION 16 -#define ED_CHECKBUTTON_ID_SHIFTED_RELOCATION 17 -#define ED_CHECKBUTTON_ID_LAZY_RELOCATION 18 -#define ED_CHECKBUTTON_ID_USE_START_ELEMENT 19 -#define ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT 20 -#define ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT 21 -#define ED_CHECKBUTTON_ID_INITIAL_GRAVITY 22 -#define ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY 23 -#define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE 24 -#define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID 25 -#define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID 26 -#define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH 27 -#define ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP 28 -#define ED_CHECKBUTTON_ID_ENVELOPE_CENTERED 29 -#define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 30 -#define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_1 31 -#define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE 32 -#define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE 33 -#define ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE 34 -#define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 35 -#define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 36 -#define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 37 -#define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 38 -#define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 39 -#define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 40 -#define ED_CHECKBUTTON_ID_CUSTOM_DEADLY 41 -#define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE 42 -#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE 43 -#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 44 -#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 45 -#define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE 46 -#define ED_CHECKBUTTON_ID_CHANGE_DELAY 47 -#define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT 48 -#define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT 49 -#define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 50 -#define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT 51 -#define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 52 -#define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM 53 -#define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION 54 - -#define ED_NUM_CHECKBUTTONS 55 +#define ED_CHECKBUTTON_ID_AUTO_COUNT_GEMS 0 +#define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 1 +#define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_3 2 +#define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_2 3 +#define ED_CHECKBUTTON_ID_STICK_ELEMENT 4 +#define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 5 +#define ED_CHECKBUTTON_ID_EM_EXPLODES_BY_FIRE 6 +#define ED_CHECKBUTTON_ID_USE_SPRING_BUG 7 +#define ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG 8 +#define ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT 9 +#define ED_CHECKBUTTON_ID_INITIAL_BALL_STATE 10 +#define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE 11 +#define ED_CHECKBUTTON_ID_AUTO_EXIT_SOKOBAN 12 +#define ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING 13 +#define ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD 14 +#define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD 15 +#define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD 16 +#define ED_CHECKBUTTON_ID_INSTANT_RELOCATION 17 +#define ED_CHECKBUTTON_ID_SHIFTED_RELOCATION 18 +#define ED_CHECKBUTTON_ID_LAZY_RELOCATION 19 +#define ED_CHECKBUTTON_ID_USE_START_ELEMENT 20 +#define ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT 21 +#define ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT 22 +#define ED_CHECKBUTTON_ID_INITIAL_GRAVITY 23 +#define ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY 24 +#define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE 25 +#define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID 26 +#define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID 27 +#define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH 28 +#define ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP 29 +#define ED_CHECKBUTTON_ID_ENVELOPE_CENTERED 30 +#define ED_CHECKBUTTON_ID_MM_LASER_RED 31 +#define ED_CHECKBUTTON_ID_MM_LASER_GREEN 32 +#define ED_CHECKBUTTON_ID_MM_LASER_BLUE 33 +#define ED_CHECKBUTTON_ID_DF_LASER_RED 34 +#define ED_CHECKBUTTON_ID_DF_LASER_GREEN 35 +#define ED_CHECKBUTTON_ID_DF_LASER_BLUE 36 +#define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 37 +#define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_1 38 +#define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE 39 +#define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE 40 +#define ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE 41 +#define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 42 +#define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 43 +#define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 44 +#define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 45 +#define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 46 +#define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 47 +#define ED_CHECKBUTTON_ID_CUSTOM_DEADLY 48 +#define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE 49 +#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE 50 +#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 51 +#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 52 +#define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE 53 +#define ED_CHECKBUTTON_ID_CHANGE_DELAY 54 +#define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT 55 +#define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT 56 +#define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 57 +#define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT 58 +#define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 59 +#define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM 60 +#define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION 61 + +#define ED_NUM_CHECKBUTTONS 62 + +#define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_AUTO_COUNT_GEMS +#define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_AUTO_COUNT_GEMS #define ED_CHECKBUTTON_ID_EDITOR_FIRST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED #define ED_CHECKBUTTON_ID_EDITOR_LAST ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_2 @@ -1299,7 +1316,7 @@ static struct NULL, "number of gems to collect:", NULL }, { - ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(7), + ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(8), 0, 9999, GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP, GADGET_ID_LEVEL_TIMELIMIT_TEXT, GADGET_ID_NONE, @@ -1307,7 +1324,7 @@ static struct "time or step limit to solve level:", NULL, NULL }, { - ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(9), + ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(10), 0, 999, GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP, GADGET_ID_LEVEL_TIMESCORE_TEXT, GADGET_ID_NONE, @@ -1315,7 +1332,7 @@ static struct "score for each second/step left:", NULL, NULL }, { - ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(12), + ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(13), 0, 9999, GADGET_ID_LEVEL_RANDOM_SEED_DOWN, GADGET_ID_LEVEL_RANDOM_SEED_UP, GADGET_ID_LEVEL_RANDOM_SEED_TEXT, GADGET_ID_NONE, @@ -2322,7 +2339,7 @@ static struct /* ---------- level and editor settings ---------------------------------- */ { - -1, ED_LEVEL_SETTINGS_YPOS(7), + -1, ED_LEVEL_SETTINGS_YPOS(8), GADGET_ID_TIME_OR_STEPS, GADGET_ID_LEVEL_TIMELIMIT_UP, -1, options_time_or_steps, @@ -2330,7 +2347,7 @@ static struct NULL, "(0 => no limit)", "time or step limit" }, { - ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(11), + ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(12), GADGET_ID_GAME_ENGINE_TYPE, GADGET_ID_NONE, -1, options_game_engine_type, @@ -2338,7 +2355,7 @@ static struct "game engine:", NULL, "game engine" }, { - ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(10), + ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(11), GADGET_ID_WIND_DIRECTION, GADGET_ID_NONE, -1, options_wind_direction, @@ -2818,6 +2835,13 @@ static struct { /* ---------- level and editor settings ---------------------------------- */ + { + ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(6), + GADGET_ID_AUTO_COUNT_GEMS, GADGET_ID_NONE, + &level.auto_count_gems, + NULL, NULL, + "automatically count gems needed", "set counter to number of gems" + }, { ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(1), GADGET_ID_RANDOM_RESTRICTED, GADGET_ID_NONE, @@ -3031,6 +3055,48 @@ static struct NULL, " ", "centered", "automatically center envelope text" }, + { + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1), + GADGET_ID_MM_LASER_RED, GADGET_ID_NONE, + &level.mm_laser_red, + "choose color components for laser:", NULL, + "red", "use red color components in laser" + }, + { + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2), + GADGET_ID_MM_LASER_GREEN, GADGET_ID_NONE, + &level.mm_laser_green, + NULL, NULL, + "green", "use green color components in laser" + }, + { + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3), + GADGET_ID_MM_LASER_BLUE, GADGET_ID_NONE, + &level.mm_laser_blue, + NULL, NULL, + "blue", "use blue color components in laser" + }, + { + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1), + GADGET_ID_DF_LASER_RED, GADGET_ID_NONE, + &level.df_laser_red, + "choose color components for laser:", NULL, + "red", "use red color components in laser" + }, + { + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2), + GADGET_ID_DF_LASER_GREEN, GADGET_ID_NONE, + &level.df_laser_green, + NULL, NULL, + "green", "use green color components in laser" + }, + { + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3), + GADGET_ID_DF_LASER_BLUE, GADGET_ID_NONE, + &level.df_laser_blue, + NULL, NULL, + "blue", "use blue color components in laser" + }, /* ---------- element settings: configure 1 (custom elements) ----------- */ @@ -3576,6 +3642,7 @@ static void DrawPropertiesWindow(); static void DrawPaletteWindow(); static void UpdateCustomElementGraphicGadgets(); static boolean checkPropertiesConfig(int); +static void SetAutomaticNumberOfGemsNeeded(); static void CopyLevelToUndoBuffer(int); static void HandleDrawingAreas(struct GadgetInfo *); static void HandleCounterButtons(struct GadgetInfo *); @@ -8584,6 +8651,10 @@ static void DrawLevelInfoLevel() for (i = ED_COUNTER_ID_LEVEL_FIRST; i <= ED_COUNTER_ID_LEVEL_LAST; i++) MapCounterButtons(i); + /* draw checkbutton gadgets */ + for (i = ED_CHECKBUTTON_ID_LEVEL_FIRST; i<= ED_CHECKBUTTON_ID_LEVEL_LAST; i++) + MapCheckbuttonGadget(i); + /* draw selectbox gadgets */ for (i = ED_SELECTBOX_ID_LEVEL_FIRST; i <= ED_SELECTBOX_ID_LEVEL_LAST; i++) MapSelectboxGadget(i); @@ -8626,6 +8697,8 @@ static void DrawLevelInfoWindow() stick_element_properties_window = FALSE; + SetAutomaticNumberOfGemsNeeded(); + UnmapLevelEditorFieldGadgets(); SetMainBackgroundImage(IMG_BACKGROUND_EDITOR); @@ -9148,6 +9221,10 @@ static struct { EL_SPRING, &level.slurp_score, TEXT_SLURPING }, { EL_EMC_LENSES, &level.lenses_time, TEXT_DURATION }, { EL_EMC_MAGNIFIER, &level.magnify_time, TEXT_DURATION }, +#if 0 + /* defined, but currently not used in MM engine */ + { EL_MM_FUSE_ACTIVE, &level.mm_time_fuse, TEXT_DURATION }, +#endif { -1, NULL, NULL } }; @@ -9160,6 +9237,8 @@ static boolean checkPropertiesConfig(int element) IS_CUSTOM_ELEMENT(element) || IS_GROUP_ELEMENT(element) || IS_ENVELOPE(element) || + IS_MM_MCDUFFIN(element) || + IS_DF_LASER(element) || ELEM_IS_PLAYER(element) || HAS_EDITOR_CONTENT(element) || CAN_GROW(element) || @@ -9177,6 +9256,31 @@ static boolean checkPropertiesConfig(int element) return FALSE; } +static void SetAutomaticNumberOfGemsNeeded() +{ + int x, y; + + if (!level.auto_count_gems) + return; + + level.gems_needed = 0; + + for (x = 0; x < lev_fieldx; x++) + { + for (y = 0; y < lev_fieldy; y++) + { + int element = Feld[x][y]; + + if (IS_GEM(element) || + element == EL_MM_KETTLE || + element == EL_DF_CELL) + level.gems_needed++; + } + } + + ModifyEditorCounterValue(ED_COUNTER_ID_LEVEL_GEMSLIMIT, level.gems_needed); +} + static void DrawPropertiesConfig() { boolean draw_footer_line = FALSE; @@ -9397,6 +9501,20 @@ static void DrawPropertiesConfig() DrawEnvelopeTextArea(envelope_nr); } + if (IS_MM_MCDUFFIN(properties_element)) + { + MapCheckbuttonGadget(ED_CHECKBUTTON_ID_MM_LASER_RED); + MapCheckbuttonGadget(ED_CHECKBUTTON_ID_MM_LASER_GREEN); + MapCheckbuttonGadget(ED_CHECKBUTTON_ID_MM_LASER_BLUE); + } + + if (IS_DF_LASER(properties_element)) + { + MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DF_LASER_RED); + MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DF_LASER_GREEN); + MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DF_LASER_BLUE); + } + if (IS_CUSTOM_ELEMENT(properties_element)) { /* draw stickybutton gadget */ @@ -12157,6 +12275,10 @@ static void HandleCheckbuttons(struct GadgetInfo *gi) ResetUndoBuffer(); DrawEditModeWindow(); } + else if (type_id == ED_CHECKBUTTON_ID_AUTO_COUNT_GEMS) + { + SetAutomaticNumberOfGemsNeeded(); + } /* do not mark level as modified for certain non-level-changing gadgets */ if ((type_id >= ED_CHECKBUTTON_ID_EDITOR_FIRST && @@ -12544,6 +12666,8 @@ static void HandleControlButtons(struct GadgetInfo *gi) if (leveldir_former->readonly) ModifyLevelInfoForSavingIntoPersonalLevelSet(leveldir_former->name); + SetAutomaticNumberOfGemsNeeded(); + CopyPlayfield(Feld, level.field); SaveLevel(level_nr); diff --git a/src/files.c b/src/files.c index c60e08b4..2ba8e9e6 100644 --- a/src/files.c +++ b/src/files.c @@ -244,6 +244,12 @@ static struct LevelFileConfigInfo chunk_config_INFO[] = &li.auto_exit_sokoban, FALSE }, + { + -1, -1, + TYPE_BOOLEAN, CONF_VALUE_8_BIT(10), + &li.auto_count_gems, FALSE + }, + { -1, -1, -1, -1, @@ -800,6 +806,44 @@ static struct LevelFileConfigInfo chunk_config_ELEM[] = &li.num_ball_contents, 4, MAX_ELEMENT_CONTENTS }, + { + EL_MM_MCDUFFIN, -1, + TYPE_BOOLEAN, CONF_VALUE_8_BIT(1), + &li.mm_laser_red, FALSE + }, + { + EL_MM_MCDUFFIN, -1, + TYPE_BOOLEAN, CONF_VALUE_8_BIT(2), + &li.mm_laser_green, FALSE + }, + { + EL_MM_MCDUFFIN, -1, + TYPE_BOOLEAN, CONF_VALUE_8_BIT(3), + &li.mm_laser_blue, TRUE + }, + + { + EL_DF_LASER, -1, + TYPE_BOOLEAN, CONF_VALUE_8_BIT(1), + &li.df_laser_red, TRUE + }, + { + EL_DF_LASER, -1, + TYPE_BOOLEAN, CONF_VALUE_8_BIT(2), + &li.df_laser_green, TRUE + }, + { + EL_DF_LASER, -1, + TYPE_BOOLEAN, CONF_VALUE_8_BIT(3), + &li.df_laser_blue, FALSE + }, + + { + EL_MM_FUSE, -1, + TYPE_INTEGER, CONF_VALUE_16_BIT(1), + &li.mm_time_fuse, 0 + }, + /* ---------- unused values ----------------------------------------------- */ { @@ -3941,10 +3985,11 @@ void CopyNativeLevel_RND_to_MM(struct LevelInfo *level) level_mm->time = level->time; level_mm->kettles_needed = level->gems_needed; - level_mm->auto_count_kettles = FALSE; - level_mm->laser_red = FALSE; - level_mm->laser_green = FALSE; - level_mm->laser_blue = TRUE; + level_mm->auto_count_kettles = level->auto_count_gems; + + level_mm->laser_red = level->mm_laser_red; + level_mm->laser_green = level->mm_laser_green; + level_mm->laser_blue = level->mm_laser_blue; strcpy(level_mm->name, level->name); strcpy(level_mm->author, level->author); @@ -3954,7 +3999,7 @@ void CopyNativeLevel_RND_to_MM(struct LevelInfo *level) level_mm->score[SC_TIME_BONUS] = level->score[SC_TIME_BONUS]; level_mm->amoeba_speed = level->amoeba_speed; - level_mm->time_fuse = 0; + level_mm->time_fuse = level->mm_time_fuse; for (x = 0; x < level->fieldx; x++) for (y = 0; y < level->fieldy; y++) @@ -3976,6 +4021,11 @@ void CopyNativeLevel_MM_to_RND(struct LevelInfo *level) level->time = level_mm->time; level->gems_needed = level_mm->kettles_needed; + level->auto_count_gems = level_mm->auto_count_kettles; + + level->mm_laser_red = level_mm->laser_red; + level->mm_laser_green = level_mm->laser_green; + level->mm_laser_blue = level_mm->laser_blue; strcpy(level->name, level_mm->name); @@ -3988,21 +4038,11 @@ void CopyNativeLevel_MM_to_RND(struct LevelInfo *level) level->score[SC_TIME_BONUS] = level_mm->score[SC_TIME_BONUS]; level->amoeba_speed = level_mm->amoeba_speed; + level->mm_time_fuse = level_mm->time_fuse; for (x = 0; x < level->fieldx; x++) for (y = 0; y < level->fieldy; y++) level->field[x][y] = map_element_MM_to_RND(level_mm->field[x][y]); - - if (level_mm->auto_count_kettles) - { - level->gems_needed = 0; - - for (x = 0; x < level->fieldx; x++) - for (y = 0; y < level->fieldy; y++) - if (level->field[x][y] == EL_MM_KETTLE || - level->field[x][y] == EL_DF_CELL) - level->gems_needed++; - } } diff --git a/src/main.h b/src/main.h index 70a94900..f44d1e30 100644 --- a/src/main.h +++ b/src/main.h @@ -680,6 +680,12 @@ #define IS_DF_ELEMENT(e) ((e) >= EL_DF_START && \ (e) <= EL_DF_END) +#define IS_MM_MCDUFFIN(e) ((e) >= EL_MM_MCDUFFIN_START && \ + (e) <= EL_MM_MCDUFFIN_END) + +#define IS_DF_LASER(e) ((e) >= EL_DF_LASER_START && \ + (e) <= EL_DF_LASER_END) + #define IS_MM_WALL(e) (((e) >= EL_MM_WALL_START && \ (e) <= EL_MM_WALL_END) || \ ((e) >= EL_DF_WALL_START && \ @@ -2949,6 +2955,7 @@ struct LevelInfo int time; /* available time (seconds) */ int gems_needed; + boolean auto_count_gems; char name[MAX_LEVEL_NAME_LEN + 1]; char author[MAX_LEVEL_AUTHOR_LEN + 1]; @@ -3035,6 +3042,11 @@ struct LevelInfo boolean block_last_field; /* player blocks previous field while moving */ boolean sp_block_last_field; /* player blocks previous field while moving */ + /* values for MM/DF elements */ + boolean mm_laser_red, mm_laser_green, mm_laser_blue; + boolean df_laser_red, df_laser_green, df_laser_blue; + int mm_time_fuse; + /* ('int' instead of 'boolean' because used as selectbox value in editor) */ int use_step_counter; /* count steps instead of seconds for level */