From: Holger Schemel Date: Fri, 5 Jan 2007 12:11:54 +0000 (+0100) Subject: rocksndiamonds-3.2.3 X-Git-Tag: 3.2.3^2 X-Git-Url: https://git.artsoft.org/?a=commitdiff_plain;h=c7ed5962d7405832eb76ba88fefe437582bda805;p=rocksndiamonds.git rocksndiamonds-3.2.3 * version 3.2.3 released --- diff --git a/ChangeLog b/ChangeLog index d639ab01..4f8bd9d1 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,3 +1,6 @@ +2007-01-05 + * version 3.2.3 released + 2007-01-04 * fixed malloc/free bug when updating EMC artwork entries in level list * added workaround (warning and request to quit the current game) when diff --git a/src/Makefile b/src/Makefile index 5c273676..7b6345e1 100644 --- a/src/Makefile +++ b/src/Makefile @@ -125,7 +125,7 @@ CONFIG_GAME_DIR = $(CONFIG_RO_GAME_DIR) $(CONFIG_RW_GAME_DIR) CONFIG = $(CONFIG_GAME_DIR) $(CONFIG_SCORE_ENTRIES) $(JOYSTICK) -DEBUG = -DDEBUG -g +# DEBUG = -DDEBUG -g # PROFILING = $(PROFILING_FLAGS) # OPTIONS = $(DEBUG) -Wall # only for debugging purposes diff --git a/src/conftime.h b/src/conftime.h index 0d9cc6ac..a0dcbff6 100644 --- a/src/conftime.h +++ b/src/conftime.h @@ -1 +1 @@ -#define COMPILE_DATE_STRING "[2007-01-04 20:10]" +#define COMPILE_DATE_STRING "[2007-01-05 13:11]" diff --git a/src/game_em/Makefile b/src/game_em/Makefile index 4fc21cd0..aec69d09 100644 --- a/src/game_em/Makefile +++ b/src/game_em/Makefile @@ -1,7 +1,7 @@ # ============================================================================= # Rocks'n'Diamonds Makefile (game_em) # ----------------------------------------------------------------------------- -# (c) 1995-2006 Holger Schemel +# (c) 1995-2005 Holger Schemel # ----------------------------------------------------------------------------- # Emerald Mine for X11 © 2000,2001 David Tritscher # ============================================================================= diff --git a/src/tools.c b/src/tools.c index e7670d27..c85d5924 100644 --- a/src/tools.c +++ b/src/tools.c @@ -6201,12 +6201,16 @@ void PlayMenuMusic() void PlaySoundActivating() { +#if 0 PlaySound(SND_MENU_ITEM_ACTIVATING); +#endif } void PlaySoundSelecting() { +#if 0 PlaySound(SND_MENU_ITEM_SELECTING); +#endif } void ToggleFullscreenIfNeeded()