From: Holger Schemel Date: Thu, 17 Dec 2009 23:41:05 +0000 (+0100) Subject: rnd-20091218-1-src X-Git-Tag: 3.3.0.0^2~52 X-Git-Url: https://git.artsoft.org/?a=commitdiff_plain;h=c14ddc8b933f45b1fb02e0fe5a7637655b88f90a;hp=c14ddc8b933f45b1fb02e0fe5a7637655b88f90a;p=rocksndiamonds.git rnd-20091218-1-src * fixed EMC style pushing animations in the R'n'D graphics engine (when using ".2nd_movement_tile" for animations having start and end tile) * for this to work (look) properly for two-tile pushing animations with non-black (i.e. opaque) background, the pushing graphics drawing order was changed to first draw the pushed element, then the player (maybe this should be controlled by an ".anim_mode" flag yet to be added) * added searching for template level (file "template.level") not only inside the level set directory, but also in above level directories; this makes is possible to use the same single template level file (placed in a level group directory) for many level sub-directories ---