From: Holger Schemel Date: Sat, 19 Mar 2022 23:53:10 +0000 (+0100) Subject: changed high score list layout in hall of fame for backward compatibility X-Git-Tag: 4.3.2.0~65 X-Git-Url: https://git.artsoft.org/?a=commitdiff_plain;h=bd2888637d98e91afbb4c6109b4b7b6961aee143;p=rocksndiamonds.git changed high score list layout in hall of fame for backward compatibility --- diff --git a/src/screens.c b/src/screens.c index 8f893cbf..0eb3a87e 100644 --- a/src/screens.c +++ b/src/screens.c @@ -4909,10 +4909,8 @@ static void drawChooseTreeText(TreeInfo *ti, int y, boolean active) { int num_entries = numTreeInfoInGroup(ti); boolean scrollbar_needed = (num_entries > NUM_MENU_ENTRIES_ON_SCREEN); - boolean scrollbar_always = (game_status == GAME_MODE_SCORES); - boolean scrollbar_keep_space = (scrollbar_needed || scrollbar_always); int scrollbar_xpos = SC_SCROLLBAR_XPOS + menu.scrollbar_xoffset; - int screen_width = (scrollbar_keep_space ? scrollbar_xpos : SXSIZE); + int screen_width = (scrollbar_needed ? scrollbar_xpos : SXSIZE); int first_entry = ti->cl_first; int entry_pos = first_entry + y; TreeInfo *node_first = getTreeInfoFirstGroupEntry(ti); @@ -4945,7 +4943,7 @@ static void drawChooseTreeText(TreeInfo *ti, int y, boolean active) int border = amSX - SX + getFontDrawOffsetX(font_nr1); int dx1 = 0; int dx3 = text_size_1; - int dx4 = screen_width - startdx - 2 * border - text_size_4; + int dx4 = SXSIZE - 2 * startdx - 2 * border - text_size_4; int num_dots = (dx4 - dx3) / font_size_3; int startx1 = startx + dx1; int startx3 = startx + dx3;