From: Holger Schemel Date: Tue, 9 Dec 2014 20:40:01 +0000 (+0100) Subject: added some more graphics customization options for the level editor X-Git-Tag: 4.0.0.0-rc1~311 X-Git-Url: https://git.artsoft.org/?a=commitdiff_plain;h=ba9b97935eee3017ffdbad3d0c06d3c47a74c49a;p=rocksndiamonds.git added some more graphics customization options for the level editor --- diff --git a/ChangeLog b/ChangeLog index d0d59fcc..ca0742a8 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,3 +1,14 @@ +2014-12-03 + * added some more graphics customization options for the level editor: + - editor.button.prev_level (position) + - editor.button.next_level (position) + - editor.input.level_number (position) + - editor.palette.tile_size (tile size for palette elements) + - editor.palette.element_left.tile_size (draw element tile size) + - editor.palette.element_middle.tile_size (draw element tile size) + - editor.palette.element_right.tile_size (draw element tile size) + - editor.input.gfx.level_number (current level number input field) + 2014-11-22 * fixed menu display bugs caused by drawing outside menu area (again) diff --git a/src/conf_gfx.c b/src/conf_gfx.c index 58bb898c..c7e9d789 100644 --- a/src/conf_gfx.c +++ b/src/conf_gfx.c @@ -5305,6 +5305,13 @@ struct ConfigInfo image_config[] = { "editor.button.gfx.next_level.height", "16" }, { "editor.button.gfx.next_level.pressed_xoffset", "-16" }, + { "editor.input.gfx.level_number", "RocksDoor.png" }, + { "editor.input.gfx.level_number.x", "529" }, + { "editor.input.gfx.level_number.y", "5" }, + { "editor.input.gfx.level_number.width", "42" }, + { "editor.input.gfx.level_number.height", "16" }, + { "editor.input.gfx.level_number.border_size","1" }, + { "background", UNDEFINED_FILENAME }, { "background.TITLE_INITIAL", UNDEFINED_FILENAME }, { "background.TITLE", UNDEFINED_FILENAME }, @@ -7094,17 +7101,28 @@ struct ConfigInfo image_config[] = { "tape.show_game_buttons", "false" }, + { "editor.button.prev_level.x", "5" }, + { "editor.button.prev_level.y", "5" }, + { "editor.button.next_level.x", "79" }, + { "editor.button.next_level.y", "5" }, + { "editor.input.level_number.x", "29" }, + { "editor.input.level_number.y", "5" }, + { "editor.palette.x", "5" }, { "editor.palette.y", "30" }, { "editor.palette.cols", "4" }, { "editor.palette.rows", "11" }, + { "editor.palette.tile_size", "16" }, { "editor.palette.element_left.x", "6" }, { "editor.palette.element_left.y", "258" }, + { "editor.palette.element_left.tile_size", "16" }, { "editor.palette.element_middle.x", "42" }, { "editor.palette.element_middle.y", "258" }, + { "editor.palette.element_middle.tile_size", "16" }, { "editor.palette.element_right.x", "78" }, { "editor.palette.element_right.y", "258" }, + { "editor.palette.element_right.tile_size", "16" }, { "request.button.yes.x", "2" }, { "request.button.yes.y", "250" }, diff --git a/src/conf_gfx.h b/src/conf_gfx.h index 1d427115..6e1914fd 100644 --- a/src/conf_gfx.h +++ b/src/conf_gfx.h @@ -1824,82 +1824,83 @@ #define IMG_EDITOR_PLAYFIELD_SCROLLBAR 1805 #define IMG_EDITOR_BUTTON_GFX_PREV_LEVEL 1806 #define IMG_EDITOR_BUTTON_GFX_NEXT_LEVEL 1807 -#define IMG_BACKGROUND 1808 -#define IMG_BACKGROUND_TITLE_INITIAL 1809 -#define IMG_BACKGROUND_TITLE 1810 -#define IMG_BACKGROUND_MAIN 1811 -#define IMG_BACKGROUND_LEVELS 1812 -#define IMG_BACKGROUND_LEVELNR 1813 -#define IMG_BACKGROUND_SCORES 1814 -#define IMG_BACKGROUND_EDITOR 1815 -#define IMG_BACKGROUND_INFO 1816 -#define IMG_BACKGROUND_INFO_ELEMENTS 1817 -#define IMG_BACKGROUND_INFO_MUSIC 1818 -#define IMG_BACKGROUND_INFO_CREDITS 1819 -#define IMG_BACKGROUND_INFO_PROGRAM 1820 -#define IMG_BACKGROUND_INFO_VERSION 1821 -#define IMG_BACKGROUND_INFO_LEVELSET 1822 -#define IMG_BACKGROUND_SETUP 1823 -#define IMG_BACKGROUND_PLAYING 1824 -#define IMG_BACKGROUND_DOOR 1825 -#define IMG_BACKGROUND_TAPE 1826 -#define IMG_BACKGROUND_PANEL 1827 -#define IMG_BACKGROUND_PALETTE 1828 -#define IMG_BACKGROUND_TOOLBOX 1829 -#define IMG_BACKGROUND_TITLESCREEN_INITIAL_1 1830 -#define IMG_BACKGROUND_TITLESCREEN_INITIAL_2 1831 -#define IMG_BACKGROUND_TITLESCREEN_INITIAL_3 1832 -#define IMG_BACKGROUND_TITLESCREEN_INITIAL_4 1833 -#define IMG_BACKGROUND_TITLESCREEN_INITIAL_5 1834 -#define IMG_BACKGROUND_TITLESCREEN_1 1835 -#define IMG_BACKGROUND_TITLESCREEN_2 1836 -#define IMG_BACKGROUND_TITLESCREEN_3 1837 -#define IMG_BACKGROUND_TITLESCREEN_4 1838 -#define IMG_BACKGROUND_TITLESCREEN_5 1839 -#define IMG_BACKGROUND_TITLEMESSAGE_INITIAL_1 1840 -#define IMG_BACKGROUND_TITLEMESSAGE_INITIAL_2 1841 -#define IMG_BACKGROUND_TITLEMESSAGE_INITIAL_3 1842 -#define IMG_BACKGROUND_TITLEMESSAGE_INITIAL_4 1843 -#define IMG_BACKGROUND_TITLEMESSAGE_INITIAL_5 1844 -#define IMG_BACKGROUND_TITLEMESSAGE_1 1845 -#define IMG_BACKGROUND_TITLEMESSAGE_2 1846 -#define IMG_BACKGROUND_TITLEMESSAGE_3 1847 -#define IMG_BACKGROUND_TITLEMESSAGE_4 1848 -#define IMG_BACKGROUND_TITLEMESSAGE_5 1849 -#define IMG_BACKGROUND_ENVELOPE_1 1850 -#define IMG_BACKGROUND_ENVELOPE_2 1851 -#define IMG_BACKGROUND_ENVELOPE_3 1852 -#define IMG_BACKGROUND_ENVELOPE_4 1853 -#define IMG_BACKGROUND_REQUEST 1854 -#define IMG_TITLESCREEN_INITIAL_1 1855 -#define IMG_TITLESCREEN_INITIAL_2 1856 -#define IMG_TITLESCREEN_INITIAL_3 1857 -#define IMG_TITLESCREEN_INITIAL_4 1858 -#define IMG_TITLESCREEN_INITIAL_5 1859 -#define IMG_TITLESCREEN_1 1860 -#define IMG_TITLESCREEN_2 1861 -#define IMG_TITLESCREEN_3 1862 -#define IMG_TITLESCREEN_4 1863 -#define IMG_TITLESCREEN_5 1864 -#define IMG_DOOR_1_GFX_PART_1 1865 -#define IMG_DOOR_1_GFX_PART_2 1866 -#define IMG_DOOR_1_GFX_PART_3 1867 -#define IMG_DOOR_1_GFX_PART_4 1868 -#define IMG_DOOR_1_GFX_PART_5 1869 -#define IMG_DOOR_1_GFX_PART_6 1870 -#define IMG_DOOR_1_GFX_PART_7 1871 -#define IMG_DOOR_1_GFX_PART_8 1872 -#define IMG_DOOR_2_GFX_PART_1 1873 -#define IMG_DOOR_2_GFX_PART_2 1874 -#define IMG_DOOR_2_GFX_PART_3 1875 -#define IMG_DOOR_2_GFX_PART_4 1876 -#define IMG_DOOR_2_GFX_PART_5 1877 -#define IMG_DOOR_2_GFX_PART_6 1878 -#define IMG_DOOR_2_GFX_PART_7 1879 -#define IMG_DOOR_2_GFX_PART_8 1880 -#define IMG_DOOR_2_TOP_BORDER_CORRECTION 1881 -#define IMG_LAST_IMAGE_ENTRY_BUG 1882 +#define IMG_EDITOR_INPUT_GFX_LEVEL_NUMBER 1808 +#define IMG_BACKGROUND 1809 +#define IMG_BACKGROUND_TITLE_INITIAL 1810 +#define IMG_BACKGROUND_TITLE 1811 +#define IMG_BACKGROUND_MAIN 1812 +#define IMG_BACKGROUND_LEVELS 1813 +#define IMG_BACKGROUND_LEVELNR 1814 +#define IMG_BACKGROUND_SCORES 1815 +#define IMG_BACKGROUND_EDITOR 1816 +#define IMG_BACKGROUND_INFO 1817 +#define IMG_BACKGROUND_INFO_ELEMENTS 1818 +#define IMG_BACKGROUND_INFO_MUSIC 1819 +#define IMG_BACKGROUND_INFO_CREDITS 1820 +#define IMG_BACKGROUND_INFO_PROGRAM 1821 +#define IMG_BACKGROUND_INFO_VERSION 1822 +#define IMG_BACKGROUND_INFO_LEVELSET 1823 +#define IMG_BACKGROUND_SETUP 1824 +#define IMG_BACKGROUND_PLAYING 1825 +#define IMG_BACKGROUND_DOOR 1826 +#define IMG_BACKGROUND_TAPE 1827 +#define IMG_BACKGROUND_PANEL 1828 +#define IMG_BACKGROUND_PALETTE 1829 +#define IMG_BACKGROUND_TOOLBOX 1830 +#define IMG_BACKGROUND_TITLESCREEN_INITIAL_1 1831 +#define IMG_BACKGROUND_TITLESCREEN_INITIAL_2 1832 +#define IMG_BACKGROUND_TITLESCREEN_INITIAL_3 1833 +#define IMG_BACKGROUND_TITLESCREEN_INITIAL_4 1834 +#define IMG_BACKGROUND_TITLESCREEN_INITIAL_5 1835 +#define IMG_BACKGROUND_TITLESCREEN_1 1836 +#define IMG_BACKGROUND_TITLESCREEN_2 1837 +#define IMG_BACKGROUND_TITLESCREEN_3 1838 +#define IMG_BACKGROUND_TITLESCREEN_4 1839 +#define IMG_BACKGROUND_TITLESCREEN_5 1840 +#define IMG_BACKGROUND_TITLEMESSAGE_INITIAL_1 1841 +#define IMG_BACKGROUND_TITLEMESSAGE_INITIAL_2 1842 +#define IMG_BACKGROUND_TITLEMESSAGE_INITIAL_3 1843 +#define IMG_BACKGROUND_TITLEMESSAGE_INITIAL_4 1844 +#define IMG_BACKGROUND_TITLEMESSAGE_INITIAL_5 1845 +#define IMG_BACKGROUND_TITLEMESSAGE_1 1846 +#define IMG_BACKGROUND_TITLEMESSAGE_2 1847 +#define IMG_BACKGROUND_TITLEMESSAGE_3 1848 +#define IMG_BACKGROUND_TITLEMESSAGE_4 1849 +#define IMG_BACKGROUND_TITLEMESSAGE_5 1850 +#define IMG_BACKGROUND_ENVELOPE_1 1851 +#define IMG_BACKGROUND_ENVELOPE_2 1852 +#define IMG_BACKGROUND_ENVELOPE_3 1853 +#define IMG_BACKGROUND_ENVELOPE_4 1854 +#define IMG_BACKGROUND_REQUEST 1855 +#define IMG_TITLESCREEN_INITIAL_1 1856 +#define IMG_TITLESCREEN_INITIAL_2 1857 +#define IMG_TITLESCREEN_INITIAL_3 1858 +#define IMG_TITLESCREEN_INITIAL_4 1859 +#define IMG_TITLESCREEN_INITIAL_5 1860 +#define IMG_TITLESCREEN_1 1861 +#define IMG_TITLESCREEN_2 1862 +#define IMG_TITLESCREEN_3 1863 +#define IMG_TITLESCREEN_4 1864 +#define IMG_TITLESCREEN_5 1865 +#define IMG_DOOR_1_GFX_PART_1 1866 +#define IMG_DOOR_1_GFX_PART_2 1867 +#define IMG_DOOR_1_GFX_PART_3 1868 +#define IMG_DOOR_1_GFX_PART_4 1869 +#define IMG_DOOR_1_GFX_PART_5 1870 +#define IMG_DOOR_1_GFX_PART_6 1871 +#define IMG_DOOR_1_GFX_PART_7 1872 +#define IMG_DOOR_1_GFX_PART_8 1873 +#define IMG_DOOR_2_GFX_PART_1 1874 +#define IMG_DOOR_2_GFX_PART_2 1875 +#define IMG_DOOR_2_GFX_PART_3 1876 +#define IMG_DOOR_2_GFX_PART_4 1877 +#define IMG_DOOR_2_GFX_PART_5 1878 +#define IMG_DOOR_2_GFX_PART_6 1879 +#define IMG_DOOR_2_GFX_PART_7 1880 +#define IMG_DOOR_2_GFX_PART_8 1881 +#define IMG_DOOR_2_TOP_BORDER_CORRECTION 1882 +#define IMG_LAST_IMAGE_ENTRY_BUG 1883 -#define NUM_IMAGE_FILES 1883 +#define NUM_IMAGE_FILES 1884 #endif /* CONF_GFX_H */ diff --git a/src/conf_var.c b/src/conf_var.c index d594cf48..6618b74b 100644 --- a/src/conf_var.c +++ b/src/conf_var.c @@ -6094,6 +6094,30 @@ struct TokenIntPtrInfo image_config_vars[] = "tape.show_game_buttons", &tape.show_game_buttons }, + { + "editor.button.prev_level.x", + &editor.button.prev_level.x + }, + { + "editor.button.prev_level.y", + &editor.button.prev_level.y + }, + { + "editor.button.next_level.x", + &editor.button.next_level.x + }, + { + "editor.button.next_level.y", + &editor.button.next_level.y + }, + { + "editor.input.level_number.x", + &editor.input.level_number.x + }, + { + "editor.input.level_number.y", + &editor.input.level_number.y + }, { "editor.palette.x", &editor.palette.x @@ -6110,6 +6134,10 @@ struct TokenIntPtrInfo image_config_vars[] = "editor.palette.rows", &editor.palette.rows }, + { + "editor.palette.tile_size", + &editor.palette.tile_size + }, { "editor.palette.element_left.x", &editor.palette.element_left.x @@ -6118,6 +6146,10 @@ struct TokenIntPtrInfo image_config_vars[] = "editor.palette.element_left.y", &editor.palette.element_left.y }, + { + "editor.palette.element_left.tile_size", + &editor.palette.element_left.tile_size + }, { "editor.palette.element_middle.x", &editor.palette.element_middle.x @@ -6126,6 +6158,10 @@ struct TokenIntPtrInfo image_config_vars[] = "editor.palette.element_middle.y", &editor.palette.element_middle.y }, + { + "editor.palette.element_middle.tile_size", + &editor.palette.element_middle.tile_size + }, { "editor.palette.element_right.x", &editor.palette.element_right.x @@ -6134,6 +6170,10 @@ struct TokenIntPtrInfo image_config_vars[] = "editor.palette.element_right.y", &editor.palette.element_right.y }, + { + "editor.palette.element_right.tile_size", + &editor.palette.element_right.tile_size + }, { "request.button.yes.x", &request.button.yes.x diff --git a/src/editor.c b/src/editor.c index 728ff1d7..6962624b 100644 --- a/src/editor.c +++ b/src/editor.c @@ -31,14 +31,6 @@ ----------------------------------------------------------------------------- */ -/* positions in the level editor */ -#define ED_WIN_MB_LEFT_XPOS (editor.palette.element_left.x) -#define ED_WIN_MB_LEFT_YPOS (editor.palette.element_left.y) -#define ED_WIN_MB_MIDDLE_XPOS (editor.palette.element_middle.x) -#define ED_WIN_MB_MIDDLE_YPOS (editor.palette.element_middle.y) -#define ED_WIN_MB_RIGHT_XPOS (editor.palette.element_right.x) -#define ED_WIN_MB_RIGHT_YPOS (editor.palette.element_right.y) - /* values for the control window */ #define ED_CTRL_NO_BUTTONS_GFX_XPOS 6 #define ED_CTRL_NO_BUTTONS_GFX_YPOS 286 @@ -90,8 +82,8 @@ /* values for the element list */ #define ED_ELEMENTLIST_XPOS (editor.palette.x) #define ED_ELEMENTLIST_YPOS (editor.palette.y) -#define ED_ELEMENTLIST_XSIZE 20 -#define ED_ELEMENTLIST_YSIZE 20 +#define ED_ELEMENTLIST_XSIZE (graphic_info[IMG_EDITOR_PALETTE_BUTTON].width) +#define ED_ELEMENTLIST_YSIZE (graphic_info[IMG_EDITOR_PALETTE_BUTTON].height) #define ED_ELEMENTLIST_BUTTONS_HORIZ (editor.palette.cols) #define ED_ELEMENTLIST_BUTTONS_VERT (editor.palette.rows) #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \ @@ -208,8 +200,8 @@ #define ED_SCROLLBAR2_XPOS 50 #define ED_SCROLLBAR2_YPOS 20 -#define ED_SCROLLBUTTON2_XSIZE 10 -#define ED_SCROLLBUTTON2_YSIZE 10 +#define ED_SCROLLBUTTON2_XSIZE (graphic_info[IMG_EDITOR_PALETTE_SCROLL_UP].width) +#define ED_SCROLLBUTTON2_YSIZE (graphic_info[IMG_EDITOR_PALETTE_SCROLL_UP].height) #define ED_SCROLL2_UP_XPOS (ED_ELEMENTLIST_XPOS + \ ED_ELEMENTLIST_BUTTONS_HORIZ * \ @@ -251,10 +243,6 @@ #define ED_WIN_COUNT_YPOS ED_BUTTON_COUNT_YPOS #define ED_WIN_COUNT_XSIZE 52 #define ED_WIN_COUNT_YSIZE ED_BUTTON_COUNT_YSIZE -#define ED_WIN_COUNT2_XPOS 27 -#define ED_WIN_COUNT2_YPOS 3 -#define ED_WIN_COUNT2_XSIZE 46 -#define ED_WIN_COUNT2_YSIZE ED_BUTTON_COUNT_YSIZE #define ED_BUTTON_MINUS_XPOS 2 #define ED_BUTTON_MINUS_YPOS ED_BUTTON_COUNT_YPOS @@ -5155,6 +5143,15 @@ static void ScrollMiniLevel(int from_x, int from_y, int scroll) BackToFront(); } +void getElementListGraphicSource(int element, Bitmap **bitmap, int *x, int *y) +{ + int graphic = el2edimg(element); + int tile_size = (editor.palette.tile_size >= TILESIZE ? TILESIZE : + MINI_TILESIZE); + + getSizedGraphicSource(graphic, 0, tile_size, bitmap, x, y); +} + static void CreateControlButtons() { Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap; @@ -5380,6 +5377,8 @@ static void CreateControlButtons() int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ; int id = GADGET_ID_ELEMENTLIST_FIRST + i; int element = editor_elements[i]; + int tile_size = (editor.palette.tile_size >= TILESIZE ? TILESIZE : + MINI_TILESIZE); event_mask = GD_EVENT_RELEASED; @@ -5391,9 +5390,9 @@ static void CreateControlButtons() gd_x2 = gd->src_x + gd->pressed_xoffset; gd_y2 = gd->src_y + gd->pressed_yoffset; - getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y); - deco_xpos = (gd->width - MINI_TILEX) / 2; - deco_ypos = (gd->height - MINI_TILEY) / 2; + getElementListGraphicSource(element, &deco_bitmap, &deco_x, &deco_y); + deco_xpos = (gd->width - tile_size) / 2; + deco_ypos = (gd->height - tile_size) / 2; gi = CreateGadget(GDI_CUSTOM_ID, id, GDI_CUSTOM_TYPE_ID, i, @@ -5408,7 +5407,7 @@ static void CreateControlButtons() GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2, GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y, GDI_DECORATION_POSITION, deco_xpos, deco_ypos, - GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY, + GDI_DECORATION_SIZE, tile_size, tile_size, GDI_DECORATION_SHIFTING, 1, 1, GDI_EVENT_MASK, event_mask, GDI_CALLBACK_INFO, HandleEditorGadgetInfoText, @@ -5427,10 +5426,6 @@ static void CreateCounterButtons() int max_infotext_len = getMaxInfoTextLength(); int i; - /* these values are not constant, but can change at runtime */ - counterbutton_info[ED_COUNTER_ID_SELECT_LEVEL].x = DX + 5 - SX; - counterbutton_info[ED_COUNTER_ID_SELECT_LEVEL].y = DY + 3 - SY; - for (i = 0; i < ED_NUM_COUNTERBUTTONS; i++) { int j; @@ -5472,9 +5467,16 @@ static void CreateCounterButtons() event_mask |= GD_EVENT_RELEASED; - if (j == 1) - x += 2 * ED_GADGET_DISTANCE; - y += ED_GADGET_DISTANCE; + if (j == 0) + { + x = DX + editor.button.prev_level.x; + y = DY + editor.button.prev_level.y; + } + else + { + x = DX + editor.button.next_level.x; + y = DY + editor.button.next_level.y; + } gd_x1 = gd->src_x; gd_y1 = gd->src_y; @@ -5527,20 +5529,28 @@ static void CreateCounterButtons() int font_type = FONT_INPUT_1; int font_type_active = FONT_INPUT_1_ACTIVE; int gd_width = ED_WIN_COUNT_XSIZE; + int border_size = ED_BORDER_SIZE; id = counterbutton_info[i].gadget_id_text; event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING; if (i == ED_COUNTER_ID_SELECT_LEVEL) { + int graphic = IMG_EDITOR_INPUT_GFX_LEVEL_NUMBER; + struct GraphicInfo *gd = &graphic_info[graphic]; + + gd_bitmap = gd->bitmap; + + x = DX + editor.input.level_number.x; + y = DY + editor.input.level_number.y; + + gd_x = gd->src_x; + gd_y = gd->src_y; + gd_width = gd->width; + border_size = gd->border_size; + font_type = FONT_LEVEL_NUMBER; font_type_active = FONT_LEVEL_NUMBER_ACTIVE; - x += 2 * ED_GADGET_DISTANCE; - y -= ED_GADGET_DISTANCE; - - gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS; - gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS; - gd_width = ED_WIN_COUNT2_XSIZE; } else { @@ -5562,7 +5572,7 @@ static void CreateCounterButtons() GDI_TEXT_FONT_ACTIVE, font_type_active, GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y, GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y, - GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE, + GDI_BORDER_SIZE, border_size, border_size, GDI_DESIGN_WIDTH, gd_width, GDI_EVENT_MASK, event_mask, GDI_CALLBACK_INFO, HandleEditorGadgetInfoText, @@ -7641,39 +7651,41 @@ static void ModifyEditorElementList() UnmapGadget(gi); - getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y); + getElementListGraphicSource(element, &gd->bitmap, &gd->x, &gd->y); + ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END); MapGadget(gi); } } +static void DrawDrawingElement(int element, struct EditorPaletteElementInfo *e) +{ + int graphic = el2edimg(element); + int tile_size = (e->tile_size >= TILESIZE ? TILESIZE : MINI_TILESIZE); + + DrawSizedGraphicExt(drawto, DX + e->x, DY + e->y, graphic, 0, tile_size); +} + static void PickDrawingElement(int button, int element) { + struct + { + int *new_element; + struct EditorPaletteElementInfo *e; + } de, drawing_elements[] = + { + { &new_element1, &editor.palette.element_left }, + { &new_element2, &editor.palette.element_middle }, + { &new_element3, &editor.palette.element_right }, + }; + if (button < 1 || button > 3) return; - if (button == 1) - { - new_element1 = element; - DrawMiniGraphicExt(drawto, - DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS, - el2edimg(new_element1)); - } - else if (button == 2) - { - new_element2 = element; - DrawMiniGraphicExt(drawto, - DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS, - el2edimg(new_element2)); - } - else - { - new_element3 = element; - DrawMiniGraphicExt(drawto, - DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS, - el2edimg(new_element3)); - } + de = drawing_elements[button - 1]; + + DrawDrawingElement((*de.new_element = element), de.e); redraw_mask |= REDRAW_DOOR_1; } diff --git a/src/main.h b/src/main.h index 4937e55c..8e1546fe 100644 --- a/src/main.h +++ b/src/main.h @@ -2239,18 +2239,38 @@ struct PreviewInfo int anim_mode; }; +struct EditorButtonInfo +{ + struct XY prev_level; + struct XY next_level; +}; + +struct EditorInputInfo +{ + struct XY level_number; +}; + +struct EditorPaletteElementInfo +{ + int x, y; + int tile_size; +}; + struct EditorPaletteInfo { int x, y; int cols, rows; + int tile_size; - struct XY element_left; - struct XY element_middle; - struct XY element_right; + struct EditorPaletteElementInfo element_left; + struct EditorPaletteElementInfo element_middle; + struct EditorPaletteElementInfo element_right; }; struct EditorInfo { + struct EditorButtonInfo button; + struct EditorInputInfo input; struct EditorPaletteInfo palette; };