From: Holger Schemel Date: Tue, 21 Feb 2017 20:41:06 +0000 (+0100) Subject: fixed explosion graphics for Mirror Magic game engine X-Git-Tag: 4.1.0.0~198 X-Git-Url: https://git.artsoft.org/?a=commitdiff_plain;h=b131a52ff4d83c1cc7fedef52a7d98b4e95cc5f7;p=rocksndiamonds.git fixed explosion graphics for Mirror Magic game engine --- diff --git a/src/game_mm/mm_game.c b/src/game_mm/mm_game.c index 61138717..22d2065b 100644 --- a/src/game_mm/mm_game.c +++ b/src/game_mm/mm_game.c @@ -2163,7 +2163,7 @@ static void Explode_MM(int x, int y, int phase, int mode) graphic_phase += 4; else { - graphic = GFX_EMPTY; + graphic = IMG_EMPTY; graphic_phase = 0; } }