From: Holger Schemel Date: Sun, 10 Jun 2018 21:21:00 +0000 (+0200) Subject: added event actions (active screen elements) for global animations X-Git-Tag: 4.1.1.0~136 X-Git-Url: https://git.artsoft.org/?a=commitdiff_plain;h=a97d51220232bd25cc77bddb2c655fb521ccf519;hp=a97d51220232bd25cc77bddb2c655fb521ccf519;p=rocksndiamonds.git added event actions (active screen elements) for global animations This change adds more event actions to the "anim_event_action" option for clickable global animations, this time adding active screen elements (currently limited to a selection of screen elements in the main menu). For example, you can now use: global.anim_1.part_1.MAIN.anim_event: click global.anim_1.part_1.MAIN.anim_event_action: menu.button_game When clicking this global animation (on the main menu screen), the game will be started (by triggering the "start game" menu button). To dump a list of all available event actions for global animations, blindly type the "cheat mode" style shortcut ":dump-event-actions" or ":dea" in the main menu. ---