From: Holger Schemel Date: Mon, 6 Jun 2022 19:34:10 +0000 (+0200) Subject: improved element descriptions for magic walls X-Git-Tag: 4.3.2.2~18 X-Git-Url: https://git.artsoft.org/?a=commitdiff_plain;h=9a9ca790489cdeff64c2c7971a4d79e3cb23eee2;p=rocksndiamonds.git improved element descriptions for magic walls --- diff --git a/docs/elements/bd_magic_wall.txt b/docs/elements/bd_magic_wall.txt index 3800be9e..475d1103 100644 --- a/docs/elements/bd_magic_wall.txt +++ b/docs/elements/bd_magic_wall.txt @@ -1,7 +1,8 @@ -This is a (BD style) magic wall. It gets activated for about 10 seconds by -rocks or gems that fall on it. Rocks that fall through it become BD style -diamonds, and gems that fall through it become BD style rocks. After it has -stopped running, it cannot be activated again. +This is a BD style magic wall. It gets activated for a limited duration by +rocks or gems that fall on it. While activated, they can fall through it, and +rocks turn into BD style diamonds, and gems turn into BD style rocks. +After the magic wall has stopped running, it cannot be activated again. -All BD magic walls run on the same timer; however, regular magic walls run -on a seperate timer. +The duration in seconds for which magic walls are active is configurable. +A duration of zero will let the wall run forever. +All magic walls share the same timer. diff --git a/docs/elements/dc_magic_wall.txt b/docs/elements/dc_magic_wall.txt index 084d69df..eafe7d4a 100644 --- a/docs/elements/dc_magic_wall.txt +++ b/docs/elements/dc_magic_wall.txt @@ -1,8 +1,9 @@ -This is a (DC style) magic wall. It gets activated for a limited -time by rocks or gems that fall on it. Objects falling though -it will be changed to other objects. After it has stopped running, -it cannot be activated again. +This is a DC style magic wall. It gets activated for a limited duration by +rocks or gems that fall on it. While activated, they can fall through it, and +rocks turn into emeralds, emeralds turn into diamonds, diamonds turn into +rocks, pearls turn into bombs, and crystals do not change. +After the magic wall has stopped running, it cannot be activated again. -The duration is expressed in seconds. A duration of zero will let the wall -run forever. All regular magic walls run together; however, BD style magic -walls have a separate counter. +The duration in seconds for which magic walls are active is configurable. +A duration of zero will let the wall run forever. +All magic walls share the same timer. diff --git a/docs/elements/magic_wall.txt b/docs/elements/magic_wall.txt index c17b45de..3bd49118 100644 --- a/docs/elements/magic_wall.txt +++ b/docs/elements/magic_wall.txt @@ -1,8 +1,9 @@ -This is a (EM style) magic wall. It gets activated for a limited -time by rocks or gems that fall on it. Objects falling though -it will be changed to other objects. After it has stopped running, -it cannot be activated again. +This is an EM style magic wall. It gets activated for a limited duration by +rocks or gems that fall on it. While activated, they can fall through it, and +rocks turn into emeralds, emeralds turn into diamonds, and diamonds turn into +rocks. +After the magic wall has stopped running, it cannot be activated again. -The duration is expressed in seconds. A duration of zero will let the wall -run forever. All regular magic walls run together; however, BD style magic -walls have a separate counter. +The duration in seconds for which magic walls are active is configurable. +A duration of zero will let the wall run forever. +All magic walls share the same timer.